Mono path[0] = 'C:/Users/aatrox/AppData/Roaming/asta.hq-launcher/versions/v81/Lethal Company_Data/Managed' Mono config path = 'C:/Users/aatrox/AppData/Roaming/asta.hq-launcher/versions/v81/MonoBleedingEdge/etc' Fallback handler could not load library C:/Users/aatrox/AppData/Roaming/asta.hq-launcher/versions/v81/Lethal Company_Data/MonoBleedingEdge/data-0000022C9A06BF80.dll Fallback handler could not load library C:/Users/aatrox/AppData/Roaming/asta.hq-launcher/versions/v81/Lethal Company_Data/MonoBleedingEdge/data-0000022C9FDA3040.dll Input System module state changed to: Initialized. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Initialize engine version: 2022.3.62f2 (7670c08855a9) Failed to load '', expected x64 architecture, but was Unknown architecture. You must recompile your plugin for x64 architecture. [Subsystems] Discovering subsystems at path C:/Users/aatrox/AppData/Roaming/asta.hq-launcher/versions/v81/Lethal Company_Data/UnitySubsystems [Subsystems] No descriptors matched for examples in UnitySubsystems/UnityOpenXR/UnitySubsystemsManifest.json. [Subsystems] 1 'inputs' descriptors matched in UnitySubsystems/UnityOpenXR/UnitySubsystemsManifest.json [Subsystems] 1 'displays' descriptors matched in UnitySubsystems/UnityOpenXR/UnitySubsystemsManifest.json [Subsystems] No descriptors matched for meshings in UnitySubsystems/UnityOpenXR/UnitySubsystemsManifest.json. GfxDevice: creating device client; threaded=1; jobified=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 2080 Ti (ID=0x1e07) Vendor: NVIDIA VRAM: 11027 MB Driver: 32.0.15.6094 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.249 seconds - Finished resetting the current domain, in 0.001 seconds XRGeneral Settings awakening... [Message: BepInEx] BepInEx 5.4.23.4 - Lethal Company (2026-04-06 오후 7:05:50) [Info : BepInEx] Running under Unity v2022.3.62.7762112 [Info : BepInEx] CLR runtime version: 4.0.30319.42000 [Info : BepInEx] Supports SRE: True [Info : BepInEx] System platform: Bits64, Windows [Message: BepInEx] Preloader started [Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.23.4] [Info : BepInEx] 1 patcher plugin loaded [Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader] [Message: BepInEx] Preloader finished [Message: BepInEx] Chainloader ready [Message: BepInEx] Chainloader started [Info : BepInEx] 14 plugins to load [Info : BepInEx] Loading [LCMaxSoundsFix 1.2.0] [Info :LCMaxSoundsFix] Plugin LCMaxSoundsFix is loaded! [Debug :LCMaxSoundsFix] Binding audio config... [Debug :LCMaxSoundsFix] Applying audio settings... [Info :LCMaxSoundsFix] Audio settings (numRealVoices=1024; numVirtualVoices=1024) are applied. [Info : BepInEx] Loading [High Quota Fixes 1.56.8] [Info :chboo1.lethalcompany.hqfixes] HQFixes: Patching in bundle [HQFixesv49] [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch GrabbableObject.PocketItem [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv49 and name GrabbableObject_PocketItem_Postfix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a prefix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch PlayerControllerB.Update [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv49 and name PlayerControllerB_Update_Prefix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a postfix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch StartOfRound.OpenShipDoors [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv49 and name StartOfRound_OpenShipDoors_Postfix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a prefix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch PlayerControllerB.DiscardHeldObject [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv49 and name PlayerControllerB_DiscardHeldObject_Prefix and parameters [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv49 and name PlayerControllerB_DiscardHeldObject_Postfix and parameters [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch StartOfRound.ResetShip [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv49 and name StartOfRound_ResetShip_Prefix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a postfix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch StartOfRound.StartGame [Info :chboo1.lethalcompany.hqfixes] Found original! [Info :chboo1.lethalcompany.hqfixes] Found a prefix! [Info :chboo1.lethalcompany.hqfixes] Found a postfix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Patching in bundle [HQFixesv50] [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch RadMechAI.LateUpdate [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv50 and name RadMechAI_LateUpdate_Prefix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a postfix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Patching in bundle [HQFixesv56] [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch ElevatorAnimationEvents.ElevatorFullyRunning [Info :chboo1.lethalcompany.hqfixes] Found original! [Info :chboo1.lethalcompany.hqfixes] Found a prefix! [Info :chboo1.lethalcompany.hqfixes] Found a postfix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch StartOfRound.Update [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv56 and name StartOfRound_Update_Prefix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a postfix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch VehicleController.LateUpdate [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv56 and name VehicleController_LateUpdate_Prefix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a postfix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch VehicleController.CollectItemsInTruck [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv56 and name VehicleController_CollectItemsInTruck_Postfix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a prefix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch GrabbableObject.Update [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv56 and name GrabbableObject_Update_Prefix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a postfix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch VehicleController.OnTriggerEnter [Warning: HarmonyX] AccessTools.Method: Could not find method for type VehicleController and name OnTriggerEnter and parameters [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch StartOfRound.SetMagnetOn [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv56 and name StartOfRound_SetMagnetOn_Postfix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a prefix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch VehicleCollisionTrigger.OnTriggerEnter [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv56 and name VehicleCollisionTrigger_OnTriggerEnter_Postfix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a prefix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch StartOfRound.OnClientConnect [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv56 and name StartOfRound_OnClientConnect_Prefix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a postfix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch VehicleController.SyncCarPositionClientRpc [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv56 and name VehicleController_SyncCarPositionClientRpc_Prefix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a postfix! [Info :High Quota Fixes] HQ Fixes: Web Bug Fix is Off! [Info :High Quota Fixes] HQ Fixes: Interact Bug Fix is On! [Info :High Quota Fixes] HQ Fixes: QE Lock Fix is On! [Info :High Quota Fixes] HQ Fixes: Old Bird Desync Fix is On! [Info :High Quota Fixes] HQ Fixes: Cruiser Teleport Fix is On! [Info :High Quota Fixes] HQ Fixes: Cruiser Magnet Lag Fix is On! [Info :High Quota Fixes] HQ Fixes is loaded! [Info : BepInEx] Loading [HQoL_backport 1.0.12] [Info :HQoL_backport] Skipping OreoM.HQoL.72, no patches will be loaded. [Info : BepInEx] Loading [HQoL 1.0.12] [Debug : HQoL] Patching... [Info : HQoL] 0 item save bug already fix, this is likely v80+ [Debug : HQoL] Finished patching! [Info : HQoL] OreoM.HQoL.73 v1.0.12 has loaded! [Info : BepInEx] Loading [StreamOverlays 1.5.2] [Info :com.github.zehsteam.StreamOverlays] StreamOverlays has awoken! [Info : BepInEx] Loading [Lethal Company Input Utils 0.7.13] [Info :Lethal Company Input Utils] Registered InputUtilsExtendedMouse Layout Override! [Info :Lethal Company Input Utils] InputUtils 0.7.13 has finished loading! [Info : BepInEx] Loading [LCBetterSaves 1.7.3] [Info :LCBetterSaves] Plugin LCBetterSaves is loaded! [Info : BepInEx] Loading [FontPatcher 1.2.4] [Info : BepInEx] Loading [TooManyItems 1.4.1] [Info :TooManyItems] Patching Methods [Debug :TooManyItems] Patched PacketSize! [Debug :TooManyItems] Patched SyncShipUnlockablesServerRpc!! [Debug :TooManyItems] Patched SaveItemsInShip!! [Info : HQoL] 0 item save bug already fix, this is likely v80+ [Debug :TooManyItems] GrabbableObject.Start patched! [Debug :TooManyItems] Patched SaveItemsInShip!! [Info : HQoL] 0 item save bug already fix, this is likely v80+ [Debug :TooManyItems] SaveItemsInShip Patched [Info :TooManyItems] TooManyItems v1.4.1 Loaded! [Info : BepInEx] Loading [LightsOut 0.2.0] The script 'LightsOut.Plugin' could not be instantiated! [Info : BepInEx] Loading [BetterCruiserSync 1.0.5] [Info :BetterCruiserSync] [BetterCruiserSync] Plugin loaded! [Info : BepInEx] Loading [ShipLootCruiser 1.0.3] [Debug :ShipLootCruiser] Patching... [Debug :TooManyItems] GrabbableObject.Start patched! [Debug :ShipLootCruiser] Finished patching! [Info :ShipLootCruiser] OreoM.ShipLootCruiser v1.0.3 has loaded! [Info : BepInEx] Loading [VLog 3.0.8] [Debug : VLog] Patching... [Debug : VLog] Finished patching! [Info : VLog] OreoM.VLog v3.0.8 has loaded! [Info : BepInEx] Loading [ToggleMute 1.3.1] [Info :ToggleMute] Plugin ToggleMute is loaded! [Message: BepInEx] Chainloader startup complete [Info :com.github.zehsteam.StreamOverlays] HTTP server started on http://localhost:8080 [Info :com.github.zehsteam.StreamOverlays] WebSocket server started on ws://localhost:8000 2026-04-23 오후 8:02:56|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Initializing input. Using Windows.Gaming.Input Initialized touch support. [Info : VLog] Mods verified! Modded: False [Info] Console: 2026-04-23 오후 8:03:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 8:03:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 8:03:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 8:03:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 8:04:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 8:04:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 8:04:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 8:04:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 8:05:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 8:05:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Saving changed settings Log: subcribing to steam callbacks [Info] HQoL: Network prefab created and registered Error: Panel label not found. Error: Delete file game object not found. Error: Error occurred while refreshing save buttons: Object reference not set to an instance of an object Error: Error occurred while updating files panel rect: Failed to find FilesPanel RectTransform. Error: An error occurred during initialization: Object reference not set to an instance of an object Exception: System.NullReferenceException: Object reference not set to an instance of an object at VLog.Patches.MenuManagerPatches.PostStart (MenuManager __instance) [0x00007] in ./Patches/MenuManagerPatches.cs:35 at (wrapper dynamic-method) MenuManager.DMD(MenuManager) Log: file vers: 69 not compatible; 81 Log: file vers: 56 not compatible; 81 Log: Displaying menu notification: Some of your save files may not be compatible with version 81 and may be corrupted if you play them. Log: Returning week num: 123 Log: week num: 123 Log: Positioning based on 3 saves. Log: Found file: LCSaveFile1 Log: Found file: LCSaveFile2 Log: Found file: LCSaveFile3 Log: Renamed LCSaveFile1 to TempFile1 Log: Renamed LCSaveFile2 to TempFile2 Log: Renamed LCSaveFile3 to TempFile3 Log: Renamed TempFile1 to LCSaveFile1 Log: Renamed TempFile2 to LCSaveFile2 Log: Renamed TempFile3 to LCSaveFile3 [Info] Console: 2026-04-23 오후 8:05:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 8:05:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 8:06:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 8:06:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: JOIN REQUESTED through steam invite Log: lobby id: 109775242780079221 Log: Lobby id joining: 109775242780079221 Log: refreshing lobby... Log: Waiting for lobby data refresh Log: Displaying menu message Log: Got lobby data refresh!; 109775242780079221 Log: Members in lobby: 1 Log: Lobby join accepted! Lobby id 109775242780079221 is OK Log: lobby.id: 109775242780079221 Log: id: 109775242780079221 Log: Successfully joined steam lobby. Log: AA 109775242780079221 Log: BB 109775242780079221 Log: CC 76561199016097143 Log: Game version: 81 [Info] com.github.zehsteam.StreamOverlays: PluginNetworkManager initialized successfully. Log: started client! Log: Displaying menu message Warning: [Netcode] Deferred messages were received for a trigger of type OnSpawn with key 20, but that trigger was not received within within 1 second(s). Warning: The referenced script on this Behaviour (Game Object 'ControlDesk') is missing! Warning: The referenced script on this Behaviour (Game Object 'Audio') is missing! Warning: The referenced script on this Behaviour (Game Object 'Trigger') is missing! Warning: The referenced script on this Behaviour (Game Object 'LampSqueakAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'AmbienceSource') is missing! Warning: The referenced script on this Behaviour (Game Object 'HangarShip') is missing! Log: Enabling connection callbacks in StartOfRound Log: Began listening to SceneManager_OnLoadComplete1 on this client Log: item awake: LightSwitchContainer; id: 11 Log: placedPosition: (0.00, 0.00, 0.00) Log: item awake: Bunkbeds; id: 15 Log: placedPosition: (0.00, 0.00, 0.00) Log: item awake: FileCabinet; id: 8 Log: placedPosition: (0.00, 0.00, 0.00) Log: item awake: StorageCloset; id: 7 Log: placedPosition: (0.00, 0.00, 0.00) Log: item awake: Terminal; id: 16 Log: placedPosition: (0.00, 0.00, 0.00) Warning: damageTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Log: Saving placed position as: (-4.08, 1.64, -12.61) Log: item awake: ChangableSuit(Clone); id: -1 Log: Client connected callback in gamenetworkmanager Log: 1107298560 Log: 1107298560 Log: planet mold states length: 13 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: soumdmanager: True; False Log: soumdmanager: True; False [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/LightSwitchContainer/PlacementCollider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/LightSwitchContainer/PlacementCollider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/LightSwitchContainer/PlacementCollider" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/AnimatedShipDoor/HangarDoorLeft (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/AnimatedShipDoor/HangarDoorLeft (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/AnimatedShipDoor/HangarDoorLeft (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ControlDesk.001" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ControlDesk.001" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ControlDesk.001" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (8)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (4)" Log: soumdmanager: True; False Warning: [Dissonance:Recording] (11:06:33.922) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.3061475) Log: NEW CLIENT JOINED THE SERVER!!; clientId: 1 Log: adding value to ClientPlayerList at value of index 0: 0 Log: adding value to ClientPlayerList at value of index 1: 1 Log: Skipping at index 2 Log: Skipping at index 3 Log: ClientId already in ClientPlayerList! Log: clientplayerlist count for client: 2 Log: level id: 0 Log: Changing level Log: Item sales percentages #0: 0 Log: Item sales percentages #1: 0 Log: Item sales percentages #2: 0 Log: Item sales percentages #3: 0 Log: Item sales percentages #4: 0 Log: Item sales percentages #5: 0 Log: Item sales percentages #6: 0 Log: Item sales percentages #7: 0 Log: Item sales percentages #8: 0 Log: Item sales percentages #9: 0 Log: Item sales percentages #10: 0 Log: Item sales percentages #11: 0 Log: Item sales percentages #12: 0 Log: Item sales percentages #13: 0 Log: Item sales percentages #14: 0 Log: Item sales percentages #15: 0 Log: Weather chance: 0.5804522; 1 Log: april 1 date: 2026년 4월 1일 수요일 Log: DateTime.Today: 2026년 4월 23일 목요일 Log: New player: Player (1) Log: Connected players (joined clients) amount after connection: 1 Log: Asking server to sync already-held objects. Our client id: 1 [Info] com.github.zehsteam.StreamOverlays: Received message from client: 0 [Info] com.github.zehsteam.StreamOverlays: Applied CustomMessage data successfully! Log: Taking control of player Player (1) and enabling camera! Log: Switch camera to 'MainCamera' Log: !!!! ENABLING CAMERA FOR PLAYER: Player (1) Log: !!!! connectedPlayersAmount: 1 Log: Suits: 1 Log: Suit #0: 0 Log: pos: (-2.45, 2.75, -8.41); rot: (0.00, 90.00, 0.00) Log: syncing unlockables... Log: Index: 0 position: (10.14, 1.88, -13.13); (270.00, 0.00, 0.00) Log: Index: 1 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 2 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 3 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 4 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 5 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 6 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 7 position: (-4.08, 1.64, -12.61); (270.02, 0.00, 0.00) Log: Found existing object 2 with unlockable id 7: StorageCloset. Synced position: (-4.08, 1.64, -12.61) with rotation (270.02, 0.00, 0.00). Log: Saving placed position as: (-4.08, 1.64, -12.61) Log: Index: 8 position: (10.53, 1.14, -11.24); (270.02, 0.00, 0.00) Log: Found existing object 1 with unlockable id 8: FileCabinet. Synced position: (10.53, 1.14, -11.24) with rotation (270.02, 0.00, 0.00). Log: Saving placed position as: (10.53, 1.14, -11.24) Log: Index: 9 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 10 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 11 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Found existing object 0 with unlockable id 11: LightSwitchContainer. Synced position: (0.00, 0.00, 0.00) with rotation (0.00, 0.00, 0.00). Log: Index: 12 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 13 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 14 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 15 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Found existing object 4 with unlockable id 15: Bunkbeds. Synced position: (0.00, 0.00, 0.00) with rotation (0.00, 0.00, 0.00). Log: Index: 16 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Found existing object 3 with unlockable id 16: Terminal. Synced position: (0.00, 0.00, 0.00) with rotation (0.00, 0.00, 0.00). Log: Index: 17 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 18 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 19 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 20 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 21 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 22 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 23 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 24 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 25 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 26 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 27 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 28 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 29 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 30 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 31 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 32 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 33 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Starting voice tracking for player: panic [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/StorageCloset/Cube.000/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/StorageCloset/Cube.000/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/StorageCloset/Cube.000/Cube" Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Refreshing voice playback objects. Number of voice objects found: 1 Log: Found a match for voice object #0 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Skipping player #2 as they are not controlled or dead Log: Skipping player #3 as they are not controlled or dead [Info] Console: 2026-04-23 오후 8:06:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to False Log: Triggering animated object trigger bool: setting to False Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to False Log: Triggering animated object trigger bool: setting to False Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to False Log: Triggering animated object trigger bool: setting to True [Info] Console: 2026-04-23 오후 8:06:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to False Log: Triggering animated object trigger bool: setting to False [Info] Console: 2026-04-23 오후 8:07:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Player joined w steamId: 76561198893128825 Log: Triggering animated object trigger bool: setting to False Log: Triggering animated object trigger bool: setting to False Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to False Log: NEW CLIENT JOINED THE SERVER!!; clientId: 2 Log: adding value to ClientPlayerList at value of index 0: 0 Log: adding value to ClientPlayerList at value of index 1: 1 Log: adding value to ClientPlayerList at value of index 2: 2 Log: Skipping at index 3 Log: ClientId already in ClientPlayerList! Log: clientplayerlist count for client: 3 Log: level id: 0 Log: Changing level Log: Weather chance: 0.5804522; 1 Log: april 1 date: 2026년 4월 1일 수요일 Log: DateTime.Today: 2026년 4월 23일 목요일 Log: New player: Player (2) Log: Connected players (joined clients) amount after connection: 2 Log: This client is not the client who just joined. Our client id: 1; joining client id: 2 Log: Triggering animated object trigger bool: setting to False Log: Suits: 1 Log: Suit #0: 0 Log: pos: (-2.45, 2.75, -8.41); rot: (0.00, 90.00, 0.00) Log: syncing unlockables... Log: Index: 0 position: (10.14, 1.88, -13.13); (270.00, 0.00, 0.00) Log: Index: 1 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 2 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 3 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 4 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 5 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 6 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 7 position: (-4.08, 1.64, -12.61); (270.02, 0.00, 0.00) Log: Found existing object 2 with unlockable id 7: StorageCloset. Synced position: (-4.08, 1.64, -12.61) with rotation (270.02, 0.00, 0.00). Log: Saving placed position as: (-4.08, 1.64, -12.61) Log: Index: 8 position: (10.53, 1.14, -11.24); (270.02, 0.00, 0.00) Log: Found existing object 1 with unlockable id 8: FileCabinet. Synced position: (10.53, 1.14, -11.24) with rotation (270.02, 0.00, 0.00). Log: Saving placed position as: (10.53, 1.14, -11.24) Log: Index: 9 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 10 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 11 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Found existing object 0 with unlockable id 11: LightSwitchContainer. Synced position: (0.00, 0.00, 0.00) with rotation (0.00, 0.00, 0.00). Log: Index: 12 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 13 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 14 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 15 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Found existing object 4 with unlockable id 15: Bunkbeds. Synced position: (0.00, 0.00, 0.00) with rotation (0.00, 0.00, 0.00). Log: Index: 16 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Found existing object 3 with unlockable id 16: Terminal. Synced position: (0.00, 0.00, 0.00) with rotation (0.00, 0.00, 0.00). Log: Index: 17 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 18 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 19 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 20 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 21 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 22 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 23 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 24 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 25 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 26 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 27 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 28 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 29 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 30 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 31 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 32 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 33 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Starting voice tracking for player: SaeSsak Log: Setting animation on client Log: Refreshing voice playback objects. Number of voice objects found: 2 Log: Found a match for voice object #1 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Skipping player #3 as they are not controlled or dead Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:07:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Player joined w steamId: 76561199892135243 Log: NEW CLIENT JOINED THE SERVER!!; clientId: 3 Log: adding value to ClientPlayerList at value of index 0: 0 Log: adding value to ClientPlayerList at value of index 1: 1 Log: adding value to ClientPlayerList at value of index 2: 2 Log: adding value to ClientPlayerList at value of index 3: 3 Log: ClientId already in ClientPlayerList! Log: clientplayerlist count for client: 4 Log: level id: 0 Log: Changing level Log: Weather chance: 0.5804522; 1 Log: april 1 date: 2026년 4월 1일 수요일 Log: DateTime.Today: 2026년 4월 23일 목요일 Log: New player: Player (3) Log: Connected players (joined clients) amount after connection: 3 Log: This client is not the client who just joined. Our client id: 1; joining client id: 3 Log: Suits: 1 Log: Suit #0: 0 Log: pos: (-2.45, 2.75, -8.41); rot: (0.00, 90.00, 0.00) Log: syncing unlockables... Log: Index: 0 position: (10.14, 1.88, -13.13); (270.00, 0.00, 0.00) Log: Index: 1 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 2 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 3 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 4 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 5 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 6 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 7 position: (-4.08, 1.64, -12.61); (270.02, 0.00, 0.00) Log: Found existing object 2 with unlockable id 7: StorageCloset. Synced position: (-4.08, 1.64, -12.61) with rotation (270.02, 0.00, 0.00). Log: Saving placed position as: (-4.08, 1.64, -12.61) Log: Index: 8 position: (10.53, 1.14, -11.24); (270.02, 0.00, 0.00) Log: Found existing object 1 with unlockable id 8: FileCabinet. Synced position: (10.53, 1.14, -11.24) with rotation (270.02, 0.00, 0.00). Log: Saving placed position as: (10.53, 1.14, -11.24) Log: Index: 9 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 10 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 11 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Found existing object 0 with unlockable id 11: LightSwitchContainer. Synced position: (0.00, 0.00, 0.00) with rotation (0.00, 0.00, 0.00). Log: Index: 12 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 13 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 14 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 15 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Found existing object 4 with unlockable id 15: Bunkbeds. Synced position: (0.00, 0.00, 0.00) with rotation (0.00, 0.00, 0.00). Log: Index: 16 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Found existing object 3 with unlockable id 16: Terminal. Synced position: (0.00, 0.00, 0.00) with rotation (0.00, 0.00, 0.00). Log: Index: 17 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 18 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 19 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 20 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 21 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 22 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 23 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 24 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 25 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 26 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 27 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 28 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 29 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 30 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 31 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 32 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 33 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Set ship lights on client only: True Log: Starting voice tracking for player: hanyaa Log: Setting animation on client Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Found a match for voice object #0 and player object #3 Log: player voice chat audiosource: Player 0ae9618a-effe-44f3-9a1a-fdd06e45d05e voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer3 (UnityEngine.AudioMixerGroup) ; VoicePlayer3 (UnityEngine.AudioMixerGroup) ; 3 Log: Setting animation on client Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: level id: 3 Log: Changing level [Info] Console: 2026-04-23 오후 8:07:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Log: Level id: 3 Log: Current level null?: False Log: Current level planet name: 71 Gordion Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Log: Setting animation on client Log: Loading scene Log: Scene that began loading: CompanyBuilding Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (4)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (9)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (3)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (8)') is missing! Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (7)') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkStairTile') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkChunk.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkChunk') is missing! Warning: The referenced script on this Behaviour (Game Object 'SpeakerAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'Steam Audio Static Mesh') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (10)') is missing! Warning: The referenced script on this Behaviour (Game Object 'WindowAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrapDoor') is missing! Warning: The referenced script on this Behaviour (Game Object 'DeskAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer') is missing! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Subscribe to startedLandingShip Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Log: Animating material now Log: Animating material now Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportB is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportB is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The EntranceTeleport component was skipped during spawn! Warning: EntranceTeleportA is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportA is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The EntranceTeleport component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: RANDOM MAP SEED - 65356907 Client #1 Moon: 71 Gordion Log: Start audios played from highandlowaudio; False ; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: startofround: 3; 0 Log: Playing time of day music [Info] Console: 2026-04-23 오후 8:07:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: Finished snapping to ladder Log: Finished ladder sequence Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to False [Info] Console: 2026-04-23 오후 8:08:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Picked up scrap Shovel was not in the normal places; reparenting it now Log: Picked up scrap Shovel is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Flashlight was not in the normal places; reparenting it now Log: Picked up scrap Flashlight is not in the elevator; parenting it to spawnedScrapContainer Log: Save hasgrabbed item: True Log: Picked up scrap Flashlight was not in the normal places; reparenting it now Log: Picked up scrap Flashlight is not in the elevator; parenting it to spawnedScrapContainer [Info] Console: 2026-04-23 오후 8:08:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \uD56E was not found in the [3270-HUDIngameB] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:08:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:08:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to False Log: Setting animation on client Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:09:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: A player died. player object: Player (2) Log: Setting living players minus one. Log: 3 Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 2 Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: TrapDoor Log: Interact trigger destroying! name: LeverSwitch Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: InteractCube Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: StoryLogCollectable Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Scrap collected: 0 Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Found a match for voice object #0 and player object #3 Log: player voice chat audiosource: Player 0ae9618a-effe-44f3-9a1a-fdd06e45d05e voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer3 (UnityEngine.AudioMixerGroup) ; VoicePlayer3 (UnityEngine.AudioMixerGroup) ; 3 Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players H Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:09:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: level id: 1 Log: Changing level Log: Setting animation on client Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Level id: 1 Log: Current level null?: False Log: Current level planet name: 220 Assurance Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:09:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Setting animation on client Log: Loading scene Log: Scene that began loading: Level2Assurance Warning: The referenced script on this Behaviour (Game Object 'rock.015_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.011_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.001_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.011_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'Steam Audio Static Mesh') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.002') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.011_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Log: Subscribe to startedLandingShip Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/Girder1 (4)/Collider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/Girder1 (4)/Collider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/Girder1 (4)/Collider (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (17)" Log: Setting position of ropes Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: RANDOM MAP SEED - 85524274 Client #1 Moon: 220 Assurance Log: Now listening to dungeon generator status. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (39)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (39)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (39)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (38)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (38)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (38)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (37)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (37)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (37)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (34)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (34)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (34)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (36)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (36)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (36)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (35)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (35)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (35)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Log: Dungeon has finished generating on this client after multiple frames Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to False Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: TurretScript creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: Setting door BigDoor(Clone) with code h5 to open Log: setting big door open for door BigDoor(Clone); True; True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting door BigDoor(Clone) with code u9 to open Log: setting big door open for door BigDoor(Clone); True; True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting door BigDoor(Clone) with code j6 to open Log: setting big door open for door BigDoor(Clone); True; True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Start audios played from highandlowaudio; False ; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: startofround: 1; 0 [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Set targetfloorposition of hive: (104.48, -2.48, 4.49) Log: Set targetfloorposition of hive: (33.00, 10.01, 30.08) [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: [Dissonance:Network] (11:09:54.009) EventQueue: Large number of received packets pending dispatch (21). Possibly due to network congestion (last frame was 20.9418ms) [Info] Console: 2026-04-23 오후 8:09:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Log: Setting animation on client Log: Calling power switch off event from roundmanager [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Switching breaker switches off [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Turning lights off at start Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: clientRPC scrap values length: 13 [Info] Console: 2026-04-23 오후 8:10:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Jar of pickles was not in the normal places; reparenting it now Log: Picked up scrap Jar of pickles is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 0; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Bottles was not in the normal places; reparenting it now Log: Picked up scrap Bottles is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (97.00, -219.56, 65.63) Log: Setting animation on client Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:10:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Setting animation on client Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: clip index: 2; current planet: 220 Assurance Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 8:10:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Unlocking door Log: Picked up scrap Bottles was not in the normal places; reparenting it now Log: Picked up scrap Bottles is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bottles was not in the normal places; reparenting it now Log: Picked up scrap Bottles is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:10:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to True Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to False Log: Picked up scrap Egg beater was not in the normal places; reparenting it now Log: Picked up scrap Egg beater is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (49.67, -225.54, 67.44) Log: clip index: 8; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Picked up scrap Plastic cup was not in the normal places; reparenting it now Log: Picked up scrap Plastic cup is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (49.05, -225.15, 65.58) [Info] Console: 2026-04-23 오후 8:11:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Mug was not in the normal places; reparenting it now Log: Picked up scrap Mug is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Egg beater was not in the normal places; reparenting it now Log: Picked up scrap Egg beater is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.99, -225.78, 65.68) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (48.68, -225.79, 64.88) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Log: clip index: 8; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Picked up scrap Magnifying glass was not in the normal places; reparenting it now Log: Picked up scrap Magnifying glass is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:11:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Large axle was not in the normal places; reparenting it now Log: Picked up scrap Large axle is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (42.64, -216.70, 83.56) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bottles was not in the normal places; reparenting it now Log: Picked up scrap Bottles is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (42.36, -216.26, 83.80) Log: clip index: 0; current planet: 220 Assurance Log: Current inside ambience clips length: 20 [Info] Console: 2026-04-23 오후 8:11:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (41.23, -225.69, 81.91) Log: Setting animation on client Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (41.02, -225.69, 79.84) Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (41.10, -225.71, 78.91) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (41.35, -225.77, 76.56) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (41.80, -225.76, 74.98) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (41.95, -225.74, 73.00) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (42.65, -225.73, 71.56) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (43.04, -225.77, 69.07) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (44.51, -225.42, 67.57) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (44.64, -225.71, 66.20) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy SandSpider(Clone) with force of 1. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy SandSpider(Clone) with force of 1. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy SandSpider(Clone) with force of 1. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy SandSpider(Clone) with force of 1. [Info] Console: 2026-04-23 오후 8:11:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy SandSpider(Clone) with force of 1. Log: Kill enemy client rpc called; False Log: Playing death sound for enemy: Bunker Spider Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 0; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (49.68, -225.70, 67.50) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (52.29, -225.75, 71.91) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (53.87, -225.02, 73.66) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (54.58, -225.23, 66.65) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: True [Info] Console: 2026-04-23 오후 8:12:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (100.78, -224.92, 66.06) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Unlocking door Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:12:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:12:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: Picked up scrap Apparatus was not in the normal places; reparenting it now Log: Picked up scrap Apparatus is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Flickering lights Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Calling power switch off event from roundmanager [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Equip item function Log: Baby prop script reached floor target Equipped : False Log: Picked up scrap Maneater was not in the normal places; reparenting it now Log: Picked up scrap Maneater is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC Log: Kill enemy client rpc called; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Playing death sound for enemy: Hoarding bug Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:12:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Maneater: Discard function called Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 3; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:13:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:13:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: True Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (107.46, 0.32, 68.69) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (103.64, 0.92, 67.16) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:13:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (99.78, 1.06, 66.23) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (93.63, -0.01, 66.28) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: Lung apparatice was grabbed. Is owner: True Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (82.37, -1.46, 57.66) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (78.70, -0.96, 52.25) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (65.36, -1.60, 30.51) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (62.14, -1.80, 26.49) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:13:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Lung apparatice was grabbed. Is owner: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (59.74, -2.05, 22.12) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (56.96, -2.37, 17.30) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (55.25, -2.43, 12.82) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:14:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 1; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 1; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:14:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: Set interminalmenu to true: True Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Syncing scanned enemies list with clients Log: Syncing scanned enemies list with clients [Info] Console: 2026-04-23 오후 8:14:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Error: Trying to add Caret (TMPro.TMP_SelectionCaret) for graphic rebuild while we are already inside a graphic rebuild loop. This is not supported. Log: Stop special animation F Log: Stop special animation G Log: Quit terminal; inTerminalMenu true?: {playerScript.inTerminalMenu} Log: Picked up scrap Hive was not in the normal places; reparenting it now Log: Picked up scrap Hive is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Info] Console: 2026-04-23 오후 8:14:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 0; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Set interminalmenu to true: True Log: Update used by player client rpc has been called for interact trigger: TerminalScript Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Stop special animation F Log: Stop special animation G Log: Quit terminal; inTerminalMenu true?: {playerScript.inTerminalMenu} Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 5; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:15:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 19.40946 meters Log: Mouth dog targetPos 1: (8.66, -1.35, -28.65); distanceToNoise: 19.40946 Log: Mouth dog targetPos 2: (8.14, -1.21, -28.26) Log: Dog lastheardnoisePosition: (8.14, -1.21, -28.26) Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 9; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:15:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: Picked up scrap Hive was not in the normal places; reparenting it now Log: Picked up scrap Hive is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:15:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Entered zap mode 3 Log: Setting animation on client Log: Entered zap mode 3 Log: Entered zap mode 3 Log: Finished snapping to ladder Log: Setting animation on client Log: Entered zap mode 3 Log: Entered zap mode 3 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Entered zap mode 3 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Finished ladder sequence Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:15:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:16:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Shaking camera strong Log: Playing sandworm roar! Warning: PlayOneShot was called with a null AudioClip. Log: Shaking camera small Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: KILL LOCAL PLAYER! Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Running kill player function for LOCAL client, player object: Player (1) Log: Switch camera to 'SpectateCamera' Log: Override drop items : False; overridedontspawnbody: False Log: DropAllHeldItems called on player 'panic'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (105.73, -219.56, 56.15) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: Drop item 'BBFlashlight(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (123.90, -225.65, 73.01); item parent: Props (UnityEngine.Transform); (123.90, -225.65, 73.01); (106.46, -218.04, 56.54) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: PlayerScript set for body with id 1 PlayerRagdoll(Clone) Log: !!!! DISABLING CAMERA FOR PLAYER: Player (1) Log: !!!! connectedPlayersAmount: 3 Log: clip index: 1; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: A player died. player object: Player (1) Log: Setting living players minus one. Log: 3 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: closest player i: 0 Log: B!! Log: closest player i: 0 Log: closest player i: 1 Log: closest player i: 2 Log: B!! Log: closest player i: 3 Log: B!! Log: Spectate player at index 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:16:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: clip index: 2; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:16:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 0; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting animation on client Log: Setting animation on client Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:16:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 6; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:17:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 2; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:17:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 9; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Info] Console: 2026-04-23 오후 8:17:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 8; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:17:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Playing sandworm roar! Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: clip index: 11; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: Setting animation on client Log: Setting animation on client Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Info] Console: 2026-04-23 오후 8:18:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: clip index: 2; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Info] Console: 2026-04-23 오후 8:18:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 7; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Info] Console: 2026-04-23 오후 8:18:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 9; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: clip index: 5; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:18:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 10; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:19:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:19:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 9; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:19:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 2; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: clip index: 4; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Info] Console: 2026-04-23 오후 8:19:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Info] Console: 2026-04-23 오후 8:20:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 2; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 8:20:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 9; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 2 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'hanyaa'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (21.99, -219.53, 74.52) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 3 PlayerRagdoll(Clone) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Info] Console: 2026-04-23 오후 8:20:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to False Log: Setting animation on client Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 1; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: Entered zap mode 3 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: clip index: 10; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:20:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: A player died. player object: Player (2) Log: Setting living players minus one. Log: 1 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'SaeSsak'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (82.05, 11.82, -13.28) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: False Log: Setting DropHeldItem on item #3: 'Key(Clone) Log: Drop item 'Key(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (99.02, 6.11, 2.70); item parent: Props (UnityEngine.Transform); (99.02, 6.11, 2.70); (81.58, 13.72, -13.77) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 2 PlayerRagdoll(Clone) Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: StoryLogCollectable Log: Interact trigger destroying! name: StoryLogCollectable (1) Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: EntranceTeleportB Log: Interact trigger destroying! name: EntranceTeleportA Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportB(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: BreakerSwitch1 Log: Interact trigger destroying! name: BreakerSwitch2 Log: Interact trigger destroying! name: BreakerSwitch3 Log: Interact trigger destroying! name: BreakerSwitch4 Log: Interact trigger destroying! name: BreakerSwitch5 Log: Interact trigger destroying! name: PowerBoxDoor Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportA(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (2) Log: Scrap collected: 697 Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players E2 Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Found a match for voice object #0 and player object #3 Log: player voice chat audiosource: Player 0ae9618a-effe-44f3-9a1a-fdd06e45d05e voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer3 (UnityEngine.AudioMixerGroup) ; VoicePlayer3 (UnityEngine.AudioMixerGroup) ; 3 Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players H Log: Taking control of player Player (1) and enabling camera! Log: Switch camera to 'MainCamera' Log: !!!! ENABLING CAMERA FOR PLAYER: Player (1) Log: !!!! connectedPlayersAmount: 3 Log: Setting animation on client Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:21:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Weather chance: 0.601991; 1 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 [Info] Console: 2026-04-23 오후 8:21:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Log: Setting animation on client Log: Loading scene Log: Scene that began loading: Level2Assurance Warning: The referenced script on this Behaviour (Game Object 'rock.015_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.011_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.001_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.011_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'Steam Audio Static Mesh') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.002') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.011_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Log: Subscribe to startedLandingShip Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/Girder1 (4)/Collider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/Girder1 (4)/Collider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/Girder1 (4)/Collider (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (17)" Log: Setting position of ropes Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: RANDOM MAP SEED - 46462444 Client #1 Moon: 220 Assurance Log: Now listening to dungeon generator status. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (39)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (39)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (39)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (38)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (38)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (38)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (37)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (37)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (37)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (34)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (34)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (34)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (36)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (36)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (36)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (35)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (35)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (35)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Log: Dungeon has finished generating on this client after multiple frames Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: TurretScript creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: Setting door BigDoor(Clone) with code k9 to open Log: setting big door open for door BigDoor(Clone); True; True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting door BigDoor(Clone) with code f2 to open Log: setting big door open for door BigDoor(Clone); True; True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting door BigDoor(Clone) with code u2 to open Log: setting big door open for door BigDoor(Clone); True; True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Start audios played from highandlowaudio; False ; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Set targetfloorposition of hive: (74.09, -0.97, -50.69) [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: startofround: 1; 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 6; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:21:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Turning lights on at start Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clientRPC scrap values length: 13 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Magnifying glass was not in the normal places; reparenting it now Log: Picked up scrap Magnifying glass is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-23.05, -219.48, 73.72) [Info] Console: 2026-04-23 오후 8:21:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 0; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: Setting animation on client Log: Unlocking door [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Picked up scrap Tragedy was not in the normal places; reparenting it now Log: Picked up scrap Tragedy is not in the elevator; parenting it to spawnedScrapContainer Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Magnifying glass was not in the normal places; reparenting it now Log: Picked up scrap Magnifying glass is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-23.82, -219.33, 74.87) Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Found a match for voice object #0 and player object #3 Log: player voice chat audiosource: Player 0ae9618a-effe-44f3-9a1a-fdd06e45d05e voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer3 (UnityEngine.AudioMixerGroup) ; VoicePlayer3 (UnityEngine.AudioMixerGroup) ; 3 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Cookie pan was not in the normal places; reparenting it now Log: Picked up scrap Cookie pan is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Cookie pan was not in the normal places; reparenting it now Log: Picked up scrap Cookie pan is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:22:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Log: Picked up scrap Stop sign was not in the normal places; reparenting it now Log: Picked up scrap Stop sign is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 14; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:22:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 18; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:22:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Unlocking door Log: DropAllHeldItems called on player 'SaeSsak'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (-6.74, -219.56, 68.27) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: Unlocking door Log: Triggering animated object trigger bool: setting to True Log: Kill enemy client rpc called; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Playing death sound for enemy: Centipede Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:22:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Unlocking door Log: Triggering animated object trigger bool: setting to True Log: clip index: 4; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Picked up scrap Old phone was not in the normal places; reparenting it now Log: Picked up scrap Old phone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Toilet paper was not in the normal places; reparenting it now Log: Picked up scrap Toilet paper is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:23:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Metal sheet was not in the normal places; reparenting it now Log: Picked up scrap Metal sheet is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Unlocking door Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:23:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: clip index: 2; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 9; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:23:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 10; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:23:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DropAllHeldItems called on player 'panic'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (46.34, -219.52, 75.67) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: False Log: Setting DropHeldItem on item #2: 'Key(Clone) Log: Drop item 'Key(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (63.58, -225.81, 92.49); item parent: Props (UnityEngine.Transform); (63.58, -225.81, 92.49); (46.14, -218.20, 76.02) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #3 null?: False Log: Setting DropHeldItem on item #3: 'Key(Clone) Log: Drop item 'Key(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (63.58, -225.81, 92.49); item parent: Props (UnityEngine.Transform); (63.58, -225.81, 92.49); (46.14, -218.20, 76.02) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Drop item 'BBFlashlight(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (63.73, -225.73, 92.54); item parent: Props (UnityEngine.Transform); (63.73, -225.73, 92.54); (46.29, -218.12, 76.07) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Found a match for voice object #0 and player object #3 Log: player voice chat audiosource: Player 0ae9618a-effe-44f3-9a1a-fdd06e45d05e voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer3 (UnityEngine.AudioMixerGroup) ; VoicePlayer3 (UnityEngine.AudioMixerGroup) ; 3 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 2; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:24:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 15; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: KILL LOCAL PLAYER! Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Running kill player function for LOCAL client, player object: Player (1) Log: Switch camera to 'SpectateCamera' Log: Override drop items : False; overridedontspawnbody: False Log: DropAllHeldItems called on player 'panic'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (30.97, -219.56, 86.55) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Found a match for voice object #0 and player object #3 Log: player voice chat audiosource: Player 0ae9618a-effe-44f3-9a1a-fdd06e45d05e voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer3 (UnityEngine.AudioMixerGroup) ; VoicePlayer3 (UnityEngine.AudioMixerGroup) ; 3 Log: PlayerScript set for body with id 1 PlayerRagdoll(Clone) Log: !!!! DISABLING CAMERA FOR PLAYER: Player (1) Log: !!!! connectedPlayersAmount: 3 Log: A player died. player object: Player (1) Log: Setting living players minus one. Log: 3 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Spectate next player; Playerscripts length : 4 Log: closest player i: 0 Log: B!! Log: closest player i: 0 Log: closest player i: 1 Log: closest player i: 2 Log: B!! Log: closest player i: 2 Log: closest player i: 3 Log: B!! Log: Spectate player at index 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: clip index: 7; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:24:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 18; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Info] Console: 2026-04-23 오후 8:24:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: DropAllHeldItems called on player 'SaeSsak'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (-6.19, -219.56, 68.71) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: Kill enemy client rpc called; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Playing death sound for enemy: Centipede Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 3; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Info] Console: 2026-04-23 오후 8:24:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Lung apparatice was grabbed. Is owner: False Log: Picked up scrap Apparatus was not in the normal places; reparenting it now Log: Picked up scrap Apparatus is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Flickering lights Log: Picked up scrap Hive was not in the normal places; reparenting it now Log: Picked up scrap Hive is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Calling power switch off event from roundmanager [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:25:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 2; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 17; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Picked up scrap Cookie pan was not in the normal places; reparenting it now Log: Picked up scrap Cookie pan is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Brush was not in the normal places; reparenting it now Log: Picked up scrap Brush is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Tragedy was not in the normal places; reparenting it now Log: Picked up scrap Tragedy is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True [Info] Console: 2026-04-23 오후 8:25:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 4; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Info] Console: 2026-04-23 오후 8:25:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 2; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Easter egg was not in the normal places; reparenting it now Log: Picked up scrap Easter egg is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 1; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:25:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:26:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True [Info] Console: 2026-04-23 오후 8:26:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: clip index: 2; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: clip index: 2; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:26:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: clip index: 11; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:26:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 0; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:27:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. [Warning] Unity Log: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: clip index: 0; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: clip index: 5; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:27:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 5; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:27:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Info] Console: 2026-04-23 오후 8:27:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: clip index: 3; current planet: 220 Assurance Log: Current outside ambience clips length: 5 [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: clip index: 4; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:28:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Setting animation on client Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Setting animation on client Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:28:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 11; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to False Log: Setting animation on client Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: clip index: 11; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:28:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Entered zap mode 3 Log: Entered zap mode 3 Log: Entered zap mode 3 Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 2 Log: Body spawned with id 0: PlayerRagdollElectrocuted Variant(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'hanyaa'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (58.90, -1.48, -25.04) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 3 PlayerRagdollElectrocuted Variant(Clone) Log: Bees on body Log: A player died. player object: Player (2) Log: Setting living players minus one. Log: 1 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Interact trigger destroying! name: EntranceTeleportA(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportB(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: BreakerSwitch1 Log: Interact trigger destroying! name: BreakerSwitch2 Log: Interact trigger destroying! name: BreakerSwitch3 Log: Interact trigger destroying! name: BreakerSwitch4 Log: Interact trigger destroying! name: BreakerSwitch5 Log: Interact trigger destroying! name: PowerBoxDoor Log: Interact trigger destroying! name: SteamValve(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: EntranceTeleportA Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: EntranceTeleportB Log: Interact trigger destroying! name: StoryLogCollectable (1) Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: StoryLogCollectable Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (2) Log: Scrap collected: 641 [Info] Console: 2026-04-23 오후 8:28:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 1; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players E2 Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Found a match for voice object #0 and player object #3 Log: player voice chat audiosource: Player 0ae9618a-effe-44f3-9a1a-fdd06e45d05e voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer3 (UnityEngine.AudioMixerGroup) ; VoicePlayer3 (UnityEngine.AudioMixerGroup) ; 3 Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players H Log: Taking control of player Player (1) and enabling camera! Log: Switch camera to 'MainCamera' Log: !!!! ENABLING CAMERA FOR PLAYER: Player (1) Log: !!!! connectedPlayersAmount: 3 Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Weather chance: 0.7713763; 1 [Info] Console: 2026-04-23 오후 8:29:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: Loading scene Log: Scene that began loading: Level2Assurance Warning: The referenced script on this Behaviour (Game Object 'rock.015_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.011_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.001_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.011_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'Steam Audio Static Mesh') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.002') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.011_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Log: Subscribe to startedLandingShip Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Log: Setting position of ropes [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/Girder1 (4)/Collider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/Girder1 (4)/Collider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/Girder1 (4)/Collider (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (17)" Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: RANDOM MAP SEED - 51314382 Client #1 Moon: 220 Assurance Log: Now listening to dungeon generator status. Log: Lung apparatice was grabbed. Is owner: True [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (159)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (159)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (159)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (26)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (27)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (27)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (27)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (99)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (99)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (99)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (158)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (158)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (158)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (160)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (160)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (160)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (39)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (39)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (39)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (38)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (38)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (38)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (37)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (37)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (37)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (34)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (34)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (34)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (36)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (36)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (36)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (35)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (35)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (35)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (8)" Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (11:29:23.047) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 50.863ms) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (8)" [Info] Console: 2026-04-23 오후 8:29:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Dungeon has finished generating on this client after multiple frames Warning: [Dissonance:Recording] (11:29:24.861) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.1630865) Log: Setting animation on client Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: TurretScript creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)/ScanNode" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)/ScanNode" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)/ScanNode" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)" Log: Setting door BigDoor(Clone) with code y9 to open Log: setting big door open for door BigDoor(Clone); True; True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting door BigDoor(Clone) with code j6 to open Log: setting big door open for door BigDoor(Clone); True; True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting door BigDoor(Clone) with code u2 to open Log: setting big door open for door BigDoor(Clone); True; True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting door BigDoor(Clone) with code h5 to open Log: setting big door open for door BigDoor(Clone); True; True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: [Dissonance:Network] (11:29:34.029) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 8.9821ms) Log: Start audios played from highandlowaudio; False ; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Set targetfloorposition of hive: (29.09, -1.27, -15.91) [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: startofround: 1; 0 Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:29:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Turning lights on at start Log: Setting animation on client Log: Finished snapping to ladder Log: clientRPC scrap values length: 14 Log: clip index: 2; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: Finished ladder sequence Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:29:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Log: clip index: 2; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Setting animation on client Log: Setting animation on client Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 8:30:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: Picked up scrap Bottles was not in the normal places; reparenting it now Log: Picked up scrap Bottles is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: clip index: 2; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 8:30:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Bottles was not in the normal places; reparenting it now Log: Picked up scrap Bottles is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-119.39, -231.07, 80.49) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-122.75, -231.39, 78.60) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-125.42, -231.19, 77.59) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:30:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Brush was not in the normal places; reparenting it now Log: Picked up scrap Brush is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-128.14, -231.86, 70.64) Log: Picked up scrap Remote was not in the normal places; reparenting it now Log: Picked up scrap Remote is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Soccer ball was not in the normal places; reparenting it now Log: Picked up scrap Soccer ball is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bottles was not in the normal places; reparenting it now Log: Picked up scrap Bottles is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-146.80, -231.70, 63.78) Log: Picked up scrap Bell was not in the normal places; reparenting it now Log: Picked up scrap Bell is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Big bolt was not in the normal places; reparenting it now Log: Picked up scrap Big bolt is not in the elevator; parenting it to spawnedScrapContainer [Info] Console: 2026-04-23 오후 8:30:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-147.56, -231.10, 63.06) Log: Picked up scrap Bottles was not in the normal places; reparenting it now Log: Picked up scrap Bottles is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-146.58, -232.02, 64.66) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:31:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Flask was not in the normal places; reparenting it now Log: Picked up scrap Flask is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-127.81, -231.60, 53.59) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-127.97, -231.82, 52.65) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-127.32, -231.67, 54.16) [Info] Console: 2026-04-23 오후 8:31:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to False Log: Calling power switch off event from roundmanager [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to False Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:31:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Equip item function Log: Baby prop script reached floor target Equipped : False Log: Picked up scrap Maneater was not in the normal places; reparenting it now Log: Picked up scrap Maneater is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-128.52, -231.54, 53.15) [Info] Console: 2026-04-23 오후 8:31:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to False Log: clip index: 14; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Unlocking door Log: Picked up scrap V-type engine was not in the normal places; reparenting it now Log: Picked up scrap V-type engine is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Large axle was not in the normal places; reparenting it now Log: Picked up scrap Large axle is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/EnginePart(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/EnginePart(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/EnginePart(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/EnginePart(Clone)/ScanNode" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/EnginePart(Clone)/ScanNode" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/EnginePart(Clone)/ScanNode" [Info] Console: 2026-04-23 오후 8:32:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Unlocking door Log: Triggering animated object trigger bool: setting to True [Info] Console: 2026-04-23 오후 8:32:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 9; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: soundtype: 0; lastSound: 0 Log: adding to sound probabilities list; array length: 12 Log: 12 Log: 5 [Info] Console: 2026-04-23 오후 8:32:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 6; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: clip index: 11; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Maneater: Discard function called Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Equip item function Log: Baby prop script reached floor target Equipped : True Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 13; current planet: 220 Assurance Log: Current inside ambience clips length: 20 [Info] Console: 2026-04-23 오후 8:32:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Maneater: Discard function called Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to False Log: Calling power switch off event from roundmanager [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to False Log: clip index: 17; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: Setting animation on client Log: Kill enemy client rpc called; False Log: Playing death sound for enemy: Maneater Log: Client #2 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:33:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (104.84, 15.38, -65.59) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (104.79, 16.07, -65.79) Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 8:33:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 6; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (102.78, 3.38, -65.79) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (103.12, 3.28, -65.58) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (103.14, 5.37, -65.65) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (101.48, 0.44, -64.19) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (99.38, -0.02, -65.74) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (98.65, -0.68, -65.22) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Unlocking door Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (97.22, -0.61, -64.95) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (96.91, -0.77, -65.40) [Info] Console: 2026-04-23 오후 8:33:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (96.23, -0.89, -66.67) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (94.10, -1.38, -66.03) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (94.45, -1.33, -66.35) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (93.59, -1.54, -67.09) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (91.54, -1.67, -67.18) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (89.68, -1.70, -67.46) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (87.93, -1.75, -66.85) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (86.40, -0.98, -65.65) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (84.83, -1.05, -64.56) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (84.16, -0.96, -62.94) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (82.81, -0.78, -62.28) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (81.54, -0.45, -61.71) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (79.94, -1.04, -60.51) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (78.42, -0.98, -59.33) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (77.10, -1.04, -59.46) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (74.89, -1.26, -58.34) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (74.65, -1.16, -57.21) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (73.50, -1.09, -54.39) Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 8:33:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (71.31, -0.80, -54.38) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (69.46, -1.03, -52.11) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (67.86, -1.50, -51.21) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (65.56, -1.52, -51.00) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (63.92, -1.32, -51.03) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (62.66, -1.57, -49.95) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (61.18, -1.95, -48.71) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (60.54, -1.96, -46.52) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (58.77, -1.80, -45.40) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (56.74, -2.02, -45.58) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (54.60, -2.03, -44.91) Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy StingrayEnemy(Clone) with force of 1. Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 11 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.91563 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.80932 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.72078 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.54114 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.04283 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.959578 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.876326 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.762016 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.678764 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.594837 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.511585 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.361826 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.278574 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.195322 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.076372 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.954763 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.871417 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.788054 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.704584 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.621157 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.537745 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.453913 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.370364 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.287112 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.20386 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.120447 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.03704 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.953788 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.8702 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.786609 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.703207 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.619955 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.536583 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.453171 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.369919 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.286667 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.203315 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.119749 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.036304 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.953052 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.8698 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.786548 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.702917 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.619436 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.536184 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.448799 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.365547 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.281019 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.197767 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.114515 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.031263 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.947814 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.864563 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.768208 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.684956 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.601497 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.518245 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.43479 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.35142 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.267973 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.184598 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.101346 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.017859 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.934607 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.851227 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.767814 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.684562 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.581612 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.49836 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.392362 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.30911 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.164142 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.08089 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.985926 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.902674 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.769117 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.685865 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.590546 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.507295 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.384979 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.301124 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.217649 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.09469 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.99078 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.907529 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (52.77, -2.08, -44.43) Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.821805 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.726012 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.612587 Log: Setting animation on client Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.501674 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.404674 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.310846 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.18202 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.073478 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.987518 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.879681 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.777793 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.673023 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.577395 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.480432 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.380516 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.287706 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.172201 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.052438 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Start whining audio! Log: Whining audio playing? B: True Log: cloak speed lunge: 0.9691867 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.8859349 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.7870932 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.7038415 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.5235769 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.3936132 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.3103615 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.2225628 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.1392096 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.05595789 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (51.22, -2.17, -43.38) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (48.39, -2.28, -43.06) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (46.69, -2.32, -42.50) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True [Info] Console: 2026-04-23 오후 8:34:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (44.98, -2.55, -41.98) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (43.20, -2.37, -42.74) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Setting animation on client Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy StingrayEnemy(Clone) with force of 1. Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (41.64, -1.89, -42.12) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (40.03, -2.49, -40.17) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (38.23, -2.58, -39.90) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (36.34, -2.62, -39.76) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (33.96, -2.63, -40.04) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (32.58, -2.16, -40.33) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (31.06, -2.05, -39.94) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (30.07, -1.99, -39.77) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (29.00, -1.67, -37.89) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (27.38, -0.41, -36.92) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (25.95, -0.84, -35.62) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (25.05, -0.85, -35.06) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (23.69, -0.89, -33.44) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (22.79, -0.70, -33.90) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (20.80, -0.83, -32.15) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (19.33, -0.91, -31.75) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (17.92, -0.84, -30.89) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (17.26, -0.83, -30.53) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:34:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (16.33, -0.65, -30.03) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (15.59, -0.55, -29.59) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (14.38, -0.68, -28.81) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (12.96, -0.95, -28.12) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (11.79, -1.22, -27.26) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (10.64, -1.16, -26.60) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (8.89, -1.19, -24.69) Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (8.01, -1.77, -23.50) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy StingrayEnemy(Clone) with force of 1. Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 11 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.90668 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.78932 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.68923 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (6.60, -2.10, -20.01) Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.59957 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.48084 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.37129 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.25486 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.17123 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.07526 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.975623 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.892227 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.803192 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.716684 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.614392 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.530711 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.447459 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.364207 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.277908 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.175817 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.092354 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.009102 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.913211 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.816601 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.733115 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.644581 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.556361 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.466489 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.374579 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.291327 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.206848 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.123596 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.986071 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.902433 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.819181 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.731199 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.647947 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.557902 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.47465 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.391131 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.307879 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.224627 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.141376 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.057982 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.97473 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.890492 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.795619 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.704833 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.621581 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.533633 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.450049 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.35915 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.275695 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.192443 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.109191 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.008478 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.92508 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.841714 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.758462 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.67521 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.583714 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.493122 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.40987 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.313828 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.220088 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.13508 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.051828 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.966383 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.873709 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.77472 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.691468 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.607686 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.521945 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.420765 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.337376 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.254124 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.161824 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.078572 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.983662 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.887604 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.79327 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.701712 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.602302 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.51905 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.43433 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.347208 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.263639 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.17633 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.092961 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.991407 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.908155 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.814164 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.725305 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.64195 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.547528 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.463824 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.364818 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.281271 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.191716 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.104623 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.995113 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.911346 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.828094 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.735125 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.651873 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.56629 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.482927 Log: Setting animation on client Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.376861 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.29361 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.196657 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.11326 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.029057 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Start whining audio! Log: Whining audio playing? B: True Log: cloak speed lunge: 0.9362357 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.8496377 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.751635 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.6683832 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.5730342 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.4776246 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.3818178 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.2867382 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.1988226 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.08958416 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy StingrayEnemy(Clone) with force of 1. Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (4.67, -1.80, -20.51) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Setting animation on client Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy StingrayEnemy(Clone) with force of 1. Log: Kill enemy client rpc called; False Log: Playing death sound for enemy: Stingray Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (3.65, -1.60, -20.49) Log: clip index: 9; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Client #2 hit enemy StingrayEnemy(Clone) with force of 1. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (2.30, -1.34, -20.31) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Big bolt was not in the normal places; reparenting it now Log: Picked up scrap Big bolt is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Flask was not in the normal places; reparenting it now Log: Picked up scrap Flask is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (0.42, -1.26, -19.15) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-1.14, -1.37, -18.57) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-2.74, -1.61, -17.98) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 11 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.91675 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.83079 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.74176 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.63747 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.55373 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.46758 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.36783 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.26048 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.1769 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.09252 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.993617 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.892016 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.808567 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.719017 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.619732 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.53648 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.431706 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.348098 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.254719 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.159824 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.05917 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.968545 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.880573 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.780158 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.673371 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.585935 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.47623 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.349995 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.261549 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.1477 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.052753 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.924015 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.822109 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.719315 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.596511 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.512969 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.413532 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.316827 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.219734 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.136482 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.039155 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.943258 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.856591 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.769735 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.660859 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.567577 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.479195 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.378072 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.267468 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.174547 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.091295 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.991724 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.891728 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.794475 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.711223 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.606732 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.52348 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.427528 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.325427 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.241935 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.142759 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.038154 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.95473 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.863625 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.77527 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.667798 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.580925 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.496439 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.381725 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.292892 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.205205 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.10667 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.016188 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.918946 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.810885 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.71072 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.623405 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.526684 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.430321 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.338692 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.226331 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.139667 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.040396 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.940458 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.854358 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.745898 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.642385 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.545198 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.435961 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.334365 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.229846 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.126088 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.023359 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.924907 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.822041 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.69507 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.597678 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.463564 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.367723 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.261791 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.134529 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.039539 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Start whining audio! Log: Whining audio playing? B: True Log: cloak speed lunge: 0.910768 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.8165344 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.7156852 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.6050728 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.4960768 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.3848752 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.2551624 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.1354852 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.03387519 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True [Info] Console: 2026-04-23 오후 8:34:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/EnginePart(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/EnginePart(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/EnginePart(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/EnginePart(Clone)/ScanNode" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/EnginePart(Clone)/ScanNode" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/EnginePart(Clone)/ScanNode" Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/UI/Canvas/SpecialGraphics/ScrapItemInfo/Box1Container/Item/AnimContainer/MeshContainer/HandBell/EnginePart(Clone)/ScanNode" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/UI/Canvas/SpecialGraphics/ScrapItemInfo/Box1Container/Item/AnimContainer/MeshContainer/HandBell/EnginePart(Clone)/ScanNode" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/UI/Canvas/SpecialGraphics/ScrapItemInfo/Box1Container/Item/AnimContainer/MeshContainer/HandBell/EnginePart(Clone)/ScanNode" Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: clip index: 6; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Set interminalmenu to true: True Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Stop special animation F Log: Stop special animation G Log: Quit terminal; inTerminalMenu true?: {playerScript.inTerminalMenu} [Info] Console: 2026-04-23 오후 8:34:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 14; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 12; current planet: 220 Assurance Log: Current inside ambience clips length: 20 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:35:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC Log: Kill enemy client rpc called; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Playing death sound for enemy: Hoarding bug Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hive was not in the normal places; reparenting it now Log: Picked up scrap Hive is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 8:35:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 1; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (114.70, -1.88, 73.34) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Info] Console: 2026-04-23 오후 8:35:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (111.22, -1.05, 77.23) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Entered zap mode 3 Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:35:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Entered zap mode 3 [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (53.70, -2.90, 7.82) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (53.17, -2.07, 6.36) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (51.76, -2.92, 5.42) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (51.68, -2.54, 3.04) [Info] Console: 2026-04-23 오후 8:36:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (55.14, -2.72, 1.26) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (53.55, -2.72, 3.65) Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:36:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 8; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Entered zap mode 3 Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Entered zap mode 3 Log: Setting animation on client Log: radar target index 0 Log: radar target index 0 Log: Entered zap mode 3 Log: clip index: 10; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: Entered zap mode 3 Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:36:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Entered zap mode 3 Log: Entered zap mode 3 Log: Setting animation on client Log: Entered zap mode 3 [Info] Console: 2026-04-23 오후 8:36:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 2; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: Entered zap mode 3 Log: A player died. player object: Player (2) Log: Setting living players minus one. Log: 3 Log: Body spawned with id 0: PlayerRagdollElectrocuted Variant(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'SaeSsak'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (5.48, 0.29, -15.94) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 2 PlayerRagdollElectrocuted Variant(Clone) Log: Bees on body Log: clip index: 2; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: clip index: 11; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: Finished snapping to ladder [Info] Console: 2026-04-23 오후 8:37:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Finished ladder sequence Log: Setting animation on client Log: Setting animation on client Log: clip index: 5; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:37:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Id is not 0 Log: slipperyFloor: 3.897403 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.925519 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.955958 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.988729 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.010243 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.032959 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.054969 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.073297 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.090578 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.10722 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.124538 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.1399 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.156464 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.170515 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.184011 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.196846 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.209027 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.220592 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.231521 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.241776 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.251399 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.260811 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.27012 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.279792 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.288904 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.297877 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.308288 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.316989 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.325556 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.333998 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.342313 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.350521 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.358551 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.366405 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.374096 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.381648 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.389109 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.396543 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.403871 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.411131 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.419652 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.426775 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.433674 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.440297 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.446661 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.452778 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.458627 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.46423 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.469625 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.474824 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.479829 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.484644 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.489258 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.493652 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.497839 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.501813 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.505573 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.509127 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.512468 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.51628 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.519123 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.521761 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.524182 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.526394 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.528427 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.530239 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.531891 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.531891 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.531891 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.531891 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.531891 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.531891 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.531891 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.531891 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.531891 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.531891 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.531891 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.531891 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.530516 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.528925 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.527093 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.524926 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.522406 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.519522 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.515994 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.512278 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.508494 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.504111 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.499966 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.495687 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.491347 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.487078 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.481986 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.477948 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.474059 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.470309 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.466762 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.463411 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.460301 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.457052 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.454428 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.451986 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.450078 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.450078 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.450078 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.450078 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.450078 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.450078 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.448383 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.446242 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.443638 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.440528 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.436904 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.432736 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.427988 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.422645 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.416653 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.41003 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.402726 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.394711 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.385908 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.376336 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.366197 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.355672 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.34482 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.333591 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.322043 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.310138 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.29791 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.285265 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.27229 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.258947 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.245247 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.231135 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.216655 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.201817 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.186606 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.171008 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.155087 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.138793 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.122176 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.105227 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.087935 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.070127 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.052079 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.033641 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 4.014792 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.995414 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.975707 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.955577 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.934949 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.913833 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.89236 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.870426 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.848033 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.825189 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.801836 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.778084 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.754013 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.729593 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.704992 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.649421 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.593786 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.538284 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.48269 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.427017 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.371516 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.316014 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.260348 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.204485 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.148983 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.093482 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 3.037981 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 2.98248 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 2.926919 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 2.871187 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 2.815686 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 2.760184 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 2.704593 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 2.648998 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 2.593497 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 2.537862 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 2.482274 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 2.426692 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 2.371125 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 2.31555 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 2.259968 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 2.204354 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 2.142318 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 2.086761 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 2.031183 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 1.975682 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 1.917162 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 1.861576 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 1.805915 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 1.750414 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 1.694816 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 1.638987 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 1.583486 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 1.527984 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 1.472483 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 1.416982 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 1.361369 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 1.305783 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 1.250204 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 1.194631 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 1.13913 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 1.082217 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 1.02662 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 0.9708094 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 0.9153082 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 0.8574558 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 0.8018454 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 0.7462478 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 0.6907466 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 0.6352454 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 0.5794557 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 0.5239546 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 0.4684534 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 0.4129522 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 0.3574511 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 0.3015869 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 0.2460857 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 0.1904853 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 0.1348869 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 0.07938574 Log: push force magnitude: 2.802597E-45 Log: slipperyFloor: 0.02373009 Log: push force magnitude: 2.802597E-45 Log: clip index: 4; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:37:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Lung apparatice was grabbed. Is owner: False Log: Picked up scrap Apparatus was not in the normal places; reparenting it now Log: Picked up scrap Apparatus is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 2; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: Flickering lights Log: Calling power switch off event from roundmanager [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 3; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:37:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLE OBJECT E Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 7; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:38:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 23.25385 meters Log: Mouth dog targetPos 1: (96.25, 0.38, -61.17); distanceToNoise: 23.25385 Log: Mouth dog targetPos 2: (95.88, 0.52, -61.55) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Dog lastheardnoisePosition: (95.88, 0.52, -61.55) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.156966 meters Log: dog 'MouthDog(Clone)': Heard noise! Distance: 19.24754 meters Log: dog 'MouthDog(Clone)': Heard noise! Distance: 18.5507 meters Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 10; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:38:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 0; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:38:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: dog 'MouthDog(Clone)': Heard noise! Distance: 24.3452 meters Log: Mouth dog targetPos 1: (-6.33, -1.47, -19.98); distanceToNoise: 24.3452 Log: Mouth dog targetPos 2: (-7.28, -1.73, -21.86) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Dog lastheardnoisePosition: (-7.28, -1.73, -21.86) Log: Saving placed position as: (10.17, 1.09, -11.33) Log: clip index: 3; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.73434 meters Log: Mouth dog targetPos 1: (-5.98, 5.52, -14.50); distanceToNoise: 11.73434 Log: Mouth dog targetPos 2: (-6.86, 5.52, -14.63) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Dog lastheardnoisePosition: (-6.86, 5.52, -14.63) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:38:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-4.27, 0.34, -9.90) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-4.27, 0.34, -9.90) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 1; current planet: 220 Assurance Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (10.22, -1.04, -28.87) Log: Setting lastHeardNoisePosition to (10.22, -1.04, -28.87) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:39:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.321485 meters Log: Mouth dog targetPos 1: (-28.94, -3.82, -4.89); distanceToNoise: 9.321485 Log: Mouth dog targetPos 2: (-28.40, -3.58, -4.72) Log: Dog lastheardnoisePosition: (-28.40, -3.58, -4.72) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.171949 meters Log: Mouth dog targetPos 1: (-29.04, -3.92, -6.03); distanceToNoise: 9.171949 Log: Mouth dog targetPos 2: (-28.62, -3.80, -6.43) Log: Dog lastheardnoisePosition: (-28.62, -3.80, -6.43) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 18.67701 meters Log: Mouth dog targetPos 1: (-10.71, -2.48, -22.31); distanceToNoise: 18.67701 Log: Mouth dog targetPos 2: (-11.27, -2.16, -20.71) Log: Dog lastheardnoisePosition: (-11.27, -2.16, -20.71) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.86665 meters Log: Mouth dog targetPos 1: (-10.71, -2.48, -22.31); distanceToNoise: 14.86665 Log: Mouth dog targetPos 2: (-8.88, -2.10, -22.25) Log: Dog lastheardnoisePosition: (-8.88, -2.10, -22.25) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 20.16591 meters Log: Mouth dog targetPos 1: (-13.48, -3.21, -23.72); distanceToNoise: 20.16591 Log: Mouth dog targetPos 2: (-13.26, -2.80, -23.14) Log: Dog lastheardnoisePosition: (-13.26, -2.80, -23.14) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 17.19828 meters Log: Mouth dog targetPos 1: (-13.48, -3.21, -23.72); distanceToNoise: 17.19828 Log: Mouth dog targetPos 2: (-13.40, -3.42, -24.94) Log: Dog lastheardnoisePosition: (-13.40, -3.42, -24.94) Log: clip index: 2; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:39:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.60043 meters Log: dog 'MouthDog(Clone)': Heard noise! Distance: 17.52968 meters Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.99052 meters Log: Mouth dog targetPos 1: (-19.35, -4.03, -38.33); distanceToNoise: 14.99052 Log: Mouth dog targetPos 2: (-20.59, -3.80, -39.15) Log: Dog lastheardnoisePosition: (-20.59, -3.80, -39.15) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 18.11323 meters Log: Mouth dog targetPos 1: (-19.35, -4.03, -38.33); distanceToNoise: 18.11323 Log: Mouth dog targetPos 2: (-20.08, -3.85, -38.60) Log: Dog lastheardnoisePosition: (-20.08, -3.85, -38.60) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 16.71543 meters Log: Mouth dog targetPos 1: (-14.58, -2.88, -43.94); distanceToNoise: 16.71543 Log: Mouth dog targetPos 2: (-13.04, -2.68, -45.24) Log: Dog lastheardnoisePosition: (-13.04, -2.68, -45.24) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 20.84094 meters Log: Mouth dog targetPos 1: (-14.58, -2.88, -43.94); distanceToNoise: 20.84094 Log: Mouth dog targetPos 2: (-13.02, -3.34, -42.17) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Dog lastheardnoisePosition: (-13.02, -3.34, -42.17) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-16.06, -3.72, -23.38) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-16.06, -3.72, -23.38) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Shaking camera long [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Playing sandworm roar! Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Shaking camera small [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:39:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 0; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-14.59, -2.58, -20.63) Log: Setting lastHeardNoisePosition to (-14.59, -2.58, -20.63) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.73294 meters Log: Mouth dog targetPos 1: (22.79, -2.08, -19.93); distanceToNoise: 13.73294 Log: Mouth dog targetPos 2: (22.69, -1.84, -21.63) Log: Dog lastheardnoisePosition: (22.69, -1.84, -21.63) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:39:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to False Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.02968 meters Log: Mouth dog targetPos 1: (7.85, 0.32, -8.52); distanceToNoise: 11.02968 Log: Mouth dog targetPos 2: (8.70, 0.34, -8.71) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Dog lastheardnoisePosition: (8.70, 0.34, -8.71) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-1.99, -1.85, -10.70) Log: Setting lastHeardNoisePosition to (-1.99, -1.85, -10.70) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 1; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.741209 meters Log: Mouth dog targetPos 1: (14.02, 1.67, -18.00); distanceToNoise: 9.741209 Log: Mouth dog targetPos 2: (13.76, 0.34, -17.67) Log: Dog lastheardnoisePosition: (13.76, 0.34, -17.67) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.91171 meters Log: Mouth dog targetPos 1: (14.02, 1.67, -18.00); distanceToNoise: 14.91171 Log: Mouth dog targetPos 2: (13.76, 0.34, -17.67) Log: Dog lastheardnoisePosition: (13.76, 0.34, -17.67) Log: A player died. player object: Player Log: Setting living players minus one. Log: 2 Log: Body spawned with id 0: PlayerRagdollElectrocuted Variant(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'ChickenMcGingerBugerPastaMan'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (10.56, 2.09, -11.28) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 0 PlayerRagdollElectrocuted Variant(Clone) Log: Bees on body Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.79776 meters Log: Mouth dog targetPos 1: (12.24, 1.03, -18.97); distanceToNoise: 10.79776 Log: Mouth dog targetPos 2: (12.44, 0.34, -18.20) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Dog lastheardnoisePosition: (12.44, 0.34, -18.20) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 16.7315 meters Log: Mouth dog targetPos 1: (12.24, 1.03, -18.97); distanceToNoise: 16.7315 Log: Mouth dog targetPos 2: (12.23, 1.03, -21.25) Log: Dog lastheardnoisePosition: (12.23, 1.03, -21.25) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 18.07395 meters Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.71026 meters Log: dog 'MouthDog(Clone)': Heard noise! Distance: 17.791 meters Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.35176 meters Log: dog 'MouthDog(Clone)': Heard noise! Distance: 17.49125 meters Log: dog 'MouthDog(Clone)': Heard noise! Distance: 16.42081 meters Log: dog 'MouthDog(Clone)': Heard noise! Distance: 17.43679 meters [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 18.48405 meters Log: Kill player rpc Log: killing player A [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: killing player B Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 1 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'hanyaa'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (28.44, -2.14, 1.37) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 3 PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. [Warning] Unity Log: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:40:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 0; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: StoryLogCollectable Log: Interact trigger destroying! name: EntranceTeleportA Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: StoryLogCollectable (1) Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: EntranceTeleportB Log: Interact trigger destroying! name: BreakerSwitch1 Log: Interact trigger destroying! name: BreakerSwitch2 Log: Interact trigger destroying! name: BreakerSwitch3 Log: Interact trigger destroying! name: BreakerSwitch4 Log: Interact trigger destroying! name: BreakerSwitch5 Log: Interact trigger destroying! name: PowerBoxDoor Log: Interact trigger destroying! name: EntranceTeleportB(Clone) Log: Interact trigger destroying! name: EntranceTeleportA(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (3) Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (2) Log: Scrap collected: 667 Log: Lung apparatice was grabbed. Is owner: True Log: Lung apparatice was grabbed. Is owner: True Log: XP gain before scaling to scrap returned: 10 Log: 1.129094 Log: 1.129094 Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Found a match for voice object #0 and player object #3 Log: player voice chat audiosource: Player 0ae9618a-effe-44f3-9a1a-fdd06e45d05e voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer3 (UnityEngine.AudioMixerGroup) ; VoicePlayer3 (UnityEngine.AudioMixerGroup) ; 3 Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players H Error: [Netcode] [Invalid Destroy][RagdollGrabbableObject(Clone)][NetworkObjectId:292] Destroy a spawned NetworkObject on a non-host client is not valid. Call Destroy or Despawn on the server/host instead. Error: [Netcode] [Invalid Destroy][RagdollGrabbableObject(Clone)][NetworkObjectId:286] Destroy a spawned NetworkObject on a non-host client is not valid. Call Destroy or Despawn on the server/host instead. Warning: Trying to destroy network object but it is null Warning: Trying to destroy network object but it is null Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:40:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Weather chance: 0.3570167; 1 Log: level id: 3 Log: Changing level Log: Setting animation on client Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Level id: 3 Log: Current level null?: False Log: Current level planet name: 71 Gordion Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True [Info] Console: 2026-04-23 오후 8:40:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Setting animation on client Log: Loading scene Log: Scene that began loading: CompanyBuilding Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (4)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (9)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (3)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (8)') is missing! Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (7)') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkStairTile') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkChunk.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkChunk') is missing! Warning: The referenced script on this Behaviour (Game Object 'SpeakerAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'Steam Audio Static Mesh') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (10)') is missing! Warning: The referenced script on this Behaviour (Game Object 'WindowAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrapDoor') is missing! Warning: The referenced script on this Behaviour (Game Object 'DeskAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer') is missing! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Subscribe to startedLandingShip Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Log: Animating material now Log: Animating material now Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportB is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportB is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The EntranceTeleport component was skipped during spawn! Warning: EntranceTeleportA is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportA is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The EntranceTeleport component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: RANDOM MAP SEED - 51314382 Client #1 Moon: 71 Gordion Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Start audios played from highandlowaudio; False ; False Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: startofround: 3; 0 Log: Playing time of day music Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True [Info] Console: 2026-04-23 오후 8:40:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 [Info] Console: 2026-04-23 오후 8:41:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 8:41:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 8:41:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: StopIgnition is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Log: Max linear velocity: 50; dep: 10 [Info] BetterCruiserSync: [BetterCruiserSync] CLIENT: Requesting sync from host... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes [Info] Console: 2026-04-23 오후 8:41:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes [Info] BetterCruiserSync: [BetterCruiserSync] CLIENT: Cruiser not magnetized, no sync needed Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Triggering animated object trigger bool: setting to True Log: local player in control? : False Log: Triggering animated object trigger bool: setting to False Log: local player in control? : False Log: Triggering animated object trigger bool: setting to True Log: local player in control? : False Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 3 Log: Setting animation on client Log: Starting ignition!!! [Info] Console: 2026-04-23 오후 8:42:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Starting ignition!!! Log: Starting ignition!!! [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.62, 2.22, -12.90), Rot: (349.13, 90.00, 360.00), Player: 3 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.62, 2.22, -12.90), Rot: (349.13, 90.00, 0.00), Player: 3 Log: Setting animation on client Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.12, 2.22, -12.90), Rot: (362.20, 90.00, 0.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.12, 2.22, -12.90), Rot: (2.20, 90.00, 0.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.12, 2.22, -12.90), Rot: (2.20, 90.00, 0.00), Player: 0 [Info] Console: 2026-04-23 오후 8:42:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Picked up scrap Shovel was not in the normal places; reparenting it now Log: Picked up scrap Shovel is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Jetpack was not in the normal places; reparenting it now Log: Picked up scrap Jetpack is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (4.87, -2.51, -59.12) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: True Log: Is dead?: False Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: interact True ; False; False [Info] Console: 2026-04-23 오후 8:42:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: interact True ; False; False Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:42:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Warning: PlayOneShot was called with a null AudioClip. Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Info] Console: 2026-04-23 오후 8:43:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-3.16, -0.82, -19.29) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: True Log: Is dead?: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:43:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is in the elevator; parenting it to elevator Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Warning: PlayOneShot was called with a null AudioClip. Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:43:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: Trigger Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Stop special animation F Log: Stop special animation G Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Set interminalmenu to true: True Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Stop special animation F Log: Stop special animation G Log: Quit terminal; inTerminalMenu true?: {playerScript.inTerminalMenu} [Info] Console: 2026-04-23 오후 8:43:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is in the elevator; parenting it to elevator Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is in the elevator; parenting it to elevator Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: True Log: Is dead?: False Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: True Log: Is dead?: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: True Log: Is dead?: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:44:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:44:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is in the elevator; parenting it to elevator Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:44:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to False Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:44:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] chboo1.lethalcompany.hqfixes: Ship is leaving! Is in ship from car? No Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Interact trigger destroying! name: StoryLogCollectable Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: InteractCube Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: TrapDoor Log: Interact trigger destroying! name: LeverSwitch Log: Interact trigger destroying! name: Trigger Log: Scrap collected: 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Found a match for voice object #0 and player object #3 Log: player voice chat audiosource: Player 0ae9618a-effe-44f3-9a1a-fdd06e45d05e voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer3 (UnityEngine.AudioMixerGroup) ; VoicePlayer3 (UnityEngine.AudioMixerGroup) ; 3 Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players H Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Weather chance: 0.3570167; 1 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:45:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: level id: 7 Log: Changing level Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Level id: 7 Log: Current level null?: False Log: Current level planet name: 7 Dine Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Info] Console: 2026-04-23 오후 8:45:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Saving placed position as: (11.02, 2.52, -13.57) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Loading scene Log: Scene that began loading: Level6Dine Warning: PlayOneShot was called with a null AudioClip. Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.002 (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.12, 2.22, -12.90), Rot: (2.20, 90.00, 0.00), Player: 0 Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: RANDOM MAP SEED - 66206762 Client #1 Moon: 7 Dine Log: Now listening to dungeon generator status. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:45:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Log: Dungeon has finished generating on this client after multiple frames [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: [Dissonance:Network] (11:45:42.526) EventQueue: Large number of received packets pending dispatch (16). Possibly due to long frame times (last frame was 352.0584ms) Warning: [Dissonance:Recording] (11:45:42.526) BasicMicrophoneCapture: Insufficient buffer space, requested 17280, clamped to 16383 (dropping 897 samples) Warning: [Dissonance:Recording] (11:45:42.526) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:42.526) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:42.526) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:42.526) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:42.526) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:42.526) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:42.526) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:42.526) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:42.526) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:42.526) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:42.641) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.3810147) Warning: [Dissonance:Network] (11:45:43.854) EventQueue: Large number of received packets pending dispatch (23). Possibly due to network congestion (last frame was 19.9451ms) Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Landmine creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: Landmine creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: Landmine creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: Landmine creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: Landmine creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: Landmine creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: TurretScript creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: TurretScript creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: TerminalObjectContainer creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: TerminalObjectContainer creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniBRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniBRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniBRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniC/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniC/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniC/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PoolFloaty(Clone)/PoolFloatyAnimContainer/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PoolFloaty(Clone)/PoolFloatyAnimContainer/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PoolFloaty(Clone)/PoolFloatyAnimContainer/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: [Dissonance:Recording] (11:45:49.477) BasicMicrophoneCapture: Insufficient buffer space, requested 25920, clamped to 16383 (dropping 9537 samples) Warning: [Dissonance:Recording] (11:45:49.477) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:49.477) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:49.477) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:49.477) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:49.477) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:49.477) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:49.477) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:49.477) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:49.477) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] Unity Log: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module [Warning] Unity Log: Mesh SeveredHandLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredHandLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredHandLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: [Dissonance:Recording] (11:45:49.755) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:49.755) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:49.755) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:49.755) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:49.755) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.5178396) Warning: [Dissonance:Recording] (11:45:49.909) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.1927889) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: startofround: 7; 0 Log: Setting animation on client Log: clip index: 0; current planet: 7 Dine Log: Current ship ambience clips length: 12 Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: Is jetpack audio playing?: True Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:45:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Turning lights on at start [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. Log: Is jetpack audio playing?: True Log: clientRPC scrap values length: 238 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-156.45, -14.72, 16.31) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: True Log: Is dead?: False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.85, -219.27, -8.04) Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-45.46, -219.49, -6.88) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-45.58, -219.37, -7.63) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:46:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-46.10, -219.45, -8.87) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-46.10, -219.44, -8.88) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-46.21, -219.43, -8.96) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-46.32, -219.15, -9.72) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:46:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-43.99, -219.46, -8.79) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-45.83, -219.39, -9.31) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-45.92, -219.38, -9.32) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-45.90, -219.38, -9.32) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:46:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-44.12, -219.46, -8.35) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 8:46:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-45.90, -219.41, -8.71) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-45.90, -219.41, -8.76) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-46.11, -219.48, -9.16) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 15; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Easter egg was not in the normal places; reparenting it now Log: Picked up scrap Easter egg is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-28.55, -218.96, 38.25) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 11; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:47:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-29.64, -219.36, 44.04) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 7; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:47:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-46.33, -219.50, -9.30) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-46.28, -219.46, -9.14) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-46.22, -219.45, -9.08) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-46.23, -219.49, -9.30) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 5; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:47:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Set isUnderwater RPC to false for player 'Player (3)' Warning: PlayOneShot was called with a null AudioClip. Log: Set isUnderwater RPC to false for player 'Player (3)' [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 0; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-6.11, -219.36, 61.83) [Info] Console: 2026-04-23 오후 8:47:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-15.41, -219.45, 45.23) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-15.98, -219.51, 55.82) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:48:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 4; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:48:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:48:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-9.34, -219.20, 24.45) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-28.53, -219.51, 38.15) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:48:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-28.88, -219.40, 38.01) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 8:49:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Info] Console: 2026-04-23 오후 8:49:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-43.89, -219.50, -8.45) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-45.91, -219.42, -8.60) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-45.92, -219.42, -8.63) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 11; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-29.81, -219.42, 38.85) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 8:49:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-43.96, -219.49, -8.68) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-46.23, -219.43, -8.78) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-46.12, -219.43, -8.90) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 4; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-44.39, -219.51, -5.70) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:49:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Triggering animated object trigger bool: setting to False Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Triggering animated object trigger bool: setting to True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:50:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-43.81, -219.27, -9.00) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-46.70, -219.56, -9.03) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-46.89, -219.56, -9.13) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-46.89, -219.55, -9.14) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:50:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 1; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:50:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-43.82, -219.53, -9.32) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-45.84, -219.43, -8.52) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:50:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-57.75, -219.06, 42.02) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-58.12, -219.49, 41.77) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-57.60, -219.34, 42.22) [Info] Console: 2026-04-23 오후 8:51:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:51:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 10; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:51:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-60.84, -219.46, 32.44) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:51:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-43.90, -219.12, -8.69) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-45.85, -219.44, -8.43) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-46.01, -219.44, -8.59) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-46.01, -219.47, -8.89) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:52:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: A player died. player object: Player Log: Setting living players minus one. Log: 3 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'ChickenMcGingerBugerPastaMan'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: True Log: DropAllHeldItems; player pos: (0.34, -219.54, 66.73) Log: Item slot #0 null?: False Log: Setting DropHeldItem on item #0: 'Ear(Clone) Log: Drop item 'Ear(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (17.08, -225.24, 82.80); item parent: Props (UnityEngine.Transform); (17.08, -225.24, 82.80); (-0.36, -217.64, 66.33) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #1 null?: False Log: Setting DropHeldItem on item #1: 'Ear(Clone) Log: Drop item 'Ear(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (17.08, -225.24, 82.80); item parent: Props (UnityEngine.Transform); (17.08, -225.24, 82.80); (-0.36, -217.64, 66.33) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #2 null?: False Log: Setting DropHeldItem on item #2: 'Bone(Clone) Log: Drop item 'Bone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (17.17, -225.23, 82.84); item parent: Props (UnityEngine.Transform); (17.17, -225.23, 82.84); (-0.27, -217.62, 66.36) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #3 null?: False Log: Setting DropHeldItem on item #3: 'RibcageBone(Clone) Log: Drop item 'RibcageBone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (17.12, -225.42, 83.15); item parent: Props (UnityEngine.Transform); (17.12, -225.42, 83.15); (-0.32, -217.81, 66.68) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Drop item 'WeedKillerItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (17.09, -225.31, 82.80); item parent: Props (UnityEngine.Transform); (17.09, -225.31, 82.80); (-0.35, -217.71, 66.32) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Warning: PlayOneShot was called with a null AudioClip. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 0 PlayerRagdoll(Clone) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:52:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-46.21, -219.39, 49.61) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Info] Console: 2026-04-23 오후 8:52:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-43.84, -219.24, -9.16) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-46.05, -219.45, -8.47) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-46.16, -219.47, -8.87) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-46.26, -219.48, -8.99) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:52:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Butler: pinged attention to position Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Shovel was not in the normal places; reparenting it now Log: Picked up scrap Shovel is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:53:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Setting animation on client Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy ButlerEnemy(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy ButlerEnemy(Clone) with force of 1. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy ButlerEnemy(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Setting animation on client Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-28.90, -219.36, 75.25) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy ButlerEnemy(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy ButlerEnemy(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy ButlerEnemy(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy ButlerEnemy(Clone) with force of 1. Log: Triggering animated object trigger bool: setting to False Log: Setting animation on client Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: Butler Log: Client #3 hit enemy ButlerEnemy(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-29.95, -219.44, 75.38) [Info] Console: 2026-04-23 오후 8:53:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy ButlerEnemy(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy ButlerEnemy(Clone) with force of 1. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-44.03, -219.54, -8.89) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-45.74, -219.42, -8.61) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-45.84, -219.42, -8.70) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-46.02, -219.46, -8.85) [Info] Console: 2026-04-23 오후 8:53:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Little girl: Haunting player with playerClientId: 3; actualClientId: 3 Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 3 Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Starting ignition!!! Warning: PlayOneShot was called with a null AudioClip. Log: Starting ignition!!! Warning: PlayOneShot was called with a null AudioClip. Log: Starting ignition!!! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Target player: 3; is dead?: False [Info] Console: 2026-04-23 오후 8:53:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-19.06, -219.37, 76.52) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Triggering animated object trigger bool: setting to False Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:54:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:54:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-43.57, -219.22, -8.94) Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 3 Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-46.18, -219.49, -8.69) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-46.33, -219.48, -8.77) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-46.33, -219.48, -8.77) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:54:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Triggering animated object trigger bool: setting to False Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:54:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Setting gun scrap value Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:55:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Shovel was not in the normal places; reparenting it now Log: Picked up scrap Shovel is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:55:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:55:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:55:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Player #3: Was grabbing object 477 validated by server? : False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-43.87, -219.46, -4.54) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-44.60, -219.51, -6.34) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:56:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is jetpack audio playing?: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Flickering lights Log: Flickering flashlights Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Info] Console: 2026-04-23 오후 8:56:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: [Dissonance:Network] (11:56:25.250) EventQueue: Large number of received packets pending dispatch (21). Possibly due to network congestion (last frame was 12.9664ms) Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Log: Called finishopeningentrance (True) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 2 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: True Log: Is dead?: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Butler: pinged attention to position Log: HoarderBug(Clone): Exiting chase mode Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:56:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. Log: Is jetpack audio playing?: True Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: interact True ; False; False Log: interact True ; False; False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Called finishopeningentrance (False) Log: Id is not 0 Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Log: interact True ; False; False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: interact True ; False; False Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 2 Log: Setting animation on client Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:56:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. [Warning] Unity Log: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:57:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: interact True ; False; False Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: interact True ; False; False Log: interact True ; False; False Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 2 Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: interact True ; False; False Log: Butler: pinged attention to position Log: interact True ; False; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Log: interact True ; False; False Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 2 Log: Setting animation on client Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Is jetpack audio playing?: True [Info] Console: 2026-04-23 오후 8:57:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Is jetpack audio playing?: True [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.38, 2.22, -12.90), Rot: (1.78, 90.00, 360.00), Player: 2 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.38, 2.22, -12.90), Rot: (1.78, 90.00, 0.00), Player: 2 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: Is jetpack audio playing?: True Log: interact True ; False; False Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is in elevator D?: True Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Update used by player client rpc has been called for interact trigger: Trigger Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Stop special animation F Log: Stop special animation G Log: interact True ; False; False Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 2 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'hanyaa'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (19.45, -219.54, 49.38) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: Little girl: Haunting player with playerClientId: 2; actualClientId: 2 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 3 PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. [Warning] Unity Log: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: True Log: Is dead?: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:57:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] chboo1.lethalcompany.hqfixes: Ship is leaving! Is in ship from car? No Warning: PlayOneShot was called with a null AudioClip. Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportAManor(Clone) Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: StoryLogCollectable (5) Log: Interact trigger destroying! name: EntranceTeleportB Log: Interact trigger destroying! name: EntranceTeleportA Log: Interact trigger destroying! name: BreakerSwitch1 Log: Interact trigger destroying! name: BreakerSwitch2 Log: Interact trigger destroying! name: BreakerSwitch3 Log: Interact trigger destroying! name: BreakerSwitch4 Log: Interact trigger destroying! name: BreakerSwitch5 Log: Interact trigger destroying! name: PowerBoxDoor Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DrawerLeftAnimContainer Log: Interact trigger destroying! name: DrawerRightAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: EntranceTeleportB(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DoorLeftTrigger Log: Interact trigger destroying! name: DoorRightTrigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (3) Log: Interact trigger destroying! name: KillTrigger (4) Log: Interact trigger destroying! name: KillTrigger (5) Log: Interact trigger destroying! name: KillTrigger (6) Log: Interact trigger destroying! name: KillTrigger (7) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DoorLeftTrigger Log: Interact trigger destroying! name: DoorRightTrigger Log: Scrap collected: 2156 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: XP gain before scaling to scrap returned: 25 Log: 0.752527 Log: 0.752527 Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Found a match for voice object #0 and player object #3 Log: player voice chat audiosource: Player 0ae9618a-effe-44f3-9a1a-fdd06e45d05e voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer3 (UnityEngine.AudioMixerGroup) ; VoicePlayer3 (UnityEngine.AudioMixerGroup) ; 3 Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players H Log: Setting animation on client Log: Setting animation on client Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Info] Console: 2026-04-23 오후 8:57:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: True Log: Is dead?: False Log: Setting animation on client Log: Setting animation on client Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: True Log: Is dead?: False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Weather chance: 0.4718192; 1 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current ship ambience clips length: 12 Warning: [Dissonance:Network] (11:58:02.897) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 6.9823ms) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Info] Console: 2026-04-23 오후 8:58:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Log: Setting animation on client Log: Loading scene Log: Scene that began loading: Level6Dine Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.002 (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: RANDOM MAP SEED - 94859961 Client #1 Moon: 7 Dine Log: Now listening to dungeon generator status. [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.38, 2.22, -12.90), Rot: (1.78, 90.00, 0.00), Player: 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Log: Dungeon has finished generating on this client after multiple frames Warning: [Dissonance:Network] (11:58:23.554) EventQueue: Large number of received packets pending dispatch (28). Possibly due to long frame times (last frame was 340.6939ms) Warning: [Dissonance:Recording] (11:58:23.554) BasicMicrophoneCapture: Insufficient buffer space, requested 17280, clamped to 16383 (dropping 897 samples) Warning: [Dissonance:Recording] (11:58:23.554) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:23.554) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:23.554) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:23.554) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:23.554) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:23.554) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:23.554) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:23.554) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:23.554) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:23.693) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.3687559) Warning: [Dissonance:Network] (11:58:24.226) EventQueue: Large number of received packets pending dispatch (26). Possibly due to network congestion (last frame was 16.9542ms) Warning: [Dissonance:Playback] (11:58:24.240) EncodedAudioBuffer: Received a very late packet (31 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) [Info] Console: 2026-04-23 오후 8:58:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: [Dissonance:Playback] (11:58:24.365) EncodedAudioBuffer: Received a very late packet (35 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:24.365) EncodedAudioBuffer: Received a very late packet (34 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:24.365) EncodedAudioBuffer: Received a very late packet (33 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:24.365) EncodedAudioBuffer: Received a very late packet (32 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:24.365) EncodedAudioBuffer: Received a very late packet (31 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:24.407) EncodedAudioBuffer: Received a very late packet (32 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:24.407) EncodedAudioBuffer: Received a very late packet (31 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Network] (11:58:26.110) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 16.9799ms) Warning: [Dissonance:Playback] (11:58:26.121) EncodedAudioBuffer: Received a very late packet (40 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:26.121) EncodedAudioBuffer: Received a very late packet (39 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:26.121) EncodedAudioBuffer: Received a very late packet (38 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:26.121) EncodedAudioBuffer: Received a very late packet (37 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:26.121) EncodedAudioBuffer: Received a very late packet (36 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:26.121) EncodedAudioBuffer: Received a very late packet (35 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:26.121) EncodedAudioBuffer: Received a very late packet (34 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:26.121) EncodedAudioBuffer: Received a very late packet (33 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:26.121) EncodedAudioBuffer: Received a very late packet (32 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:26.288) EncodedAudioBuffer: Received a very late packet (40 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:26.288) EncodedAudioBuffer: Received a very late packet (39 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:26.288) EncodedAudioBuffer: Received a very late packet (38 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:26.288) EncodedAudioBuffer: Received a very late packet (37 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:26.288) EncodedAudioBuffer: Received a very late packet (36 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:26.288) EncodedAudioBuffer: Received a very late packet (35 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:26.288) EncodedAudioBuffer: Received a very late packet (34 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:26.288) EncodedAudioBuffer: Received a very late packet (33 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:26.435) EncodedAudioBuffer: Received a very late packet (39 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: [Dissonance:Network] (11:58:31.341) EventQueue: Large number of received packets pending dispatch (14). Possibly due to network congestion (last frame was 19.9762ms) [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniBRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniBRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniBRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PoolFloaty(Clone)/PoolFloatyAnimContainer/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PoolFloaty(Clone)/PoolFloatyAnimContainer/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PoolFloaty(Clone)/PoolFloatyAnimContainer/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: [Dissonance:Recording] (11:58:32.424) BasicMicrophoneCapture: Insufficient buffer space, requested 24000, clamped to 16383 (dropping 7617 samples) Warning: [Dissonance:Recording] (11:58:32.424) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:32.424) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:32.424) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:32.424) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:32.424) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:32.424) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:32.424) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:32.424) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:32.424) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:32.424) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: [Dissonance:Network] (11:58:32.473) EventQueue: Large number of received packets pending dispatch (32). Possibly due to network congestion (last frame was 48.871ms) [Warning] Unity Log: Mesh SeveredHandLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredHandLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredHandLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module [Warning] Unity Log: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: [Dissonance:Playback] (11:58:32.476) EncodedAudioBuffer: Received a very late packet (48 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:32.476) EncodedAudioBuffer: Received a very late packet (47 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:32.476) EncodedAudioBuffer: Received a very late packet (46 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:32.476) EncodedAudioBuffer: Received a very late packet (45 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:32.476) EncodedAudioBuffer: Received a very late packet (44 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:32.476) EncodedAudioBuffer: Received a very late packet (43 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:32.476) EncodedAudioBuffer: Received a very late packet (42 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:32.476) EncodedAudioBuffer: Received a very late packet (41 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:32.476) EncodedAudioBuffer: Received a very late packet (40 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:32.476) EncodedAudioBuffer: Received a very late packet (39 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:32.476) EncodedAudioBuffer: Received a very late packet (38 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:32.476) EncodedAudioBuffer: Received a very late packet (37 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:32.476) EncodedAudioBuffer: Received a very late packet (36 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:32.476) EncodedAudioBuffer: Received a very late packet (35 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:32.476) EncodedAudioBuffer: Received a very late packet (34 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:32.476) EncodedAudioBuffer: Received a very late packet (33 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:32.476) EncodedAudioBuffer: Received a very late packet (32 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:32.476) EncodedAudioBuffer: Received a very late packet (31 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:32.476) EncodedAudioBuffer: Received a very late packet (45 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Recording] (11:58:32.647) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:32.647) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:32.647) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.5207868) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: [Dissonance:Playback] (11:58:33.297) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Log: startofround: 7; 0 Warning: [Dissonance:Network] (11:58:33.757) EventQueue: Large number of received packets pending dispatch (17). Possibly due to network congestion (last frame was 10.9707ms) Warning: [Dissonance:Network] (11:58:34.071) EventQueue: Large number of received packets pending dispatch (18). Possibly due to network congestion (last frame was 11.9667ms) Log: Setting animation on client Warning: [Dissonance:Network] (11:58:34.635) EventQueue: Large number of received packets pending dispatch (14). Possibly due to network congestion (last frame was 9.9737ms) Log: Is jetpack audio playing?: True Log: Is jetpack audio playing?: True Log: Turning lights on at start [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Info] Console: 2026-04-23 오후 8:58:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is jetpack audio playing?: True Log: Is jetpack audio playing?: True Log: Is jetpack audio playing?: True Log: clientRPC scrap values length: 213 Log: Is jetpack audio playing?: True Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Shovel was not in the normal places; reparenting it now Log: Picked up scrap Shovel is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-156.32, -14.60, 17.04) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: True Log: Is dead?: False Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Info] Console: 2026-04-23 오후 8:58:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (47.67, -219.56, 83.65) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.02, -219.41, 81.41) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.02, -219.41, 81.41) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.26, -219.42, 81.35) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (55.48, -219.34, 71.84) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (55.63, -219.36, 71.06) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (47.83, -219.49, 83.46) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (47.75, -219.41, 81.49) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (47.75, -219.37, 81.51) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (47.90, -219.35, 81.56) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:59:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Cadaver bloom growth ai spawning bloomEnemy array; Players length: 4; 4 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.20, -219.46, 83.28) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.42, -219.43, 81.53) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.14, -219.46, 81.48) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (47.99, -219.48, 81.43) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:59:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: On local player talk! Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: On local player talk! [Info] Console: 2026-04-23 오후 8:59:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.12, -219.44, 83.22) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.15, -219.38, 81.91) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.14, -219.38, 81.85) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.36, -219.39, 81.63) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (54.88, -219.44, 77.18) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (53.64, -219.45, 77.31) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Start using spray Log: Spray empty Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Stop using spray Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (52.14, -218.81, 79.82) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (52.14, -219.55, 80.53); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 1) Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (52.11, -218.78, 79.90) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (52.14, -219.55, 80.53); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 1) Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (52.14, -218.90, 80.18) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (52.14, -219.55, 80.53); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 1) Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: DPosition: (52.14, -219.55, 80.53) Log: Checking nearby cadaver plant positions to position (52.14, -219.55, 80.53) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (52.14, -219.55, 80.53); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (52.14, -219.55, 80.53) Log: moldPositions[0,1]: 0 -- corresponding to batchedPosition: (52.14, -219.55, 80.53) Log: Destroying: planttype:1, index:0 Log: Input: 0 -- (52.14, -219.55, 80.53) Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (52.14, -219.55, 80.53) Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (52.14, -219.55, 80.53) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Error: Error: DestroyPlantAtPosition was called but could not find any plants at position: (52.14, -219.55, 80.53) Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (52.07, -218.97, 80.44) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) [Info] Console: 2026-04-23 오후 8:59:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Checking nearby cadaver plant positions to position (52.03, -219.01, 80.71) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (52.34, -218.97, 80.83) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (50.83, -219.47, 80.40) Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: On local player talk! Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: On local player talk! Log: clip index: 4; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.45, -219.45, 83.08) Log: On local player talk! Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (47.98, -219.45, 81.16) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (47.95, -219.42, 81.31) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: On local player talk! Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (47.84, -219.54, 81.79) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (50.31, -219.34, 79.62) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:00:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to False Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.51, -219.35, 83.53) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.06, -219.41, 81.69) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.11, -219.37, 81.69) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.60, -219.36, 81.48) [Info] Console: 2026-04-23 오후 9:00:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: On local player talk! Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to False Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.66, -219.43, 81.21) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.40, -219.43, 81.28) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.40, -219.43, 81.28) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.36, -219.46, 81.17) [Info] Console: 2026-04-23 오후 9:00:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (35.33, -219.33, 90.47) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.22, -219.22, 83.49) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.19, -219.45, 81.50) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.03, -219.44, 81.12) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.18, -219.38, 81.45) [Info] Console: 2026-04-23 오후 9:00:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to False Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Triggering animated object trigger bool: setting to True Log: On local player talk! [Info] Console: 2026-04-23 오후 9:01:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (47.79, -218.99, 81.96) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.15, -219.34, 81.27) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.18, -219.32, 81.23) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.18, -219.32, 81.23) Log: Picked up scrap Easter egg was not in the normal places; reparenting it now Log: Picked up scrap Easter egg is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 15; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Info] Console: 2026-04-23 오후 9:01:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.18, -219.47, 81.36) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.13, -219.46, 81.31) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.09, -219.47, 81.33) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.01, -219.48, 81.36) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: On local player talk! Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:01:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (48.41, -219.26, 83.68) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.33, -219.42, 81.42) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.27, -219.39, 81.48) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.52, -219.37, 81.37) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Info] Console: 2026-04-23 오후 9:01:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Triggering animated object trigger bool: setting to False Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: On local player talk! Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: clip index: 1; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.69, -219.45, 81.13) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.52, -219.45, 81.18) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.34, -219.47, 81.24) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (47.84, -219.51, 81.32) [Info] Console: 2026-04-23 오후 9:02:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Shovel was not in the normal places; reparenting it now Log: Picked up scrap Shovel is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! [Info] Console: 2026-04-23 오후 9:02:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (47.75, -219.54, 81.37) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (47.65, -219.55, 81.39) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (47.63, -219.47, 81.39) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (47.82, -219.25, 81.53) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: clip index: 1; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: On local player talk! Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: On local player talk! Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: On local player talk! Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer [Info] Console: 2026-04-23 오후 9:02:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: On local player talk! Log: On local player talk! Log: On local player talk! Log: Setting animation on client Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy Flowerman(Clone) with force of 1. Log: Increasing agent speed by 0.01284804; AGENT SPEED: 6.012848 Log: Increasing agent speed by 0.01602996; AGENT SPEED: 6.028878 Log: Increasing agent speed by 0.01318296; AGENT SPEED: 6.042061 Log: Increasing agent speed by 0.01676016; AGENT SPEED: 6.058821 Log: Increasing agent speed by 0.01791024; AGENT SPEED: 6.076731 Log: Increasing agent speed by 0.01005996; AGENT SPEED: 6.086791 Log: Increasing agent speed by 0.01641528; AGENT SPEED: 6.103206 Log: Increasing agent speed by 0.01481196; AGENT SPEED: 6.118018 Log: Increasing agent speed by 0.0120432; AGENT SPEED: 6.130061 Log: Increasing agent speed by 0.0183228; AGENT SPEED: 6.148384 Log: Increasing agent speed by 0.01103556; AGENT SPEED: 6.15942 Log: Increasing agent speed by 0.01360812; AGENT SPEED: 6.173028 Log: Increasing agent speed by 0.01730748; AGENT SPEED: 6.190335 Log: Increasing agent speed by 0.0108756; AGENT SPEED: 6.20121 Log: Increasing agent speed by 0.01404456; AGENT SPEED: 6.215255 Log: Increasing agent speed by 0.01490772; AGENT SPEED: 6.230163 Log: Increasing agent speed by 0.01386828; AGENT SPEED: 6.244031 Log: Increasing agent speed by 0.01245096; AGENT SPEED: 6.256483 Log: Increasing agent speed by 0.01527708; AGENT SPEED: 6.27176 Log: Increasing agent speed by 0.01392048; AGENT SPEED: 6.28568 Log: Increasing agent speed by 0.01462704; AGENT SPEED: 6.300307 Log: Increasing agent speed by 0.01630788; AGENT SPEED: 6.316615 Log: Increasing agent speed by 0.01121736; AGENT SPEED: 6.327832 Log: Increasing agent speed by 0.0161358; AGENT SPEED: 6.343968 Log: Increasing agent speed by 0.01349952; AGENT SPEED: 6.357468 Log: Increasing agent speed by 0.01112808; AGENT SPEED: 6.368596 Log: Increasing agent speed by 0.01824024; AGENT SPEED: 6.386836 Log: Increasing agent speed by 0.009849241; AGENT SPEED: 6.396685 Log: Increasing agent speed by 0.01544244; AGENT SPEED: 6.412127 Log: Increasing agent speed by 0.01775868; AGENT SPEED: 6.429886 Log: Increasing agent speed by 0.01289136; AGENT SPEED: 6.442778 Log: Increasing agent speed by 0.0131778; AGENT SPEED: 6.455956 Log: Increasing agent speed by 0.01193676; AGENT SPEED: 6.467892 Log: Increasing agent speed by 0.01770384; AGENT SPEED: 6.485596 Log: Increasing agent speed by 0.009922081; AGENT SPEED: 6.495518 Log: Increasing agent speed by 0.01446756; AGENT SPEED: 6.509986 Log: Increasing agent speed by 0.01678116; AGENT SPEED: 6.526767 Log: Increasing agent speed by 0.0112332; AGENT SPEED: 6.538001 Log: Increasing agent speed by 0.0146694; AGENT SPEED: 6.55267 Log: Increasing agent speed by 0.01375356; AGENT SPEED: 6.566423 Log: Increasing agent speed by 0.01622628; AGENT SPEED: 6.58265 Log: Increasing agent speed by 0.01187856; AGENT SPEED: 6.594528 Log: Increasing agent speed by 0.01465464; AGENT SPEED: 6.609183 Log: Increasing agent speed by 0.0188172; AGENT SPEED: 6.628 Log: Increasing agent speed by 0.008325174; AGENT SPEED: 6.636325 Log: Increasing agent speed by 0.01608295; AGENT SPEED: 6.652408 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Increasing agent speed by 0.01941888; AGENT SPEED: 6.671827 Log: Increasing agent speed by 0.01379556; AGENT SPEED: 6.685622 Log: Increasing agent speed by 0.01821252; AGENT SPEED: 6.703835 Log: Increasing agent speed by 0.01286016; AGENT SPEED: 6.716695 Log: Increasing agent speed by 0.01539144; AGENT SPEED: 6.732086 Log: Increasing agent speed by 0.0196824; AGENT SPEED: 6.751769 Log: Increasing agent speed by 0.01105728; AGENT SPEED: 6.762826 Log: Increasing agent speed by 0.01555764; AGENT SPEED: 6.778384 Log: Increasing agent speed by 0.018066; AGENT SPEED: 6.79645 Log: Increasing agent speed by 0.0114492; AGENT SPEED: 6.807899 Log: Increasing agent speed by 0.0180714; AGENT SPEED: 6.82597 Log: Increasing agent speed by 0.01558272; AGENT SPEED: 6.841553 Log: Increasing agent speed by 0.01305156; AGENT SPEED: 6.854604 Log: Increasing agent speed by 0.01726476; AGENT SPEED: 6.871869 Log: Increasing agent speed by 0.01130028; AGENT SPEED: 6.883169 Log: Increasing agent speed by 0.01698396; AGENT SPEED: 6.900153 Log: Increasing agent speed by 0.01863096; AGENT SPEED: 6.918784 Log: Increasing agent speed by 0.01131228; AGENT SPEED: 6.930097 Log: Increasing agent speed by 0.01764648; AGENT SPEED: 6.947743 Log: Increasing agent speed by 0.01600704; AGENT SPEED: 6.96375 Log: Increasing agent speed by 0.01299468; AGENT SPEED: 6.976745 Log: Increasing agent speed by 0.01933368; AGENT SPEED: 6.996078 Log: Increasing agent speed by 0.01185984; AGENT SPEED: 7.007938 Log: Increasing agent speed by 0.01643532; AGENT SPEED: 7.024374 Log: Increasing agent speed by 0.01710144; AGENT SPEED: 7.041475 Log: Increasing agent speed by 0.01052112; AGENT SPEED: 7.051996 Log: Increasing agent speed by 0.01585056; AGENT SPEED: 7.067846 Log: Increasing agent speed by 0.01487304; AGENT SPEED: 7.082719 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (48.41, -219.46, 83.74) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Increasing agent speed by 0.01326948; AGENT SPEED: 7.095989 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Increasing agent speed by 0.01522836; AGENT SPEED: 7.111217 Log: Increasing agent speed by 0.015948; AGENT SPEED: 7.127165 Log: Increasing agent speed by 0.01685964; AGENT SPEED: 7.144024 Log: Increasing agent speed by 0.01448268; AGENT SPEED: 7.158507 Log: Increasing agent speed by 0.01345404; AGENT SPEED: 7.171961 Log: Increasing agent speed by 0.01587348; AGENT SPEED: 7.187834 Log: Increasing agent speed by 0.01429164; AGENT SPEED: 7.202126 Log: Increasing agent speed by 0.01432416; AGENT SPEED: 7.21645 Log: Increasing agent speed by 0.01608336; AGENT SPEED: 7.232533 Log: Increasing agent speed by 0.01436904; AGENT SPEED: 7.246902 Log: Increasing agent speed by 0.01823064; AGENT SPEED: 7.265133 Log: Increasing agent speed by 0.01584072; AGENT SPEED: 7.280973 Log: Increasing agent speed by 0.0139584; AGENT SPEED: 7.294932 Log: Increasing agent speed by 0.01664808; AGENT SPEED: 7.31158 Log: Increasing agent speed by 0.0145788; AGENT SPEED: 7.326159 Log: Increasing agent speed by 0.01448664; AGENT SPEED: 7.340646 Log: Increasing agent speed by 0.01531128; AGENT SPEED: 7.355957 Log: Increasing agent speed by 0.01601076; AGENT SPEED: 7.371968 Log: Increasing agent speed by 0.0150138; AGENT SPEED: 7.386981 Log: Increasing agent speed by 0.01329444; AGENT SPEED: 7.400276 Log: Increasing agent speed by 0.01425012; AGENT SPEED: 7.414526 Log: Increasing agent speed by 0.01533516; AGENT SPEED: 7.429861 Log: Increasing agent speed by 0.0159018; AGENT SPEED: 7.445763 Log: Increasing agent speed by 0.01490124; AGENT SPEED: 7.460664 Log: Increasing agent speed by 0.01356216; AGENT SPEED: 7.474226 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.43, -219.39, 81.32) Log: Increasing agent speed by 0.01517676; AGENT SPEED: 7.489403 Log: Increasing agent speed by 0.01527804; AGENT SPEED: 7.504681 Log: Increasing agent speed by 0.01602876; AGENT SPEED: 7.52071 Log: Increasing agent speed by 0.01373508; AGENT SPEED: 7.534445 Log: Increasing agent speed by 0.01443456; AGENT SPEED: 7.548879 Log: Increasing agent speed by 0.0160542; AGENT SPEED: 7.564933 Log: Increasing agent speed by 0.01189572; AGENT SPEED: 7.576829 Log: Increasing agent speed by 0.01580724; AGENT SPEED: 7.592636 Log: Increasing agent speed by 0.01562712; AGENT SPEED: 7.608263 Log: Increasing agent speed by 0.01149156; AGENT SPEED: 7.619755 Log: Increasing agent speed by 0.0152832; AGENT SPEED: 7.635038 Log: Increasing agent speed by 0.01419312; AGENT SPEED: 7.649231 Log: Increasing agent speed by 0.016593; AGENT SPEED: 7.665824 Log: Increasing agent speed by 0.01185588; AGENT SPEED: 7.67768 Log: Increasing agent speed by 0.01386984; AGENT SPEED: 7.69155 Log: Increasing agent speed by 0.0189324; AGENT SPEED: 7.710482 Log: Increasing agent speed by 0.0097128; AGENT SPEED: 7.720195 Log: Increasing agent speed by 0.01632756; AGENT SPEED: 7.736522 Log: Increasing agent speed by 0.01789692; AGENT SPEED: 7.754419 Log: Increasing agent speed by 0.010056; AGENT SPEED: 7.764475 Log: Increasing agent speed by 0.01498596; AGENT SPEED: 7.779461 Log: Increasing agent speed by 0.0150942; AGENT SPEED: 7.794556 Log: Increasing agent speed by 0.01459968; AGENT SPEED: 7.809155 Log: Increasing agent speed by 0.01600956; AGENT SPEED: 7.825165 Log: Increasing agent speed by 0.01211724; AGENT SPEED: 7.837282 Log: Increasing agent speed by 0.01541928; AGENT SPEED: 7.852702 Log: Increasing agent speed by 0.01474872; AGENT SPEED: 7.86745 Log: Increasing agent speed by 0.0133362; AGENT SPEED: 7.880786 Log: Increasing agent speed by 0.01561392; AGENT SPEED: 7.8964 Log: Increasing agent speed by 0.01367544; AGENT SPEED: 7.910076 Log: Increasing agent speed by 0.01564992; AGENT SPEED: 7.925725 Log: Increasing agent speed by 0.0141972; AGENT SPEED: 7.939923 Log: Increasing agent speed by 0.01459632; AGENT SPEED: 7.954519 Log: Increasing agent speed by 0.0158058; AGENT SPEED: 7.970325 Log: Increasing agent speed by 0.01336596; AGENT SPEED: 7.983691 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.40, -219.37, 81.46) Log: Increasing agent speed by 0.01329864; AGENT SPEED: 7.996989 Log: Increasing agent speed by 0.01206672; AGENT SPEED: 8.009056 Log: Increasing agent speed by 0.0180168; AGENT SPEED: 8.027073 Log: Increasing agent speed by 0.01768548; AGENT SPEED: 8.044759 Log: Increasing agent speed by 0.01105596; AGENT SPEED: 8.055815 Log: Increasing agent speed by 0.01517136; AGENT SPEED: 8.070986 Log: Increasing agent speed by 0.01560312; AGENT SPEED: 8.086589 Log: Increasing agent speed by 0.01360632; AGENT SPEED: 8.100195 Log: Increasing agent speed by 0.0149394; AGENT SPEED: 8.115134 Log: Increasing agent speed by 0.01228548; AGENT SPEED: 8.127419 Log: Increasing agent speed by 0.01719336; AGENT SPEED: 8.144613 Log: Increasing agent speed by 0.01431972; AGENT SPEED: 8.158933 Log: Increasing agent speed by 0.01180344; AGENT SPEED: 8.170736 Log: Increasing agent speed by 0.0168882; AGENT SPEED: 8.187625 Log: Increasing agent speed by 0.01334904; AGENT SPEED: 8.200974 Log: Increasing agent speed by 0.01630392; AGENT SPEED: 8.217278 Log: Increasing agent speed by 0.01429284; AGENT SPEED: 8.23157 Log: Increasing agent speed by 0.01431528; AGENT SPEED: 8.245886 Log: Increasing agent speed by 0.01927368; AGENT SPEED: 8.26516 Log: Increasing agent speed by 0.0117624; AGENT SPEED: 8.276922 Log: Increasing agent speed by 0.01446576; AGENT SPEED: 8.291388 Log: Increasing agent speed by 0.0177408; AGENT SPEED: 8.309129 Log: Increasing agent speed by 0.009416641; AGENT SPEED: 8.318545 Log: Increasing agent speed by 0.01543188; AGENT SPEED: 8.333977 Log: Increasing agent speed by 0.01697196; AGENT SPEED: 8.350948 Log: Setting animation on client Log: Increasing agent speed by 0.01157736; AGENT SPEED: 8.362526 Log: Increasing agent speed by 0.01731708; AGENT SPEED: 8.379843 Log: Increasing agent speed by 0.01552896; AGENT SPEED: 8.395371 Log: Increasing agent speed by 0.01295652; AGENT SPEED: 8.408328 Log: Increasing agent speed by 0.01606092; AGENT SPEED: 8.424389 Log: Increasing agent speed by 0.01270656; AGENT SPEED: 8.437096 Log: Increasing agent speed by 0.01314924; AGENT SPEED: 8.450245 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.31, -219.39, 81.50) Log: Increasing agent speed by 0.01685688; AGENT SPEED: 8.467102 Log: Increasing agent speed by 0.01304844; AGENT SPEED: 8.48015 Log: Increasing agent speed by 0.01496292; AGENT SPEED: 8.495113 Log: Increasing agent speed by 0.01716876; AGENT SPEED: 8.512282 Log: Increasing agent speed by 0.01453752; AGENT SPEED: 8.52682 Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy Flowerman(Clone) with force of 1. Log: Increasing agent speed by 0.01595124; AGENT SPEED: 8.542771 Log: Increasing agent speed by 0.0125598; AGENT SPEED: 8.555331 Log: Increasing agent speed by 0.01529532; AGENT SPEED: 8.570626 Log: Increasing agent speed by 0.01741932; AGENT SPEED: 8.588045 Log: Increasing agent speed by 0.01012812; AGENT SPEED: 8.598173 Log: Increasing agent speed by 0.01489308; AGENT SPEED: 8.613067 Log: Increasing agent speed by 0.01569708; AGENT SPEED: 8.628764 Log: Increasing agent speed by 0.01316556; AGENT SPEED: 8.64193 Log: On local player talk! Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 3 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'hanyaa'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: True Log: DropAllHeldItems; player pos: (0.13, -219.32, 58.36) Log: Item slot #0 null?: False Log: Setting DropHeldItem on item #0: 'ShovelItem(Clone) Log: Drop item 'ShovelItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (17.77, -224.95, 75.20); item parent: Props (UnityEngine.Transform); (17.77, -224.95, 75.20); (0.33, -217.34, 58.73) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 3 PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. [Warning] Unity Log: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 0; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! [Info] Console: 2026-04-23 오후 9:02:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: On local player talk! Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: On local player talk! Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: clip index: 3; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 9:03:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (32.79, -219.46, 48.47) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: On local player talk! Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: On local player talk! Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: On local player talk! Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: On local player talk! Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: On local player talk! Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (49.19, -219.46, 83.03) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.41, -219.38, 81.53) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.37, -219.38, 81.47) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.72, -219.35, 81.36) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 9:03:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: On local player talk! Log: On local player talk! Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Increasing agent speed by 0.01605948; AGENT SPEED: 6.016059 Log: Increasing agent speed by 0.0110982; AGENT SPEED: 6.027158 Log: Increasing agent speed by 0.01432176; AGENT SPEED: 6.04148 Log: Increasing agent speed by 0.01624272; AGENT SPEED: 6.057722 Log: Increasing agent speed by 0.01240248; AGENT SPEED: 6.070125 Log: Increasing agent speed by 0.01508712; AGENT SPEED: 6.085212 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Increasing agent speed by 0.01327872; AGENT SPEED: 6.09849 Log: Increasing agent speed by 0.01426716; AGENT SPEED: 6.112757 Log: Increasing agent speed by 0.01675164; AGENT SPEED: 6.129509 Log: Increasing agent speed by 0.0139788; AGENT SPEED: 6.143488 Log: Increasing agent speed by 0.01314624; AGENT SPEED: 6.156634 Log: Increasing agent speed by 0.01727952; AGENT SPEED: 6.173914 Log: Increasing agent speed by 0.01504584; AGENT SPEED: 6.18896 Log: Increasing agent speed by 0.01190544; AGENT SPEED: 6.200865 Log: Increasing agent speed by 0.01566636; AGENT SPEED: 6.216532 Log: Increasing agent speed by 0.01348392; AGENT SPEED: 6.230016 Log: Increasing agent speed by 0.01352772; AGENT SPEED: 6.243544 Log: Increasing agent speed by 0.01541916; AGENT SPEED: 6.258963 Log: Increasing agent speed by 0.01171056; AGENT SPEED: 6.270673 Log: Increasing agent speed by 0.01375092; AGENT SPEED: 6.284424 Log: Increasing agent speed by 0.01578624; AGENT SPEED: 6.30021 Log: Increasing agent speed by 0.01110384; AGENT SPEED: 6.311314 Log: Increasing agent speed by 0.01409532; AGENT SPEED: 6.325409 Log: Increasing agent speed by 0.01532604; AGENT SPEED: 6.340735 Log: Increasing agent speed by 0.01290228; AGENT SPEED: 6.353638 Log: Increasing agent speed by 0.01384644; AGENT SPEED: 6.367484 Log: Increasing agent speed by 0.01549776; AGENT SPEED: 6.382982 Log: Increasing agent speed by 0.0131946; AGENT SPEED: 6.396176 Log: Increasing agent speed by 0.01260972; AGENT SPEED: 6.408786 Log: Increasing agent speed by 0.01581492; AGENT SPEED: 6.424601 Log: Increasing agent speed by 0.01204356; AGENT SPEED: 6.436644 Log: Increasing agent speed by 0.01546044; AGENT SPEED: 6.452105 Log: Increasing agent speed by 0.0129024; AGENT SPEED: 6.465007 Log: Increasing agent speed by 0.01213536; AGENT SPEED: 6.477142 Log: Increasing agent speed by 0.01824744; AGENT SPEED: 6.49539 Log: Increasing agent speed by 0.009190201; AGENT SPEED: 6.50458 Log: Increasing agent speed by 0.01344096; AGENT SPEED: 6.518021 Log: Increasing agent speed by 0.01840344; AGENT SPEED: 6.536425 Log: Increasing agent speed by 0.009245641; AGENT SPEED: 6.545671 Log: Increasing agent speed by 0.01323444; AGENT SPEED: 6.558905 Log: Increasing agent speed by 0.01777632; AGENT SPEED: 6.576682 Log: Increasing agent speed by 0.00963996; AGENT SPEED: 6.586321 Log: Increasing agent speed by 0.01310688; AGENT SPEED: 6.599428 Log: Increasing agent speed by 0.0189114; AGENT SPEED: 6.61834 Log: Increasing agent speed by 0.0087924; AGENT SPEED: 6.627132 Log: Increasing agent speed by 0.01478544; AGENT SPEED: 6.641917 Log: Increasing agent speed by 0.0193134; AGENT SPEED: 6.661231 Log: Increasing agent speed by 0.008325174; AGENT SPEED: 6.669556 Log: Increasing agent speed by 0.01435087; AGENT SPEED: 6.683907 Log: Increasing agent speed by 0.01557936; AGENT SPEED: 6.699486 Log: Increasing agent speed by 0.01265964; AGENT SPEED: 6.712145 Log: Increasing agent speed by 0.01372788; AGENT SPEED: 6.725873 Log: Increasing agent speed by 0.0136392; AGENT SPEED: 6.739512 Log: Increasing agent speed by 0.01355376; AGENT SPEED: 6.753066 Log: Increasing agent speed by 0.01394184; AGENT SPEED: 6.767007 Log: Increasing agent speed by 0.01543584; AGENT SPEED: 6.782443 Log: Increasing agent speed by 0.01177152; AGENT SPEED: 6.794215 Log: Increasing agent speed by 0.01492584; AGENT SPEED: 6.809141 Log: Increasing agent speed by 0.01374516; AGENT SPEED: 6.822886 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Increasing agent speed by 0.01329636; AGENT SPEED: 6.836182 Log: Increasing agent speed by 0.01777632; AGENT SPEED: 6.853959 Log: Increasing agent speed by 0.00905688; AGENT SPEED: 6.863016 Log: Increasing agent speed by 0.01529676; AGENT SPEED: 6.878313 Log: Increasing agent speed by 0.01831536; AGENT SPEED: 6.896628 Log: Increasing agent speed by 0.008325174; AGENT SPEED: 6.904953 Log: Increasing agent speed by 0.01411459; AGENT SPEED: 6.919067 Log: Increasing agent speed by 0.01557912; AGENT SPEED: 6.934647 Log: Increasing agent speed by 0.009172441; AGENT SPEED: 6.943819 Log: Increasing agent speed by 0.01375884; AGENT SPEED: 6.957578 Log: Increasing agent speed by 0.0185502; AGENT SPEED: 6.976128 Log: Increasing agent speed by 0.0090516; AGENT SPEED: 6.98518 Log: Increasing agent speed by 0.01400808; AGENT SPEED: 6.999188 Log: Increasing agent speed by 0.01737216; AGENT SPEED: 7.01656 Log: Increasing agent speed by 0.01081212; AGENT SPEED: 7.027372 Log: Increasing agent speed by 0.0135288; AGENT SPEED: 7.040901 Log: Increasing agent speed by 0.01526748; AGENT SPEED: 7.056169 Log: Increasing agent speed by 0.01345464; AGENT SPEED: 7.069623 Log: Increasing agent speed by 0.0114846; AGENT SPEED: 7.081108 Log: Increasing agent speed by 0.01540164; AGENT SPEED: 7.096509 Log: Increasing agent speed by 0.01295904; AGENT SPEED: 7.109468 Log: Increasing agent speed by 0.01432368; AGENT SPEED: 7.123792 Log: Increasing agent speed by 0.0152994; AGENT SPEED: 7.139091 Log: Increasing agent speed by 0.01086804; AGENT SPEED: 7.14996 Log: Increasing agent speed by 0.01601544; AGENT SPEED: 7.165975 Log: Increasing agent speed by 0.0132324; AGENT SPEED: 7.179207 Log: Increasing agent speed by 0.01318068; AGENT SPEED: 7.192388 Log: Increasing agent speed by 0.01353072; AGENT SPEED: 7.205919 Log: Increasing agent speed by 0.01329792; AGENT SPEED: 7.219217 Log: Increasing agent speed by 0.013497; AGENT SPEED: 7.232714 Log: Increasing agent speed by 0.01207344; AGENT SPEED: 7.244787 Log: Increasing agent speed by 0.0133308; AGENT SPEED: 7.258118 Log: Increasing agent speed by 0.0121146; AGENT SPEED: 7.270233 Log: Increasing agent speed by 0.01330344; AGENT SPEED: 7.283536 Log: Increasing agent speed by 0.01301064; AGENT SPEED: 7.296546 Log: Increasing agent speed by 0.01284396; AGENT SPEED: 7.309391 Log: Increasing agent speed by 0.01169508; AGENT SPEED: 7.321085 Log: Increasing agent speed by 0.014862; AGENT SPEED: 7.335948 Log: Increasing agent speed by 0.01194984; AGENT SPEED: 7.347898 Log: Increasing agent speed by 0.01262184; AGENT SPEED: 7.360519 Log: Increasing agent speed by 0.01614168; AGENT SPEED: 7.376661 Log: Increasing agent speed by 0.009256921; AGENT SPEED: 7.385918 Log: Increasing agent speed by 0.0119694; AGENT SPEED: 7.397888 Log: Increasing agent speed by 0.01678536; AGENT SPEED: 7.414673 Log: Increasing agent speed by 0.01011996; AGENT SPEED: 7.424793 Log: Increasing agent speed by 0.01186632; AGENT SPEED: 7.436659 Log: Increasing agent speed by 0.01818288; AGENT SPEED: 7.454842 Log: Increasing agent speed by 0.008541601; AGENT SPEED: 7.463383 Log: Increasing agent speed by 0.01356648; AGENT SPEED: 7.47695 Log: Increasing agent speed by 0.01803444; AGENT SPEED: 7.494984 Log: Increasing agent speed by 0.009452281; AGENT SPEED: 7.504436 Log: Increasing agent speed by 0.01317744; AGENT SPEED: 7.517614 [Info] Console: 2026-04-23 오후 9:03:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Increasing agent speed by 0.01691052; AGENT SPEED: 7.534524 Log: Increasing agent speed by 0.01044192; AGENT SPEED: 7.544966 Log: Increasing agent speed by 0.01411392; AGENT SPEED: 7.55908 Log: Increasing agent speed by 0.0190194; AGENT SPEED: 7.5781 Log: Increasing agent speed by 0.00833544; AGENT SPEED: 7.586435 Log: Increasing agent speed by 0.0141786; AGENT SPEED: 7.600614 Log: Increasing agent speed by 0.01951368; AGENT SPEED: 7.620128 Log: Increasing agent speed by 0.008325174; AGENT SPEED: 7.628453 Log: Increasing agent speed by 0.01236499; AGENT SPEED: 7.640818 Log: Increasing agent speed by 0.01782528; AGENT SPEED: 7.658643 Log: Increasing agent speed by 0.01006092; AGENT SPEED: 7.668704 Log: Increasing agent speed by 0.0115794; AGENT SPEED: 7.680283 Log: Increasing agent speed by 0.01772964; AGENT SPEED: 7.698013 Log: Increasing agent speed by 0.01064172; AGENT SPEED: 7.708654 Log: Increasing agent speed by 0.01249884; AGENT SPEED: 7.721153 Log: Increasing agent speed by 0.01787604; AGENT SPEED: 7.739029 Log: Increasing agent speed by 0.009081241; AGENT SPEED: 7.748111 Log: Increasing agent speed by 0.01450248; AGENT SPEED: 7.762613 Log: Increasing agent speed by 0.01630764; AGENT SPEED: 7.778921 Log: Increasing agent speed by 0.01036992; AGENT SPEED: 7.789291 Log: Increasing agent speed by 0.01460664; AGENT SPEED: 7.803897 Log: Increasing agent speed by 0.0146832; AGENT SPEED: 7.818581 Log: Increasing agent speed by 0.01087656; AGENT SPEED: 7.829457 Log: Increasing agent speed by 0.01518324; AGENT SPEED: 7.844641 Log: Increasing agent speed by 0.01593828; AGENT SPEED: 7.860579 Log: Increasing agent speed by 0.01208136; AGENT SPEED: 7.87266 Log: Increasing agent speed by 0.01401192; AGENT SPEED: 7.886672 Log: Increasing agent speed by 0.01137048; AGENT SPEED: 7.898043 Log: Increasing agent speed by 0.01404576; AGENT SPEED: 7.912088 Log: Increasing agent speed by 0.01368192; AGENT SPEED: 7.92577 Log: Increasing agent speed by 0.01273164; AGENT SPEED: 7.938502 Log: Increasing agent speed by 0.01389636; AGENT SPEED: 7.952398 Log: Increasing agent speed by 0.01392804; AGENT SPEED: 7.966326 Log: Increasing agent speed by 0.01554264; AGENT SPEED: 7.981869 Log: Increasing agent speed by 0.01230216; AGENT SPEED: 7.994171 Log: Increasing agent speed by 0.01490436; AGENT SPEED: 8.009075 Log: Increasing agent speed by 0.01360296; AGENT SPEED: 8.022678 Log: Increasing agent speed by 0.0135648; AGENT SPEED: 8.036243 Log: Increasing agent speed by 0.0138282; AGENT SPEED: 8.050072 Log: Increasing agent speed by 0.01323804; AGENT SPEED: 8.06331 Log: Increasing agent speed by 0.01519452; AGENT SPEED: 8.078505 Log: Increasing agent speed by 0.01273716; AGENT SPEED: 8.091242 Log: Increasing agent speed by 0.01355196; AGENT SPEED: 8.104794 Log: Increasing agent speed by 0.0127518; AGENT SPEED: 8.117545 Log: Increasing agent speed by 0.0162018; AGENT SPEED: 8.133747 Log: Increasing agent speed by 0.01331112; AGENT SPEED: 8.147058 Log: Increasing agent speed by 0.0130086; AGENT SPEED: 8.160068 Log: Increasing agent speed by 0.0176664; AGENT SPEED: 8.177734 Log: Increasing agent speed by 0.0090162; AGENT SPEED: 8.18675 Log: Increasing agent speed by 0.01483896; AGENT SPEED: 8.20159 Log: Increasing agent speed by 0.01818384; AGENT SPEED: 8.219773 Log: Increasing agent speed by 0.00835488; AGENT SPEED: 8.228128 Log: Increasing agent speed by 0.01498788; AGENT SPEED: 8.243116 Log: Increasing agent speed by 0.01531608; AGENT SPEED: 8.258432 Log: Increasing agent speed by 0.01039416; AGENT SPEED: 8.268826 Log: Increasing agent speed by 0.01198008; AGENT SPEED: 8.280807 Log: Increasing agent speed by 0.01573464; AGENT SPEED: 8.296541 Log: Increasing agent speed by 0.01260972; AGENT SPEED: 8.309151 Log: Increasing agent speed by 0.01283664; AGENT SPEED: 8.321987 Log: Increasing agent speed by 0.01593792; AGENT SPEED: 8.337925 Log: Increasing agent speed by 0.01037904; AGENT SPEED: 8.348304 Log: Increasing agent speed by 0.01413516; AGENT SPEED: 8.362439 Log: Increasing agent speed by 0.01473336; AGENT SPEED: 8.377172 Log: Increasing agent speed by 0.01099188; AGENT SPEED: 8.388165 Log: Increasing agent speed by 0.01245132; AGENT SPEED: 8.400616 Log: Increasing agent speed by 0.01563684; AGENT SPEED: 8.416252 Log: Increasing agent speed by 0.01087728; AGENT SPEED: 8.42713 Log: Increasing agent speed by 0.01413348; AGENT SPEED: 8.441263 Log: Increasing agent speed by 0.01677228; AGENT SPEED: 8.458035 Log: Increasing agent speed by 0.01075632; AGENT SPEED: 8.468792 Log: Increasing agent speed by 0.015708; AGENT SPEED: 8.4845 Log: Increasing agent speed by 0.01419624; AGENT SPEED: 8.498696 Log: Increasing agent speed by 0.01149852; AGENT SPEED: 8.510195 Log: Increasing agent speed by 0.01317708; AGENT SPEED: 8.523372 Log: Increasing agent speed by 0.01450656; AGENT SPEED: 8.537878 Log: Increasing agent speed by 0.01296192; AGENT SPEED: 8.55084 Log: Increasing agent speed by 0.01332816; AGENT SPEED: 8.564169 Log: Increasing agent speed by 0.0146628; AGENT SPEED: 8.578832 Log: Increasing agent speed by 0.01042956; AGENT SPEED: 8.589261 Log: Increasing agent speed by 0.013875; AGENT SPEED: 8.603136 Log: Increasing agent speed by 0.0146184; AGENT SPEED: 8.617755 Log: Increasing agent speed by 0.0123366; AGENT SPEED: 8.630092 Log: Increasing agent speed by 0.01357836; AGENT SPEED: 8.64367 Log: Increasing agent speed by 0.01399536; AGENT SPEED: 8.657665 Log: clip index: 10; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Increasing agent speed by 0.01398384; AGENT SPEED: 8.671649 Log: Increasing agent speed by 0.01361148; AGENT SPEED: 8.685261 Log: Increasing agent speed by 0.0143298; AGENT SPEED: 8.699591 Log: Increasing agent speed by 0.01277556; AGENT SPEED: 8.712366 Log: Increasing agent speed by 0.01384968; AGENT SPEED: 8.726215 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Increasing agent speed by 0.01333644; AGENT SPEED: 8.739552 Log: Increasing agent speed by 0.01355004; AGENT SPEED: 8.753101 Log: Increasing agent speed by 0.013536; AGENT SPEED: 8.766638 Log: Increasing agent speed by 0.01407684; AGENT SPEED: 8.780715 Log: Increasing agent speed by 0.01575888; AGENT SPEED: 8.796474 Log: Increasing agent speed by 0.0110982; AGENT SPEED: 8.807571 Log: Increasing agent speed by 0.01550148; AGENT SPEED: 8.823072 Log: Increasing agent speed by 0.01381092; AGENT SPEED: 8.836884 Log: Increasing agent speed by 0.01282728; AGENT SPEED: 8.84971 Log: Increasing agent speed by 0.01478784; AGENT SPEED: 8.864498 Log: Increasing agent speed by 0.0116076; AGENT SPEED: 8.876105 Log: Increasing agent speed by 0.01749264; AGENT SPEED: 8.893598 Log: Increasing agent speed by 0.01114692; AGENT SPEED: 8.904744 Log: Increasing agent speed by 0.01223088; AGENT SPEED: 8.916975 Log: Increasing agent speed by 0.01474944; AGENT SPEED: 8.931725 Log: Increasing agent speed by 0.01151832; AGENT SPEED: 8.943243 Log: Increasing agent speed by 0.01350756; AGENT SPEED: 8.956751 Log: Increasing agent speed by 0.01502568; AGENT SPEED: 8.971777 Log: Increasing agent speed by 0.01295712; AGENT SPEED: 8.984735 Log: Increasing agent speed by 0.0140466; AGENT SPEED: 8.998781 Log: Increasing agent speed by 0.01760412; AGENT SPEED: 9.016385 Log: Increasing agent speed by 0.01020372; AGENT SPEED: 9.026588 Log: Increasing agent speed by 0.01424604; AGENT SPEED: 9.040834 Log: Increasing agent speed by 0.01612584; AGENT SPEED: 9.05696 Log: Increasing agent speed by 0.01093584; AGENT SPEED: 9.067896 Log: On local player talk! Log: Increasing agent speed by 0.0132348; AGENT SPEED: 9.081131 Log: Increasing agent speed by 0.01490448; AGENT SPEED: 9.096035 Log: Increasing agent speed by 0.01253124; AGENT SPEED: 9.108566 Log: Increasing agent speed by 0.01381656; AGENT SPEED: 9.122383 Log: Increasing agent speed by 0.0150078; AGENT SPEED: 9.137391 Log: Increasing agent speed by 0.01110876; AGENT SPEED: 9.148499 Log: Increasing agent speed by 0.01423344; AGENT SPEED: 9.162733 Log: Increasing agent speed by 0.01622472; AGENT SPEED: 9.178958 Log: Increasing agent speed by 0.01181568; AGENT SPEED: 9.190774 Log: Increasing agent speed by 0.0143316; AGENT SPEED: 9.205106 Log: Increasing agent speed by 0.01325544; AGENT SPEED: 9.218361 Log: Increasing agent speed by 0.01265172; AGENT SPEED: 9.231012 Log: Increasing agent speed by 0.01380612; AGENT SPEED: 9.244819 Log: Increasing agent speed by 0.0138864; AGENT SPEED: 9.258705 Log: Increasing agent speed by 0.01392552; AGENT SPEED: 9.272631 Log: Increasing agent speed by 0.012663; AGENT SPEED: 9.285294 Log: Increasing agent speed by 0.01443; AGENT SPEED: 9.299724 Log: Increasing agent speed by 0.011865; AGENT SPEED: 9.311588 Log: Increasing agent speed by 0.0142782; AGENT SPEED: 9.325867 Log: Increasing agent speed by 0.014043; AGENT SPEED: 9.33991 Log: Increasing agent speed by 0.01232856; AGENT SPEED: 9.352238 Log: Increasing agent speed by 0.01312404; AGENT SPEED: 9.365362 Log: Increasing agent speed by 0.01338348; AGENT SPEED: 9.378746 Log: Increasing agent speed by 0.0128868; AGENT SPEED: 9.391633 Log: Increasing agent speed by 0.01216488; AGENT SPEED: 9.403798 Log: Increasing agent speed by 0.01381896; AGENT SPEED: 9.417617 Log: Increasing agent speed by 0.01282932; AGENT SPEED: 9.430447 Log: Increasing agent speed by 0.01262004; AGENT SPEED: 9.443067 Log: Increasing agent speed by 0.01284312; AGENT SPEED: 9.45591 Log: Increasing agent speed by 0.01219008; AGENT SPEED: 9.4681 Log: Increasing agent speed by 0.01086588; AGENT SPEED: 9.478966 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Increasing agent speed by 0.01571016; AGENT SPEED: 9.494676 Log: Increasing agent speed by 0.009801721; AGENT SPEED: 9.504478 Log: Increasing agent speed by 0.0131652; AGENT SPEED: 9.517643 Log: Increasing agent speed by 0.0153912; AGENT SPEED: 9.533034 Log: Increasing agent speed by 0.00938064; AGENT SPEED: 9.542415 Log: Increasing agent speed by 0.0146796; AGENT SPEED: 9.557095 Log: Increasing agent speed by 0.01056588; AGENT SPEED: 9.56766 Log: Increasing agent speed by 0.01125528; AGENT SPEED: 9.578916 Log: Increasing agent speed by 0.01405152; AGENT SPEED: 9.592967 Log: Increasing agent speed by 0.01068156; AGENT SPEED: 9.603648 Log: Increasing agent speed by 0.01430232; AGENT SPEED: 9.61795 Log: Increasing agent speed by 0.01242228; AGENT SPEED: 9.630373 Log: Increasing agent speed by 0.01184832; AGENT SPEED: 9.642221 Log: Increasing agent speed by 0.01639368; AGENT SPEED: 9.658615 Log: Increasing agent speed by 0.009646561; AGENT SPEED: 9.668262 Log: Increasing agent speed by 0.01293132; AGENT SPEED: 9.681192 Log: Increasing agent speed by 0.01603104; AGENT SPEED: 9.697224 Log: Increasing agent speed by 0.01060908; AGENT SPEED: 9.707832 Log: Increasing agent speed by 0.01187868; AGENT SPEED: 9.719711 Log: Increasing agent speed by 0.01550976; AGENT SPEED: 9.735221 Log: Increasing agent speed by 0.01076808; AGENT SPEED: 9.745989 Log: Increasing agent speed by 0.0123384; AGENT SPEED: 9.758327 Log: Increasing agent speed by 0.01618368; AGENT SPEED: 9.774511 Log: Increasing agent speed by 0.00934548; AGENT SPEED: 9.783856 Log: Increasing agent speed by 0.01231044; AGENT SPEED: 9.796166 Log: Increasing agent speed by 0.01888872; AGENT SPEED: 9.815055 Log: Increasing agent speed by 0.01217268; AGENT SPEED: 9.827228 Log: Increasing agent speed by 0.01261668; AGENT SPEED: 9.839845 Log: Increasing agent speed by 0.01815492; AGENT SPEED: 9.858 Log: Increasing agent speed by 0.01155276; AGENT SPEED: 9.869553 Warning: PlayOneShot was called with a null AudioClip. Log: A player died. player object: Player Log: Setting living players minus one. Log: 2 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'ChickenMcGingerBugerPastaMan'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (-8.46, -218.01, 67.04) Log: Item slot #0 null?: True Log: Item slot #1 null?: False Log: Setting DropHeldItem on item #1: 'Bone(Clone) Log: Drop item 'Bone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (8.42, -223.55, 83.41); item parent: Props (UnityEngine.Transform); (8.42, -223.55, 83.41); (-9.02, -215.95, 66.94) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: Drop item 'WeedKillerItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (8.34, -223.63, 83.38); item parent: Props (UnityEngine.Transform); (8.34, -223.63, 83.38); (-9.10, -216.03, 66.91) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Warning: PlayOneShot was called with a null AudioClip. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 0 PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. [Warning] Unity Log: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Log: On local player talk! Log: On local player talk! Log: On local player talk! Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 9:03:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: On local player talk! Log: On local player talk! Log: On local player talk! Log: On local player talk! Log: Target player: 1; is dead?: False Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: On local player talk! Log: Butler: pinged attention to position Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.51, -219.46, 81.04) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.46, -219.46, 81.04) [Info] Console: 2026-04-23 오후 9:04:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.45, -219.46, 81.04) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (48.29, -219.47, 81.08) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Setting gun scrap value Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-120.73, -16.72, -8.62) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: True Log: Is dead?: False [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Called finishopeningentrance (True) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 9:04:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Target player: 2; is dead?: False Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! Log: On local player talk! Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: On local player talk! Log: Butler: pinged attention to position Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (True) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (True) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Called finishopeningentrance (True) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Called finishopeningentrance (True) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 9:04:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: Called finishopeningentrance (True) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Called finishopeningentrance (True) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Called finishopeningentrance (True) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: On local player talk! Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: Butler: pinged attention to position Log: On local player talk! Log: Butler: pinged attention to position Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: True Log: Is dead?: False Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:04:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Starting ignition!!! Log: Starting ignition!!! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Starting ignition!!! Log: Starting ignition!!! Log: Starting ignition!!! Log: Starting ignition!!! Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Starting ignition!!! Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: Shift to gear and sync; gear is not park [Info] Console: 2026-04-23 오후 9:05:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Target player: 2; is dead?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Play collision audio with type 1 A Log: Play collision audio with type 0 A Log: Play collision audio with type 1 A Log: Play collision audio with type 2 A Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Shift to gear and sync; gear is not park Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Play collision audio with type 2 A [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Shift to gear and sync; gear is not park [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Shift to gear and sync; gear is not park Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Play collision audio with type 2 A Log: Play collision audio with type 1 A [Info] Console: 2026-04-23 오후 9:05:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: Play collision audio with type 0 A Log: Play collision audio with type 1 A Log: Play collision audio with type 1 A Log: Play collision audio with type 0 A [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: Shift to gear and sync; gear is not park [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Shift to gear and sync; gear is not park [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting animation on client [Info] Console: 2026-04-23 오후 9:05:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. Log: Triggering animated object trigger bool: setting to True Log: local player in control? : True Log: Stop special animation F Log: Stop special animation G Log: Setting animation on client Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. Log: Triggering animated object trigger bool: setting to False Log: local player in control? : False Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. Log: Setting animation on client Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: Butler Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. Log: Setting animation on client Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:05:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to True Log: local player in control? : False Log: Triggering animated object trigger bool: setting to False Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Shift to gear and sync; gear is not park Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Triggering animated object trigger bool: setting to True Log: local player in control? : True Log: Stop special animation F Log: Stop special animation G Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Triggering animated object trigger bool: setting to False Log: local player in control? : False Log: On local player talk! Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 9:06:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Start using spray Log: Spray empty Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Stop using spray [Info] Console: 2026-04-23 오후 9:06:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Stop using spray Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 9:06:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 9:06:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: On local player talk! Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 9:07:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: Butler: pinged attention to position [Info] Console: 2026-04-23 오후 9:07:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: Picked up scrap Shovel was not in the normal places; reparenting it now Log: Picked up scrap Shovel is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: On local player talk! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Butler: pinged attention to position Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (52.17, -219.45, 80.71) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: On local player talk! [Info] Console: 2026-04-23 오후 9:07:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Butler: pinged attention to position Log: On local player talk! [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Info] Console: 2026-04-23 오후 9:07:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Butler: pinged attention to position Log: On local player talk! Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: On local player talk! Log: On local player talk! Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:08:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! Log: Butler: pinged attention to position Log: On local player talk! Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (51.63, -219.43, 82.67) Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (49.71, -219.42, 81.74) [Info] Console: 2026-04-23 오후 9:08:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! Log: Butler: pinged attention to position Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: On local player talk! Log: On local player talk! Log: On local player talk! Log: On local player talk! Log: On local player talk! Log: Butler: pinged attention to position [Info] Console: 2026-04-23 오후 9:08:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position Log: Add to anger meter called! amount to add: 0.0192774; Time of day: 0.8862095 Log: Add to anger meter called! amount to add: 0.0220932; Time of day: 0.8862286 Log: Add to anger meter called! amount to add: 0.02015175; Time of day: 0.886246 Log: Add to anger meter called! amount to add: 0.0193083; Time of day: 0.8862627 Log: Add to anger meter called! amount to add: 0.01854735; Time of day: 0.8862787 Log: Add to anger meter called! amount to add: 0.0192339; Time of day: 0.8862953 Log: Add to anger meter called! amount to add: 0.01775385; Time of day: 0.8863106 Log: Add to anger meter called! amount to add: 0.0188574; Time of day: 0.8863269 Log: Add to anger meter called! amount to add: 0.02317275; Time of day: 0.8863469 Log: Add to anger meter called! amount to add: 0.0123942; Time of day: 0.8863577 Log: Add to anger meter called! amount to add: 0.0198621; Time of day: 0.8863749 Log: Add to anger meter called! amount to add: 0.0242556; Time of day: 0.8863958 Log: Add to anger meter called! amount to add: 0.0130254; Time of day: 0.8864071 Log: Add to anger meter called! amount to add: 0.02114145; Time of day: 0.8864253 Log: Add to anger meter called! amount to add: 0.02155935; Time of day: 0.886444 Log: Add to anger meter called! amount to add: 0.01479345; Time of day: 0.8864567 Log: Add to anger meter called! amount to add: 0.02201625; Time of day: 0.8864758 Log: Add to anger meter called! amount to add: 0.01561665; Time of day: 0.8864893 Log: Add to anger meter called! amount to add: 0.01901145; Time of day: 0.8865057 Log: Add to anger meter called! amount to add: 0.02421945; Time of day: 0.8865266 Log: Add to anger meter called! amount to add: 0.0127827; Time of day: 0.8865377 Warning: PlayOneShot was called with a null AudioClip. Log: Add to anger meter called! amount to add: 0.02065095; Time of day: 0.8865556 Log: Add to anger meter called! amount to add: 0.0213276; Time of day: 0.886574 Log: Add to anger meter called! amount to add: 0.0153714; Time of day: 0.8865873 Log: Add to anger meter called! amount to add: 0.0230238; Time of day: 0.8866071 Log: Add to anger meter called! amount to add: 0.0144435; Time of day: 0.8866196 Log: Add to anger meter called! amount to add: 0.01895565; Time of day: 0.886636 Log: Add to anger meter called! amount to add: 0.0251883; Time of day: 0.8866578 Log: Add to anger meter called! amount to add: 0.01201545; Time of day: 0.8866681 Log: Add to anger meter called! amount to add: 0.02074035; Time of day: 0.8866861 Log: Add to anger meter called! amount to add: 0.0219009; Time of day: 0.886705 Log: Add to anger meter called! amount to add: 0.0125673; Time of day: 0.8867159 Log: Add to anger meter called! amount to add: 0.02133465; Time of day: 0.8867343 Log: Add to anger meter called! amount to add: 0.01578735; Time of day: 0.8867479 Log: Add to anger meter called! amount to add: 0.01816905; Time of day: 0.8867636 Log: Add to anger meter called! amount to add: 0.02457345; Time of day: 0.8867849 Log: Add to anger meter called! amount to add: 0.01040647; Time of day: 0.8867939 Log: Add to anger meter called! amount to add: 0.02086208; Time of day: 0.8868119 Log: Add to anger meter called! amount to add: 0.0219195; Time of day: 0.8868308 Log: Add to anger meter called! amount to add: 0.01193775; Time of day: 0.8868412 Log: Add to anger meter called! amount to add: 0.01875795; Time of day: 0.8868574 Log: On local player talk! Log: Add to anger meter called! amount to add: 0.0181467; Time of day: 0.886873 Log: Add to anger meter called! amount to add: 0.01918215; Time of day: 0.8868896 Log: Add to anger meter called! amount to add: 0.0175896; Time of day: 0.8869048 Log: Add to anger meter called! amount to add: 0.019266; Time of day: 0.8869215 Log: Add to anger meter called! amount to add: 0.02265765; Time of day: 0.886941 Log: Add to anger meter called! amount to add: 0.01424115; Time of day: 0.8869534 Log: Add to anger meter called! amount to add: 0.02068155; Time of day: 0.8869712 Log: Add to anger meter called! amount to add: 0.0210243; Time of day: 0.8869894 Log: Add to anger meter called! amount to add: 0.0136617; Time of day: 0.8870012 Log: Add to anger meter called! amount to add: 0.0191964; Time of day: 0.8870178 Log: Add to anger meter called! amount to add: 0.01724115; Time of day: 0.8870327 Log: Add to anger meter called! amount to add: 0.0182481; Time of day: 0.8870484 Log: Add to anger meter called! amount to add: 0.0213393; Time of day: 0.8870669 Log: Increasing agent speed by 0.01315824; AGENT SPEED: 3 Log: Increasing agent speed by 0.01506564; AGENT SPEED: 3.015066 Log: Increasing agent speed by 0.01309488; AGENT SPEED: 3.028161 Log: Increasing agent speed by 0.01540512; AGENT SPEED: 3.043566 Log: Increasing agent speed by 0.01717092; AGENT SPEED: 3.060737 Log: Increasing agent speed by 0.0105378; AGENT SPEED: 3.071275 Log: Increasing agent speed by 0.01535592; AGENT SPEED: 3.08663 Log: Increasing agent speed by 0.01769004; AGENT SPEED: 3.10432 Log: Increasing agent speed by 0.01134744; AGENT SPEED: 3.115668 Log: Increasing agent speed by 0.01669704; AGENT SPEED: 3.132365 Log: Increasing agent speed by 0.01491216; AGENT SPEED: 3.147277 Log: Increasing agent speed by 0.01443756; AGENT SPEED: 3.161715 Log: Increasing agent speed by 0.01661604; AGENT SPEED: 3.178331 Log: Increasing agent speed by 0.01042404; AGENT SPEED: 3.188755 Log: Increasing agent speed by 0.01592304; AGENT SPEED: 3.204678 Log: Increasing agent speed by 0.01409172; AGENT SPEED: 3.21877 Log: Increasing agent speed by 0.01380252; AGENT SPEED: 3.232572 Log: Increasing agent speed by 0.01844868; AGENT SPEED: 3.251021 Log: Increasing agent speed by 0.01064676; AGENT SPEED: 3.261667 Log: Increasing agent speed by 0.01850148; AGENT SPEED: 3.280169 Log: Increasing agent speed by 0.01433052; AGENT SPEED: 3.2945 Log: Increasing agent speed by 0.013011; AGENT SPEED: 3.307511 Log: Increasing agent speed by 0.02009796; AGENT SPEED: 3.327609 Log: Increasing agent speed by 0.008325174; AGENT SPEED: 3.335934 Log: Increasing agent speed by 0.01536199; AGENT SPEED: 3.351296 Log: Increasing agent speed by 0.01771644; AGENT SPEED: 3.369012 Log: Increasing agent speed by 0.009483361; AGENT SPEED: 3.378495 Log: Increasing agent speed by 0.01708584; AGENT SPEED: 3.395581 Log: Increasing agent speed by 0.01320012; AGENT SPEED: 3.408781 Log: Increasing agent speed by 0.01241976; AGENT SPEED: 3.421201 Log: Increasing agent speed by 0.01454712; AGENT SPEED: 3.435748 Log: Increasing agent speed by 0.01300536; AGENT SPEED: 3.448753 Log: Increasing agent speed by 0.01632228; AGENT SPEED: 3.465076 Log: Increasing agent speed by 0.01168836; AGENT SPEED: 3.476764 Log: Increasing agent speed by 0.01553772; AGENT SPEED: 3.492302 Log: Increasing agent speed by 0.01373856; AGENT SPEED: 3.506041 Log: Increasing agent speed by 0.01553052; AGENT SPEED: 3.521571 Log: Increasing agent speed by 0.01700892; AGENT SPEED: 3.53858 Log: Increasing agent speed by 0.01038156; AGENT SPEED: 3.548962 Log: Increasing agent speed by 0.01637556; AGENT SPEED: 3.565337 Log: Increasing agent speed by 0.01414068; AGENT SPEED: 3.579478 Log: Increasing agent speed by 0.01326984; AGENT SPEED: 3.592748 Log: Increasing agent speed by 0.0164304; AGENT SPEED: 3.609178 Log: Increasing agent speed by 0.01241832; AGENT SPEED: 3.621596 Log: Increasing agent speed by 0.01443984; AGENT SPEED: 3.636036 Log: Increasing agent speed by 0.0129834; AGENT SPEED: 3.649019 Log: Increasing agent speed by 0.0148518; AGENT SPEED: 3.663871 Log: Increasing agent speed by 0.01349544; AGENT SPEED: 3.677367 Log: Increasing agent speed by 0.01420068; AGENT SPEED: 3.691567 Log: Increasing agent speed by 0.01847892; AGENT SPEED: 3.710046 Log: Increasing agent speed by 0.0116868; AGENT SPEED: 3.721733 Log: Increasing agent speed by 0.01472352; AGENT SPEED: 3.736457 Log: Increasing agent speed by 0.01636824; AGENT SPEED: 3.752825 Log: Increasing agent speed by 0.01112628; AGENT SPEED: 3.763951 Log: Increasing agent speed by 0.01533444; AGENT SPEED: 3.779285 Log: Increasing agent speed by 0.01320252; AGENT SPEED: 3.792488 Log: Increasing agent speed by 0.01430964; AGENT SPEED: 3.806798 Log: Increasing agent speed by 0.0145782; AGENT SPEED: 3.821376 Log: Increasing agent speed by 0.0133536; AGENT SPEED: 3.834729 Log: Increasing agent speed by 0.0174792; AGENT SPEED: 3.852208 Log: Increasing agent speed by 0.01094064; AGENT SPEED: 3.863149 Log: Increasing agent speed by 0.01632288; AGENT SPEED: 3.879472 Log: Increasing agent speed by 0.0168648; AGENT SPEED: 3.896337 Log: Increasing agent speed by 0.00959544; AGENT SPEED: 3.905932 Log: Increasing agent speed by 0.01572012; AGENT SPEED: 3.921652 Log: Increasing agent speed by 0.0134904; AGENT SPEED: 3.935143 Log: Increasing agent speed by 0.0137904; AGENT SPEED: 3.948933 Log: Increasing agent speed by 0.01618032; AGENT SPEED: 3.965113 Log: Increasing agent speed by 0.01239708; AGENT SPEED: 3.97751 Log: Increasing agent speed by 0.0158892; AGENT SPEED: 3.993399 Log: Increasing agent speed by 0.0137736; AGENT SPEED: 4.007173 Log: Increasing agent speed by 0.01447308; AGENT SPEED: 4.021646 Log: Increasing agent speed by 0.0136656; AGENT SPEED: 4.035312 Log: Increasing agent speed by 0.01343592; AGENT SPEED: 4.048748 Log: Increasing agent speed by 0.01662936; AGENT SPEED: 4.065377 Log: Increasing agent speed by 0.01066584; AGENT SPEED: 4.076043 Log: Increasing agent speed by 0.0154392; AGENT SPEED: 4.091482 Log: Increasing agent speed by 0.01392888; AGENT SPEED: 4.105411 Log: Increasing agent speed by 0.0147564; AGENT SPEED: 4.120167 Log: Increasing agent speed by 0.01315788; AGENT SPEED: 4.133325 Log: Increasing agent speed by 0.01304172; AGENT SPEED: 4.146366 Log: Increasing agent speed by 0.01856424; AGENT SPEED: 4.16493 Log: Increasing agent speed by 0.008325174; AGENT SPEED: 4.173255 Log: Increasing agent speed by 0.01566379; AGENT SPEED: 4.188919 Log: Increasing agent speed by 0.01863108; AGENT SPEED: 4.20755 Log: Increasing agent speed by 0.00835008; AGENT SPEED: 4.2159 Log: Increasing agent speed by 0.01488228; AGENT SPEED: 4.230782 Log: Increasing agent speed by 0.01472424; AGENT SPEED: 4.245506 Log: Increasing agent speed by 0.01369668; AGENT SPEED: 4.259203 Log: Increasing agent speed by 0.01405008; AGENT SPEED: 4.273253 Log: Increasing agent speed by 0.01353516; AGENT SPEED: 4.286788 Log: Increasing agent speed by 0.01420296; AGENT SPEED: 4.300991 Log: Increasing agent speed by 0.01274028; AGENT SPEED: 4.313731 Log: Increasing agent speed by 0.0165144; AGENT SPEED: 4.330245 Log: Increasing agent speed by 0.01141392; AGENT SPEED: 4.34166 Log: Increasing agent speed by 0.01497492; AGENT SPEED: 4.356635 Log: Increasing agent speed by 0.01487208; AGENT SPEED: 4.371507 Log: Increasing agent speed by 0.012126; AGENT SPEED: 4.383633 Log: Increasing agent speed by 0.01725636; AGENT SPEED: 4.400889 Log: Increasing agent speed by 0.01094748; AGENT SPEED: 4.411837 Log: Increasing agent speed by 0.01510608; AGENT SPEED: 4.426943 Log: Increasing agent speed by 0.01525908; AGENT SPEED: 4.442202 Log: Increasing agent speed by 0.01238892; AGENT SPEED: 4.454591 Log: Increasing agent speed by 0.01419528; AGENT SPEED: 4.468786 Log: Increasing agent speed by 0.01343652; AGENT SPEED: 4.482223 Log: Increasing agent speed by 0.01633272; AGENT SPEED: 4.498555 Log: Increasing agent speed by 0.01098972; AGENT SPEED: 4.509545 Log: Increasing agent speed by 0.01582464; AGENT SPEED: 4.52537 Log: Increasing agent speed by 0.01485396; AGENT SPEED: 4.540224 Log: Increasing agent speed by 0.01259016; AGENT SPEED: 4.552814 Log: Increasing agent speed by 0.01696752; AGENT SPEED: 4.569781 Log: Increasing agent speed by 0.01071936; AGENT SPEED: 4.5805 Log: Increasing agent speed by 0.01495524; AGENT SPEED: 4.595455 Log: Increasing agent speed by 0.01476888; AGENT SPEED: 4.610224 Log: Increasing agent speed by 0.0144126; AGENT SPEED: 4.624637 Log: Increasing agent speed by 0.01587288; AGENT SPEED: 4.64051 Log: Increasing agent speed by 0.0125568; AGENT SPEED: 4.653067 Log: Increasing agent speed by 0.01605312; AGENT SPEED: 4.66912 Log: Increasing agent speed by 0.01377864; AGENT SPEED: 4.682899 Log: Increasing agent speed by 0.01332456; AGENT SPEED: 4.696223 Log: Increasing agent speed by 0.01608; AGENT SPEED: 4.712303 Log: Increasing agent speed by 0.01245756; AGENT SPEED: 4.724761 Log: Increasing agent speed by 0.01506192; AGENT SPEED: 4.739822 Log: Increasing agent speed by 0.01382484; AGENT SPEED: 4.753647 Log: Increasing agent speed by 0.01449732; AGENT SPEED: 4.768145 Log: Increasing agent speed by 0.014412; AGENT SPEED: 4.782557 Log: Increasing agent speed by 0.01300584; AGENT SPEED: 4.795562 Log: Increasing agent speed by 0.01639488; AGENT SPEED: 4.811957 Log: Increasing agent speed by 0.01201584; AGENT SPEED: 4.823973 Log: Increasing agent speed by 0.01648404; AGENT SPEED: 4.840457 Log: Increasing agent speed by 0.01376148; AGENT SPEED: 4.854219 Log: Increasing agent speed by 0.01297416; AGENT SPEED: 4.867193 Log: Increasing agent speed by 0.01874388; AGENT SPEED: 4.885937 Log: Increasing agent speed by 0.008325174; AGENT SPEED: 4.894262 Log: Increasing agent speed by 0.01473367; AGENT SPEED: 4.908996 Log: Increasing agent speed by 0.01895088; AGENT SPEED: 4.927947 Log: Increasing agent speed by 0.008799961; AGENT SPEED: 4.936747 Log: Increasing agent speed by 0.0162138; AGENT SPEED: 4.952961 Log: On local player talk! Log: Increasing agent speed by 0.0136578; AGENT SPEED: 4.966619 Log: Increasing agent speed by 0.0134196; AGENT SPEED: 4.980038 Log: Increasing agent speed by 0.01523616; AGENT SPEED: 4.995275 Log: Increasing agent speed by 0.01389312; AGENT SPEED: 5.009168 Log: Increasing agent speed by 0.01421988; AGENT SPEED: 5.023387 Log: Increasing agent speed by 0.01579548; AGENT SPEED: 5.039183 Log: Increasing agent speed by 0.01701168; AGENT SPEED: 5.056195 Log: Increasing agent speed by 0.00938376; AGENT SPEED: 5.065578 Log: Increasing agent speed by 0.01618104; AGENT SPEED: 5.081759 Log: Increasing agent speed by 0.01667892; AGENT SPEED: 5.098438 Log: Increasing agent speed by 0.0110388; AGENT SPEED: 5.109477 Log: Increasing agent speed by 0.0163284; AGENT SPEED: 5.125805 Log: Increasing agent speed by 0.0127332; AGENT SPEED: 5.138538 Log: Increasing agent speed by 0.01428624; AGENT SPEED: 5.152824 Log: Increasing agent speed by 0.01807896; AGENT SPEED: 5.170903 Log: Increasing agent speed by 0.01104372; AGENT SPEED: 5.181947 Log: Increasing agent speed by 0.01464096; AGENT SPEED: 5.196588 Log: Increasing agent speed by 0.01396788; AGENT SPEED: 5.210556 Log: Increasing agent speed by 0.01379316; AGENT SPEED: 5.224349 Log: Increasing agent speed by 0.0190104; AGENT SPEED: 5.243359 Log: Increasing agent speed by 0.01034832; AGENT SPEED: 5.253707 Log: Increasing agent speed by 0.01458324; AGENT SPEED: 5.268291 Log: Increasing agent speed by 0.01859232; AGENT SPEED: 5.286883 Log: Increasing agent speed by 0.01000032; AGENT SPEED: 5.296883 Log: Increasing agent speed by 0.01500744; AGENT SPEED: 5.311891 Log: Increasing agent speed by 0.01436088; AGENT SPEED: 5.326252 Log: Increasing agent speed by 0.01467996; AGENT SPEED: 5.340931 Log: Increasing agent speed by 0.01397352; AGENT SPEED: 5.354905 Log: Increasing agent speed by 0.01387836; AGENT SPEED: 5.368783 Log: Increasing agent speed by 0.01798872; AGENT SPEED: 5.386772 Log: Increasing agent speed by 0.012459; AGENT SPEED: 5.399231 Log: Increasing agent speed by 0.01306572; AGENT SPEED: 5.412297 Log: Increasing agent speed by 0.01265568; AGENT SPEED: 5.424953 Log: Increasing agent speed by 0.01663872; AGENT SPEED: 5.441591 Log: Increasing agent speed by 0.01650096; AGENT SPEED: 5.458092 Log: Increasing agent speed by 0.00968424; AGENT SPEED: 5.467776 Log: Increasing agent speed by 0.01554744; AGENT SPEED: 5.483324 Log: Increasing agent speed by 0.01346892; AGENT SPEED: 5.496792 Log: Increasing agent speed by 0.01433496; AGENT SPEED: 5.511127 Log: Increasing agent speed by 0.01569084; AGENT SPEED: 5.526818 Log: Increasing agent speed by 0.01264188; AGENT SPEED: 5.53946 Log: Increasing agent speed by 0.01668684; AGENT SPEED: 5.556147 Log: Increasing agent speed by 0.0122094; AGENT SPEED: 5.568357 Log: Increasing agent speed by 0.01485492; AGENT SPEED: 5.583211 Log: Increasing agent speed by 0.0140214; AGENT SPEED: 5.597233 Log: Increasing agent speed by 0.0143988; AGENT SPEED: 5.611631 Log: Increasing agent speed by 0.01754616; AGENT SPEED: 5.629178 Log: Increasing agent speed by 0.01292952; AGENT SPEED: 5.642107 Log: Increasing agent speed by 0.01374468; AGENT SPEED: 5.655852 Log: Increasing agent speed by 0.01554864; AGENT SPEED: 5.671401 Log: Increasing agent speed by 0.01368348; AGENT SPEED: 5.685084 Log: Increasing agent speed by 0.01479612; AGENT SPEED: 5.69988 Log: Increasing agent speed by 0.01328448; AGENT SPEED: 5.713165 Log: Increasing agent speed by 0.01437288; AGENT SPEED: 5.727538 Log: Increasing agent speed by 0.01403052; AGENT SPEED: 5.741568 Log: Increasing agent speed by 0.01293144; AGENT SPEED: 5.754499 Log: Increasing agent speed by 0.01580964; AGENT SPEED: 5.770309 Log: Increasing agent speed by 0.01225752; AGENT SPEED: 5.782567 Log: Increasing agent speed by 0.0164964; AGENT SPEED: 5.799063 Log: Increasing agent speed by 0.01375344; AGENT SPEED: 5.812816 Log: Increasing agent speed by 0.01491636; AGENT SPEED: 5.827733 Log: Increasing agent speed by 0.0176196; AGENT SPEED: 5.845352 Log: Increasing agent speed by 0.01120068; AGENT SPEED: 5.856553 Log: Increasing agent speed by 0.01534608; AGENT SPEED: 5.871899 Log: Increasing agent speed by 0.01624524; AGENT SPEED: 5.888144 Log: Increasing agent speed by 0.01105296; AGENT SPEED: 5.899198 Log: Increasing agent speed by 0.01511088; AGENT SPEED: 5.914309 Log: Increasing agent speed by 0.01420116; AGENT SPEED: 5.92851 Log: Increasing agent speed by 0.01417728; AGENT SPEED: 5.942687 Log: Increasing agent speed by 0.01486356; AGENT SPEED: 5.957551 Log: Increasing agent speed by 0.0132828; AGENT SPEED: 5.970833 Log: Increasing agent speed by 0.01714884; AGENT SPEED: 5.987982 Log: Increasing agent speed by 0.01301196; AGENT SPEED: 6.000994 Log: Increasing agent speed by 0.01295148; AGENT SPEED: 6.013946 Log: Increasing agent speed by 0.01376052; AGENT SPEED: 6.027706 Log: Increasing agent speed by 0.01534956; AGENT SPEED: 6.043056 Log: Increasing agent speed by 0.01643136; AGENT SPEED: 6.059487 Log: Increasing agent speed by 0.01077612; AGENT SPEED: 6.070263 Log: Increasing agent speed by 0.01493712; AGENT SPEED: 6.0852 Log: Increasing agent speed by 0.01480008; AGENT SPEED: 6.1 Log: Increasing agent speed by 0.01301628; AGENT SPEED: 6.113016 Log: Increasing agent speed by 0.01760496; AGENT SPEED: 6.130621 Log: Increasing agent speed by 0.0108324; AGENT SPEED: 6.141453 Log: Increasing agent speed by 0.01726428; AGENT SPEED: 6.158718 Log: Increasing agent speed by 0.01441404; AGENT SPEED: 6.173131 Log: Increasing agent speed by 0.01178544; AGENT SPEED: 6.184917 Log: Increasing agent speed by 0.01969248; AGENT SPEED: 6.204609 Log: Increasing agent speed by 0.00833856; AGENT SPEED: 6.212948 Log: Increasing agent speed by 0.01499796; AGENT SPEED: 6.227946 Log: Increasing agent speed by 0.0200502; AGENT SPEED: 6.247996 Log: Increasing agent speed by 0.0084354; AGENT SPEED: 6.256431 Log: Increasing agent speed by 0.0126708; AGENT SPEED: 6.269102 Log: Increasing agent speed by 0.01560924; AGENT SPEED: 6.284711 Log: Increasing agent speed by 0.0129798; AGENT SPEED: 6.297691 Log: Increasing agent speed by 0.01314732; AGENT SPEED: 6.310839 Log: Increasing agent speed by 0.01480116; AGENT SPEED: 6.32564 Log: Increasing agent speed by 0.01279224; AGENT SPEED: 6.338432 Log: Increasing agent speed by 0.01418412; AGENT SPEED: 6.352616 Log: Increasing agent speed by 0.01693692; AGENT SPEED: 6.369553 Log: Increasing agent speed by 0.01024992; AGENT SPEED: 6.379803 Log: Increasing agent speed by 0.01423764; AGENT SPEED: 6.39404 Log: Increasing agent speed by 0.01399356; AGENT SPEED: 6.408034 Log: Increasing agent speed by 0.01328724; AGENT SPEED: 6.421321 Log: Increasing agent speed by 0.01431828; AGENT SPEED: 6.435639 Log: Increasing agent speed by 0.01354188; AGENT SPEED: 6.449181 Log: Increasing agent speed by 0.01605252; AGENT SPEED: 6.465234 Log: Increasing agent speed by 0.01413804; AGENT SPEED: 6.479372 Log: Increasing agent speed by 0.01404072; AGENT SPEED: 6.493413 Log: Increasing agent speed by 0.01312356; AGENT SPEED: 6.506536 Log: Increasing agent speed by 0.0157344; AGENT SPEED: 6.522271 Log: Increasing agent speed by 0.01645968; AGENT SPEED: 6.53873 Log: Increasing agent speed by 0.01198656; AGENT SPEED: 6.550717 Log: Increasing agent speed by 0.01584636; AGENT SPEED: 6.566563 Log: Increasing agent speed by 0.01364844; AGENT SPEED: 6.580212 Log: Increasing agent speed by 0.01414764; AGENT SPEED: 6.594359 Log: Increasing agent speed by 0.0179394; AGENT SPEED: 6.612299 Log: Increasing agent speed by 0.01003428; AGENT SPEED: 6.622333 Log: Increasing agent speed by 0.01712748; AGENT SPEED: 6.639461 Log: Increasing agent speed by 0.01785012; AGENT SPEED: 6.65731 Log: Increasing agent speed by 0.0090474; AGENT SPEED: 6.666358 Log: Increasing agent speed by 0.015996; AGENT SPEED: 6.682354 Log: Increasing agent speed by 0.01274028; AGENT SPEED: 6.695094 Log: Increasing agent speed by 0.01418856; AGENT SPEED: 6.709283 Log: Increasing agent speed by 0.01788336; AGENT SPEED: 6.727166 Log: Increasing agent speed by 0.01089444; AGENT SPEED: 6.73806 Log: Increasing agent speed by 0.01556292; AGENT SPEED: 6.753623 Log: Increasing agent speed by 0.013602; AGENT SPEED: 6.767225 Log: Increasing agent speed by 0.01585608; AGENT SPEED: 6.783082 Log: Increasing agent speed by 0.01571616; AGENT SPEED: 6.798798 Log: Increasing agent speed by 0.01247232; AGENT SPEED: 6.81127 Log: Increasing agent speed by 0.0170094; AGENT SPEED: 6.828279 Log: Increasing agent speed by 0.01378332; AGENT SPEED: 6.842062 Log: Increasing agent speed by 0.01577544; AGENT SPEED: 6.857838 Log: Increasing agent speed by 0.01567836; AGENT SPEED: 6.873516 Log: Increasing agent speed by 0.01262544; AGENT SPEED: 6.886141 Log: Increasing agent speed by 0.01609548; AGENT SPEED: 6.902237 Log: Increasing agent speed by 0.01556796; AGENT SPEED: 6.917805 Log: Butler: pinged attention to position Log: Increasing agent speed by 0.01438728; AGENT SPEED: 6.932192 Log: Increasing agent speed by 0.01779156; AGENT SPEED: 6.949984 Log: Increasing agent speed by 0.0137154; AGENT SPEED: 6.963699 Log: Increasing agent speed by 0.01372764; AGENT SPEED: 6.977427 Log: Increasing agent speed by 0.01697496; AGENT SPEED: 6.994401 Log: Increasing agent speed by 0.01208808; AGENT SPEED: 7.00649 Log: Increasing agent speed by 0.01547988; AGENT SPEED: 7.02197 Log: Increasing agent speed by 0.01602012; AGENT SPEED: 7.03799 Log: Increasing agent speed by 0.01332312; AGENT SPEED: 7.051313 Log: Increasing agent speed by 0.01674528; AGENT SPEED: 7.068058 Log: Increasing agent speed by 0.01403124; AGENT SPEED: 7.08209 Log: Increasing agent speed by 0.01342752; AGENT SPEED: 7.095518 Log: Increasing agent speed by 0.01286916; AGENT SPEED: 7.108387 Log: Increasing agent speed by 0.01510956; AGENT SPEED: 7.123497 Log: Increasing agent speed by 0.01529604; AGENT SPEED: 7.138793 Log: Increasing agent speed by 0.01211364; AGENT SPEED: 7.150906 Log: Increasing agent speed by 0.016659; AGENT SPEED: 7.167565 Log: Increasing agent speed by 0.01320288; AGENT SPEED: 7.180768 Log: Increasing agent speed by 0.01379616; AGENT SPEED: 7.194564 Log: Increasing agent speed by 0.01707288; AGENT SPEED: 7.211637 Log: Increasing agent speed by 0.0106704; AGENT SPEED: 7.222307 Log: Increasing agent speed by 0.01719804; AGENT SPEED: 7.239505 Log: Increasing agent speed by 0.01292568; AGENT SPEED: 7.25243 Log: Increasing agent speed by 0.0143256; AGENT SPEED: 7.266756 Log: Increasing agent speed by 0.02051472; AGENT SPEED: 7.287271 Log: Increasing agent speed by 0.008325174; AGENT SPEED: 7.295596 Log: Increasing agent speed by 0.01443379; AGENT SPEED: 7.31003 Log: Increasing agent speed by 0.01689456; AGENT SPEED: 7.326924 Log: Increasing agent speed by 0.01004412; AGENT SPEED: 7.336968 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.01597512; AGENT SPEED: 7.352943 Log: Increasing agent speed by 0.01337544; AGENT SPEED: 7.366318 Log: Increasing agent speed by 0.0138792; AGENT SPEED: 7.380198 Log: Increasing agent speed by 0.01774464; AGENT SPEED: 7.397942 Log: Increasing agent speed by 0.01308432; AGENT SPEED: 7.411026 Log: Increasing agent speed by 0.01535568; AGENT SPEED: 7.426382 Log: Increasing agent speed by 0.01587816; AGENT SPEED: 7.44226 Log: Increasing agent speed by 0.0134502; AGENT SPEED: 7.45571 Log: Increasing agent speed by 0.01267608; AGENT SPEED: 7.468387 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.01585368; AGENT SPEED: 7.484241 Log: Increasing agent speed by 0.01611144; AGENT SPEED: 7.500352 Log: Increasing agent speed by 0.01204584; AGENT SPEED: 7.512398 Log: Increasing agent speed by 0.01480656; AGENT SPEED: 7.527205 Log: Increasing agent speed by 0.01535724; AGENT SPEED: 7.542562 Log: Increasing agent speed by 0.01146408; AGENT SPEED: 7.554026 Log: Increasing agent speed by 0.01518948; AGENT SPEED: 7.569215 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.01451628; AGENT SPEED: 7.583732 Log: Increasing agent speed by 0.01301724; AGENT SPEED: 7.596749 Log: Increasing agent speed by 0.01448052; AGENT SPEED: 7.611229 Log: Increasing agent speed by 0.01661892; AGENT SPEED: 7.627848 Log: Increasing agent speed by 0.018831; AGENT SPEED: 7.646679 Log: Increasing agent speed by 0.00986664; AGENT SPEED: 7.656546 Log: Increasing agent speed by 0.01695912; AGENT SPEED: 7.673505 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.01705872; AGENT SPEED: 7.690564 Log: Increasing agent speed by 0.01076808; AGENT SPEED: 7.701332 Log: Increasing agent speed by 0.01714224; AGENT SPEED: 7.718474 Log: Increasing agent speed by 0.01156656; AGENT SPEED: 7.730041 Log: Increasing agent speed by 0.0143004; AGENT SPEED: 7.744341 Log: Butler: pinged attention to position Log: Increasing agent speed by 0.01921428; AGENT SPEED: 7.763555 Log: Increasing agent speed by 0.00937152; AGENT SPEED: 7.772927 Log: Increasing agent speed by 0.01509348; AGENT SPEED: 7.78802 Log: Increasing agent speed by 0.01657416; AGENT SPEED: 7.804595 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.01193712; AGENT SPEED: 7.816532 Log: Increasing agent speed by 0.01430712; AGENT SPEED: 7.830839 Log: Increasing agent speed by 0.01344552; AGENT SPEED: 7.844284 Log: Increasing agent speed by 0.01655256; AGENT SPEED: 7.860837 Log: Increasing agent speed by 0.01245252; AGENT SPEED: 7.873289 Log: Increasing agent speed by 0.01474572; AGENT SPEED: 7.888035 Log: Increasing agent speed by 0.01676016; AGENT SPEED: 7.904795 Log: Increasing agent speed by 0.01119648; AGENT SPEED: 7.915992 Log: Increasing agent speed by 0.01582944; AGENT SPEED: 7.931821 Log: Increasing agent speed by 0.01377132; AGENT SPEED: 7.945593 Log: Increasing agent speed by 0.01598064; AGENT SPEED: 7.961574 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.0140472; AGENT SPEED: 7.975621 Log: Increasing agent speed by 0.01193052; AGENT SPEED: 7.987551 Log: Increasing agent speed by 0.02013204; AGENT SPEED: 8.007683 Log: Increasing agent speed by 0.0089988; AGENT SPEED: 8.016682 Log: Increasing agent speed by 0.01472988; AGENT SPEED: 8.031411 Log: Increasing agent speed by 0.0196728; AGENT SPEED: 8.051084 Log: Increasing agent speed by 0.0094824; AGENT SPEED: 8.060566 Log: Increasing agent speed by 0.01524948; AGENT SPEED: 8.075815 Log: Increasing agent speed by 0.01344324; AGENT SPEED: 8.089258 Log: Increasing agent speed by 0.01314252; AGENT SPEED: 8.102401 Log: Increasing agent speed by 0.01649544; AGENT SPEED: 8.118896 Log: Increasing agent speed by 0.01230948; AGENT SPEED: 8.131206 Log: Increasing agent speed by 0.01569504; AGENT SPEED: 8.1469 Log: Increasing agent speed by 0.01475256; AGENT SPEED: 8.161653 Log: Increasing agent speed by 0.01291716; AGENT SPEED: 8.17457 Log: Increasing agent speed by 0.01312716; AGENT SPEED: 8.187697 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.01668696; AGENT SPEED: 8.204385 Log: Increasing agent speed by 0.01723464; AGENT SPEED: 8.22162 Log: Increasing agent speed by 0.01158636; AGENT SPEED: 8.233206 Log: Increasing agent speed by 0.01666104; AGENT SPEED: 8.249866 Log: Increasing agent speed by 0.01903212; AGENT SPEED: 8.268899 Log: Increasing agent speed by 0.01500144; AGENT SPEED: 8.2839 Log: Increasing agent speed by 0.01368588; AGENT SPEED: 8.297586 Log: Increasing agent speed by 0.0171816; AGENT SPEED: 8.314768 Log: Increasing agent speed by 0.0136458; AGENT SPEED: 8.328414 Log: Increasing agent speed by 0.01570188; AGENT SPEED: 8.344116 Log: Increasing agent speed by 0.01865676; AGENT SPEED: 8.362773 Log: Increasing agent speed by 0.01264416; AGENT SPEED: 8.375417 Log: Increasing agent speed by 0.01685928; AGENT SPEED: 8.392276 Log: Increasing agent speed by 0.01428756; AGENT SPEED: 8.406564 Log: Increasing agent speed by 0.01503288; AGENT SPEED: 8.421597 Log: Increasing agent speed by 0.02027688; AGENT SPEED: 8.441874 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.00927312; AGENT SPEED: 8.451147 Log: Increasing agent speed by 0.01719228; AGENT SPEED: 8.468339 Log: Increasing agent speed by 0.02017152; AGENT SPEED: 8.48851 Log: Increasing agent speed by 0.01030968; AGENT SPEED: 8.498819 Log: Increasing agent speed by 0.01885668; AGENT SPEED: 8.517676 Log: Increasing agent speed by 0.01685172; AGENT SPEED: 8.534528 Log: Increasing agent speed by 0.01148928; AGENT SPEED: 8.546017 Log: Increasing agent speed by 0.01742676; AGENT SPEED: 8.563443 Log: Increasing agent speed by 0.01779048; AGENT SPEED: 8.581234 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.01359492; AGENT SPEED: 8.594829 Log: Increasing agent speed by 0.01627104; AGENT SPEED: 8.611099 Log: Increasing agent speed by 0.0169554; AGENT SPEED: 8.628055 Log: Increasing agent speed by 0.01506432; AGENT SPEED: 8.643119 Log: Increasing agent speed by 0.01495812; AGENT SPEED: 8.658077 Log: Increasing agent speed by 0.01520004; AGENT SPEED: 8.673277 Log: Increasing agent speed by 0.01687632; AGENT SPEED: 8.690153 Log: Increasing agent speed by 0.0163884; AGENT SPEED: 8.706541 Log: Increasing agent speed by 0.01587624; AGENT SPEED: 8.722417 Log: Increasing agent speed by 0.01523796; AGENT SPEED: 8.737655 Log: Increasing agent speed by 0.01660044; AGENT SPEED: 8.754255 Log: Increasing agent speed by 0.01369968; AGENT SPEED: 8.767955 Log: Increasing agent speed by 0.01603032; AGENT SPEED: 8.783985 Log: Increasing agent speed by 0.01934568; AGENT SPEED: 8.80333 Log: Increasing agent speed by 0.009626401; AGENT SPEED: 8.812957 Log: Increasing agent speed by 0.01638216; AGENT SPEED: 8.829339 Log: Increasing agent speed by 0.01916772; AGENT SPEED: 8.848507 Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy Flowerman(Clone) with force of 1. Log: Increasing agent speed by 0.00876852; AGENT SPEED: 8.857275 Log: Increasing agent speed by 0.01509804; AGENT SPEED: 8.872373 Log: Increasing agent speed by 0.01832544; AGENT SPEED: 8.890698 Log: Increasing agent speed by 0.012756; AGENT SPEED: 8.903455 Log: Increasing agent speed by 0.01877544; AGENT SPEED: 8.92223 Log: Increasing agent speed by 0.01285956; AGENT SPEED: 8.935089 Log: Increasing agent speed by 0.01378524; AGENT SPEED: 8.948874 Log: Increasing agent speed by 0.01897008; AGENT SPEED: 8.967845 Log: Increasing agent speed by 0.01061004; AGENT SPEED: 8.978455 Log: Increasing agent speed by 0.01418844; AGENT SPEED: 8.992643 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.0179664; AGENT SPEED: 9.01061 Log: Increasing agent speed by 0.01325508; AGENT SPEED: 9.023865 Log: Increasing agent speed by 0.01612428; AGENT SPEED: 9.039989 Log: Increasing agent speed by 0.01368684; AGENT SPEED: 9.053677 Log: Increasing agent speed by 0.01372704; AGENT SPEED: 9.067404 Log: Increasing agent speed by 0.01878144; AGENT SPEED: 9.086185 Log: Increasing agent speed by 0.009590761; AGENT SPEED: 9.095777 Log: Increasing agent speed by 0.01601784; AGENT SPEED: 9.111794 Log: Increasing agent speed by 0.01776144; AGENT SPEED: 9.129556 Log: Increasing agent speed by 0.01021824; AGENT SPEED: 9.139774 Log: Increasing agent speed by 0.01668912; AGENT SPEED: 9.156464 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.01304832; AGENT SPEED: 9.169512 Log: Increasing agent speed by 0.01463868; AGENT SPEED: 9.184151 Log: Increasing agent speed by 0.0197394; AGENT SPEED: 9.20389 Log: Increasing agent speed by 0.00837732; AGENT SPEED: 9.212267 Log: Increasing agent speed by 0.01483404; AGENT SPEED: 9.227101 Log: Increasing agent speed by 0.01816272; AGENT SPEED: 9.245264 Log: Increasing agent speed by 0.01014864; AGENT SPEED: 9.255413 Log: Increasing agent speed by 0.01479396; AGENT SPEED: 9.270207 Log: Increasing agent speed by 0.01486188; AGENT SPEED: 9.285069 Log: Increasing agent speed by 0.01563396; AGENT SPEED: 9.300703 Log: Increasing agent speed by 0.0141408; AGENT SPEED: 9.314844 Log: Increasing agent speed by 0.01506792; AGENT SPEED: 9.329912 Log: Increasing agent speed by 0.01715688; AGENT SPEED: 9.347069 Log: Increasing agent speed by 0.0123582; AGENT SPEED: 9.359427 Log: Increasing agent speed by 0.0135942; AGENT SPEED: 9.373022 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.01362516; AGENT SPEED: 9.386647 Log: Increasing agent speed by 0.0160836; AGENT SPEED: 9.402731 Log: Increasing agent speed by 0.01474404; AGENT SPEED: 9.417475 Log: Increasing agent speed by 0.01188948; AGENT SPEED: 9.429364 Log: Increasing agent speed by 0.01752816; AGENT SPEED: 9.446893 Log: Increasing agent speed by 0.01240836; AGENT SPEED: 9.459301 Log: Increasing agent speed by 0.01271988; AGENT SPEED: 9.472021 Log: Increasing agent speed by 0.01759356; AGENT SPEED: 9.489614 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.01109052; AGENT SPEED: 9.500705 Log: Increasing agent speed by 0.01545864; AGENT SPEED: 9.516164 Log: Increasing agent speed by 0.0146376; AGENT SPEED: 9.530802 Log: Increasing agent speed by 0.01335636; AGENT SPEED: 9.544158 Log: Increasing agent speed by 0.01669224; AGENT SPEED: 9.56085 Log: Increasing agent speed by 0.01160184; AGENT SPEED: 9.572452 Log: Increasing agent speed by 0.01587228; AGENT SPEED: 9.588324 Log: Increasing agent speed by 0.01577844; AGENT SPEED: 9.604102 Log: Increasing agent speed by 0.0125946; AGENT SPEED: 9.616696 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.01499604; AGENT SPEED: 9.631692 Log: Increasing agent speed by 0.01135632; AGENT SPEED: 9.643048 Log: Increasing agent speed by 0.01486248; AGENT SPEED: 9.65791 Log: Increasing agent speed by 0.01463916; AGENT SPEED: 9.672549 Log: Increasing agent speed by 0.01315116; AGENT SPEED: 9.6857 Log: Increasing agent speed by 0.0141828; AGENT SPEED: 9.699883 Log: Increasing agent speed by 0.01272432; AGENT SPEED: 9.712607 Log: Increasing agent speed by 0.0167688; AGENT SPEED: 9.729376 Log: Increasing agent speed by 0.01090764; AGENT SPEED: 9.740283 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.01450956; AGENT SPEED: 9.754792 Log: Increasing agent speed by 0.01463796; AGENT SPEED: 9.76943 Log: Increasing agent speed by 0.01213896; AGENT SPEED: 9.781569 Log: Increasing agent speed by 0.01351308; AGENT SPEED: 9.795082 Log: Increasing agent speed by 0.01362564; AGENT SPEED: 9.808708 Log: Increasing agent speed by 0.01640292; AGENT SPEED: 9.825111 Log: Increasing agent speed by 0.01104168; AGENT SPEED: 9.836153 Log: Increasing agent speed by 0.01425948; AGENT SPEED: 9.850412 Log: Increasing agent speed by 0.01391652; AGENT SPEED: 9.864329 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.01517856; AGENT SPEED: 9.879508 Log: Increasing agent speed by 0.0133008; AGENT SPEED: 9.892809 Log: Increasing agent speed by 0.0128466; AGENT SPEED: 9.905656 Log: Increasing agent speed by 0.01914696; AGENT SPEED: 9.924803 Log: Increasing agent speed by 0.01011708; AGENT SPEED: 9.93492 Log: Increasing agent speed by 0.01370328; AGENT SPEED: 9.948624 Log: Increasing agent speed by 0.01804092; AGENT SPEED: 9.966664 Log: Increasing agent speed by 0.01048296; AGENT SPEED: 9.977147 Log: Increasing agent speed by 0.01407828; AGENT SPEED: 9.991225 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.01425108; AGENT SPEED: 10.00548 Log: Increasing agent speed by 0.0135018; AGENT SPEED: 10.01898 Log: Increasing agent speed by 0.01284468; AGENT SPEED: 10.03182 Log: Increasing agent speed by 0.01408032; AGENT SPEED: 10.0459 Log: Increasing agent speed by 0.01398828; AGENT SPEED: 10.05989 Log: Increasing agent speed by 0.0126486; AGENT SPEED: 10.07254 Log: Increasing agent speed by 0.01660224; AGENT SPEED: 10.08914 Log: Increasing agent speed by 0.01068852; AGENT SPEED: 10.09983 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.01422348; AGENT SPEED: 10.11405 Log: Increasing agent speed by 0.01371528; AGENT SPEED: 10.12777 Log: Increasing agent speed by 0.01319268; AGENT SPEED: 10.14096 Log: Increasing agent speed by 0.01411584; AGENT SPEED: 10.15508 Log: Increasing agent speed by 0.01383468; AGENT SPEED: 10.16891 Log: Increasing agent speed by 0.01667796; AGENT SPEED: 10.18559 Log: Increasing agent speed by 0.00971364; AGENT SPEED: 10.19531 Log: Increasing agent speed by 0.01526496; AGENT SPEED: 10.21057 Log: Increasing agent speed by 0.01438584; AGENT SPEED: 10.22496 Log: Increasing agent speed by 0.01373712; AGENT SPEED: 10.23869 Log: Increasing agent speed by 0.01254024; AGENT SPEED: 10.25123 Log: Increasing agent speed by 0.01238844; AGENT SPEED: 10.26362 Log: Increasing agent speed by 0.01940928; AGENT SPEED: 10.28303 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.008325174; AGENT SPEED: 10.29136 Log: Increasing agent speed by 0.01320343; AGENT SPEED: 10.30456 Log: Increasing agent speed by 0.01695576; AGENT SPEED: 10.32152 Log: Increasing agent speed by 0.00980544; AGENT SPEED: 10.33132 Log: Increasing agent speed by 0.01226268; AGENT SPEED: 10.34358 Log: Increasing agent speed by 0.01620528; AGENT SPEED: 10.35979 Log: Increasing agent speed by 0.011739; AGENT SPEED: 10.37153 Log: Increasing agent speed by 0.01380564; AGENT SPEED: 10.38533 Log: Increasing agent speed by 0.01941144; AGENT SPEED: 10.40474 Log: Increasing agent speed by 0.008325174; AGENT SPEED: 10.41307 Log: Increasing agent speed by 0.01341475; AGENT SPEED: 10.42648 Log: Increasing agent speed by 0.01868664; AGENT SPEED: 10.44517 Log: Increasing agent speed by 0.008325174; AGENT SPEED: 10.4535 Log: Increasing agent speed by 0.01229707; AGENT SPEED: 10.46579 Log: Increasing agent speed by 0.0172596; AGENT SPEED: 10.48305 Log: Increasing agent speed by 0.0127044; AGENT SPEED: 10.49576 Log: Increasing agent speed by 0.01238172; AGENT SPEED: 10.50814 Log: Increasing agent speed by 0.0172434; AGENT SPEED: 10.52538 Log: Increasing agent speed by 0.01200072; AGENT SPEED: 10.53738 Log: Increasing agent speed by 0.01292988; AGENT SPEED: 10.55031 Log: Increasing agent speed by 0.01696608; AGENT SPEED: 10.56728 Log: Increasing agent speed by 0.00979152; AGENT SPEED: 10.57707 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.01474104; AGENT SPEED: 10.59181 Log: Increasing agent speed by 0.01384944; AGENT SPEED: 10.60566 Log: Increasing agent speed by 0.01344132; AGENT SPEED: 10.6191 Log: Increasing agent speed by 0.01478796; AGENT SPEED: 10.63389 Log: Increasing agent speed by 0.01259088; AGENT SPEED: 10.64648 Log: Increasing agent speed by 0.01274592; AGENT SPEED: 10.65922 Log: Increasing agent speed by 0.01339092; AGENT SPEED: 10.67262 Log: Increasing agent speed by 0.0161646; AGENT SPEED: 10.68878 Log: Increasing agent speed by 0.01011888; AGENT SPEED: 10.6989 Log: Increasing agent speed by 0.01472136; AGENT SPEED: 10.71362 Log: Increasing agent speed by 0.01444644; AGENT SPEED: 10.72807 Log: Increasing agent speed by 0.01185456; AGENT SPEED: 10.73992 Log: Increasing agent speed by 0.01241616; AGENT SPEED: 10.75234 Log: Increasing agent speed by 0.01490676; AGENT SPEED: 10.76724 Log: Increasing agent speed by 0.0140376; AGENT SPEED: 10.78128 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.01249992; AGENT SPEED: 10.79378 Log: Increasing agent speed by 0.01614948; AGENT SPEED: 10.80993 Log: Increasing agent speed by 0.01034424; AGENT SPEED: 10.82027 Log: Increasing agent speed by 0.01479012; AGENT SPEED: 10.83506 Log: Increasing agent speed by 0.01355388; AGENT SPEED: 10.84862 Log: Increasing agent speed by 0.01381572; AGENT SPEED: 10.86243 Log: Increasing agent speed by 0.01300932; AGENT SPEED: 10.87544 Log: Increasing agent speed by 0.01299444; AGENT SPEED: 10.88844 Log: Increasing agent speed by 0.01714908; AGENT SPEED: 10.90559 Log: Increasing agent speed by 0.009727919; AGENT SPEED: 10.91531 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.0156714; AGENT SPEED: 10.93099 Log: Increasing agent speed by 0.0155388; AGENT SPEED: 10.94652 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Increasing agent speed by 0.01293312; AGENT SPEED: 10.95946 Log: Increasing agent speed by 0.01224204; AGENT SPEED: 10.9717 Log: Increasing agent speed by 0.01313412; AGENT SPEED: 10.98483 Log: Increasing agent speed by 0.01867548; AGENT SPEED: 11.00351 Log: Increasing agent speed by 0.00836328; AGENT SPEED: 11.01187 Log: Increasing agent speed by 0.0157902; AGENT SPEED: 11.02766 Log: Increasing agent speed by 0.01715808; AGENT SPEED: 11.04482 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.009746881; AGENT SPEED: 11.05457 Log: Increasing agent speed by 0.0143106; AGENT SPEED: 11.06888 Log: Increasing agent speed by 0.01409664; AGENT SPEED: 11.08298 Log: Increasing agent speed by 0.01379424; AGENT SPEED: 11.09677 Log: Increasing agent speed by 0.01145652; AGENT SPEED: 11.10823 Log: Increasing agent speed by 0.01612692; AGENT SPEED: 11.12435 Log: Increasing agent speed by 0.01340592; AGENT SPEED: 11.13776 Log: Increasing agent speed by 0.01264716; AGENT SPEED: 11.15041 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.01615068; AGENT SPEED: 11.16656 Log: Increasing agent speed by 0.0105102; AGENT SPEED: 11.17707 Log: Increasing agent speed by 0.01527276; AGENT SPEED: 11.19234 Log: Increasing agent speed by 0.01350216; AGENT SPEED: 11.20584 Log: Increasing agent speed by 0.0130158; AGENT SPEED: 11.21886 Log: Increasing agent speed by 0.01426596; AGENT SPEED: 11.23312 Log: Increasing agent speed by 0.01284192; AGENT SPEED: 11.24597 Log: Increasing agent speed by 0.01333788; AGENT SPEED: 11.2593 Log: Increasing agent speed by 0.01309008; AGENT SPEED: 11.27239 Log: Increasing agent speed by 0.01553748; AGENT SPEED: 11.28793 Log: Increasing agent speed by 0.01119852; AGENT SPEED: 11.29913 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.01501116; AGENT SPEED: 11.31414 Log: Increasing agent speed by 0.01409316; AGENT SPEED: 11.32823 Log: Increasing agent speed by 0.01325808; AGENT SPEED: 11.34149 Log: Increasing agent speed by 0.01351212; AGENT SPEED: 11.355 Log: Increasing agent speed by 0.01381056; AGENT SPEED: 11.36881 Log: Increasing agent speed by 0.01546344; AGENT SPEED: 11.38428 Log: Increasing agent speed by 0.01011984; AGENT SPEED: 11.3944 Log: Increasing agent speed by 0.01449048; AGENT SPEED: 11.40889 Log: Increasing agent speed by 0.01271832; AGENT SPEED: 11.42161 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.01391592; AGENT SPEED: 11.43552 Log: Increasing agent speed by 0.01368024; AGENT SPEED: 11.4492 Log: Increasing agent speed by 0.01270428; AGENT SPEED: 11.46191 Log: Increasing agent speed by 0.01444716; AGENT SPEED: 11.47635 Log: Increasing agent speed by 0.01263756; AGENT SPEED: 11.48899 Log: Increasing agent speed by 0.01600476; AGENT SPEED: 11.50499 Log: Increasing agent speed by 0.01065444; AGENT SPEED: 11.51565 Log: Increasing agent speed by 0.01383444; AGENT SPEED: 11.52948 Log: Increasing agent speed by 0.01434516; AGENT SPEED: 11.54383 Log: Increasing agent speed by 0.01278984; AGENT SPEED: 11.55662 Log: Increasing agent speed by 0.01274028; AGENT SPEED: 11.56936 Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy Flowerman(Clone) with force of 1. Log: Increasing agent speed by 0.01350504; AGENT SPEED: 11.58286 Log: Increasing agent speed by 0.01722276; AGENT SPEED: 11.60009 Log: Increasing agent speed by 0.00874308; AGENT SPEED: 11.60883 Log: Increasing agent speed by 0.01506432; AGENT SPEED: 11.62389 Log: Increasing agent speed by 0.01421556; AGENT SPEED: 11.63811 Log: Increasing agent speed by 0.01160316; AGENT SPEED: 11.64971 Log: Increasing agent speed by 0.01476648; AGENT SPEED: 11.66448 Log: Increasing agent speed by 0.01152984; AGENT SPEED: 11.67601 Log: Increasing agent speed by 0.01381056; AGENT SPEED: 11.68982 Log: Increasing agent speed by 0.01315104; AGENT SPEED: 11.70297 Log: Increasing agent speed by 0.01218648; AGENT SPEED: 11.71516 Log: Increasing agent speed by 0.0154026; AGENT SPEED: 11.73056 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.01536612; AGENT SPEED: 11.74592 Log: Increasing agent speed by 0.01235832; AGENT SPEED: 11.75828 Log: Increasing agent speed by 0.01416828; AGENT SPEED: 11.77245 Log: Increasing agent speed by 0.01075092; AGENT SPEED: 11.7832 Log: Increasing agent speed by 0.016221; AGENT SPEED: 11.79942 Log: Increasing agent speed by 0.01644972; AGENT SPEED: 11.81587 Log: Increasing agent speed by 0.00925164; AGENT SPEED: 11.82513 Log: Increasing agent speed by 0.0162942; AGENT SPEED: 11.84142 Log: Increasing agent speed by 0.01277316; AGENT SPEED: 11.85419 Log: Increasing agent speed by 0.01376244; AGENT SPEED: 11.86796 Log: Increasing agent speed by 0.01599756; AGENT SPEED: 11.88395 Log: Increasing agent speed by 0.00987876; AGENT SPEED: 11.89383 Log: Increasing agent speed by 0.01345704; AGENT SPEED: 11.90729 Log: Increasing agent speed by 0.0147726; AGENT SPEED: 11.92206 Log: Increasing agent speed by 0.01350336; AGENT SPEED: 11.93557 Log: Increasing agent speed by 0.01160652; AGENT SPEED: 11.94717 Log: Increasing agent speed by 0.01571652; AGENT SPEED: 11.96289 Log: Increasing agent speed by 0.01326; AGENT SPEED: 11.97615 Log: Increasing agent speed by 0.0129618; AGENT SPEED: 11.98911 Log: Increasing agent speed by 0.01455552; AGENT SPEED: 12 Log: Increasing agent speed by 0.0123486; AGENT SPEED: 12 Log: Increasing agent speed by 0.01539564; AGENT SPEED: 12 Log: Increasing agent speed by 0.01271364; AGENT SPEED: 12 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.01477212; AGENT SPEED: 12 Log: Increasing agent speed by 0.01229712; AGENT SPEED: 12 Log: Increasing agent speed by 0.01439748; AGENT SPEED: 12 Log: Increasing agent speed by 0.01478544; AGENT SPEED: 12 Log: Increasing agent speed by 0.01230228; AGENT SPEED: 12 Log: Increasing agent speed by 0.01702392; AGENT SPEED: 12 Log: Increasing agent speed by 0.0102642; AGENT SPEED: 12 Log: Increasing agent speed by 0.0146682; AGENT SPEED: 12 Log: Increasing agent speed by 0.01505232; AGENT SPEED: 12 Log: Increasing agent speed by 0.01246356; AGENT SPEED: 12 Log: Increasing agent speed by 0.01404528; AGENT SPEED: 12 Log: Increasing agent speed by 0.01337448; AGENT SPEED: 12 Log: Increasing agent speed by 0.0168342; AGENT SPEED: 12 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.01220328; AGENT SPEED: 12 Log: Increasing agent speed by 0.01348044; AGENT SPEED: 12 Log: Increasing agent speed by 0.01372056; AGENT SPEED: 12 Log: Increasing agent speed by 0.01567968; AGENT SPEED: 12 Log: Increasing agent speed by 0.0120018; AGENT SPEED: 12 Log: Increasing agent speed by 0.01416936; AGENT SPEED: 12 Log: Increasing agent speed by 0.02004924; AGENT SPEED: 12 Log: Increasing agent speed by 0.008658481; AGENT SPEED: 12 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.01575792; AGENT SPEED: 12 Log: Increasing agent speed by 0.0179376; AGENT SPEED: 12 Log: Increasing agent speed by 0.01068132; AGENT SPEED: 12 Log: Increasing agent speed by 0.01604892; AGENT SPEED: 12 Log: Increasing agent speed by 0.0130194; AGENT SPEED: 12 Log: Increasing agent speed by 0.01413468; AGENT SPEED: 12 Log: Increasing agent speed by 0.01876932; AGENT SPEED: 12 Log: Increasing agent speed by 0.00909972; AGENT SPEED: 12 Log: Increasing agent speed by 0.01394976; AGENT SPEED: 12 Log: Increasing agent speed by 0.01755684; AGENT SPEED: 12 Log: Increasing agent speed by 0.00994848; AGENT SPEED: 12 Log: Increasing agent speed by 0.0136848; AGENT SPEED: 12 Log: Increasing agent speed by 0.01793388; AGENT SPEED: 12 Log: Local client hit enemy Flowerman(Clone) #1 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #1 hit enemy Flowerman(Clone) with force of 1. Log: Increasing agent speed by 0.01397004; AGENT SPEED: 12 Log: Increasing agent speed by 0.01098792; AGENT SPEED: 12 Log: Increasing agent speed by 0.01836; AGENT SPEED: 12 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.0140148; AGENT SPEED: 12 Log: Increasing agent speed by 0.01424184; AGENT SPEED: 12 Log: Increasing agent speed by 0.01698492; AGENT SPEED: 12 Log: Increasing agent speed by 0.01074576; AGENT SPEED: 12 Log: Increasing agent speed by 0.01847472; AGENT SPEED: 12 Log: Increasing agent speed by 0.01541916; AGENT SPEED: 12 Log: Increasing agent speed by 0.009369721; AGENT SPEED: 12 Log: Increasing agent speed by 0.01544964; AGENT SPEED: 12 Log: Increasing agent speed by 0.01294128; AGENT SPEED: 12 Log: Is being used set to False by RPC Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: Flowerman Log: Client #2 hit enemy Flowerman(Clone) with force of 1. Log: On local player talk! [Info] Console: 2026-04-23 오후 9:08:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #2 hit enemy Flowerman(Clone) with force of 1. Log: On local player talk! Log: Butler: pinged attention to position Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (58.02, -218.92, 73.85) Log: On local player talk! Log: Butler: pinged attention to position Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: On local player talk! Log: Butler: pinged attention to position Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: Butler: pinged attention to position Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. Log: Butler: pinged attention to position Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: Butler Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Info] Console: 2026-04-23 오후 9:09:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: interact True ; False; False Log: Placing object in storage; asking server for verification Log: Placing object in storage Warning: PlayOneShot was called with a null AudioClip. Log: discard held object called from placeobject Log: interact True ; False; False Log: interact True ; False; False Log: Placing object in storage; asking server for verification Log: Placing object in storage Warning: PlayOneShot was called with a null AudioClip. Log: discard held object called from placeobject Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Jetpack was not in the normal places; reparenting it now Log: Picked up scrap Jetpack is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-154.79, -13.26, 18.15) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: True Log: Is dead?: False Log: Triggering animated object trigger bool: setting to True Log: local player in control? : False Log: Triggering animated object trigger bool: setting to False Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Shift to gear and sync; gear is not park Log: Shift to gear and sync; gear is not park Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 9:09:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: A player died. player object: Player (2) Log: Setting living players minus one. Log: 1 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'SaeSsak'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (-115.59, -1.58, 15.57) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: Drop item 'WeedKillerItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-98.39, -7.23, 32.65); item parent: Props (UnityEngine.Transform); (-98.39, -7.23, 32.65); (-115.83, 0.37, 16.18) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Warning: PlayOneShot was called with a null AudioClip. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 2 PlayerRagdoll(Clone) Log: Truck initial angle to magnet: 174.2314 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.43, 2.22, -12.90), Rot: (3.90, 90.00, 360.00), Player: 1 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.43, 2.22, -12.90), Rot: (3.90, 90.00, 0.00), Player: 1 Log: Triggering animated object trigger bool: setting to True Log: local player in control? : True Log: Stop special animation F Log: Stop special animation G Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Triggering animated object trigger bool: setting to False Log: local player in control? : False Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: radar target index 0 [Info] Console: 2026-04-23 오후 9:09:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: On local player talk! Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! Log: On local player talk! Log: Start lever animation A Log: Start lever animation B Log: Start lever animation C Log: Start lever animation D; False Log: Start lever animation E; True ; False Log: Start lever animation F Log: Lever animation: setting bool to False Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Sent lever animation RPC on this client Log: On local player talk! Log: Stop special animation F Log: Stop special animation G [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! [Info] Console: 2026-04-23 오후 9:09:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: radar target index 0 Log: Path to exit could not be calculated Log: Path to exit could not be calculated Log: Path to exit could not be calculated Log: Path to exit could not be calculated Log: Path to exit could not be calculated Log: Path to exit could not be calculated Log: Path to exit could not be calculated Log: Path to exit could not be calculated Log: Path to exit could not be calculated Log: Path to exit could not be calculated Log: Path to exit could not be calculated Log: Path to exit could not be calculated Log: Path to exit could not be calculated Log: Path to exit could not be calculated Log: Path to exit could not be calculated Log: Path to exit could not be calculated Log: Path to exit could not be calculated Log: Path to exit could not be calculated Log: Path to exit could not be calculated Log: Path to exit could not be calculated Log: radar target index 0 Log: On local player talk! Log: On local player talk! Log: radar target index 0 Log: radar target index 0 [Info] chboo1.lethalcompany.hqfixes: Ship is leaving! Is in ship from car? No Log: On local player talk! Log: On local player talk! Log: Interact trigger destroying! name: EntranceTeleportB Log: Interact trigger destroying! name: EntranceTeleportA Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (3) Log: Interact trigger destroying! name: KillTrigger (4) Log: Interact trigger destroying! name: KillTrigger (5) Log: Interact trigger destroying! name: KillTrigger (6) Log: Interact trigger destroying! name: KillTrigger (7) Log: Interact trigger destroying! name: StoryLogCollectable (5) Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: CarHood Log: Interact trigger destroying! name: GarbageBin Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: EntranceTeleportAManor(Clone) Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: BreakerSwitch1 Log: Interact trigger destroying! name: BreakerSwitch2 Log: Interact trigger destroying! name: BreakerSwitch3 Log: Interact trigger destroying! name: BreakerSwitch4 Log: Interact trigger destroying! name: BreakerSwitch5 Log: Interact trigger destroying! name: PowerBoxDoor Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: EntranceTeleportB(Clone) Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube Log: Scrap collected: 1836 [Info] Console: 2026-04-23 오후 9:10:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: XP gain before scaling to scrap returned: 25 Log: 0.7236894 Log: 0.7236894 Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Found a match for voice object #0 and player object #3 Log: player voice chat audiosource: Player 0ae9618a-effe-44f3-9a1a-fdd06e45d05e voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer3 (UnityEngine.AudioMixerGroup) ; VoicePlayer3 (UnityEngine.AudioMixerGroup) ; 3 Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players H Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Weather chance: 0.8181775; 1 [Info] Console: 2026-04-23 오후 9:10:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: [Dissonance:Network] (12:10:24.622) EventQueue: Large number of received packets pending dispatch (18). Possibly due to network congestion (last frame was 6.982ms) [Info] Console: 2026-04-23 오후 9:10:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:10:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 [Info] Console: 2026-04-23 오후 9:11:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 9:11:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 9:11:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 9:11:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 9:12:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 9:12:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 9:12:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 9:12:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Log: Setting animation on client Log: Loading scene Log: Scene that began loading: Level6Dine Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.002 (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: RANDOM MAP SEED - 67134497 Client #1 Moon: 7 Dine Log: Now listening to dungeon generator status. [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.43, 2.22, -12.90), Rot: (3.90, 90.00, 0.00), Player: 0 Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Log: Dungeon has finished generating on this client after multiple frames Warning: [Dissonance:Recording] (12:13:02.976) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:02.976) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:02.976) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:02.976) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:02.976) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:02.976) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:02.976) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:02.976) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:02.976) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:03.054) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.3711516) Warning: [Dissonance:Network] (12:13:04.288) EventQueue: Large number of received packets pending dispatch (25). Possibly due to network congestion (last frame was 14.96ms) [Info] Console: 2026-04-23 오후 9:13:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBBottom/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBBottom/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBBottom/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: [Dissonance:Recording] (12:13:10.579) BasicMicrophoneCapture: Insufficient buffer space, requested 27840, clamped to 16383 (dropping 11457 samples) Warning: [Dissonance:Recording] (12:13:10.580) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:10.580) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:10.580) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:10.580) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:10.580) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:10.580) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:10.580) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:10.580) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:10.580) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:10.580) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: [Dissonance:Network] (12:13:10.633) EventQueue: Large number of received packets pending dispatch (46). Possibly due to network congestion (last frame was 54.1328ms) [Warning] Unity Log: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: [Dissonance:Recording] (12:13:10.726) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.5183487) Warning: [Dissonance:Recording] (12:13:10.832) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.1558954) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: [Dissonance:Network] (12:13:11.466) EventQueue: Large number of received packets pending dispatch (18). Possibly due to network congestion (last frame was 39.8553ms) Log: startofround: 7; 0 Log: Setting animation on client Log: Turning lights on at start [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clientRPC scrap values length: 201 Log: clip index: 8; current planet: 7 Dine Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 9:13:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 9:13:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Recording] (12:13:42.207) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:42.207) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:42.207) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:42.207) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:42.207) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:42.207) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:42.207) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:42.207) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:42.236) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.3094245) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Setting gun scrap value Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:13:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: interact True ; False; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:14:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-11.89, -212.45, 65.97) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-11.87, -212.45, 65.81) Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-11.87, -212.45, 65.81) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:14:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (19.55, -212.45, 90.58) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (18.84, -212.41, 90.54) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: interact True ; False; False Log: interact True ; False; False Log: clip index: 5; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 9:14:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-11.42, -212.48, 65.59) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-11.87, -212.44, 67.90) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-11.92, -212.45, 67.94) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-11.96, -212.40, 66.27) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-11.97, -212.41, 66.16) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-11.87, -212.44, 65.96) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 8; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Info] Console: 2026-04-23 오후 9:14:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.72, -212.33, 91.92) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-12.03, -212.45, 69.20) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-11.84, -212.48, 65.69) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-11.82, -212.48, 65.48) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-11.82, -212.47, 65.52) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:15:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 4; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (34.38, -206.60, 90.31) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (28.41, -205.35, 87.88) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (28.39, -205.29, 88.10) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:15:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (32.14, -203.40, 90.98) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (32.07, -203.76, 91.21) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (32.01, -203.75, 91.29) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (32.03, -203.84, 91.27) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (28.91, -205.35, 88.19) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (32.23, -203.14, 90.50) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (32.64, -203.83, 90.83) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (32.34, -202.96, 90.11) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer [Info] Console: 2026-04-23 오후 9:15:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (59.77, -212.56, 99.28) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:15:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:16:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (32.55, -204.30, 90.71) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (32.55, -204.29, 90.69) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (32.55, -204.23, 90.62) Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (32.23, -203.00, 90.55) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:16:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (45.54, -212.57, 113.17) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Add to anger meter called! amount to add: 0.0169761; Time of day: 0.3601252 Log: Add to anger meter called! amount to add: 0.0208758; Time of day: 0.3601432 Log: Add to anger meter called! amount to add: 0.0191361; Time of day: 0.3601598 Log: Add to anger meter called! amount to add: 0.01290585; Time of day: 0.3601709 Log: Add to anger meter called! amount to add: 0.02054385; Time of day: 0.3601887 Log: Add to anger meter called! amount to add: 0.01830345; Time of day: 0.3602045 Log: Add to anger meter called! amount to add: 0.02083695; Time of day: 0.3602371 Log: Add to anger meter called! amount to add: 0.0168192; Time of day: 0.3602516 Log: Add to anger meter called! amount to add: 0.02203275; Time of day: 0.3602706 Log: Add to anger meter called! amount to add: 0.01941075; Time of day: 0.3602874 Log: Add to anger meter called! amount to add: 0.0169368; Time of day: 0.3603021 Log: Add to anger meter called! amount to add: 0.0233259; Time of day: 0.3603222 Log: Add to anger meter called! amount to add: 0.01333575; Time of day: 0.3603337 Log: Add to anger meter called! amount to add: 0.02005695; Time of day: 0.3603511 Log: Add to anger meter called! amount to add: 0.02526645; Time of day: 0.3603729 Log: Add to anger meter called! amount to add: 0.0136308; Time of day: 0.3603847 Log: Add to anger meter called! amount to add: 0.0234873; Time of day: 0.360405 Log: Add to anger meter called! amount to add: 0.02141955; Time of day: 0.3604235 Warning: PlayOneShot was called with a null AudioClip. Log: Add to anger meter called! amount to add: 0.0123036; Time of day: 0.3604341 Log: Add to anger meter called! amount to add: 0.01874175; Time of day: 0.3604503 Log: Add to anger meter called! amount to add: 0.0193182; Time of day: 0.360467 Log: Add to anger meter called! amount to add: 0.0178713; Time of day: 0.3604825 Log: Add to anger meter called! amount to add: 0.0198636; Time of day: 0.3604996 Log: Add to anger meter called! amount to add: 0.018795; Time of day: 0.3605159 Log: Add to anger meter called! amount to add: 0.01976985; Time of day: 0.3605329 Log: Add to anger meter called! amount to add: 0.0202944; Time of day: 0.3605505 Log: Add to anger meter called! amount to add: 0.01471605; Time of day: 0.3605632 Log: Add to anger meter called! amount to add: 0.02049405; Time of day: 0.3605809 Log: Add to anger meter called! amount to add: 0.02057355; Time of day: 0.3605987 Log: Add to anger meter called! amount to add: 0.01484835; Time of day: 0.3606115 Log: Add to anger meter called! amount to add: 0.0198816; Time of day: 0.3606287 Log: Add to anger meter called! amount to add: 0.014997; Time of day: 0.3606417 Log: Add to anger meter called! amount to add: 0.01644705; Time of day: 0.3606559 Log: Add to anger meter called! amount to add: 0.0203523; Time of day: 0.3606735 Log: Add to anger meter called! amount to add: 0.0131802; Time of day: 0.3606848 Log: Add to anger meter called! amount to add: 0.0221886; Time of day: 0.360704 Log: Add to anger meter called! amount to add: 0.01396815; Time of day: 0.3607161 Log: Add to anger meter called! amount to add: 0.0176799; Time of day: 0.3607314 Log: Add to anger meter called! amount to add: 0.02460585; Time of day: 0.3607527 Log: Add to anger meter called! amount to add: 0.0104316; Time of day: 0.3607617 Log: Add to anger meter called! amount to add: 0.0199242; Time of day: 0.3607789 Log: Add to anger meter called! amount to add: 0.01474125; Time of day: 0.3608067 Log: Add to anger meter called! amount to add: 0.0167016; Time of day: 0.3608211 Log: Add to anger meter called! amount to add: 0.02020425; Time of day: 0.3608386 Log: Add to anger meter called! amount to add: 0.0154296; Time of day: 0.3608519 Log: Add to anger meter called! amount to add: 0.01553745; Time of day: 0.3608654 Log: Add to anger meter called! amount to add: 0.02161335; Time of day: 0.360884 Log: Add to anger meter called! amount to add: 0.0117978; Time of day: 0.3608942 Log: Add to anger meter called! amount to add: 0.01933065; Time of day: 0.360911 Log: Add to anger meter called! amount to add: 0.0162333; Time of day: 0.360925 Log: Add to anger meter called! amount to add: 0.0159399; Time of day: 0.3609387 Log: Add to anger meter called! amount to add: 0.01803165; Time of day: 0.3609543 Log: Add to anger meter called! amount to add: 0.016197; Time of day: 0.3609683 Log: Add to anger meter called! amount to add: 0.0211197; Time of day: 0.3609865 Log: Add to anger meter called! amount to add: 0.01345635; Time of day: 0.3609982 Log: Add to anger meter called! amount to add: 0.0187338; Time of day: 0.3610144 Log: Add to anger meter called! amount to add: 0.017274; Time of day: 0.3610293 Log: Add to anger meter called! amount to add: 0.0155118; Time of day: 0.3610427 Log: Add to anger meter called! amount to add: 0.01672605; Time of day: 0.3610571 Log: Add to anger meter called! amount to add: 0.0154005; Time of day: 0.3610705 Log: Add to anger meter called! amount to add: 0.0210078; Time of day: 0.3610886 Log: Add to anger meter called! amount to add: 0.01331565; Time of day: 0.3611001 Log: Add to anger meter called! amount to add: 0.01911495; Time of day: 0.3611166 Log: Add to anger meter called! amount to add: 0.0192339; Time of day: 0.3611332 Log: Add to anger meter called! amount to add: 0.01840515; Time of day: 0.361129 Log: Add to anger meter called! amount to add: 0.0183009; Time of day: 0.3611448 Log: Add to anger meter called! amount to add: 0.0203745; Time of day: 0.3611625 Log: Add to anger meter called! amount to add: 0.02305155; Time of day: 0.3611824 Log: Add to anger meter called! amount to add: 0.013734; Time of day: 0.3611943 Log: Add to anger meter called! amount to add: 0.0211512; Time of day: 0.3612125 Log: Add to anger meter called! amount to add: 0.0199194; Time of day: 0.3612297 Log: Add to anger meter called! amount to add: 0.01389765; Time of day: 0.3612418 Log: Add to anger meter called! amount to add: 0.0186732; Time of day: 0.3612579 Log: Add to anger meter called! amount to add: 0.0194295; Time of day: 0.3612747 Log: Add to anger meter called! amount to add: 0.01777005; Time of day: 0.36129 Log: Add to anger meter called! amount to add: 0.0153636; Time of day: 0.3613181 Log: Add to anger meter called! amount to add: 0.0192279; Time of day: 0.3613348 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Add to anger meter called! amount to add: 0.01636815; Time of day: 0.3613489 Log: Add to anger meter called! amount to add: 0.0174201; Time of day: 0.361364 Log: Add to anger meter called! amount to add: 0.02106675; Time of day: 0.3613822 Log: Add to anger meter called! amount to add: 0.0133971; Time of day: 0.3613938 Log: Add to anger meter called! amount to add: 0.0193917; Time of day: 0.3614105 Log: Add to anger meter called! amount to add: 0.01705905; Time of day: 0.3614253 Log: Add to anger meter called! amount to add: 0.0170931; Time of day: 0.3614401 Log: Add to anger meter called! amount to add: 0.0218103; Time of day: 0.3614589 Log: Add to anger meter called! amount to add: 0.0130698; Time of day: 0.3614702 Log: Add to anger meter called! amount to add: 0.0190245; Time of day: 0.3614866 Log: Add to anger meter called! amount to add: 0.0181398; Time of day: 0.3615023 Log: Add to anger meter called! amount to add: 0.0163725; Time of day: 0.3615165 Log: Add to anger meter called! amount to add: 0.0181746; Time of day: 0.3615322 Log: Add to anger meter called! amount to add: 0.02079615; Time of day: 0.3615502 Log: Add to anger meter called! amount to add: 0.0204204; Time of day: 0.3615678 Log: Add to anger meter called! amount to add: 0.01200615; Time of day: 0.3615782 Log: Add to anger meter called! amount to add: 0.0197601; Time of day: 0.3615953 Log: Add to anger meter called! amount to add: 0.01929495; Time of day: 0.3616119 Log: Add to anger meter called! amount to add: 0.0148164; Time of day: 0.3616247 Log: Add to anger meter called! amount to add: 0.0202746; Time of day: 0.3616423 Log: Add to anger meter called! amount to add: 0.0168417; Time of day: 0.3616568 Log: Add to anger meter called! amount to add: 0.01676325; Time of day: 0.3616713 Log: Add to anger meter called! amount to add: 0.01728315; Time of day: 0.3616863 Log: Add to anger meter called! amount to add: 0.0165825; Time of day: 0.3617006 Log: Add to anger meter called! amount to add: 0.01978365; Time of day: 0.3617177 Log: Add to anger meter called! amount to add: 0.0153147; Time of day: 0.3617309 Log: Add to anger meter called! amount to add: 0.0178026; Time of day: 0.3617463 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:16:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 3 Log: Body spawned with id 0: PlayerRagdollSpring Variant(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'hanyaa'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: True Log: DropAllHeldItems; player pos: (0.02, -219.54, 42.19) Log: Item slot #0 null?: False Log: Setting DropHeldItem on item #0: 'SeveredFootLOD0(Clone) Log: Drop item 'SeveredFootLOD0(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (18.29, -224.87, 58.35); item parent: Props (UnityEngine.Transform); (18.29, -224.87, 58.35); (0.85, -217.26, 41.87) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #1 null?: False Log: Setting DropHeldItem on item #1: 'Bone(Clone) Log: Drop item 'Bone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (18.20, -224.93, 58.37); item parent: Props (UnityEngine.Transform); (18.20, -224.93, 58.37); (0.76, -217.33, 41.90) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #2 null?: False Log: Setting DropHeldItem on item #2: 'Tongue(Clone) Log: Drop item 'Tongue(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DropHeldItem A; placeObject:False (18.22, -224.93, 58.34); item parent: Props (UnityEngine.Transform); (18.22, -224.93, 58.34); (0.78, -217.32, 41.86) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #3 null?: False Log: Setting DropHeldItem on item #3: 'RibcageBone(Clone) Log: Drop item 'RibcageBone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (18.04, -225.10, 58.08); item parent: Props (UnityEngine.Transform); (18.04, -225.10, 58.08); (0.60, -217.49, 41.61) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Drop item 'WeedKillerItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (18.30, -224.98, 58.32); item parent: Props (UnityEngine.Transform); (18.30, -224.98, 58.32); (0.86, -217.37, 41.85) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Warning: PlayOneShot was called with a null AudioClip. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 3 PlayerRagdollSpring Variant(Clone) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Add to anger meter called! amount to add: 0.0182364; Time of day: 0.3727005 Log: Add to anger meter called! amount to add: 0.0133602; Time of day: 0.372712 Log: Add to anger meter called! amount to add: 0.0161856; Time of day: 0.372726 Log: Add to anger meter called! amount to add: 0.01256865; Time of day: 0.3727528 Log: Add to anger meter called! amount to add: 0.0172584; Time of day: 0.3727677 Log: Add to anger meter called! amount to add: 0.02617275; Time of day: 0.3727904 Log: Add to anger meter called! amount to add: 0.01094355; Time of day: 0.3727998 Log: Add to anger meter called! amount to add: 0.01884015; Time of day: 0.3728161 Log: Add to anger meter called! amount to add: 0.0217332; Time of day: 0.3728349 Log: Add to anger meter called! amount to add: 0.0139734; Time of day: 0.372847 Log: Add to anger meter called! amount to add: 0.01960605; Time of day: 0.3728639 Log: Add to anger meter called! amount to add: 0.019107; Time of day: 0.3728804 Log: Add to anger meter called! amount to add: 0.0225105; Time of day: 0.3728999 Log: Add to anger meter called! amount to add: 0.0171564; Time of day: 0.3729147 Log: Add to anger meter called! amount to add: 0.01689525; Time of day: 0.3729293 Log: Add to anger meter called! amount to add: 0.02006535; Time of day: 0.3729466 Log: Add to anger meter called! amount to add: 0.01554855; Time of day: 0.3729601 Log: Add to anger meter called! amount to add: 0.01704315; Time of day: 0.3729748 Log: Add to anger meter called! amount to add: 0.0154104; Time of day: 0.3729881 Log: Add to anger meter called! amount to add: 0.01937175; Time of day: 0.3730049 Log: Add to anger meter called! amount to add: 0.02172015; Time of day: 0.3730236 Log: Add to anger meter called! amount to add: 0.01292625; Time of day: 0.3730348 Log: Add to anger meter called! amount to add: 0.0188256; Time of day: 0.373051 Log: Add to anger meter called! amount to add: 0.0167937; Time of day: 0.3730656 Log: Add to anger meter called! amount to add: 0.01747215; Time of day: 0.3730807 Log: Add to anger meter called! amount to add: 0.01849305; Time of day: 0.3730967 Log: Add to anger meter called! amount to add: 0.0144537; Time of day: 0.3731092 Log: Add to anger meter called! amount to add: 0.02165175; Time of day: 0.3731278 Log: Add to anger meter called! amount to add: 0.01383315; Time of day: 0.3731398 Log: Add to anger meter called! amount to add: 0.0180846; Time of day: 0.3731554 Log: Add to anger meter called! amount to add: 0.01947945; Time of day: 0.3731723 Log: clip index: 7; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Add to anger meter called! amount to add: 0.01496895; Time of day: 0.3731852 Log: Add to anger meter called! amount to add: 0.01730415; Time of day: 0.3732002 Log: Add to anger meter called! amount to add: 0.0217866; Time of day: 0.373219 Log: Add to anger meter called! amount to add: 0.02066745; Time of day: 0.3732368 Log: Add to anger meter called! amount to add: 0.01299465; Time of day: 0.3732481 Log: Add to anger meter called! amount to add: 0.01916985; Time of day: 0.3732646 Log: Add to anger meter called! amount to add: 0.02024805; Time of day: 0.3732821 Log: Add to anger meter called! amount to add: 0.0159453; Time of day: 0.3732959 Log: Add to anger meter called! amount to add: 0.01961595; Time of day: 0.3733129 Log: Add to anger meter called! amount to add: 0.02155125; Time of day: 0.373347 Log: Add to anger meter called! amount to add: 0.02441355; Time of day: 0.3733681 Log: Add to anger meter called! amount to add: 0.010821; Time of day: 0.3733775 Log: Add to anger meter called! amount to add: 0.0230712; Time of day: 0.3733975 Log: Add to anger meter called! amount to add: 0.0236526; Time of day: 0.3734179 Log: Add to anger meter called! amount to add: 0.01273845; Time of day: 0.3734289 Log: Add to anger meter called! amount to add: 0.02189235; Time of day: 0.3734478 Log: Add to anger meter called! amount to add: 0.01834725; Time of day: 0.3734637 Log: Add to anger meter called! amount to add: 0.0170817; Time of day: 0.3734784 Log: Add to anger meter called! amount to add: 0.0180258; Time of day: 0.373494 Log: Add to anger meter called! amount to add: 0.0153882; Time of day: 0.3735073 Log: Add to anger meter called! amount to add: 0.0196926; Time of day: 0.3735243 Log: Add to anger meter called! amount to add: 0.02008065; Time of day: 0.3735417 Log: Add to anger meter called! amount to add: 0.01525395; Time of day: 0.3735549 Log: Add to anger meter called! amount to add: 0.0197535; Time of day: 0.3735719 Log: Add to anger meter called! amount to add: 0.0185286; Time of day: 0.373588 Log: Add to anger meter called! amount to add: 0.0195855; Time of day: 0.3736049 Log: Add to anger meter called! amount to add: 0.0206373; Time of day: 0.3736227 Log: Add to anger meter called! amount to add: 0.0141123; Time of day: 0.3736349 Log: Add to anger meter called! amount to add: 0.02042865; Time of day: 0.3736526 Log: Add to anger meter called! amount to add: 0.0188922; Time of day: 0.3736689 Log: Add to anger meter called! amount to add: 0.0160095; Time of day: 0.3736828 Log: Add to anger meter called! amount to add: 0.0211509; Time of day: 0.3737011 Log: Add to anger meter called! amount to add: 0.0155604; Time of day: 0.3737145 Log: Add to anger meter called! amount to add: 0.0182094; Time of day: 0.3737302 Log: Add to anger meter called! amount to add: 0.02195085; Time of day: 0.3737492 Log: Add to anger meter called! amount to add: 0.0132234; Time of day: 0.3737606 Log: Add to anger meter called! amount to add: 0.02202945; Time of day: 0.3737797 Log: Add to anger meter called! amount to add: 0.01515615; Time of day: 0.3737928 Log: Add to anger meter called! amount to add: 0.0176445; Time of day: 0.373808 Log: Add to anger meter called! amount to add: 0.02581815; Time of day: 0.3738303 Log: Add to anger meter called! amount to add: 0.01218315; Time of day: 0.3738409 Log: Add to anger meter called! amount to add: 0.0195306; Time of day: 0.3738578 Log: Add to anger meter called! amount to add: 0.02207385; Time of day: 0.3738768 Log: Add to anger meter called! amount to add: 0.01521105; Time of day: 0.3739222 Log: Add to anger meter called! amount to add: 0.02013045; Time of day: 0.3739396 Log: Add to anger meter called! amount to add: 0.0289983; Time of day: 0.3739646 Log: Add to anger meter called! amount to add: 0.0122943; Time of day: 0.3739752 Log: Add to anger meter called! amount to add: 0.023181; Time of day: 0.3739953 Log: Add to anger meter called! amount to add: 0.02196855; Time of day: 0.3740143 Log: Add to anger meter called! amount to add: 0.01189365; Time of day: 0.3740246 Log: Add to anger meter called! amount to add: 0.02004375; Time of day: 0.3740419 Log: Add to anger meter called! amount to add: 0.02100225; Time of day: 0.37406 Log: Add to anger meter called! amount to add: 0.0148239; Time of day: 0.3740728 Log: Add to anger meter called! amount to add: 0.02119365; Time of day: 0.3740911 Log: Add to anger meter called! amount to add: 0.0189951; Time of day: 0.3741076 Log: Add to anger meter called! amount to add: 0.0202731; Time of day: 0.3741251 Log: Add to anger meter called! amount to add: 0.0214332; Time of day: 0.3741436 Log: Add to anger meter called! amount to add: 0.01354215; Time of day: 0.3741553 Log: Add to anger meter called! amount to add: 0.02101905; Time of day: 0.3741735 Log: Add to anger meter called! amount to add: 0.0204393; Time of day: 0.3741911 Log: Add to anger meter called! amount to add: 0.0167484; Time of day: 0.3742056 Log: Add to anger meter called! amount to add: 0.0202602; Time of day: 0.3742231 Log: Add to anger meter called! amount to add: 0.0178911; Time of day: 0.3742386 Log: Add to anger meter called! amount to add: 0.01982895; Time of day: 0.3742557 Log: Add to anger meter called! amount to add: 0.0226482; Time of day: 0.3742753 Log: Add to anger meter called! amount to add: 0.0134922; Time of day: 0.3742869 Log: Add to anger meter called! amount to add: 0.01883865; Time of day: 0.3743033 Log: Add to anger meter called! amount to add: 0.0225015; Time of day: 0.3743227 Log: Add to anger meter called! amount to add: 0.01394955; Time of day: 0.3743348 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Add to anger meter called! amount to add: 0.0220728; Time of day: 0.3743538 Log: KILL LOCAL PLAYER! Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Running kill player function for LOCAL client, player object: Player (1) Log: Switch camera to 'SpectateCamera' Log: Override drop items : False; overridedontspawnbody: False Log: DropAllHeldItems called on player 'panic'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: True Log: DropAllHeldItems; player pos: (42.16, -205.56, 113.50) Log: Item slot #0 null?: False Log: Setting DropHeldItem on item #0: 'Bone(Clone) Log: Drop item 'Bone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (60.37, -210.78, 129.55); item parent: Props (UnityEngine.Transform); (60.37, -210.78, 129.55); (42.93, -203.18, 113.08) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #1 null?: False Log: Setting DropHeldItem on item #1: 'RibcageBone(Clone) Log: Drop item 'RibcageBone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (60.07, -210.81, 129.34); item parent: Props (UnityEngine.Transform); (60.07, -210.81, 129.34); (42.63, -203.20, 112.87) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #2 null?: False Log: Setting DropHeldItem on item #2: 'Tongue(Clone) Log: Drop item 'Tongue(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DropHeldItem A; placeObject:False (60.38, -210.75, 129.52); item parent: Props (UnityEngine.Transform); (60.38, -210.75, 129.52); (42.94, -203.15, 113.05) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #3 null?: False Log: Setting DropHeldItem on item #3: 'Tongue(Clone) Log: Drop item 'Tongue(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DropHeldItem A; placeObject:False (60.38, -210.75, 129.52); item parent: Props (UnityEngine.Transform); (60.38, -210.75, 129.52); (42.94, -203.15, 113.05) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Drop item 'WeedKillerItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (60.42, -210.75, 129.44); item parent: Props (UnityEngine.Transform); (60.42, -210.75, 129.44); (42.98, -203.15, 112.97) Warning: PlayOneShot was called with a null AudioClip. Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: PlayerScript set for body with id 1 PlayerRagdoll(Clone) Log: !!!! DISABLING CAMERA FOR PLAYER: Player (1) Log: !!!! connectedPlayersAmount: 3 [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. [Warning] Unity Log: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Log: A player died. player object: Player (1) Log: Setting living players minus one. Log: 2 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Spectate next player; Playerscripts length : 4 Log: closest player i: 0 Log: B!! Log: closest player i: 0 Log: closest player i: 1 Log: closest player i: 2 Log: B!! Log: closest player i: 2 Log: closest player i: 3 Log: Spectate player at index 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 9:16:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: [Dissonance:Network] (12:16:55.378) EventQueue: Large number of received packets pending dispatch (23). Possibly due to network congestion (last frame was 10.9709ms) Warning: [Dissonance:Network] (12:16:55.394) EventQueue: Large number of received packets pending dispatch (48). Possibly due to network congestion (last frame was 15.9835ms) Warning: [Dissonance:Playback] (12:16:55.394) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:16:55.394) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:16:55.394) EncodedAudioBuffer: Encoded audio heap is getting very large (60 items) Warning: [Dissonance:Playback] (12:16:55.394) EncodedAudioBuffer: Encoded audio heap is getting very large (70 items) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: [Dissonance:Playback] (12:16:56.126) SpeechSession: Beginning playback with very large network jitter: 0.4269905s 1confidence Warning: [Dissonance:Playback] (12:16:57.549) SpeechSession: Beginning playback with very large network jitter: 0.4237021s 1confidence Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: [Dissonance:Playback] (12:16:57.977) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:16:58.015) SpeechSession: Beginning playback with very large network jitter: 0.4382739s 1confidence Warning: [Dissonance:Playback] (12:16:58.185) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:16:58.288) SpeechSession: Beginning playback with very large network jitter: 0.4501704s 1confidence Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: clip index: 12; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Info] Console: 2026-04-23 오후 9:17:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:17:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 9:17:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC [Info] Console: 2026-04-23 오후 9:17:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy Crawler(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy Crawler(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy Crawler(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Kill enemy client rpc called; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Playing death sound for enemy: Crawler Log: Client #0 hit enemy Crawler(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Info] Console: 2026-04-23 오후 9:18:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:18:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 0; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:18:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 6; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Info] Console: 2026-04-23 오후 9:18:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:19:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Equip item function Log: Baby prop script reached floor target Equipped : False Log: Picked up scrap Maneater was not in the normal places; reparenting it now Log: Picked up scrap Maneater is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 8; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:19:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Maneater: Discard function called Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Equip item function Log: Baby prop script reached floor target Equipped : True Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:19:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 12; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Cadaver bloom growth ai spawning bloomEnemy array; Players length: 4; 4 Log: Maneater: Discard function called Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:19:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: Is being used set to True by RPC Log: A player died. player object: Player (2) Log: Setting living players minus one. Log: 1 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'SaeSsak'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: True Log: DropAllHeldItems; player pos: (-25.70, -212.49, 65.31) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: False Log: Setting DropHeldItem on item #3: 'KnifeItem(Clone) Log: Drop item 'KnifeItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-7.63, -217.92, 81.63); item parent: Props (UnityEngine.Transform); (-7.63, -217.92, 81.63); (-25.07, -210.31, 65.16) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Drop item 'WeedKillerItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-7.65, -217.95, 81.59); item parent: Props (UnityEngine.Transform); (-7.65, -217.95, 81.59); (-25.09, -210.34, 65.11) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Warning: PlayOneShot was called with a null AudioClip. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 2 PlayerRagdoll(Clone) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:20:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:20:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: Starting ignition!!! Log: Starting ignition!!! Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 9:20:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 9:20:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Log: interact True ; False; False Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False [Info] Console: 2026-04-23 오후 9:21:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 8; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:21:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 9:21:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:21:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 8; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 9:22:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 12; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:22:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 5; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:22:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Enemy RadMechEnemy(Clone) #8 destroying nest object 'RadMechNestSpawnObject(Clone) (UnityEngine.GameObject)' Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 10; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Info] Console: 2026-04-23 오후 9:22:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: Picked up scrap clipboard was not in the normal places; reparenting it now Log: Picked up scrap clipboard is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: interact True ; False; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 9:23:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: Starting ignition!!! Log: Starting ignition!!! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:23:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: ForestGiant [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.41, 11.91, -12.90), Rot: (3.15, 90.00, 360.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.41, 11.91, -12.90), Rot: (3.15, 90.00, 0.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.41, 11.91, -12.90), Rot: (3.15, 90.00, 0.00), Player: 0 Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 9:23:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 5; current planet: 7 Dine Log: Current ship ambience clips length: 12 Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to False Log: Setting animation on client Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 11; current planet: 7 Dine Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 9:23:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] chboo1.lethalcompany.hqfixes: Ship is leaving! Is in ship from car? No Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Interact trigger destroying! name: EntranceTeleportA Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportB Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (3) Log: Interact trigger destroying! name: KillTrigger (4) Log: Interact trigger destroying! name: KillTrigger (5) Log: Interact trigger destroying! name: KillTrigger (6) Log: Interact trigger destroying! name: KillTrigger (7) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: StoryLogCollectable (5) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: BreakerSwitch1 Log: Interact trigger destroying! name: BreakerSwitch2 Log: Interact trigger destroying! name: BreakerSwitch3 Log: Interact trigger destroying! name: BreakerSwitch4 Log: Interact trigger destroying! name: BreakerSwitch5 Log: Interact trigger destroying! name: PowerBoxDoor Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: EntranceTeleportB(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: CarHood Log: Interact trigger destroying! name: GarbageBin Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: EntranceTeleportAManor(Clone) Log: Scrap collected: 1022 Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. Log: Discarding changed settings [Info] Console: 2026-04-23 오후 9:24:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: XP gain before scaling to scrap returned: 12 Log: 0.4202303 Log: 0.4202303 Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players E2 Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Found a match for voice object #0 and player object #3 Log: player voice chat audiosource: Player 0ae9618a-effe-44f3-9a1a-fdd06e45d05e voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer3 (UnityEngine.AudioMixerGroup) ; VoicePlayer3 (UnityEngine.AudioMixerGroup) ; 3 Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players H Log: Taking control of player Player (1) and enabling camera! Log: Switch camera to 'MainCamera' Log: !!!! ENABLING CAMERA FOR PLAYER: Player (1) Log: !!!! connectedPlayersAmount: 3 Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Discarding changed settings Log: Weather chance: 0.5876719; 1 Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. Warning: [Dissonance:Playback] (12:24:22.505) EncodedAudioBuffer: Received a very late packet (62 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.505) EncodedAudioBuffer: Received a very late packet (61 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Network] (12:24:22.579) EventQueue: Large number of received packets pending dispatch (41). Possibly due to network congestion (last frame was 6.9814ms) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (64 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (63 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (62 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (61 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (60 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (59 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (58 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (57 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (56 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (55 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (54 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (53 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (52 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (51 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (50 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (49 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (48 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (66 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (65 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (64 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (63 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (62 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (61 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (60 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (59 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (58 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:22.589) EncodedAudioBuffer: Received a very late packet (57 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:23.334) SpeechSession: Beginning playback with very large network jitter: 0.4342515s 1confidence Warning: [Dissonance:Playback] (12:24:23.618) SpeechSession: Beginning playback with very large network jitter: 0.4342515s 1confidence [Info] Console: 2026-04-23 오후 9:24:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: [Dissonance:Playback] (12:24:24.619) SpeechSession: Beginning playback with very large network jitter: 0.4322552s 1confidence Warning: [Dissonance:Playback] (12:24:24.637) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:24.951) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:25.139) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:25.160) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:25.201) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:25.411) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:25.453) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:25.577) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:25.640) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:25.911) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:26.079) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:26.100) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:26.121) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:26.142) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:26.225) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:26.245) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:26.266) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:26.287) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:26.581) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:26.622) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: level id: 3 Log: Changing level Log: Setting animation on client Log: Level id: 3 Log: Current level null?: False Log: Current level planet name: 71 Gordion [Info] Console: 2026-04-23 오후 9:24:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Setting animation on client Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: Setting animation on client Log: Loading scene Log: Scene that began loading: CompanyBuilding Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (4)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (9)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (3)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (8)') is missing! Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (7)') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkStairTile') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkChunk.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkChunk') is missing! Warning: The referenced script on this Behaviour (Game Object 'SpeakerAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'Steam Audio Static Mesh') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (10)') is missing! Warning: The referenced script on this Behaviour (Game Object 'WindowAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrapDoor') is missing! Warning: The referenced script on this Behaviour (Game Object 'DeskAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer') is missing! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Subscribe to startedLandingShip Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Log: Animating material now Log: Animating material now Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportB is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportB is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The EntranceTeleport component was skipped during spawn! Warning: EntranceTeleportA is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportA is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The EntranceTeleport component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: RANDOM MAP SEED - 67134497 Client #1 Moon: 71 Gordion [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.41, 11.91, -12.90), Rot: (3.15, 90.00, 0.00), Player: 0 Log: Start audios played from highandlowaudio; False ; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: startofround: 3; 0 Log: Playing time of day music [Info] Console: 2026-04-23 오후 9:24:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:25:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 [Info] Console: 2026-04-23 오후 9:25:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Jetpack was not in the normal places; reparenting it now Log: Picked up scrap Jetpack is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Update used by player client rpc has been called for interact trigger: Trigger Log: Setting animation on client Log: Setting animation on client Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Info] Console: 2026-04-23 오후 9:25:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.41, 4.42, -12.90), Rot: (357.39, 90.00, 360.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.41, 4.42, -12.90), Rot: (357.39, 90.00, 0.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.41, 4.42, -12.90), Rot: (357.39, 90.00, 0.00), Player: 0 [Info] Console: 2026-04-23 오후 9:25:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.51, 2.22, -12.90), Rot: (359.05, 90.00, 360.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.51, 2.22, -12.90), Rot: (359.05, 90.00, 0.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.51, 2.22, -12.90), Rot: (359.05, 90.00, 0.00), Player: 0 Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:26:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Shovel was not in the normal places; reparenting it now Log: Picked up scrap Shovel is in the elevator; parenting it to elevator [Info] Console: 2026-04-23 오후 9:26:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Set interminalmenu to true: True Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Stop special animation F Log: Stop special animation G Log: Quit terminal; inTerminalMenu true?: {playerScript.inTerminalMenu} Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Setting animation on client Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: interact True ; False; False Log: Setting animation on client [Info] Console: 2026-04-23 오후 9:26:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:26:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: True Log: Is dead?: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to False Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:27:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] chboo1.lethalcompany.hqfixes: Ship is leaving! Is in ship from car? No Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: TrapDoor Log: Interact trigger destroying! name: LeverSwitch Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: StoryLogCollectable Log: Interact trigger destroying! name: InteractCube Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: Trigger Log: Scrap collected: 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Found a match for voice object #0 and player object #3 Log: player voice chat audiosource: Player 0ae9618a-effe-44f3-9a1a-fdd06e45d05e voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer3 (UnityEngine.AudioMixerGroup) ; VoicePlayer3 (UnityEngine.AudioMixerGroup) ; 3 Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players H Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:27:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Weather chance: 0.5876719; 1 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (12:27:28.366) EventQueue: Large number of received packets pending dispatch (35). Possibly due to network congestion (last frame was 6.9811ms) Warning: [Dissonance:Playback] (12:27:28.372) EncodedAudioBuffer: Received a very late packet (45 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:28.372) EncodedAudioBuffer: Received a very late packet (44 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:28.372) EncodedAudioBuffer: Received a very late packet (43 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:28.372) EncodedAudioBuffer: Received a very late packet (42 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:28.372) EncodedAudioBuffer: Received a very late packet (41 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:28.372) EncodedAudioBuffer: Received a very late packet (40 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:28.372) EncodedAudioBuffer: Received a very late packet (39 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:28.372) EncodedAudioBuffer: Received a very late packet (38 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:28.372) EncodedAudioBuffer: Received a very late packet (37 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:28.372) EncodedAudioBuffer: Received a very late packet (36 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:28.372) EncodedAudioBuffer: Received a very late packet (35 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:28.372) EncodedAudioBuffer: Received a very late packet (34 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:28.372) EncodedAudioBuffer: Received a very late packet (33 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:28.372) EncodedAudioBuffer: Received a very late packet (32 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:28.372) EncodedAudioBuffer: Received a very late packet (31 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Playback] (12:27:28.891) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Playback] (12:27:29.915) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: [Dissonance:Playback] (12:27:30.401) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Log: Set interminalmenu to true: True Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Stop special animation F Log: Stop special animation G Log: Quit terminal; inTerminalMenu true?: {playerScript.inTerminalMenu} Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Info] Console: 2026-04-23 오후 9:27:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:27:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Setting animation on client Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: level id: 7 Log: Changing level Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:28:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Level id: 7 Log: Current level null?: False Log: Current level planet name: 7 Dine Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: True Log: Is dead?: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: Loading scene Log: Scene that began loading: Level6Dine Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.002 (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal [Info] Console: 2026-04-23 오후 9:28:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: RANDOM MAP SEED - 94247296 Client #1 Moon: 7 Dine Log: Now listening to dungeon generator status. [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.51, 2.22, -12.90), Rot: (359.05, 90.00, 0.00), Player: 0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Dungeon has finished generating on this client after multiple frames Warning: [Dissonance:Network] (12:28:31.686) EventQueue: Large number of received packets pending dispatch (28). Possibly due to long frame times (last frame was 347.6118ms) Warning: [Dissonance:Recording] (12:28:31.687) BasicMicrophoneCapture: Insufficient buffer space, requested 17280, clamped to 16383 (dropping 897 samples) Warning: [Dissonance:Recording] (12:28:31.687) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:31.687) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:31.687) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:31.687) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:31.687) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:31.687) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:31.687) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:31.687) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:31.687) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:31.755) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.377961) Warning: [Dissonance:Network] (12:28:35.589) EventQueue: Large number of received packets pending dispatch (27). Possibly due to network congestion (last frame was 11.9929ms) Warning: [Dissonance:Playback] (12:28:35.868) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:28:36.074) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) [Info] Console: 2026-04-23 오후 9:28:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Landmine creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: Landmine creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: Landmine creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: [Dissonance:Recording] (12:28:53.999) BasicMicrophoneCapture: Insufficient buffer space, requested 25440, clamped to 16383 (dropping 9057 samples) Warning: [Dissonance:Recording] (12:28:53.999) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:53.999) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:53.999) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:53.999) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:53.999) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:53.999) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:53.999) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:53.999) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:53.999) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: [Dissonance:Network] (12:28:54.072) EventQueue: Large number of received packets pending dispatch (28). Possibly due to long frame times (last frame was 72.6759ms) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Mesh SeveredHandLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredHandLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredHandLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: [Dissonance:Playback] (12:28:54.079) EncodedAudioBuffer: Received a very late packet (52 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:54.079) EncodedAudioBuffer: Received a very late packet (51 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:54.079) EncodedAudioBuffer: Received a very late packet (50 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:54.079) EncodedAudioBuffer: Received a very late packet (49 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:54.079) EncodedAudioBuffer: Received a very late packet (48 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:54.079) EncodedAudioBuffer: Received a very late packet (47 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:54.079) EncodedAudioBuffer: Received a very late packet (46 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:54.079) EncodedAudioBuffer: Received a very late packet (45 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:54.079) EncodedAudioBuffer: Received a very late packet (44 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:54.079) EncodedAudioBuffer: Received a very late packet (43 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:54.079) EncodedAudioBuffer: Received a very late packet (42 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:54.079) EncodedAudioBuffer: Received a very late packet (41 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:54.079) EncodedAudioBuffer: Received a very late packet (40 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:54.079) EncodedAudioBuffer: Received a very late packet (39 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:54.079) EncodedAudioBuffer: Received a very late packet (38 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:54.079) EncodedAudioBuffer: Received a very late packet (37 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:54.079) EncodedAudioBuffer: Received a very late packet (36 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:54.079) EncodedAudioBuffer: Received a very late packet (35 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:54.079) EncodedAudioBuffer: Received a very late packet (34 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:54.079) EncodedAudioBuffer: Received a very late packet (33 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Recording] (12:28:54.211) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.5156381) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:28:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: [Dissonance:Recording] (12:28:54.329) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.1604038) Warning: [Dissonance:Playback] (12:28:54.669) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: startofround: 7; 0 Log: Setting animation on client Log: clip index: 3; current planet: 7 Dine Log: Current ship ambience clips length: 12 Log: Is jetpack audio playing?: True Log: Turning lights on at start Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True Log: Is jetpack audio playing?: True Log: clientRPC scrap values length: 234 Log: Is jetpack audio playing?: True Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:29:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Is jetpack audio playing?: True Log: Is jetpack audio playing?: True Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Setting gun scrap value [Info] Console: 2026-04-23 오후 9:29:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is jetpack audio playing?: True Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Is jetpack audio playing?: True Log: Is jetpack audio playing?: True Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-156.14, -14.88, 17.95) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: True Log: Is dead?: False Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-153.37, -14.73, 16.57) Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:29:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (24.81, -232.55, 121.40) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.08, -233.10, 121.23) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.22, -233.09, 121.30) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Is jetpack audio playing?: True [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Is jetpack audio playing?: True Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is jetpack audio playing?: True Log: Is jetpack audio playing?: True [Info] Console: 2026-04-23 오후 9:29:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Is jetpack audio playing?: True Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Is jetpack audio playing?: True Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 9:30:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is jetpack audio playing?: True Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Cadaver bloom growth ai spawning bloomEnemy array; Players length: 4; 4 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. Log: Is jetpack audio playing?: True Log: Is jetpack audio playing?: True Log: On local player talk! Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Is jetpack audio playing?: True Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:30:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: On local player talk! Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: On local player talk! Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: On local player talk! Log: Is jetpack audio playing?: True Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Is jetpack audio playing?: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-156.32, -14.66, 17.03) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: True Log: Is dead?: False [Info] Console: 2026-04-23 오후 9:30:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Unlocking door Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 20 Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Whoopie cushion was not in the normal places; reparenting it now Log: Picked up scrap Whoopie cushion is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Is being used set to False by RPC Log: Client #0 hit enemy NutcrackerEnemy(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Client #0 hit enemy NutcrackerEnemy(Clone) with force of 1. [Info] Console: 2026-04-23 오후 9:30:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy NutcrackerEnemy(Clone) with force of 1. Log: On local player talk! Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy NutcrackerEnemy(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Kill enemy client rpc called; False Log: Playing death sound for enemy: Nutcracker Log: Client #0 hit enemy NutcrackerEnemy(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: On local player talk! Log: Is being used set to False by RPC Log: Client #0 hit enemy NutcrackerEnemy(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Shotgun was not in the normal places; reparenting it now Log: Picked up scrap Shotgun is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ammo was not in the normal places; reparenting it now Log: Picked up scrap Ammo is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ammo was not in the normal places; reparenting it now Log: Picked up scrap Ammo is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 16; current planet: 7 Dine Log: Current inside ambience clips length: 20 Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: r/l activate: True Log: reloading! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: r/l activate: False Log: Destroying item in slot 2; 1; is currentlyheldobjectserver null: False Log: currentlyHeldObjectServer: Shotgun [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.17, -233.09, 122.91) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.55, -233.04, 122.86) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.58, -233.03, 122.88) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.55, -233.04, 122.87) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:31:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 5; current planet: 7 Dine Log: Current inside ambience clips length: 20 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 9:31:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.86, -232.98, 122.95) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.81, -232.99, 122.96) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.76, -233.00, 122.96) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Received client rpc Ad Log: Can't show ad client; 1 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! [Info] Console: 2026-04-23 오후 9:31:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Received client rpc Ad Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (19.19, -233.30, 86.68) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer [Info] Console: 2026-04-23 오후 9:31:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 20 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (27.88, -232.36, 93.73) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Unlocking door Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 10; current planet: 7 Dine Log: Current inside ambience clips length: 20 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 9:32:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.88, -233.06, 122.67) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.83, -233.06, 122.69) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.83, -233.06, 122.69) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.52, -233.09, 122.73) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:32:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Log: On local player talk! Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:32:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False Log: Angle/vel check did not pass; 170.2629 Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False Log: Angle/vel check did not pass; 169.5466 Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False Log: Angle/vel check did not pass; 168.7083 Warning: PlayOneShot was called with a null AudioClip. Log: Truck got collision from enemy; ForestGiant(Clone) Log: Truck collision: is enemyCollisoinScript null? : True Exception: System.NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) VehicleCollisionTrigger.DMD(VehicleCollisionTrigger,UnityEngine.Collider) Log: Truck got collision from enemy; ForestGiant(Clone) Log: Truck collision: is enemyCollisoinScript null? : True Exception: System.NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) VehicleCollisionTrigger.DMD(VehicleCollisionTrigger,UnityEngine.Collider) Log: Truck got collision from enemy; ForestGiant(Clone) Log: Truck collision: is enemyCollisoinScript null? : True Exception: System.NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) VehicleCollisionTrigger.DMD(VehicleCollisionTrigger,UnityEngine.Collider) Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Error: Only the owner can invoke a ServerRpc that requires ownership! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 20 Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False Log: Angle/vel check did not pass; 172.3147 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: Truck got collision from enemy; ForestGiant(Clone) Log: Truck collision: is enemyCollisoinScript null? : True Exception: System.NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) VehicleCollisionTrigger.DMD(VehicleCollisionTrigger,UnityEngine.Collider) [Info] Console: 2026-04-23 오후 9:32:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (23.34, -233.02, 122.89) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.56, -233.03, 122.89) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.54, -233.06, 123.01) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.29, -233.06, 122.99) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 20 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False Log: Angle/vel check did not pass; 134.7977 Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False Log: Angle/vel check did not pass; 135.0715 Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False Log: Angle/vel check did not pass; 130.8752 Log: Truck got collision from enemy; ForestGiant(Clone) Log: Truck collision: is enemyCollisoinScript null? : True Exception: System.NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) VehicleCollisionTrigger.DMD(VehicleCollisionTrigger,UnityEngine.Collider) Log: Truck got collision from enemy; ForestGiant(Clone) Log: Truck collision: is enemyCollisoinScript null? : True Exception: System.NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) VehicleCollisionTrigger.DMD(VehicleCollisionTrigger,UnityEngine.Collider) Log: Truck got collision from enemy; ForestGiant(Clone) Log: Truck collision: is enemyCollisoinScript null? : True Exception: System.NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) VehicleCollisionTrigger.DMD(VehicleCollisionTrigger,UnityEngine.Collider) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False Log: Angle/vel check did not pass; 144.3755 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:33:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 7; current planet: 7 Dine Log: Current inside ambience clips length: 20 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Error: Only the owner can invoke a ServerRpc that requires ownership! Log: On local player talk! Log: Truck got collision from enemy; FGiantModelContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:33:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:33:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.52, -233.06, 122.70) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.41, -233.06, 122.75) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.31, -233.08, 122.83) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.25, -233.09, 122.86) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: clip index: 4; current planet: 7 Dine Log: Current inside ambience clips length: 20 Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:33:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:34:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: clip index: 10; current planet: 7 Dine Log: Current inside ambience clips length: 20 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (42.78, -233.10, 92.21) [Info] Console: 2026-04-23 오후 9:34:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (42.96, -232.99, 90.86) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: clip index: 1; current planet: 7 Dine Log: Current inside ambience clips length: 20 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:34:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Set enemy stunned called! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! [Info] Console: 2026-04-23 오후 9:34:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Truck got collision from enemy; FGiantModelContainer Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. [Info] Console: 2026-04-23 오후 9:35:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 3 Log: Setting animation on client Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: On local player talk! Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Starting ignition!!! Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Starting ignition!!! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Starting ignition!!! Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: On local player talk! Log: Is being used set to True by RPC Log: Starting ignition!!! Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: On local player talk! Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (20.55, -233.09, 122.96) Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.27, -233.07, 123.01) Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.22, -233.08, 122.99) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (20.47, -233.09, 122.73) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: ForestGiant [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. [Info] Console: 2026-04-23 오후 9:35:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 3 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Info] Console: 2026-04-23 오후 9:35:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: True Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False [Info] Console: 2026-04-23 오후 9:35:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 15; current planet: 7 Dine Log: Current inside ambience clips length: 20 Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Info] Console: 2026-04-23 오후 9:36:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (23.96, -233.07, 122.74) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (21.23, -233.11, 123.06) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (20.78, -233.14, 123.07) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (20.78, -233.14, 123.07) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False [Info] Console: 2026-04-23 오후 9:36:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy Centipede(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy Centipede(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DropAllHeldItems called on player 'SaeSsak'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: True Log: DropAllHeldItems; player pos: (67.42, -239.42, 92.73) Log: Item slot #0 null?: True Log: Item slot #1 null?: False Log: Setting DropHeldItem on item #1: 'ShovelItem(Clone) Log: Drop item 'ShovelItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (84.56, -246.39, 109.04); item parent: Props (UnityEngine.Transform); (84.56, -246.39, 109.04); (67.12, -238.78, 92.57) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: Drop item 'WeedKillerItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (84.48, -246.36, 109.12); item parent: Props (UnityEngine.Transform); (84.48, -246.36, 109.12); (67.04, -238.76, 92.65) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Shotgun was not in the normal places; reparenting it now Log: Picked up scrap Shotgun is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: r/l activate: True Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ammo was not in the normal places; reparenting it now Log: Picked up scrap Ammo is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: r/l activate: True Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 9:36:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Local client hit enemy Centipede(Clone) #7 with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Client #1 hit enemy Centipede(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Kill enemy client rpc called; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Playing death sound for enemy: Centipede [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (68.73, -239.05, 92.78) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: On local player talk! Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:36:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (75.61, -233.02, 36.24) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: On local player talk! Log: Butler: pinged attention to position Log: On local player talk! Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:37:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: State 2, Switching to state 0, lost in chase Log: Target player: 1; is dead?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (23.35, -233.05, 123.19) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:37:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Jetpack was not in the normal places; reparenting it now Log: Picked up scrap Jetpack is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! [Info] Console: 2026-04-23 오후 9:37:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: On local player talk! Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:37:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (51.65, -233.00, 73.79) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: On local player talk! Log: Butler: pinged attention to position Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: On local player talk! Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:38:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (75.46, -231.52, 33.88) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 136, position (75.23, -233.07, 32.96); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 130, position (75.49, -233.10, 32.88); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 136 Log: Batches: 1 Log: Amount in batch #0: 139 Log: GetWeedPositionInMatrixList Returning: (0, 136) Log: KillingCadaverPlant returned: (0, 136, 1) Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: Checking nearby cadaver plant positions to position (75.47, -231.46, 33.36) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 136, position (75.23, -233.07, 32.96); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 130, position (75.49, -233.10, 32.88); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 136 Log: Batches: 1 Log: Amount in batch #0: 139 Log: GetWeedPositionInMatrixList Returning: (0, 136) Log: KillingCadaverPlant returned: (0, 136, 1) Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:136 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (75.49, -232.28, 32.78) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 142, position (75.23, -232.98, 31.87); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 136, position (75.23, -233.07, 32.96); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 138, position (75.72, -233.09, 32.09); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 130, position (75.49, -233.10, 32.88); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 130 Log: Batches: 1 Log: Amount in batch #0: 135 Log: GetWeedPositionInMatrixList Returning: (0, 130) Log: KillingCadaverPlant returned: (0, 130, 2) Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: Checking nearby cadaver plant positions to position (75.54, -232.51, 32.69) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 142, position (75.23, -232.98, 31.87); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 136, position (75.23, -233.07, 32.96); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 138, position (75.72, -233.09, 32.09); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 130, position (75.49, -233.10, 32.88); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 130 Log: Batches: 1 Log: Amount in batch #0: 135 Log: GetWeedPositionInMatrixList Returning: (0, 130) Log: KillingCadaverPlant returned: (0, 130, 2) Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: Checking nearby cadaver plant positions to position (75.68, -232.64, 32.63) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 142, position (75.23, -232.98, 31.87); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 136, position (75.23, -233.07, 32.96); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 138, position (75.72, -233.09, 32.09); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 130, position (75.49, -233.10, 32.88); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 130 Log: Batches: 1 Log: Amount in batch #0: 135 Log: GetWeedPositionInMatrixList Returning: (0, 130) Log: KillingCadaverPlant returned: (0, 130, 2) Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: Checking nearby cadaver plant positions to position (75.63, -232.37, 32.44) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 142, position (75.23, -232.98, 31.87); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 136, position (75.23, -233.07, 32.96); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 138, position (75.72, -233.09, 32.09); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 130, position (75.49, -233.10, 32.88); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 138 Log: Batches: 1 Log: Amount in batch #0: 139 Log: GetWeedPositionInMatrixList Returning: (0, 138) Log: KillingCadaverPlant returned: (0, 138, 1) Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:138 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Checking nearby cadaver plant positions to position (75.79, -232.09, 31.93) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 140, position (76.98, -232.63, 30.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 142, position (75.23, -232.98, 31.87); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 136, position (75.23, -233.07, 32.96); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 138, position (75.72, -233.09, 32.09); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 130, position (75.49, -233.10, 32.88); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 138 Log: Batches: 1 Log: Amount in batch #0: 139 Log: GetWeedPositionInMatrixList Returning: (0, 138) Log: KillingCadaverPlant returned: (0, 138, 1) Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: Checking nearby cadaver plant positions to position (75.76, -232.20, 31.81) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 140, position (76.98, -232.63, 30.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 142, position (75.23, -232.98, 31.87); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 136, position (75.23, -233.07, 32.96); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 138, position (75.72, -233.09, 32.09); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 130, position (75.49, -233.10, 32.88); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 138 Log: Batches: 1 Log: Amount in batch #0: 139 Log: GetWeedPositionInMatrixList Returning: (0, 138) Log: KillingCadaverPlant returned: (0, 138, 1) Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: Checking nearby cadaver plant positions to position (75.76, -232.23, 31.81) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 140, position (76.98, -232.63, 30.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 142, position (75.23, -232.98, 31.87); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 136, position (75.23, -233.07, 32.96); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 138, position (75.72, -233.09, 32.09); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 130, position (75.49, -233.10, 32.88); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 138 Log: Batches: 1 Log: Amount in batch #0: 139 Log: GetWeedPositionInMatrixList Returning: (0, 138) Log: KillingCadaverPlant returned: (0, 138, 1) Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: Checking nearby cadaver plant positions to position (75.05, -232.14, 32.24) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 142, position (75.23, -232.98, 31.87); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 136, position (75.23, -233.07, 32.96); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 138, position (75.72, -233.09, 32.09); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 130, position (75.49, -233.10, 32.88); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 142 Log: Batches: 1 Log: Amount in batch #0: 146 Log: GetWeedPositionInMatrixList Returning: (0, 142) Log: KillingCadaverPlant returned: (0, 142, 0) Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:142 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (74.58, -232.38, 32.70) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 142, position (75.23, -232.98, 31.87); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 136, position (75.23, -233.07, 32.96); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 138, position (75.72, -233.09, 32.09); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 130, position (75.49, -233.10, 32.88); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 136 Log: Batches: 1 Log: Amount in batch #0: 139 Log: GetWeedPositionInMatrixList Returning: (0, 136) Log: KillingCadaverPlant returned: (0, 136, 1) Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: planttype:1, batchnum:0, index:136 Log: Checking nearby cadaver plant positions to position (75.08, -232.58, 31.94) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 142, position (75.23, -232.98, 31.87); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 136, position (75.23, -233.07, 32.96); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 138, position (75.72, -233.09, 32.09); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 130, position (75.49, -233.10, 32.88); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 142 Log: Batches: 1 Log: Amount in batch #0: 146 Log: GetWeedPositionInMatrixList Returning: (0, 142) Log: KillingCadaverPlant returned: (0, 142, 0) Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: Checking nearby cadaver plant positions to position (75.67, -232.44, 31.47) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 140, position (76.98, -232.63, 30.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 142, position (75.23, -232.98, 31.87); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 136, position (75.23, -233.07, 32.96); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 138, position (75.72, -233.09, 32.09); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 130, position (75.49, -233.10, 32.88); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 142 Log: Batches: 1 Log: Amount in batch #0: 146 Log: GetWeedPositionInMatrixList Returning: (0, 142) Log: KillingCadaverPlant returned: (0, 142, 0) Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: Checking nearby cadaver plant positions to position (76.18, -232.34, 31.04) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 140, position (76.98, -232.63, 30.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 142, position (75.23, -232.98, 31.87); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 138, position (75.72, -233.09, 32.09); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 140 Log: Batches: 1 Log: Amount in batch #0: 146 Log: GetWeedPositionInMatrixList Returning: (0, 140) Log: KillingCadaverPlant returned: (0, 140, 0) Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:140 Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (75.47, -232.24, 30.79) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 140, position (76.98, -232.63, 30.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 142, position (75.23, -232.98, 31.87); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 138, position (75.72, -233.09, 32.09); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 142 Log: Batches: 1 Log: Amount in batch #0: 146 Log: GetWeedPositionInMatrixList Returning: (0, 142) Log: KillingCadaverPlant returned: (0, 142, 0) Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: Checking nearby cadaver plant positions to position (75.50, -232.23, 30.67) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 140, position (76.98, -232.63, 30.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 142, position (75.23, -232.98, 31.87); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 138, position (75.72, -233.09, 32.09); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 142 Log: Batches: 1 Log: Amount in batch #0: 146 Log: GetWeedPositionInMatrixList Returning: (0, 142) Log: KillingCadaverPlant returned: (0, 142, 0) Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: Checking nearby cadaver plant positions to position (76.08, -232.10, 30.52) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 140, position (76.98, -232.63, 30.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 142, position (75.23, -232.98, 31.87); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 138, position (75.72, -233.09, 32.09); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 140 Log: Batches: 1 Log: Amount in batch #0: 146 Log: GetWeedPositionInMatrixList Returning: (0, 140) Log: KillingCadaverPlant returned: (0, 140, 0) Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: Checking nearby cadaver plant positions to position (76.08, -232.13, 30.49) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 140, position (76.98, -232.63, 30.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 142, position (75.23, -232.98, 31.87); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 138, position (75.72, -233.09, 32.09); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 140 Log: Batches: 1 Log: Amount in batch #0: 146 Log: GetWeedPositionInMatrixList Returning: (0, 140) Log: KillingCadaverPlant returned: (0, 140, 0) Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:140 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (75.71, -232.05, 29.15) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 106, position (75.32, -233.01, 28.22); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 109, position (75.25, -232.99, 28.56); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 109 Log: Batches: 1 Log: Amount in batch #0: 135 Log: GetWeedPositionInMatrixList Returning: (0, 109) Log: KillingCadaverPlant returned: (0, 109, 2) Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: Checking nearby cadaver plant positions to position (75.84, -232.03, 28.94) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 106, position (75.32, -233.01, 28.22); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 109, position (75.25, -232.99, 28.56); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 109 Log: Batches: 1 Log: Amount in batch #0: 135 Log: GetWeedPositionInMatrixList Returning: (0, 109) Log: KillingCadaverPlant returned: (0, 109, 2) Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: Checking nearby cadaver plant positions to position (75.84, -232.10, 28.91) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 106, position (75.32, -233.01, 28.22); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 109, position (75.25, -232.99, 28.56); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 109 Log: Batches: 1 Log: Amount in batch #0: 135 Log: GetWeedPositionInMatrixList Returning: (0, 109) Log: KillingCadaverPlant returned: (0, 109, 2) Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: Checking nearby cadaver plant positions to position (75.83, -232.12, 28.91) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 106, position (75.32, -233.01, 28.22); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 109, position (75.25, -232.99, 28.56); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 109 Log: Batches: 1 Log: Amount in batch #0: 135 Log: GetWeedPositionInMatrixList Returning: (0, 109) Log: KillingCadaverPlant returned: (0, 109, 2) Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:109 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (74.42, -232.53, 30.77) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 142, position (75.23, -232.98, 31.87); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 138, position (75.72, -233.09, 32.09); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 142 Log: Batches: 1 Log: Amount in batch #0: 146 Log: GetWeedPositionInMatrixList Returning: (0, 142) Log: KillingCadaverPlant returned: (0, 142, 0) Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: DPosition: (75.23, -232.98, 31.87) Log: Checking nearby cadaver plant positions to position (75.23, -232.98, 31.87) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 142, position (75.23, -232.98, 31.87); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 136, position (75.23, -233.07, 32.96); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 138, position (75.72, -233.09, 32.09); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 130, position (75.49, -233.10, 32.88); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (75.23, -232.98, 31.87) Log: moldPositions[0,0]: 142 -- corresponding to batchedPosition: (61.20, -226.43, 6.53) Log: moldPositions[0,1]: 136 -- corresponding to batchedPosition: (60.45, -226.30, 5.31) Log: moldPositions[1,1]: 138 -- corresponding to batchedPosition: (60.18, -226.10, 6.78) Log: moldPositions[0,2]: 130 -- corresponding to batchedPosition: (61.57, -226.44, 5.61) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:1, index:1 Log: Destroying: planttype:2, index:0 Log: Input: 142 -- (75.23, -232.98, 31.87) Log: Batches: 1 Log: Amount in batch #0: 146 Log: GetWeedPositionInMatrixList Returning: Batches[0][142] Log: Destroying position: (75.23, -232.98, 31.87) Log: Input: 138 -- (75.72, -233.09, 32.09) Log: Batches: 1 Log: Amount in batch #0: 140 Log: GetWeedPositionInMatrixList Returning: Batches[0][138] Log: Destroying position: (75.72, -233.09, 32.09) Log: Input: 136 -- (75.23, -233.07, 32.96) Log: Batches: 1 Log: Amount in batch #0: 139 Log: GetWeedPositionInMatrixList Returning: Batches[0][136] Log: Destroying position: (75.23, -233.07, 32.96) Log: Input: 130 -- (75.49, -233.10, 32.88) Log: Batches: 1 Log: Amount in batch #0: 135 Log: GetWeedPositionInMatrixList Returning: Batches[0][130] Log: Destroying position: (75.49, -233.10, 32.88) Log: Checking nearby cadaver plant positions to position (74.47, -232.38, 30.03) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 109, position (75.25, -232.99, 28.56); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 109 Log: Batches: 1 Log: Amount in batch #0: 134 Log: GetWeedPositionInMatrixList Returning: (0, 109) Log: KillingCadaverPlant returned: (0, 109, 2) Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: DPosition: (75.25, -232.99, 28.56) Log: Checking nearby cadaver plant positions to position (75.25, -232.99, 28.56) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 106, position (75.32, -233.01, 28.22); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 109, position (75.25, -232.99, 28.56); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (75.25, -232.99, 28.56) Log: moldPositions[0,1]: 106 -- corresponding to batchedPosition: (60.45, -226.30, 5.31) Log: moldPositions[0,2]: 109 -- corresponding to batchedPosition: (61.57, -226.44, 5.61) Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:2, index:0 Log: Input: 106 -- (75.32, -233.01, 28.22) Log: Batches: 1 Log: Amount in batch #0: 138 Log: GetWeedPositionInMatrixList Returning: Batches[0][106] Log: Destroying position: (75.32, -233.01, 28.22) Log: Input: 109 -- (75.25, -232.99, 28.56) Log: Batches: 1 Log: Amount in batch #0: 134 Log: GetWeedPositionInMatrixList Returning: Batches[0][109] Log: Destroying position: (75.25, -232.99, 28.56) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Checking nearby cadaver plant positions to position (76.11, -232.16, 28.68) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (75.97, -231.99, 28.37) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (75.53, -231.87, 28.33) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (75.92, -231.99, 28.04) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (76.11, -231.81, 27.72) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (76.13, -231.98, 27.40) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (76.01, -232.41, 27.28) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 109, position (75.60, -233.13, 25.76); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 97, position (75.93, -233.18, 25.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 104, position (76.39, -233.28, 25.54); addToArrayIndex: 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 109 Log: Batches: 1 Log: Amount in batch #0: 145 Log: GetWeedPositionInMatrixList Returning: (0, 109) Log: KillingCadaverPlant returned: (0, 109, 0) Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: Checking nearby cadaver plant positions to position (75.76, -232.37, 26.97) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 109, position (75.60, -233.13, 25.76); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 97, position (75.93, -233.18, 25.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 104, position (76.39, -233.28, 25.54); addToArrayIndex: 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 109 Log: Batches: 1 Log: Amount in batch #0: 145 Log: GetWeedPositionInMatrixList Returning: (0, 109) Log: KillingCadaverPlant returned: (0, 109, 0) Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: Checking nearby cadaver plant positions to position (75.85, -232.40, 26.66) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 109, position (75.60, -233.13, 25.76); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 97, position (75.93, -233.18, 25.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 104, position (76.39, -233.28, 25.54); addToArrayIndex: 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 109 Log: Batches: 1 Log: Amount in batch #0: 145 Log: GetWeedPositionInMatrixList Returning: (0, 109) Log: KillingCadaverPlant returned: (0, 109, 0) Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: Checking nearby cadaver plant positions to position (76.10, -232.43, 26.43) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 109, position (75.60, -233.13, 25.76); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 97, position (75.93, -233.18, 25.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 104, position (76.39, -233.28, 25.54); addToArrayIndex: 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 97 Log: Batches: 1 Log: Amount in batch #0: 137 Log: GetWeedPositionInMatrixList Returning: (0, 97) Log: KillingCadaverPlant returned: (0, 97, 1) Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: Checking nearby cadaver plant positions to position (75.21, -232.27, 26.46) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 109, position (75.60, -233.13, 25.76); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 97, position (75.93, -233.18, 25.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 104, position (76.39, -233.28, 25.54); addToArrayIndex: 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 109 Log: Batches: 1 Log: Amount in batch #0: 145 Log: GetWeedPositionInMatrixList Returning: (0, 109) Log: KillingCadaverPlant returned: (0, 109, 0) Log: planttype:0, batchnum:0, index:109 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:109 Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Checking nearby cadaver plant positions to position (75.47, -232.42, 25.95) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 109, position (75.60, -233.13, 25.76); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 97, position (75.93, -233.18, 25.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 104, position (76.39, -233.28, 25.54); addToArrayIndex: 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 109 Log: Batches: 1 Log: Amount in batch #0: 145 Log: GetWeedPositionInMatrixList Returning: (0, 109) Log: KillingCadaverPlant returned: (0, 109, 0) Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: Checking nearby cadaver plant positions to position (76.08, -232.33, 25.50) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 95, position (75.53, -233.10, 23.89); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 109, position (75.60, -233.13, 25.76); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 97, position (75.93, -233.18, 25.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 104, position (76.39, -233.28, 25.54); addToArrayIndex: 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 97 Log: Batches: 1 Log: Amount in batch #0: 137 Log: GetWeedPositionInMatrixList Returning: (0, 97) Log: KillingCadaverPlant returned: (0, 97, 1) Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:97 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (75.86, -232.35, 25.13) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 95, position (75.53, -233.10, 23.89); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 109, position (75.60, -233.13, 25.76); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 97, position (75.93, -233.18, 25.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 104, position (76.39, -233.28, 25.54); addToArrayIndex: 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 97 Log: Batches: 1 Log: Amount in batch #0: 137 Log: GetWeedPositionInMatrixList Returning: (0, 97) Log: KillingCadaverPlant returned: (0, 97, 1) Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: Checking nearby cadaver plant positions to position (76.19, -232.29, 24.94) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 95, position (75.53, -233.10, 23.89); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 109, position (75.60, -233.13, 25.76); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 97, position (75.93, -233.18, 25.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 104, position (76.39, -233.28, 25.54); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 104, position (76.01, -233.05, 23.25); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 104 Log: Batches: 1 Log: Amount in batch #0: 137 Log: GetWeedPositionInMatrixList Returning: (0, 104) Log: KillingCadaverPlant returned: (0, 104, 1) Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: planttype:1, batchnum:0, index:104 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: planttype:1, batchnum:0, index:104 Log: Checking nearby cadaver plant positions to position (76.30, -232.24, 24.91) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 95, position (75.53, -233.10, 23.89); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 109, position (75.60, -233.13, 25.76); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 97, position (75.93, -233.18, 25.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 104, position (76.39, -233.28, 25.54); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 104, position (76.01, -233.05, 23.25); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 104 Log: Batches: 1 Log: Amount in batch #0: 137 Log: GetWeedPositionInMatrixList Returning: (0, 104) Log: KillingCadaverPlant returned: (0, 104, 1) Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: Checking nearby cadaver plant positions to position (76.31, -232.18, 24.89) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 95, position (75.53, -233.10, 23.89); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 109, position (75.60, -233.13, 25.76); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 97, position (75.93, -233.18, 25.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 104, position (76.39, -233.28, 25.54); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 104, position (76.01, -233.05, 23.25); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 104 Log: Batches: 1 Log: Amount in batch #0: 137 Log: GetWeedPositionInMatrixList Returning: (0, 104) Log: KillingCadaverPlant returned: (0, 104, 1) Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:104 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (76.01, -232.18, 23.70) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 95, position (75.53, -233.10, 23.89); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 97, position (75.21, -233.10, 23.34); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 96, position (74.88, -232.86, 22.77); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 102, position (74.84, -232.83, 22.41); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 104, position (76.01, -233.05, 23.25); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 104 Log: Batches: 1 Log: Amount in batch #0: 133 Log: GetWeedPositionInMatrixList Returning: (0, 104) Log: KillingCadaverPlant returned: (0, 104, 2) Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: Checking nearby cadaver plant positions to position (75.99, -232.17, 23.40) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 95, position (75.53, -233.10, 23.89); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 97, position (75.21, -233.10, 23.34); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 96, position (74.88, -232.86, 22.77); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 102, position (74.84, -232.83, 22.41); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 104, position (76.01, -233.05, 23.25); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 104 Log: Batches: 1 Log: Amount in batch #0: 133 Log: GetWeedPositionInMatrixList Returning: (0, 104) Log: KillingCadaverPlant returned: (0, 104, 2) Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: Checking nearby cadaver plant positions to position (75.99, -232.23, 23.37) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 95, position (75.53, -233.10, 23.89); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 97, position (75.21, -233.10, 23.34); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 96, position (74.88, -232.86, 22.77); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 102, position (74.84, -232.83, 22.41); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 104, position (76.01, -233.05, 23.25); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 104 Log: Batches: 1 Log: Amount in batch #0: 133 Log: GetWeedPositionInMatrixList Returning: (0, 104) Log: KillingCadaverPlant returned: (0, 104, 2) Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: Checking nearby cadaver plant positions to position (75.98, -232.25, 23.38) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 95, position (75.53, -233.10, 23.89); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 97, position (75.21, -233.10, 23.34); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 96, position (74.88, -232.86, 22.77); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 102, position (74.84, -232.83, 22.41); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 104, position (76.01, -233.05, 23.25); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 104 Log: Batches: 1 Log: Amount in batch #0: 133 Log: GetWeedPositionInMatrixList Returning: (0, 104) Log: KillingCadaverPlant returned: (0, 104, 2) Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: Checking nearby cadaver plant positions to position (75.54, -232.30, 23.48) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 95, position (75.53, -233.10, 23.89); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 97, position (75.21, -233.10, 23.34); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 96, position (74.88, -232.86, 22.77); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 102, position (74.84, -232.83, 22.41); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 104, position (76.01, -233.05, 23.25); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 97 Log: Batches: 1 Log: Amount in batch #0: 145 Log: GetWeedPositionInMatrixList Returning: (0, 97) Log: KillingCadaverPlant returned: (0, 97, 0) Log: planttype:0, batchnum:0, index:97 Log: planttype:0, batchnum:0, index:97 Log: planttype:0, batchnum:0, index:97 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:97 Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (75.81, -232.28, 23.00) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 95, position (75.53, -233.10, 23.89); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 97, position (75.21, -233.10, 23.34); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 96, position (74.88, -232.86, 22.77); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 102, position (74.84, -232.83, 22.41); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 104, position (76.01, -233.05, 23.25); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 104 Log: Batches: 1 Log: Amount in batch #0: 133 Log: GetWeedPositionInMatrixList Returning: (0, 104) Log: KillingCadaverPlant returned: (0, 104, 2) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: DPosition: (76.01, -233.05, 23.25) Log: Checking nearby cadaver plant positions to position (76.01, -233.05, 23.25) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 95, position (75.53, -233.10, 23.89); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 97, position (75.21, -233.10, 23.34); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 96, position (74.88, -232.86, 22.77); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 102, position (74.84, -232.83, 22.41); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 104, position (76.01, -233.05, 23.25); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (76.01, -233.05, 23.25) Log: moldPositions[0,0]: 95 -- corresponding to batchedPosition: (61.20, -226.43, 6.53) Log: moldPositions[1,0]: 97 -- corresponding to batchedPosition: (61.13, -226.41, 6.55) Log: moldPositions[0,1]: 96 -- corresponding to batchedPosition: (60.45, -226.30, 5.31) Log: moldPositions[0,2]: 102 -- corresponding to batchedPosition: (61.57, -226.44, 5.61) Log: moldPositions[1,2]: 104 -- corresponding to batchedPosition: (64.19, -226.23, 5.10) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:0, index:1 Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:2, index:0 Log: Destroying: planttype:2, index:1 Log: Input: 97 -- (75.21, -233.10, 23.34) Log: Batches: 1 Log: Amount in batch #0: 145 Log: GetWeedPositionInMatrixList Returning: Batches[0][97] Log: Destroying position: (75.21, -233.10, 23.34) Log: Input: 95 -- (75.53, -233.10, 23.89) Log: Batches: 1 Log: Amount in batch #0: 144 Log: GetWeedPositionInMatrixList Returning: Batches[0][95] Log: Destroying position: (75.53, -233.10, 23.89) Log: Input: 96 -- (74.88, -232.86, 22.77) Log: Batches: 1 Log: Amount in batch #0: 137 Log: GetWeedPositionInMatrixList Returning: Batches[0][96] Log: Destroying position: (74.88, -232.86, 22.77) Log: Input: 104 -- (76.01, -233.05, 23.25) Log: Batches: 1 Log: Amount in batch #0: 133 Log: GetWeedPositionInMatrixList Returning: Batches[0][104] Log: Destroying position: (76.01, -233.05, 23.25) Log: Input: 102 -- (74.84, -232.83, 22.41) Log: Batches: 1 Log: Amount in batch #0: 132 Log: GetWeedPositionInMatrixList Returning: Batches[0][102] Log: Destroying position: (74.84, -232.83, 22.41) Log: Checking nearby cadaver plant positions to position (75.78, -232.25, 22.64) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (75.74, -232.24, 22.29) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (75.51, -232.23, 21.99) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 90, position (75.71, -232.79, 20.23); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 90 Log: Batches: 1 Log: Amount in batch #0: 136 Log: GetWeedPositionInMatrixList Returning: (0, 90) Log: KillingCadaverPlant returned: (0, 90, 1) Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:90 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (75.79, -232.08, 21.71) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 90, position (75.71, -232.79, 20.23); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 91, position (77.10, -232.05, 20.67); addToArrayIndex: 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 90 Log: Batches: 1 Log: Amount in batch #0: 136 Log: GetWeedPositionInMatrixList Returning: (0, 90) Log: KillingCadaverPlant returned: (0, 90, 1) Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: Checking nearby cadaver plant positions to position (75.77, -231.95, 21.36) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 90, position (75.71, -232.79, 20.23); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 91, position (77.10, -232.05, 20.67); addToArrayIndex: 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 90 Log: Batches: 1 Log: Amount in batch #0: 136 Log: GetWeedPositionInMatrixList Returning: (0, 90) Log: KillingCadaverPlant returned: (0, 90, 1) Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: Checking nearby cadaver plant positions to position (75.83, -231.88, 21.04) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 90, position (75.71, -232.79, 20.23); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 91, position (77.10, -232.05, 20.67); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 92, position (76.55, -232.58, 19.55); addToArrayIndex: 2 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 3 Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 90 Log: Batches: 1 Log: Amount in batch #0: 136 Log: GetWeedPositionInMatrixList Returning: (0, 90) Log: KillingCadaverPlant returned: (0, 90, 1) Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: Checking nearby cadaver plant positions to position (76.15, -231.96, 20.83) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 90, position (75.71, -232.79, 20.23); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 91, position (77.10, -232.05, 20.67); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 92, position (76.55, -232.58, 19.55); addToArrayIndex: 2 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 3 Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 91 Log: Batches: 1 Log: Amount in batch #0: 136 Log: GetWeedPositionInMatrixList Returning: (0, 91) Log: KillingCadaverPlant returned: (0, 91, 1) Log: planttype:1, batchnum:0, index:91 Log: planttype:1, batchnum:0, index:91 Log: planttype:1, batchnum:0, index:91 Log: planttype:1, batchnum:0, index:91 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:91 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (75.83, -231.93, 20.45) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 87, position (74.65, -232.80, 19.62); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 90, position (75.71, -232.79, 20.23); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 91, position (77.10, -232.05, 20.67); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 92, position (76.55, -232.58, 19.55); addToArrayIndex: 2 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 95, position (76.38, -233.01, 18.99); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 3 Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 90 Log: Batches: 1 Log: Amount in batch #0: 136 Log: GetWeedPositionInMatrixList Returning: (0, 90) Log: KillingCadaverPlant returned: (0, 90, 1) Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: Checking nearby cadaver plant positions to position (75.43, -231.98, 20.42) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 87, position (74.65, -232.80, 19.62); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 90, position (75.71, -232.79, 20.23); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 91, position (77.10, -232.05, 20.67); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 92, position (76.55, -232.58, 19.55); addToArrayIndex: 2 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 3 Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 90 Log: Batches: 1 Log: Amount in batch #0: 136 Log: GetWeedPositionInMatrixList Returning: (0, 90) Log: KillingCadaverPlant returned: (0, 90, 1) Log: planttype:1, batchnum:0, index:90 Log: DPosition: (75.71, -232.79, 20.23) Log: Checking nearby cadaver plant positions to position (75.71, -232.79, 20.23) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 87, position (74.65, -232.80, 19.62); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 90, position (75.71, -232.79, 20.23); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 92, position (76.55, -232.58, 19.55); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 95, position (76.38, -233.01, 18.99); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (75.71, -232.79, 20.23) Log: moldPositions[0,0]: 87 -- corresponding to batchedPosition: (61.20, -226.43, 6.53) Log: moldPositions[0,1]: 90 -- corresponding to batchedPosition: (60.45, -226.30, 5.31) Log: moldPositions[1,1]: 92 -- corresponding to batchedPosition: (60.18, -226.10, 6.78) Log: moldPositions[0,2]: 95 -- corresponding to batchedPosition: (61.57, -226.44, 5.61) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:1, index:1 Log: Destroying: planttype:2, index:0 Log: Input: 87 -- (74.65, -232.80, 19.62) Log: Batches: 1 Log: Amount in batch #0: 143 Log: GetWeedPositionInMatrixList Returning: Batches[0][87] Log: Destroying position: (74.65, -232.80, 19.62) Log: Input: 92 -- (76.55, -232.58, 19.55) Log: Batches: 1 Log: Amount in batch #0: 136 Log: GetWeedPositionInMatrixList Returning: Batches[0][92] Log: Destroying position: (76.55, -232.58, 19.55) Log: Input: 90 -- (75.71, -232.79, 20.23) Log: Batches: 1 Log: Amount in batch #0: 135 Log: GetWeedPositionInMatrixList Returning: Batches[0][90] Log: Destroying position: (75.71, -232.79, 20.23) Log: Input: 95 -- (76.38, -233.01, 18.99) Log: Batches: 1 Log: Amount in batch #0: 131 Log: GetWeedPositionInMatrixList Returning: Batches[0][95] Log: Destroying position: (76.38, -233.01, 18.99) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Checking nearby cadaver plant positions to position (75.28, -231.95, 20.43) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 90, position (77.10, -232.05, 20.67); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 90 Log: Batches: 1 Log: Amount in batch #0: 134 Log: GetWeedPositionInMatrixList Returning: (0, 90) Log: KillingCadaverPlant returned: (0, 90, 1) Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: Checking nearby cadaver plant positions to position (76.63, -231.79, 20.69) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 90, position (77.10, -232.05, 20.67); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 90 Log: Batches: 1 Log: Amount in batch #0: 134 Log: GetWeedPositionInMatrixList Returning: (0, 90) Log: KillingCadaverPlant returned: (0, 90, 1) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:90 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (76.41, -231.79, 20.07) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 90, position (77.10, -232.05, 20.67); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 90 Log: Batches: 1 Log: Amount in batch #0: 134 Log: GetWeedPositionInMatrixList Returning: (0, 90) Log: KillingCadaverPlant returned: (0, 90, 1) Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: Checking nearby cadaver plant positions to position (75.85, -231.92, 19.88) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 90, position (77.10, -232.05, 20.67); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 90 Log: Batches: 1 Log: Amount in batch #0: 134 Log: GetWeedPositionInMatrixList Returning: (0, 90) Log: KillingCadaverPlant returned: (0, 90, 1) Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: Checking nearby cadaver plant positions to position (75.45, -231.89, 19.69) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 85, position (75.50, -233.26, 18.33); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 90, position (77.10, -232.05, 20.67); addToArrayIndex: 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 90 Log: Batches: 1 Log: Amount in batch #0: 134 Log: GetWeedPositionInMatrixList Returning: (0, 90) Log: KillingCadaverPlant returned: (0, 90, 1) Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: DPosition: (77.10, -232.05, 20.67) Log: Checking nearby cadaver plant positions to position (77.10, -232.05, 20.67) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 90, position (77.10, -232.05, 20.67); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (77.10, -232.05, 20.67) Log: moldPositions[0,1]: 90 -- corresponding to batchedPosition: (60.45, -226.30, 5.31) Log: Destroying: planttype:1, index:0 Log: Input: 90 -- (77.10, -232.05, 20.67) Log: Batches: 1 Log: Amount in batch #0: 134 Log: GetWeedPositionInMatrixList Returning: Batches[0][90] Log: Destroying position: (77.10, -232.05, 20.67) Log: Checking nearby cadaver plant positions to position (75.65, -231.89, 19.42) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 85, position (75.50, -233.26, 18.33); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 85 Log: Batches: 1 Log: Amount in batch #0: 133 Log: GetWeedPositionInMatrixList Returning: (0, 85) Log: KillingCadaverPlant returned: (0, 85, 1) Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: Checking nearby cadaver plant positions to position (75.60, -231.82, 19.08) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 85, position (75.50, -233.26, 18.33); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 85 Log: Batches: 1 Log: Amount in batch #0: 133 Log: GetWeedPositionInMatrixList Returning: (0, 85) Log: KillingCadaverPlant returned: (0, 85, 1) Log: planttype:1, batchnum:0, index:85 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:85 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (74.05, -232.06, 18.56) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 85, position (75.50, -233.26, 18.33); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 87, position (73.70, -232.63, 17.37); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 95, position (73.60, -232.51, 17.28); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 87 Log: Batches: 1 Log: Amount in batch #0: 133 Log: GetWeedPositionInMatrixList Returning: (0, 87) Log: KillingCadaverPlant returned: (0, 87, 1) Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: Checking nearby cadaver plant positions to position (74.41, -232.13, 18.21) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 85, position (75.50, -233.26, 18.33); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 87, position (73.70, -232.63, 17.37); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 95, position (73.60, -232.51, 17.28); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 87 Log: Batches: 1 Log: Amount in batch #0: 133 Log: GetWeedPositionInMatrixList Returning: (0, 87) Log: KillingCadaverPlant returned: (0, 87, 1) Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: Checking nearby cadaver plant positions to position (75.95, -232.17, 17.92) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 85, position (75.50, -233.26, 18.33); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 94, position (76.75, -232.98, 17.52); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 94 Log: Batches: 1 Log: Amount in batch #0: 130 Log: GetWeedPositionInMatrixList Returning: (0, 94) Log: KillingCadaverPlant returned: (0, 94, 2) Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: Checking nearby cadaver plant positions to position (76.14, -232.18, 17.99) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 85, position (75.50, -233.26, 18.33); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 94, position (76.75, -232.98, 17.52); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 94 Log: Batches: 1 Log: Amount in batch #0: 130 Log: GetWeedPositionInMatrixList Returning: (0, 94) Log: KillingCadaverPlant returned: (0, 94, 2) Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Warning: PlayOneShot was called with a null AudioClip. Log: Stop using spray Log: planttype:2, batchnum:0, index:94 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (75.44, -231.98, 17.60) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 85, position (75.50, -233.26, 18.33); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 87, position (73.70, -232.63, 17.37); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 94, position (76.75, -232.98, 17.52); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 95, position (73.60, -232.51, 17.28); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 85 Log: Batches: 1 Log: Amount in batch #0: 133 Log: GetWeedPositionInMatrixList Returning: (0, 85) Log: KillingCadaverPlant returned: (0, 85, 1) Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: Checking nearby cadaver plant positions to position (74.55, -232.06, 17.71) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 85, position (75.50, -233.26, 18.33); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 87, position (73.70, -232.63, 17.37); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 95, position (73.60, -232.51, 17.28); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 87 Log: Batches: 1 Log: Amount in batch #0: 133 Log: GetWeedPositionInMatrixList Returning: (0, 87) Log: KillingCadaverPlant returned: (0, 87, 1) Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: Checking nearby cadaver plant positions to position (74.37, -232.22, 17.82) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 85, position (75.50, -233.26, 18.33); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 87, position (73.70, -232.63, 17.37); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 95, position (73.60, -232.51, 17.28); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 87 Log: Batches: 1 Log: Amount in batch #0: 133 Log: GetWeedPositionInMatrixList Returning: (0, 87) Log: KillingCadaverPlant returned: (0, 87, 1) Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: Checking nearby cadaver plant positions to position (74.83, -232.46, 17.25) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 85, position (75.50, -233.26, 18.33); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 87, position (73.70, -232.63, 17.37); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 95, position (73.60, -232.51, 17.28); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 87 Log: Batches: 1 Log: Amount in batch #0: 133 Log: GetWeedPositionInMatrixList Returning: (0, 87) Log: KillingCadaverPlant returned: (0, 87, 1) Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: DPosition: (73.70, -232.63, 17.37) Log: Checking nearby cadaver plant positions to position (73.70, -232.63, 17.37) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 87, position (73.70, -232.63, 17.37); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 95, position (73.60, -232.51, 17.28); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (73.70, -232.63, 17.37) Log: moldPositions[0,1]: 87 -- corresponding to batchedPosition: (60.45, -226.30, 5.31) Log: moldPositions[0,2]: 95 -- corresponding to batchedPosition: (61.57, -226.44, 5.61) Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:2, index:0 Log: Input: 87 -- (73.70, -232.63, 17.37) Log: Batches: 1 Log: Amount in batch #0: 133 Log: GetWeedPositionInMatrixList Returning: Batches[0][87] Log: Destroying position: (73.70, -232.63, 17.37) Log: Input: 95 -- (73.60, -232.51, 17.28) Log: Batches: 1 Log: Amount in batch #0: 130 Log: GetWeedPositionInMatrixList Returning: Batches[0][95] Log: Destroying position: (73.60, -232.51, 17.28) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (75.53, -232.43, 17.14) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 85, position (75.50, -233.26, 18.33); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 94, position (76.75, -232.98, 17.52); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 94 Log: Batches: 1 Log: Amount in batch #0: 129 Log: GetWeedPositionInMatrixList Returning: (0, 94) Log: KillingCadaverPlant returned: (0, 94, 2) Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: Checking nearby cadaver plant positions to position (74.93, -232.24, 17.34) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 85, position (75.50, -233.26, 18.33); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 94, position (76.75, -232.98, 17.52); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 85 Log: Batches: 1 Log: Amount in batch #0: 132 Log: GetWeedPositionInMatrixList Returning: (0, 85) Log: KillingCadaverPlant returned: (0, 85, 1) Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: Checking nearby cadaver plant positions to position (73.73, -232.02, 17.96) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: Checking nearby cadaver plant positions to position (73.38, -232.02, 18.02) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: DPosition: (75.50, -233.26, 18.33) Log: Checking nearby cadaver plant positions to position (75.50, -233.26, 18.33) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 85, position (75.50, -233.26, 18.33); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (75.50, -233.26, 18.33) Log: moldPositions[0,1]: 85 -- corresponding to batchedPosition: (60.45, -226.30, 5.31) Log: Destroying: planttype:1, index:0 Log: Input: 85 -- (75.50, -233.26, 18.33) Log: Batches: 1 Log: Amount in batch #0: 132 Log: GetWeedPositionInMatrixList Returning: Batches[0][85] Log: Destroying position: (75.50, -233.26, 18.33) Log: Checking nearby cadaver plant positions to position (74.55, -232.24, 16.85) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Warning: PlayOneShot was called with a null AudioClip. Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Checking nearby cadaver plant positions to position (76.06, -232.23, 17.40) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 94, position (76.75, -232.98, 17.52); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 94 Log: Batches: 1 Log: Amount in batch #0: 129 Log: GetWeedPositionInMatrixList Returning: (0, 94) Log: KillingCadaverPlant returned: (0, 94, 2) Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: Checking nearby cadaver plant positions to position (76.62, -232.31, 17.95) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 94, position (76.75, -232.98, 17.52); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 94 Log: Batches: 1 Log: Amount in batch #0: 129 Log: GetWeedPositionInMatrixList Returning: (0, 94) Log: KillingCadaverPlant returned: (0, 94, 2) Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: DPosition: (76.75, -232.98, 17.52) Log: Checking nearby cadaver plant positions to position (76.75, -232.98, 17.52) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 94, position (76.75, -232.98, 17.52); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (76.75, -232.98, 17.52) Log: moldPositions[0,2]: 94 -- corresponding to batchedPosition: (61.57, -226.44, 5.61) Log: Destroying: planttype:2, index:0 Log: Input: 94 -- (76.75, -232.98, 17.52) Log: Batches: 1 Log: Amount in batch #0: 129 Log: GetWeedPositionInMatrixList Returning: Batches[0][94] Log: Destroying position: (76.75, -232.98, 17.52) Log: Checking nearby cadaver plant positions to position (76.62, -232.31, 17.94) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (76.51, -232.29, 17.75) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Warning: PlayOneShot was called with a null AudioClip. Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (73.10, -232.05, 18.45) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 79, position (71.61, -233.07, 18.36); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 90, position (72.15, -232.86, 19.58); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 90 Log: Batches: 1 Log: Amount in batch #0: 128 Log: GetWeedPositionInMatrixList Returning: (0, 90) Log: KillingCadaverPlant returned: (0, 90, 2) Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: Checking nearby cadaver plant positions to position (72.74, -232.03, 18.63) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 79, position (71.61, -233.07, 18.36); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 82, position (71.53, -232.86, 19.74); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 90, position (72.15, -232.86, 19.58); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 90 Log: Batches: 1 Log: Amount in batch #0: 128 Log: GetWeedPositionInMatrixList Returning: (0, 90) Log: KillingCadaverPlant returned: (0, 90, 2) Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: Checking nearby cadaver plant positions to position (72.39, -232.06, 18.88) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 79, position (71.61, -233.07, 18.36); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 82, position (71.53, -232.86, 19.74); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 90, position (72.15, -232.86, 19.58); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 90 Log: Batches: 1 Log: Amount in batch #0: 128 Log: GetWeedPositionInMatrixList Returning: (0, 90) Log: KillingCadaverPlant returned: (0, 90, 2) Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: Checking nearby cadaver plant positions to position (72.04, -232.07, 18.97) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 79, position (71.61, -233.07, 18.36); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 82, position (71.53, -232.86, 19.74); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 82, position (70.58, -233.14, 19.31); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 90, position (72.15, -232.86, 19.58); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 90 Log: Batches: 1 Log: Amount in batch #0: 128 Log: GetWeedPositionInMatrixList Returning: (0, 90) Log: KillingCadaverPlant returned: (0, 90, 2) Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:90 Log: Stop using spray Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 9:38:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (74.70, -231.81, 19.32) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (71.40, -232.04, 18.71) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 79, position (71.61, -233.07, 18.36); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 82, position (71.53, -232.86, 19.74); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 82, position (70.58, -233.14, 19.31); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 90, position (72.15, -232.86, 19.58); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 79 Log: Batches: 1 Log: Amount in batch #0: 142 Log: GetWeedPositionInMatrixList Returning: (0, 79) Log: KillingCadaverPlant returned: (0, 79, 0) Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: Checking nearby cadaver plant positions to position (71.40, -232.04, 18.70) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 79, position (71.61, -233.07, 18.36); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 82, position (71.53, -232.86, 19.74); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 82, position (70.58, -233.14, 19.31); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 90, position (72.15, -232.86, 19.58); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 79 Log: Batches: 1 Log: Amount in batch #0: 142 Log: GetWeedPositionInMatrixList Returning: (0, 79) Log: KillingCadaverPlant returned: (0, 79, 0) Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: Checking nearby cadaver plant positions to position (71.40, -232.04, 18.69) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 79, position (71.61, -233.07, 18.36); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 82, position (71.53, -232.86, 19.74); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 82, position (70.58, -233.14, 19.31); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 90, position (72.15, -232.86, 19.58); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 79 Log: Batches: 1 Log: Amount in batch #0: 142 Log: GetWeedPositionInMatrixList Returning: (0, 79) Log: KillingCadaverPlant returned: (0, 79, 0) Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:79 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (71.23, -231.99, 19.28) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 78, position (70.22, -233.21, 20.20); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 79, position (71.61, -233.07, 18.36); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 80, position (70.22, -233.21, 20.20); addToArrayIndex: 2 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 82, position (71.53, -232.86, 19.74); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 82, position (70.58, -233.14, 19.31); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 90, position (72.15, -232.86, 19.58); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 3 Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 82 Log: Batches: 1 Log: Amount in batch #0: 131 Log: GetWeedPositionInMatrixList Returning: (0, 82) Log: KillingCadaverPlant returned: (0, 82, 1) Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: Checking nearby cadaver plant positions to position (71.20, -232.02, 19.20) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 78, position (70.22, -233.21, 20.20); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 79, position (71.61, -233.07, 18.36); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 80, position (70.22, -233.21, 20.20); addToArrayIndex: 2 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 82, position (71.53, -232.86, 19.74); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 82, position (70.58, -233.14, 19.31); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 90, position (72.15, -232.86, 19.58); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 3 Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 82 Log: Batches: 1 Log: Amount in batch #0: 131 Log: GetWeedPositionInMatrixList Returning: (0, 82) Log: KillingCadaverPlant returned: (0, 82, 1) Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: Checking nearby cadaver plant positions to position (71.02, -232.00, 18.67) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 79, position (71.61, -233.07, 18.36); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 82, position (71.53, -232.86, 19.74); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 82, position (70.58, -233.14, 19.31); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 83, position (69.31, -232.82, 18.62); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 90, position (72.15, -232.86, 19.58); addToArrayIndex: 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 3 Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 79 Log: Batches: 1 Log: Amount in batch #0: 142 Log: GetWeedPositionInMatrixList Returning: (0, 79) Log: KillingCadaverPlant returned: (0, 79, 0) Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: planttype:0, batchnum:0, index:79 Log: Checking nearby cadaver plant positions to position (70.76, -231.90, 18.66) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 79, position (71.61, -233.07, 18.36); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 82, position (71.53, -232.86, 19.74); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 82, position (70.58, -233.14, 19.31); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 83, position (69.31, -232.82, 18.62); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 90, position (72.15, -232.86, 19.58); addToArrayIndex: 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 3 Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 82 Log: Batches: 1 Log: Amount in batch #0: 128 Log: GetWeedPositionInMatrixList Returning: (0, 82) Log: KillingCadaverPlant returned: (0, 82, 2) Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: Checking nearby cadaver plant positions to position (70.66, -231.98, 18.05) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 79, position (71.61, -233.07, 18.36); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 80, position (69.28, -233.05, 17.12); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 82, position (70.58, -233.14, 19.31); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 83, position (69.31, -232.82, 18.62); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 79 Log: Batches: 1 Log: Amount in batch #0: 142 Log: GetWeedPositionInMatrixList Returning: (0, 79) Log: KillingCadaverPlant returned: (0, 79, 0) Log: planttype:0, batchnum:0, index:79 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:79 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (70.39, -232.11, 18.93) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 78, position (70.22, -233.21, 20.20); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 79, position (71.61, -233.07, 18.36); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 80, position (70.22, -233.21, 20.20); addToArrayIndex: 2 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 82, position (71.53, -232.86, 19.74); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 82, position (70.58, -233.14, 19.31); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 83, position (69.31, -232.82, 18.62); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 3 Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 82 Log: Batches: 1 Log: Amount in batch #0: 128 Log: GetWeedPositionInMatrixList Returning: (0, 82) Log: KillingCadaverPlant returned: (0, 82, 2) Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: Checking nearby cadaver plant positions to position (70.39, -232.11, 18.98) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 78, position (70.22, -233.21, 20.20); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 79, position (71.61, -233.07, 18.36); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 80, position (70.22, -233.21, 20.20); addToArrayIndex: 2 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 82, position (71.53, -232.86, 19.74); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 82, position (70.58, -233.14, 19.31); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 83, position (69.31, -232.82, 18.62); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 3 Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 82 Log: Batches: 1 Log: Amount in batch #0: 128 Log: GetWeedPositionInMatrixList Returning: (0, 82) Log: KillingCadaverPlant returned: (0, 82, 2) Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: Checking nearby cadaver plant positions to position (70.27, -232.06, 19.29) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 78, position (70.22, -233.21, 20.20); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 79, position (71.61, -233.07, 18.36); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 80, position (70.22, -233.21, 20.20); addToArrayIndex: 2 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 82, position (71.53, -232.86, 19.74); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 82, position (70.58, -233.14, 19.31); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 83, position (69.31, -232.82, 18.62); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 3 Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 82 Log: Batches: 1 Log: Amount in batch #0: 128 Log: GetWeedPositionInMatrixList Returning: (0, 82) Log: KillingCadaverPlant returned: (0, 82, 2) Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: Checking nearby cadaver plant positions to position (69.99, -232.03, 19.55) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 78, position (70.22, -233.21, 20.20); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 80, position (70.22, -233.21, 20.20); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 82, position (71.53, -232.86, 19.74); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 82, position (70.58, -233.14, 19.31); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 83, position (69.31, -232.82, 18.62); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 82 Log: Batches: 1 Log: Amount in batch #0: 128 Log: GetWeedPositionInMatrixList Returning: (0, 82) Log: KillingCadaverPlant returned: (0, 82, 2) Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:82 Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (69.98, -232.09, 19.70) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 78, position (70.22, -233.21, 20.20); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 80, position (70.22, -233.21, 20.20); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 82, position (71.53, -232.86, 19.74); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 82, position (70.58, -233.14, 19.31); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 83, position (69.31, -232.82, 18.62); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 78 Log: Batches: 1 Log: Amount in batch #0: 142 Log: GetWeedPositionInMatrixList Returning: (0, 78) Log: KillingCadaverPlant returned: (0, 78, 0) Log: planttype:0, batchnum:0, index:78 Log: planttype:0, batchnum:0, index:78 Log: planttype:0, batchnum:0, index:78 Log: planttype:0, batchnum:0, index:78 Log: planttype:0, batchnum:0, index:78 Log: planttype:0, batchnum:0, index:78 Log: planttype:0, batchnum:0, index:78 Log: planttype:0, batchnum:0, index:78 Log: planttype:0, batchnum:0, index:78 Log: planttype:0, batchnum:0, index:78 Log: planttype:0, batchnum:0, index:78 Log: Checking nearby cadaver plant positions to position (70.05, -232.09, 19.49) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 78, position (70.22, -233.21, 20.20); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 80, position (70.22, -233.21, 20.20); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 82, position (71.53, -232.86, 19.74); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 82, position (70.58, -233.14, 19.31); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 83, position (69.31, -232.82, 18.62); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 82 Log: Batches: 1 Log: Amount in batch #0: 128 Log: GetWeedPositionInMatrixList Returning: (0, 82) Log: KillingCadaverPlant returned: (0, 82, 2) Log: planttype:2, batchnum:0, index:82 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: planttype:2, batchnum:0, index:82 Log: DPosition: (70.58, -233.14, 19.31) Log: Checking nearby cadaver plant positions to position (70.58, -233.14, 19.31) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 78, position (70.22, -233.21, 20.20); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 79, position (71.61, -233.07, 18.36); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 80, position (70.22, -233.21, 20.20); addToArrayIndex: 2 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 82, position (71.53, -232.86, 19.74); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 82, position (70.58, -233.14, 19.31); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 83, position (69.31, -232.82, 18.62); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 3 Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (70.58, -233.14, 19.31) Log: moldPositions[0,0]: 78 -- corresponding to batchedPosition: (61.20, -226.43, 6.53) Log: moldPositions[1,0]: 79 -- corresponding to batchedPosition: (61.13, -226.41, 6.55) Log: moldPositions[2,0]: 80 -- corresponding to batchedPosition: (62.12, -226.46, 6.21) Log: moldPositions[0,1]: 82 -- corresponding to batchedPosition: (60.45, -226.30, 5.31) Log: moldPositions[0,2]: 82 -- corresponding to batchedPosition: (61.57, -226.44, 5.61) Log: moldPositions[1,2]: 83 -- corresponding to batchedPosition: (64.19, -226.23, 5.10) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:0, index:1 Log: Destroying: planttype:0, index:2 Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:2, index:0 Log: Destroying: planttype:2, index:1 Log: Input: 80 -- (70.22, -233.21, 20.20) Log: Batches: 1 Log: Amount in batch #0: 142 Log: GetWeedPositionInMatrixList Returning: Batches[0][80] Log: Destroying position: (70.22, -233.21, 20.20) Log: Input: 79 -- (71.61, -233.07, 18.36) Log: Batches: 1 Log: Amount in batch #0: 141 Log: GetWeedPositionInMatrixList Returning: Batches[0][79] Log: Destroying position: (71.61, -233.07, 18.36) Log: Input: 78 -- (70.22, -233.21, 20.20) Log: Batches: 1 Log: Amount in batch #0: 140 Log: GetWeedPositionInMatrixList Returning: Batches[0][78] Log: Destroying position: (70.22, -233.21, 20.20) Log: Input: 82 -- (71.53, -232.86, 19.74) Log: Batches: 1 Log: Amount in batch #0: 131 Log: GetWeedPositionInMatrixList Returning: Batches[0][82] Log: Destroying position: (71.53, -232.86, 19.74) Log: Input: 83 -- (69.31, -232.82, 18.62) Log: Batches: 1 Log: Amount in batch #0: 128 Log: GetWeedPositionInMatrixList Returning: Batches[0][83] Log: Destroying position: (69.31, -232.82, 18.62) Log: Input: 82 -- (70.58, -233.14, 19.31) Log: Batches: 1 Log: Amount in batch #0: 127 Log: GetWeedPositionInMatrixList Returning: Batches[0][82] Log: Destroying position: (70.58, -233.14, 19.31) Log: Checking nearby cadaver plant positions to position (70.41, -232.41, 19.41) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 88, position (72.15, -232.86, 19.58); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 88 Log: Batches: 1 Log: Amount in batch #0: 126 Log: GetWeedPositionInMatrixList Returning: (0, 88) Log: KillingCadaverPlant returned: (0, 88, 2) Log: planttype:2, batchnum:0, index:88 Log: planttype:2, batchnum:0, index:88 Log: planttype:2, batchnum:0, index:88 Log: planttype:2, batchnum:0, index:88 Log: planttype:2, batchnum:0, index:88 Log: DPosition: (72.15, -232.86, 19.58) Log: Checking nearby cadaver plant positions to position (72.15, -232.86, 19.58) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 88, position (72.15, -232.86, 19.58); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (72.15, -232.86, 19.58) Log: moldPositions[0,2]: 88 -- corresponding to batchedPosition: (61.57, -226.44, 5.61) Log: Destroying: planttype:2, index:0 Log: Input: 88 -- (72.15, -232.86, 19.58) Log: Batches: 1 Log: Amount in batch #0: 126 Log: GetWeedPositionInMatrixList Returning: Batches[0][88] Log: Destroying position: (72.15, -232.86, 19.58) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Checking nearby cadaver plant positions to position (70.84, -232.59, 19.33) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Warning: PlayOneShot was called with a null AudioClip. Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (75.69, -232.81, 19.79) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (75.55, -233.10, 23.94) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (75.86, -232.82, 25.71) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 103, position (75.60, -233.13, 25.76); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 90, position (75.93, -233.18, 25.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 97, position (76.39, -233.28, 25.54); addToArrayIndex: 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 90 Log: Batches: 1 Log: Amount in batch #0: 130 Log: GetWeedPositionInMatrixList Returning: (0, 90) Log: KillingCadaverPlant returned: (0, 90, 1) Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: Checking nearby cadaver plant positions to position (75.86, -232.80, 25.92) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 103, position (75.60, -233.13, 25.76); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 90, position (75.93, -233.18, 25.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 97, position (76.39, -233.28, 25.54); addToArrayIndex: 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 90 Log: Batches: 1 Log: Amount in batch #0: 130 Log: GetWeedPositionInMatrixList Returning: (0, 90) Log: KillingCadaverPlant returned: (0, 90, 1) Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: DPosition: (75.93, -233.18, 25.70) Log: Checking nearby cadaver plant positions to position (75.93, -233.18, 25.70) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 103, position (75.60, -233.13, 25.76); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 90, position (75.93, -233.18, 25.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 97, position (76.39, -233.28, 25.54); addToArrayIndex: 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (75.93, -233.18, 25.70) Log: moldPositions[0,0]: 103 -- corresponding to batchedPosition: (61.20, -226.43, 6.53) Log: moldPositions[0,1]: 90 -- corresponding to batchedPosition: (60.45, -226.30, 5.31) Log: moldPositions[1,1]: 97 -- corresponding to batchedPosition: (60.18, -226.10, 6.78) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:1, index:1 Log: Input: 103 -- (75.60, -233.13, 25.76) Log: Batches: 1 Log: Amount in batch #0: 139 Log: GetWeedPositionInMatrixList Returning: Batches[0][103] Log: Destroying position: (75.60, -233.13, 25.76) Log: Input: 97 -- (76.39, -233.28, 25.54) Log: Batches: 1 Log: Amount in batch #0: 130 Log: GetWeedPositionInMatrixList Returning: Batches[0][97] Log: Destroying position: (76.39, -233.28, 25.54) Log: Input: 90 -- (75.93, -233.18, 25.70) Log: Batches: 1 Log: Amount in batch #0: 129 Log: GetWeedPositionInMatrixList Returning: Batches[0][90] Log: Destroying position: (75.93, -233.18, 25.70) Log: Checking nearby cadaver plant positions to position (75.86, -232.80, 25.92) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Warning: PlayOneShot was called with a null AudioClip. Log: Stop using spray Log: Start using spray Log: Spray empty Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:38:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! Log: On local player talk! Log: clip index: 14; current planet: 7 Dine Log: Current inside ambience clips length: 20 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:38:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Setting gun scrap value Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: clip index: 3; current planet: 7 Dine Log: Current inside ambience clips length: 20 Log: Target player: 3; is dead?: False Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Info] Console: 2026-04-23 오후 9:39:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Start using spray Log: Spray empty Log: Stop using spray Log: Start using spray Log: Spray empty Log: Stop using spray Log: Start using spray Log: Spray empty Log: Stop using spray Log: Start using spray Log: Spray empty Log: Stop using spray Log: Start using spray Log: Spray empty Log: Stop using spray Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (40.86, -232.70, 107.10) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 3; current planet: 7 Dine Log: Current inside ambience clips length: 20 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 9:39:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 5; current planet: 7 Dine Log: Current inside ambience clips length: 20 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:39:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Cadaver bloom enemy #12 running Start()! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: A player died. player object: Player Log: Setting living players minus one. Log: 3 Log: Body spawned with id 0: PlayerRagdollSlicedInHalf Variant(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'ChickenMcGingerBugerPastaMan'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: True Log: DropAllHeldItems; player pos: (69.11, -232.81, 4.80) Log: Item slot #0 null?: False Log: Setting DropHeldItem on item #0: 'SeveredThighLOD0(Clone) Log: Drop item 'SeveredThighLOD0(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (86.16, -237.99, 21.90); item parent: Props (UnityEngine.Transform); (86.16, -237.99, 21.90); (68.72, -230.38, 5.43) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #1 null?: False Log: Setting DropHeldItem on item #1: 'RibcageBone(Clone) Log: Drop item 'RibcageBone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (86.40, -238.33, 21.96); item parent: Props (UnityEngine.Transform); (86.40, -238.33, 21.96); (68.96, -230.72, 5.48) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 0 PlayerRagdollSlicedInHalf Variant(Clone) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (52.10, -232.98, 72.45) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:39:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! Log: On local player talk! Log: On local player talk! Log: On local player talk! Log: On local player talk! [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Cadaver bloom enemy #13 running Start()! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: Butler Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer [Info] Console: 2026-04-23 오후 9:40:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Set enemy stunned called! Log: Set enemy stunned called! Warning: PlayOneShot was called with a null AudioClip. Log: Increase back flowers called for player #3 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! [Info] Console: 2026-04-23 오후 9:40:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: interact True ; False; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: interact True ; False; False Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 2 Log: Setting animation on client [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: Is in elevator D?: False [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.27, 2.04, -12.90), Rot: (-2.54, 90.00, 360.00), Player: 2 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.27, 2.04, -12.90), Rot: (357.46, 90.00, 0.00), Player: 2 Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! [Info] Console: 2026-04-23 오후 9:40:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: On local player talk! Log: On local player talk! Log: Increase back flowers called for player #3 Log: On local player talk! Log: On local player talk! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: On local player talk! Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-153.55, -14.44, 16.16) Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] chboo1.lethalcompany.hqfixes: Ship is leaving! Is in ship from car? No Log: Killing player obj #1, they were not in the ship when it left. Log: KILL LOCAL PLAYER! Log: Cadaver growth: Unable to burst from dying player 'panic'. Reason A (incompatible cause of death). Time:1 Log: Running kill player function for LOCAL client, player object: Player (1) Log: Switch camera to 'SpectateCamera' Log: Override drop items : False; overridedontspawnbody: False Log: DropAllHeldItems called on player 'panic'; itemsFall: False; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (-155.75, -15.00, 16.00) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: !!!! DISABLING CAMERA FOR PLAYER: Player (1) Log: !!!! connectedPlayersAmount: 3 Log: A player died. player object: Player (1) Log: Setting living players minus one. Log: 2 Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 1 Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: BreakerSwitch1 Log: Interact trigger destroying! name: BreakerSwitch2 Log: Interact trigger destroying! name: BreakerSwitch3 Log: Interact trigger destroying! name: BreakerSwitch4 Log: Interact trigger destroying! name: BreakerSwitch5 Log: Interact trigger destroying! name: PowerBoxDoor Log: Interact trigger destroying! name: EntranceTeleportB(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: StoryLogCollectable (5) Log: Interact trigger destroying! name: EntranceTeleportB Log: Interact trigger destroying! name: EntranceTeleportA Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: SteamValve(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportA(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: SteamValve(Clone) Log: Interact trigger destroying! name: SteamValve(Clone) Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (3) Log: Interact trigger destroying! name: KillTrigger (4) Log: Interact trigger destroying! name: KillTrigger (5) Log: Interact trigger destroying! name: KillTrigger (6) Log: Interact trigger destroying! name: KillTrigger (7) Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Scrap collected: 1491 Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:40:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: XP gain before scaling to scrap returned: 12 Log: 0.5276701 Log: 0.5276701 Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players E2 Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Found a match for voice object #0 and player object #3 Log: player voice chat audiosource: Player 0ae9618a-effe-44f3-9a1a-fdd06e45d05e voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer3 (UnityEngine.AudioMixerGroup) ; VoicePlayer3 (UnityEngine.AudioMixerGroup) ; 3 Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players H Log: Taking control of player Player (1) and enabling camera! Log: Switch camera to 'MainCamera' Log: !!!! ENABLING CAMERA FOR PLAYER: Player (1) Log: !!!! connectedPlayersAmount: 3 Log: Setting animation on client Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: Setting animation on client Log: Weather chance: 0.3928408; 1 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:41:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:41:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:41:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:41:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Log: Loading scene Log: Scene that began loading: Level6Dine Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.002 (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: RANDOM MAP SEED - 7563121 Client #1 Moon: 7 Dine Log: Now listening to dungeon generator status. [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.27, 2.04, -12.90), Rot: (357.46, 90.00, 0.00), Player: 0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Log: Dungeon has finished generating on this client after multiple frames Warning: [Dissonance:Recording] (12:41:59.576) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:41:59.576) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:41:59.576) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:41:59.576) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:41:59.576) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:41:59.576) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:41:59.576) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:41:59.576) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:41:59.686) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.3734466) Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (12:42:01.040) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 15.93ms) Warning: [Dissonance:Playback] (12:42:01.057) EncodedAudioBuffer: Received a very late packet (32 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:42:01.120) EncodedAudioBuffer: Received a very late packet (33 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: TerminalObjectContainer creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: TerminalObjectContainer creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBBottom/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBBottom/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBBottom/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: [Dissonance:Recording] (12:42:06.129) BasicMicrophoneCapture: Insufficient buffer space, requested 23040, clamped to 16383 (dropping 6657 samples) Warning: [Dissonance:Recording] (12:42:06.129) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:42:06.129) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:42:06.129) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:42:06.129) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:42:06.129) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:42:06.129) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:42:06.129) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:42:06.129) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:42:06.129) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] Unity Log: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: [Dissonance:Playback] (12:42:06.200) EncodedAudioBuffer: Received a very late packet (52 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Recording] (12:42:06.313) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.416656) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: startofround: 7; 0 Warning: [Dissonance:Network] (12:42:07.156) EventQueue: Large number of received packets pending dispatch (14). Possibly due to network congestion (last frame was 8.9536ms) Warning: [Dissonance:Playback] (12:42:07.562) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Log: Setting animation on client [Info] Console: 2026-04-23 오후 9:42:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Turning lights on at start [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clientRPC scrap values length: 210 Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Jetpack was not in the normal places; reparenting it now Log: Picked up scrap Jetpack is in the elevator; parenting it to elevator Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: Picked up scrap Shovel was not in the normal places; reparenting it now Log: Picked up scrap Shovel is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Info] Console: 2026-04-23 오후 9:42:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: Trigger Warning: PlayOneShot was called with a null AudioClip. Log: Stop special animation F Log: Stop special animation G Warning: PlayOneShot was called with a null AudioClip. Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Is jetpack audio playing?: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Is jetpack audio playing?: True Log: Is jetpack audio playing?: True Log: Is jetpack audio playing?: True Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Info] Console: 2026-04-23 오후 9:42:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-156.31, -14.58, 16.87) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: True Log: Is dead?: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.43, -219.53, 56.06) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-68.83, -219.43, 45.43) Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:42:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.65, -219.58, 58.90) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.65, -219.58, 58.92) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.65, -219.58, 58.92) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.42, -219.58, 58.59) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-76.85, -218.53, 57.22) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:43:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Triggering animated object trigger bool: setting to True Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.29, -219.41, 56.30) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.67, -219.42, 58.09) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.67, -219.44, 58.22) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.72, -219.48, 58.47) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:43:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Easter egg was not in the normal places; reparenting it now Log: Picked up scrap Easter egg is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 9:43:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.76, -219.47, 58.99) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.80, -219.57, 59.29) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.72, -219.50, 59.32) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.79, -219.46, 59.02) Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 11; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:43:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.89, -219.55, 59.08) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.64, -219.45, 58.17) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.67, -219.49, 58.58) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.79, -219.50, 59.18) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 3; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:44:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.19, -219.43, 55.77) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 9:44:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.47, -219.49, 58.23) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.50, -219.49, 58.40) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.46, -219.41, 58.00) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.55, -219.45, 58.46) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.62, -219.41, 58.56) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.55, -219.49, 59.14) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.61, -219.51, 59.05) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-55.25, -219.51, 23.90) [Info] Console: 2026-04-23 오후 9:44:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-54.33, -219.45, 23.40) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: clip index: 14; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-51.15, -219.34, 11.66) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC [Info] Console: 2026-04-23 오후 9:44:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.14, -219.52, 56.18) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.36, -219.46, 57.65) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.41, -219.47, 57.93) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.58, -219.55, 58.76) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:45:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.19, -219.45, 56.01) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.60, -219.44, 58.11) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.62, -219.46, 58.26) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.69, -219.50, 58.57) Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Info] Console: 2026-04-23 오후 9:45:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-51.43, -219.44, 13.53) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:45:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-78.98, -219.44, 55.37) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.42, -219.45, 57.88) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.43, -219.47, 58.01) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.67, -219.53, 58.83) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:45:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:46:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Equip item function Log: Baby prop script reached floor target Equipped : False Log: Picked up scrap Maneater was not in the normal places; reparenting it now Log: Picked up scrap Maneater is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-36.29, -219.08, 56.05) Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Maneater: Discard function called Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-5.65, -219.49, 56.44) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-5.64, -219.51, 56.10) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-5.41, -219.52, 56.42) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Equip item function Log: Baby prop script reached floor target Equipped : True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Info] Console: 2026-04-23 오후 9:46:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Maneater: Discard function called Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy CaveDwellerEnemy(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Equip item function Log: Baby prop script reached floor target Equipped : True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Maneater: Discard function called Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy CaveDwellerEnemy(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy CaveDwellerEnemy(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:46:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Kill enemy client rpc called; False Log: Playing death sound for enemy: Maneater Log: Client #3 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.20, -219.34, 56.07) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.68, -219.37, 58.65) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.70, -219.48, 58.84) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.76, -219.09, 58.79) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:46:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Cadaver bloom growth ai spawning bloomEnemy array; Players length: 4; 4 [Info] Console: 2026-04-23 오후 9:47:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.57, -219.49, 58.11) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.35, -219.49, 58.44) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.48, -219.49, 58.36) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.56, -219.48, 58.47) Log: On local player talk! Log: Start using spray Log: Spray empty Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-77.94, -218.71, 63.13) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 2, position (-78.38, -219.59, 64.26); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-78.81, -219.59, 63.34); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-78.01, -218.68, 63.30) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-77.25, -219.59, 64.81); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (-78.38, -219.59, 64.26); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-78.81, -219.59, 63.34); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-78.13, -218.76, 63.27) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-77.25, -219.59, 64.81); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (-78.38, -219.59, 64.26); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-78.81, -219.59, 63.34); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-77.60, -218.82, 63.67) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-77.25, -219.59, 64.81); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (-78.38, -219.59, 64.26); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-78.81, -219.59, 63.34); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-76.20, -219.59, 63.71); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 2 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 2) Log: KillingCadaverPlant returned: (0, 2, 0) Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:2 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-76.95, -218.74, 63.94) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-77.25, -219.59, 64.81); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (-78.38, -219.59, 64.26); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (-76.20, -219.59, 63.71); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 2) Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-77.59, -218.71, 64.14) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-77.25, -219.59, 64.81); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (-78.38, -219.59, 64.26); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-78.81, -219.59, 63.34); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-76.20, -219.59, 63.71); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-78.74, -218.75, 64.16) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-77.25, -219.59, 64.81); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-78.83, -219.59, 65.86); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 2, position (-78.38, -219.59, 64.26); addToArrayIndex: 2 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (-80.07, -219.59, 65.38); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-78.81, -219.59, 63.34); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 3 Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 2 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 2) Log: KillingCadaverPlant returned: (0, 2, 0) Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: Checking nearby cadaver plant positions to position (-78.27, -218.81, 64.48) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-77.25, -219.59, 64.81); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-78.83, -219.59, 65.86); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 2, position (-78.38, -219.59, 64.26); addToArrayIndex: 2 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-78.81, -219.59, 63.34); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 3 Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 2 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 2) Log: KillingCadaverPlant returned: (0, 2, 0) Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:2 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-77.64, -218.85, 64.48) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-77.25, -219.59, 64.81); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-78.83, -219.59, 65.86); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 2, position (-78.38, -219.59, 64.26); addToArrayIndex: 2 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-78.81, -219.59, 63.34); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-76.20, -219.59, 63.71); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 2, position (-76.30, -219.59, 65.58); addToArrayIndex: 2 Log: batcher #0; addToArrayIndex: 3 Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 3 Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-77.38, -218.89, 64.43) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-77.25, -219.59, 64.81); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (-78.38, -219.59, 64.26); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-78.81, -219.59, 63.34); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-76.20, -219.59, 63.71); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 2, position (-76.30, -219.59, 65.58); addToArrayIndex: 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 3 Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-77.10, -218.87, 64.56) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-77.25, -219.59, 64.81); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (-78.38, -219.59, 64.26); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (-76.20, -219.59, 63.71); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (-76.30, -219.59, 65.58); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:0, batchnum:0, index:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-77.67, -218.76, 64.69) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-77.25, -219.59, 64.81); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-78.83, -219.59, 65.86); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 2, position (-78.38, -219.59, 64.26); addToArrayIndex: 2 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-78.81, -219.59, 63.34); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-76.20, -219.59, 63.71); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 2, position (-76.30, -219.59, 65.58); addToArrayIndex: 2 Log: batcher #0; addToArrayIndex: 3 Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 3 Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-78.40, -218.99, 64.05) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-77.25, -219.59, 64.81); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-78.83, -219.59, 65.86); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 2, position (-78.38, -219.59, 64.26); addToArrayIndex: 2 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-78.81, -219.59, 63.34); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 3 Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 2 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 2) Log: KillingCadaverPlant returned: (0, 2, 0) Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: Checking nearby cadaver plant positions to position (-77.53, -218.94, 64.87) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-77.25, -219.59, 64.81); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-78.83, -219.59, 65.86); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 2, position (-78.38, -219.59, 64.26); addToArrayIndex: 2 Log: Got nearby cadaver plant at index 3, position (-77.74, -219.59, 66.65); addToArrayIndex: 3 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (-76.20, -219.59, 63.71); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (-76.30, -219.59, 65.58); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 4 Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: DPosition: (-77.25, -219.59, 64.81) Log: Checking nearby cadaver plant positions to position (-77.25, -219.59, 64.81) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-77.25, -219.59, 64.81); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (-78.38, -219.59, 64.26); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 2, position (-76.30, -219.59, 65.58); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (-77.25, -219.59, 64.81) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (-77.25, -219.59, 64.81) Log: moldPositions[1,0]: 2 -- corresponding to batchedPosition: (-78.83, -219.59, 65.86) Log: moldPositions[0,2]: 2 -- corresponding to batchedPosition: (-78.81, -219.59, 63.34) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:0, index:1 Log: Destroying: planttype:2, index:0 Log: Input: 2 -- (-78.38, -219.59, 64.26) Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: Batches[0][2] Log: Destroying position: (-78.38, -219.59, 64.26) Log: Input: 0 -- (-77.25, -219.59, 64.81) Log: Batches: 1 Log: Amount in batch #0: 3 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-77.25, -219.59, 64.81) Log: Input: 2 -- (-76.30, -219.59, 65.58) Log: Batches: 1 Log: Amount in batch #0: 3 Log: GetWeedPositionInMatrixList Returning: Batches[0][2] Log: Destroying position: (-76.30, -219.59, 65.58) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: On local player talk! Log: Checking nearby cadaver plant positions to position (-77.16, -218.85, 65.16) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-78.83, -219.59, 65.86); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-77.74, -219.59, 66.65); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (-76.20, -219.59, 63.71); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 0) Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:1 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-78.02, -218.64, 65.58) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-78.83, -219.59, 65.86); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-77.74, -219.59, 66.65); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-78.22, -218.58, 65.87) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-78.83, -219.59, 65.86); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-77.74, -219.59, 66.65); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-78.16, -218.56, 66.13) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-78.83, -219.59, 65.86); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-77.74, -219.59, 66.65); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 0) Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-78.46, -218.65, 66.03) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-78.83, -219.59, 65.86); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-77.74, -219.59, 66.65); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (-80.07, -219.59, 65.38); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-78.23, -218.63, 66.40) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-78.83, -219.59, 65.86); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-77.74, -219.59, 66.65); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 0) Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-78.79, -218.68, 65.99) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-78.83, -219.59, 65.86); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-77.74, -219.59, 66.65); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (-80.07, -219.59, 65.38); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-79.01, -218.93, 65.44) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-78.83, -219.59, 65.86); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-77.74, -219.59, 66.65); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (-80.07, -219.59, 65.38); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-79.14, -218.88, 65.26) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-78.83, -219.59, 65.86); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (-80.07, -219.59, 65.38); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: DPosition: (-78.83, -219.59, 65.86) Log: Checking nearby cadaver plant positions to position (-78.83, -219.59, 65.86) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-78.83, -219.59, 65.86); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-77.74, -219.59, 66.65); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (-80.07, -219.59, 65.38); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (-78.83, -219.59, 65.86) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (-78.83, -219.59, 65.86) Log: moldPositions[1,0]: 1 -- corresponding to batchedPosition: (-77.74, -219.59, 66.65) Log: moldPositions[0,1]: 0 -- corresponding to batchedPosition: (-80.07, -219.59, 65.38) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:0, index:1 Log: Destroying: planttype:1, index:0 Log: Input: 1 -- (-77.74, -219.59, 66.65) Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: Batches[0][1] Log: Destroying position: (-77.74, -219.59, 66.65) Log: Input: 0 -- (-78.83, -219.59, 65.86) Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-78.83, -219.59, 65.86) Log: Input: 0 -- (-80.07, -219.59, 65.38) Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-80.07, -219.59, 65.38) Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-79.49, -218.77, 65.43) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (-79.77, -218.70, 65.36) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (-79.98, -218.74, 65.03) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-79.00, -218.73, 63.60) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-78.81, -219.59, 63.34); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-78.77, -218.79, 63.71) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-78.81, -219.59, 63.34); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: DPosition: (-78.81, -219.59, 63.34) Log: Checking nearby cadaver plant positions to position (-78.81, -219.59, 63.34) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-78.81, -219.59, 63.34); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (-78.81, -219.59, 63.34) Log: moldPositions[0,2]: 0 -- corresponding to batchedPosition: (-78.81, -219.59, 63.34) Log: Destroying: planttype:2, index:0 Log: Input: 0 -- (-78.81, -219.59, 63.34) Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-78.81, -219.59, 63.34) Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-77.75, -218.79, 64.52) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-76.20, -219.59, 63.71); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-77.56, -218.79, 64.72) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-76.20, -219.59, 63.71); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-77.76, -218.69, 64.45) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-76.20, -219.59, 63.71); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:2, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-76.89, -218.76, 64.31) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-76.20, -219.59, 63.71); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-77.10, -218.80, 63.79) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-76.20, -219.59, 63.71); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: DPosition: (-76.20, -219.59, 63.71) Log: Checking nearby cadaver plant positions to position (-76.20, -219.59, 63.71) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-76.20, -219.59, 63.71); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (-76.20, -219.59, 63.71) Log: moldPositions[0,2]: 0 -- corresponding to batchedPosition: (-76.20, -219.59, 63.71) Log: Destroying: planttype:2, index:0 Log: Input: 0 -- (-76.20, -219.59, 63.71) Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-76.20, -219.59, 63.71) Log: Checking nearby cadaver plant positions to position (-76.16, -218.96, 64.23) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (-76.08, -218.98, 63.94) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Warning: PlayOneShot was called with a null AudioClip. Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-77.34, -218.67, 65.79) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (-76.82, -218.57, 66.05) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Checking nearby cadaver plant positions to position (-77.61, -218.51, 66.63) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:47:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: On local player talk! Log: On local player talk! Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 8; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: On local player talk! Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:47:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: On local player talk! Log: On local player talk! Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:47:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.09, -219.49, 55.55) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.06, -219.42, 55.46) [Info] Console: 2026-04-23 오후 9:48:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.09, -219.45, 55.67) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.14, -219.50, 55.71) Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: On local player talk! Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Setting gun scrap value Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! [Info] Console: 2026-04-23 오후 9:48:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 15; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Shotgun was not in the normal places; reparenting it now Log: Picked up scrap Shotgun is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: r/l activate: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 9:48:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. Log: Enemy collision detect returned false Log: Local client hit enemy SandSpider(Clone) #4 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #1 hit enemy SandSpider(Clone) with force of 1. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Enemy collision detect returned false Log: Local client hit enemy SandSpider(Clone) #4 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #1 hit enemy SandSpider(Clone) with force of 1. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Enemy collision detect returned false Log: Local client hit enemy SandSpider(Clone) #4 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #1 hit enemy SandSpider(Clone) with force of 1. Log: Enemy collision detect returned false Log: Local client hit enemy SandSpider(Clone) #4 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #1 hit enemy SandSpider(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Enemy collision detect returned false Log: Local client hit enemy SandSpider(Clone) #4 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #1 hit enemy SandSpider(Clone) with force of 1. Log: Kill enemy client rpc called; False Log: Playing death sound for enemy: Bunker Spider Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-28.80, -219.36, 81.23) Log: On local player talk! Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: r/l activate: False Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-29.95, -219.37, 86.49) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: On local player talk! [Info] Console: 2026-04-23 오후 9:48:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Is being used set to False by RPC Log: Kill enemy client rpc called; False Log: Playing death sound for enemy: Nutcracker Log: Client #0 hit enemy NutcrackerEnemy(Clone) with force of 5. Log: Client #0 hit enemy CaveDwellerEnemy(Clone) with force of 5. Log: Shoot gun client rpc received Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Shotgun was not in the normal places; reparenting it now Log: Picked up scrap Shotgun is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ammo was not in the normal places; reparenting it now Log: Picked up scrap Ammo is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ammo was not in the normal places; reparenting it now Log: Picked up scrap Ammo is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: r/l activate: False Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: r/l activate: False Log: r/l activate: True Warning: PlayOneShot was called with a null AudioClip. Log: r/l activate: True Log: reloading! Log: On local player talk! [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Destroying item in slot 2; 1; is currentlyheldobjectserver null: False Log: currentlyHeldObjectServer: Shotgun Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:49:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: r/l activate: True Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-78.76, -219.46, 54.82) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.59, -219.47, 58.42) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.65, -219.47, 58.61) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.66, -219.30, 58.62) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Info] Console: 2026-04-23 오후 9:49:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Log: Target player: 3; is dead?: False Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-45.23, -219.40, 72.70) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Info] Console: 2026-04-23 오후 9:49:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Butler: pinged attention to position Log: Triggering animated object trigger bool: setting to False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: Starting ignition!!! Warning: PlayOneShot was called with a null AudioClip. Log: Starting ignition!!! [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: On local player talk! Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:49:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-78.73, -219.45, 55.07) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.43, -219.51, 58.35) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.45, -219.51, 58.45) Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.58, -219.42, 58.78) Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False Log: Angle/vel check did not pass; 164.2498 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Is being used set to True by RPC Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC [Info] Console: 2026-04-23 오후 9:50:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC [Info] Console: 2026-04-23 오후 9:50:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Is being used set to True by RPC Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-37.87, -219.50, 73.64) Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-39.73, -219.33, 73.98) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: ForestGiant [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-39.20, -219.45, 74.35) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-38.60, -219.39, 74.02) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position [Info] Console: 2026-04-23 오후 9:50:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Target player: 3; is dead?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Info] Console: 2026-04-23 오후 9:50:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-78.69, -219.41, 54.39) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.45, -219.54, 58.50) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.54, -219.48, 59.16) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-79.63, -218.99, 59.15) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! Log: On local player talk! Log: On local player talk! Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! [Info] Console: 2026-04-23 오후 9:51:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Butler: pinged attention to position [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Butler: pinged attention to position Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Triggering animated object trigger bool: setting to True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-48.16, -218.33, 79.54) Log: Is being used set to True by RPC [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Triggering animated object trigger bool: setting to False Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Triggering animated object trigger bool: setting to True Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to False by RPC Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-48.50, -218.96, 75.38) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: On local player talk! Log: Butler: pinged attention to position Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: On local player talk! Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC [Info] Console: 2026-04-23 오후 9:51:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 3 Log: Setting animation on client Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Error: Error! 'Butler' #5 eliminated all possible nodes, so it cannot search. Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: On local player talk! Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: On local player talk! Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Error: Error! 'Butler' #5 eliminated all possible nodes, so it cannot search. Log: On local player talk! Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Error: Error! 'Butler' #5 eliminated all possible nodes, so it cannot search. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: State 2, Switching to state 0, found another player or multiple players 2 Log: Target player: 1; is dead?: False Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Butler: pinged attention to position Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Butler: pinged attention to position Log: Is being used set to False by RPC Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: ForestGiant [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Player #3: Was grabbing object 1724 validated by server? : False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:51:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.420005 meters Log: Mouth dog targetPos 1: (-153.72, -11.78, 6.86); distanceToNoise: 8.420005 Log: Mouth dog targetPos 2: (-153.26, -11.78, 6.73) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Dog lastheardnoisePosition: (-153.26, -11.78, 6.73) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-154.39, -10.26, -0.42) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-154.39, -10.26, -0.42) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.372549 meters Log: Mouth dog targetPos 1: (-153.72, -11.78, 6.86); distanceToNoise: 2.372549 Log: Mouth dog targetPos 2: (-153.52, -11.78, 6.80) Log: Dog lastheardnoisePosition: (-153.52, -11.78, 6.80) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.379646 meters Log: Mouth dog targetPos 1: (-155.28, -13.18, 14.32); distanceToNoise: 8.379646 Log: Mouth dog targetPos 2: (-155.78, -13.36, 14.81) Log: Dog lastheardnoisePosition: (-155.78, -13.36, 14.81) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.499337 meters Log: Mouth dog targetPos 1: (-153.80, -12.19, 8.08); distanceToNoise: 2.499337 Log: Mouth dog targetPos 2: (-153.95, -12.19, 7.80) Log: Dog lastheardnoisePosition: (-153.95, -12.19, 7.80) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.474635 meters Log: Mouth dog targetPos 1: (-155.18, -13.21, 14.83); distanceToNoise: 6.474635 Log: Mouth dog targetPos 2: (-155.82, -13.36, 15.11) Log: Dog lastheardnoisePosition: (-155.82, -13.36, 15.11) Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client [Info] Console: 2026-04-23 오후 9:51:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.60355 meters Log: Mouth dog targetPos 1: (-155.16, -13.34, 15.41); distanceToNoise: 6.60355 Log: Mouth dog targetPos 2: (-155.49, -13.36, 14.56) Log: Dog lastheardnoisePosition: (-155.49, -13.36, 14.56) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.651833 meters Log: Mouth dog targetPos 1: (-155.25, -13.30, 14.53); distanceToNoise: 5.651833 Log: Mouth dog targetPos 2: (-154.77, -13.36, 13.97) Log: Dog lastheardnoisePosition: (-154.77, -13.36, 13.97) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.024596 meters Log: Mouth dog targetPos 1: (-155.92, -13.31, 14.84); distanceToNoise: 5.024596 Log: Mouth dog targetPos 2: (-155.55, -13.36, 14.87) Log: Dog lastheardnoisePosition: (-155.55, -13.36, 14.87) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.922083 meters Log: Mouth dog targetPos 1: (-155.67, -13.33, 15.49); distanceToNoise: 5.922083 Log: Mouth dog targetPos 2: (-154.93, -13.37, 15.15) Log: Dog lastheardnoisePosition: (-154.93, -13.37, 15.15) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.56863 meters Log: Mouth dog targetPos 1: (-153.80, -12.19, 8.08); distanceToNoise: 13.56863 Log: Mouth dog targetPos 2: (-153.44, -12.19, 9.30) Log: Dog lastheardnoisePosition: (-153.44, -12.19, 9.30) Log: Update used by player client rpc has been called for interact trigger: PassengerSeatTrigger Log: Setting animation on client Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 19.40525 meters Log: Mouth dog targetPos 1: (-153.80, -12.19, 8.08); distanceToNoise: 19.40525 Log: Mouth dog targetPos 2: (-153.86, -13.37, 10.90) Log: Dog lastheardnoisePosition: (-153.86, -13.37, 10.90) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.53105 meters Log: Mouth dog targetPos 1: (-153.72, -11.78, 6.86); distanceToNoise: 13.53105 Log: Mouth dog targetPos 2: (-153.80, -11.78, 7.25) Log: Dog lastheardnoisePosition: (-153.80, -11.78, 7.25) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: Truck got collision from enemy; MouthDogModel Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.53796 meters Log: Mouth dog targetPos 1: (-152.31, -12.46, 6.68); distanceToNoise: 12.53796 Log: Mouth dog targetPos 2: (-151.62, -12.46, 6.58) Log: Dog lastheardnoisePosition: (-151.62, -12.46, 6.58) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: On local player talk! Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.10308 meters Log: Mouth dog targetPos 1: (-152.56, -12.03, 5.53); distanceToNoise: 13.10308 Log: Mouth dog targetPos 2: (-153.50, -12.03, 4.76) Log: Dog lastheardnoisePosition: (-153.50, -12.03, 4.76) Log: Is being used set to True by RPC Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.27893 meters Log: Mouth dog targetPos 1: (-152.53, -11.79, 5.59); distanceToNoise: 12.27893 Log: Mouth dog targetPos 2: (-153.37, -11.79, 5.82) Log: Dog lastheardnoisePosition: (-153.37, -11.79, 5.82) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Truck got collision from enemy; MouthDogModel Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.95352 meters Log: Mouth dog targetPos 1: (-152.37, -11.49, 5.64); distanceToNoise: 11.95352 Log: Mouth dog targetPos 2: (-151.36, -11.49, 5.94) Log: Dog lastheardnoisePosition: (-151.36, -11.49, 5.94) Log: Is being used set to True by RPC Log: Truck got collision from enemy; MouthDogModel Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.66311 meters Log: Mouth dog targetPos 1: (-151.87, -11.47, 5.65); distanceToNoise: 11.66311 Log: Mouth dog targetPos 2: (-153.09, -11.47, 5.50) Log: Dog lastheardnoisePosition: (-153.09, -11.47, 5.50) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.211678 meters Log: Mouth dog targetPos 1: (-153.65, -11.74, 13.77); distanceToNoise: 3.211678 Log: Mouth dog targetPos 2: (-153.79, -11.74, 13.41) Log: Dog lastheardnoisePosition: (-153.79, -11.74, 13.41) Log: Truck got collision from enemy; MouthDogModel Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Kill player rpc Log: killing player A [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: killing player B Log: KILL LOCAL PLAYER! Log: Cadaver growth: Unable to burst from dying player 'panic'. Reason B (eyeless dog). Time:0.8626811 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Running kill player function for LOCAL client, player object: Player (1) Log: Switch camera to 'SpectateCamera' Log: Override drop items : False; overridedontspawnbody: False Log: DropAllHeldItems called on player 'panic'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: True Log: DropAllHeldItems; player pos: (-155.17, -12.77, 15.43) Log: Item slot #0 null?: False Log: Setting DropHeldItem on item #0: 'SeveredThighLOD0(Clone) Log: Drop item 'SeveredThighLOD0(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-137.56, -18.50, 31.20); item parent: Props (UnityEngine.Transform); (-137.56, -18.50, 31.20); (-154.99, -10.90, 14.73) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #1 null?: False Log: Setting DropHeldItem on item #1: 'SeveredFootLOD0(Clone) Log: Drop item 'SeveredFootLOD0(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-137.59, -18.51, 31.36); item parent: Props (UnityEngine.Transform); (-137.59, -18.51, 31.36); (-155.03, -10.91, 14.89) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #2 null?: False Log: Setting DropHeldItem on item #2: 'Ear(Clone) Log: Drop item 'Ear(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-137.64, -18.51, 31.36); item parent: Props (UnityEngine.Transform); (-137.64, -18.51, 31.36); (-155.08, -10.91, 14.89) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #3 null?: False Log: Setting DropHeldItem on item #3: 'Bone(Clone) Log: Drop item 'Bone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-137.66, -18.42, 31.37); item parent: Props (UnityEngine.Transform); (-137.66, -18.42, 31.37); (-155.10, -10.82, 14.90) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Drop item 'WeedKillerItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-137.70, -18.53, 31.39); item parent: Props (UnityEngine.Transform); (-137.70, -18.53, 31.39); (-155.14, -10.93, 14.92) Warning: PlayOneShot was called with a null AudioClip. Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: PlayerScript set for body with id 1 PlayerRagdoll(Clone) Log: !!!! DISABLING CAMERA FOR PLAYER: Player (1) Log: !!!! connectedPlayersAmount: 3 [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. [Warning] Unity Log: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Log: Is being used set to True by RPC Log: A player died. player object: Player (1) Log: Setting living players minus one. Log: 3 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Spectate next player; Playerscripts length : 4 Log: closest player i: 0 Log: B!! Log: closest player i: 0 Log: closest player i: 1 Log: closest player i: 2 Log: B!! Log: closest player i: 3 Log: B!! Log: Spectate player at index 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 17.61764 meters Log: Mouth dog targetPos 1: (-151.56, -12.48, 6.76); distanceToNoise: 17.61764 Log: Mouth dog targetPos 2: (-153.04, -12.48, 7.07) Log: Dog lastheardnoisePosition: (-153.04, -12.48, 7.07) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 15.95289 meters Log: Mouth dog targetPos 1: (-151.61, -12.08, 5.58); distanceToNoise: 15.95289 Log: Mouth dog targetPos 2: (-152.58, -12.08, 5.28) Log: Dog lastheardnoisePosition: (-152.58, -12.08, 5.28) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to False by RPC Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.29536 meters Log: Mouth dog targetPos 1: (-151.40, -11.88, 5.53); distanceToNoise: 13.29536 Log: Mouth dog targetPos 2: (-152.58, -11.88, 5.40) Log: Dog lastheardnoisePosition: (-152.58, -11.88, 5.40) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.08121 meters Log: Mouth dog targetPos 1: (-152.96, -12.17, 13.57); distanceToNoise: 4.08121 Log: Mouth dog targetPos 2: (-152.98, -12.17, 13.39) Log: Dog lastheardnoisePosition: (-152.98, -12.17, 13.39) Log: Is being used set to True by RPC Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Info] Console: 2026-04-23 오후 9:52:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.46395 meters Log: Mouth dog targetPos 1: (-149.59, -12.37, 6.58); distanceToNoise: 11.46395 Log: Mouth dog targetPos 2: (-150.29, -12.37, 6.49) Log: Dog lastheardnoisePosition: (-150.29, -12.37, 6.49) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.980205 meters Log: Mouth dog targetPos 1: (-149.87, -12.59, 6.89); distanceToNoise: 6.980205 Log: Mouth dog targetPos 2: (-150.41, -12.59, 7.05) Log: Dog lastheardnoisePosition: (-150.41, -12.59, 7.05) Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.566772 meters Log: Mouth dog targetPos 1: (-149.87, -12.59, 6.89); distanceToNoise: 8.566772 Log: Mouth dog targetPos 2: (-149.20, -12.59, 6.10) Log: Dog lastheardnoisePosition: (-149.20, -12.59, 6.10) Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to False by RPC Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.89651 meters Log: Mouth dog targetPos 1: (-149.87, -12.59, 6.89); distanceToNoise: 7.89651 Log: Mouth dog targetPos 2: (-149.63, -12.59, 7.86) Log: Dog lastheardnoisePosition: (-149.63, -12.59, 7.86) Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.844941 meters Log: Mouth dog targetPos 1: (-149.98, -12.58, 6.93); distanceToNoise: 7.844941 Log: Mouth dog targetPos 2: (-149.77, -12.58, 6.51) Log: Dog lastheardnoisePosition: (-149.77, -12.58, 6.51) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Butler: pinged attention to position Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.844938 meters Log: Mouth dog targetPos 1: (-149.98, -12.58, 6.93); distanceToNoise: 7.844938 Log: Mouth dog targetPos 2: (-150.44, -12.58, 6.64) Log: Dog lastheardnoisePosition: (-150.44, -12.58, 6.64) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.84494 meters Log: Mouth dog targetPos 1: (-149.98, -12.58, 6.93); distanceToNoise: 7.84494 Log: Mouth dog targetPos 2: (-149.58, -12.58, 7.66) Log: Dog lastheardnoisePosition: (-149.58, -12.58, 7.66) Log: Is being used set to False by RPC Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Kill player rpc Log: killing player A [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: killing player B Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 2 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'hanyaa'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (-146.35, -19.36, 7.63) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: Drop item 'WeedKillerItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-129.07, -26.06, 24.65); item parent: Props (UnityEngine.Transform); (-129.07, -26.06, 24.65); (-146.51, -18.46, 8.18) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Warning: PlayOneShot was called with a null AudioClip. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 3 PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. [Warning] Unity Log: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Log: Is being used set to False by RPC [Info] Console: 2026-04-23 오후 9:52:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Is being used set to True by RPC Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Butler: pinged attention to position Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. [Info] Console: 2026-04-23 오후 9:52:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 7; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: System.IndexOutOfRangeException: Index was outside the bounds of the array. at SoundManager.PlayAmbienceClipClientRpc (System.Int32 soundType, System.Int32 clipIndex, System.Single soundVolume, System.Boolean playInsanitySounds) [0x001d2] in :0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Is being used set to True by RPC Log: Kill enemy client rpc called; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: MouthDog Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 9:52:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 9:53:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.745465 meters Log: Mouth dog targetPos 1: (-155.26, -13.27, 13.26); distanceToNoise: 9.745465 Log: Mouth dog targetPos 2: (-155.23, -13.30, 13.58) Log: Dog lastheardnoisePosition: (-155.23, -13.30, 13.58) Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: Starting ignition!!! Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Starting ignition!!! Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Starting ignition!!! [Info] Console: 2026-04-23 오후 9:53:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: A player died. player object: Player (2) Log: Setting living players minus one. Log: 1 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'SaeSsak'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: True Log: DropAllHeldItems; player pos: (-80.43, -219.55, 55.36) Log: Item slot #0 null?: False Log: Setting DropHeldItem on item #0: 'Ear(Clone) Log: Drop item 'Ear(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-62.71, -224.92, 72.46); item parent: Props (UnityEngine.Transform); (-62.71, -224.92, 72.46); (-80.15, -217.32, 55.98) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #1 null?: False Log: Setting DropHeldItem on item #1: 'SeveredHandLOD0(Clone) Log: Drop item 'SeveredHandLOD0(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-62.70, -224.84, 72.46); item parent: Props (UnityEngine.Transform); (-62.70, -224.84, 72.46); (-80.14, -217.23, 55.98) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #2 null?: True Log: Item slot #3 null?: False Log: Setting DropHeldItem on item #3: 'Ear(Clone) Log: Drop item 'Ear(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-62.71, -224.92, 72.46); item parent: Props (UnityEngine.Transform); (-62.71, -224.92, 72.46); (-80.15, -217.32, 55.98) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Drop item 'WeedKillerItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-62.71, -224.98, 72.42); item parent: Props (UnityEngine.Transform); (-62.71, -224.98, 72.42); (-80.14, -217.37, 55.95) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Warning: PlayOneShot was called with a null AudioClip. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 2 PlayerRagdoll(Clone) Log: Target player: 2; is dead?: True Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Is being used set to False by RPC Log: Stop using spray Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:53:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: interact True ; False; False Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client received sync killed last target false client rpc [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: SET SPECTATED PLAYER EFFECTS; True Log: Enable sun direct light Log: All players dead; set reverb to preset #3 Log: Is in elevator D?: False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.35, 11.88, -12.90), Rot: (0.68, 90.00, 0.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.35, 11.88, -12.90), Rot: (0.68, 90.00, 0.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.35, 11.88, -12.90), Rot: (0.68, 90.00, 0.00), Player: 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:53:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] chboo1.lethalcompany.hqfixes: Ship is leaving! Is in ship from car? No Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Interact trigger destroying! name: EntranceTeleportA Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (3) Log: Interact trigger destroying! name: KillTrigger (4) Log: Interact trigger destroying! name: KillTrigger (5) Log: Interact trigger destroying! name: KillTrigger (6) Log: Interact trigger destroying! name: KillTrigger (7) Log: Interact trigger destroying! name: StoryLogCollectable (5) Log: Interact trigger destroying! name: DoorLeftTrigger Log: Interact trigger destroying! name: DoorRightTrigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DoorLeftTrigger Log: Interact trigger destroying! name: DoorRightTrigger Log: Interact trigger destroying! name: EntranceTeleportB Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportAManor(Clone) Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: BreakerSwitch1 Log: Interact trigger destroying! name: BreakerSwitch2 Log: Interact trigger destroying! name: BreakerSwitch3 Log: Interact trigger destroying! name: BreakerSwitch4 Log: Interact trigger destroying! name: BreakerSwitch5 Log: Interact trigger destroying! name: PowerBoxDoor Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportB(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: CarHood Log: Interact trigger destroying! name: GarbageBin Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Scrap collected: 2259 [Info] Console: 2026-04-23 오후 9:54:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: XP gain before scaling to scrap returned: 12 Log: 0.8279648 Log: 0.8279648 Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players E2 Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Found a match for voice object #0 and player object #3 Log: player voice chat audiosource: Player 0ae9618a-effe-44f3-9a1a-fdd06e45d05e voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer3 (UnityEngine.AudioMixerGroup) ; VoicePlayer3 (UnityEngine.AudioMixerGroup) ; 3 Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players H Log: Taking control of player Player (1) and enabling camera! Log: Switch camera to 'MainCamera' Log: !!!! ENABLING CAMERA FOR PLAYER: Player (1) Log: !!!! connectedPlayersAmount: 3 Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Weather chance: 0.7158026; 1 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Playback] (12:54:20.430) EncodedAudioBuffer: Received a very late packet (53 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Network] (12:54:20.468) EventQueue: Large number of received packets pending dispatch (34). Possibly due to network congestion (last frame was 8.9482ms) Warning: [Dissonance:Playback] (12:54:20.472) EncodedAudioBuffer: Received a very late packet (54 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.472) EncodedAudioBuffer: Received a very late packet (53 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.472) EncodedAudioBuffer: Received a very late packet (52 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.472) EncodedAudioBuffer: Received a very late packet (51 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.472) EncodedAudioBuffer: Received a very late packet (50 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.472) EncodedAudioBuffer: Received a very late packet (49 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.472) EncodedAudioBuffer: Received a very late packet (48 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.472) EncodedAudioBuffer: Received a very late packet (47 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.472) EncodedAudioBuffer: Received a very late packet (46 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.472) EncodedAudioBuffer: Received a very late packet (45 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.472) EncodedAudioBuffer: Received a very late packet (44 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.472) EncodedAudioBuffer: Received a very late packet (43 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.472) EncodedAudioBuffer: Received a very late packet (42 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.472) EncodedAudioBuffer: Received a very late packet (41 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.472) EncodedAudioBuffer: Received a very late packet (40 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.472) EncodedAudioBuffer: Received a very late packet (39 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.472) EncodedAudioBuffer: Received a very late packet (38 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.472) EncodedAudioBuffer: Received a very late packet (37 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.472) EncodedAudioBuffer: Received a very late packet (36 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.472) EncodedAudioBuffer: Received a very late packet (35 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.472) EncodedAudioBuffer: Received a very late packet (34 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.472) EncodedAudioBuffer: Received a very late packet (33 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.472) EncodedAudioBuffer: Received a very late packet (32 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.473) EncodedAudioBuffer: Received a very late packet (51 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.473) EncodedAudioBuffer: Received a very late packet (50 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.473) EncodedAudioBuffer: Received a very late packet (49 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.473) EncodedAudioBuffer: Received a very late packet (48 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.473) EncodedAudioBuffer: Received a very late packet (47 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.473) EncodedAudioBuffer: Received a very late packet (46 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.493) EncodedAudioBuffer: Received a very late packet (53 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.493) EncodedAudioBuffer: Received a very late packet (52 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.493) EncodedAudioBuffer: Received a very late packet (51 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.514) EncodedAudioBuffer: Received a very late packet (52 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.514) EncodedAudioBuffer: Received a very late packet (51 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.514) EncodedAudioBuffer: Received a very late packet (50 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.514) EncodedAudioBuffer: Received a very late packet (49 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.514) EncodedAudioBuffer: Received a very late packet (48 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.514) EncodedAudioBuffer: Received a very late packet (47 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.514) EncodedAudioBuffer: Received a very late packet (46 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.514) EncodedAudioBuffer: Received a very late packet (45 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.514) EncodedAudioBuffer: Received a very late packet (44 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.514) EncodedAudioBuffer: Received a very late packet (43 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.514) EncodedAudioBuffer: Received a very late packet (42 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.514) EncodedAudioBuffer: Received a very late packet (41 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.514) EncodedAudioBuffer: Received a very late packet (40 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.514) EncodedAudioBuffer: Received a very late packet (39 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.514) EncodedAudioBuffer: Received a very late packet (38 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.514) EncodedAudioBuffer: Received a very late packet (37 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.514) EncodedAudioBuffer: Received a very late packet (36 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:20.936) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:54:21.182) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:21.203) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:21.266) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:21.288) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:21.412) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:21.434) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:21.497) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:21.518) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:21.538) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:21.559) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:21.601) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:21.644) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:21.686) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:21.747) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:21.852) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:21.916) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:21.936) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:21.999) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:22.021) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:22.145) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:22.166) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:22.187) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:22.208) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:22.250) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:22.271) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:22.313) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:22.334) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:54:22.334) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:22.355) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:54:22.355) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:22.376) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:54:22.418) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:54:22.418) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:22.480) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:54:22.480) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:22.522) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:22.543) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:22.564) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:22.647) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:22.709) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:54:22.709) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:22.751) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:22.793) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:22.814) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:22.834) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:22.876) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:23.084) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:23.105) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:23.125) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:23.167) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:23.188) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:23.209) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:23.293) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:23.336) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:23.356) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:23.481) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:23.502) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:23.523) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:23.543) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:23.564) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:23.585) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:23.606) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:23.627) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:54:23.669) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) [Info] Console: 2026-04-23 오후 9:54:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: [Dissonance:Playback] (12:54:24.558) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Setting animation on client [Info] Console: 2026-04-23 오후 9:54:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Saving placed position as: (0.37, 1.64, -15.94) Log: Saving placed position as: (0.33, 3.89, -15.96) [Info] Console: 2026-04-23 오후 9:54:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Saving placed position as: (0.12, 3.89, -15.74) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Info] Console: 2026-04-23 오후 9:55:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Log: Setting animation on client Log: Loading scene Log: Scene that began loading: Level6Dine Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.002 (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: RANDOM MAP SEED - 44712167 Client #1 Moon: 7 Dine Log: Now listening to dungeon generator status. [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.35, 11.88, -12.90), Rot: (0.68, 90.00, 0.00), Player: 0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Info] Console: 2026-04-23 오후 9:55:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Dungeon has finished generating on this client after multiple frames Warning: [Dissonance:Network] (12:55:24.432) EventQueue: Large number of received packets pending dispatch (31). Possibly due to long frame times (last frame was 313.1545ms) Warning: [Dissonance:Recording] (12:55:24.433) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:24.433) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:24.433) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:24.433) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:24.433) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:24.433) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:24.433) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:24.433) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:24.503) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.3687082) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: TerminalObjectContainer creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: TerminalObjectContainer creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniBRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniBRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniBRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: [Dissonance:Recording] (12:55:30.517) BasicMicrophoneCapture: Insufficient buffer space, requested 26400, clamped to 16383 (dropping 10017 samples) Warning: [Dissonance:Recording] (12:55:30.517) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:30.517) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:30.517) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:30.517) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:30.517) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:30.517) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:30.517) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:30.517) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:30.517) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:30.517) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: [Dissonance:Network] (12:55:30.556) EventQueue: Large number of received packets pending dispatch (20). Possibly due to network congestion (last frame was 38.8944ms) [Warning] Unity Log: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module [Warning] Unity Log: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: [Dissonance:Recording] (12:55:30.711) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.514559) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: startofround: 7; 0 Log: Is being used set to False by RPC [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: Is being used set to True by RPC [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Setting animation on client Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 3; current planet: 7 Dine Log: Current ship ambience clips length: 12 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Turning lights on at start [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:55:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: clientRPC scrap values length: 211 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current ship ambience clips length: 12 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:55:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:56:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:56:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-62.52, -205.09, 36.51) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-59.75, -205.50, 37.33) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-60.15, -205.46, 36.40) [Info] Console: 2026-04-23 오후 9:56:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to False Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: clip index: 14; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:56:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-39.69, -211.77, 37.16) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Shotgun was not in the normal places; reparenting it now Log: Picked up scrap Shotgun is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: r/l activate: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-39.53, -206.23, 27.30) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: r/l activate: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.14, -204.84, 39.33) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 [Info] Console: 2026-04-23 오후 9:57:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-46.44, -205.15, 39.78) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: r/l activate: False Log: clip index: 3; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-51.34, -204.87, 40.22) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: r/l activate: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy SandSpider(Clone) with force of 5. Log: Kill enemy client rpc called; False Log: Playing death sound for enemy: Bunker Spider Log: Shoot gun client rpc received [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: r/l activate: False Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-62.92, -205.04, 36.31) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-60.27, -205.50, 36.28) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-59.70, -205.59, 36.37) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-60.07, -205.50, 36.33) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 [Info] Console: 2026-04-23 오후 9:57:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 12; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:57:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-36.49, -212.32, 27.76) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 8; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:57:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-60.53, -205.15, 36.26) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 8; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-60.10, -205.50, 36.09) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-59.80, -205.59, 36.59) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-59.80, -205.59, 36.59) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:58:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:58:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-58.03, -205.53, 29.59) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-60.29, -205.24, 29.80) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-53.73, -205.58, 30.80) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 6; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:58:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Target player: 2; is dead?: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Target player: 2; is dead?: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 8; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Info] Console: 2026-04-23 오후 9:58:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-13.67, -212.48, 6.53) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-9.18, -212.44, 2.63) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Info] Console: 2026-04-23 오후 9:59:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: Butler [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-62.79, -205.48, 35.77) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-60.72, -205.45, 35.85) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-60.53, -205.44, 35.89) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-60.58, -205.43, 35.95) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:59:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 15; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:59:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-59.93, -205.47, 36.10) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-59.90, -205.57, 36.12) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-59.88, -205.49, 36.11) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-59.97, -205.30, 36.20) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Triggering animated object trigger bool: setting to True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-102.67, -206.35, 28.62) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:59:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 5; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-63.24, -205.48, 35.92) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-60.56, -205.50, 35.88) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-60.39, -205.51, 35.87) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-59.97, -205.45, 35.97) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-102.21, -206.32, 23.84) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:00:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-63.33, -205.48, 35.80) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-60.40, -205.50, 35.90) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-60.16, -205.51, 35.92) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-59.85, -205.48, 35.97) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:00:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Butler: pinged attention to position Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-103.94, -206.36, 23.76) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-63.70, -205.48, 35.85) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-60.32, -205.55, 35.99) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-60.18, -205.55, 36.01) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-60.22, -205.50, 36.04) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:00:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 3; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Info] Console: 2026-04-23 오후 10:00:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Target player: 2; is dead?: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: Target player: 3; is dead?: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 10:01:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 15; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:01:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Butler: pinged attention to position [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: r/l activate: False Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:01:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Kill enemy client rpc called; False Log: Playing death sound for enemy: Stingray Log: Client #0 hit enemy StingrayEnemy(Clone) with force of 5. Log: Shoot gun client rpc received Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: r/l activate: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 11; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:01:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Target player: 2; is dead?: False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position Log: r/l activate: True Log: not reloading Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: clip index: 10; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Info] Console: 2026-04-23 오후 10:02:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-60.23, -205.44, 35.59) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-60.15, -205.44, 35.67) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-60.04, -205.45, 36.11) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-60.40, -205.40, 36.58) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Kill enemy client rpc called; False Log: Playing death sound for enemy: Stingray Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Log: clip index: 1; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-109.60, -205.48, 34.55) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-109.58, -205.03, 34.04) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 10:02:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-63.56, -205.44, 35.65) Log: Butler: pinged attention to position Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-60.44, -205.51, 35.94) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-60.35, -205.51, 35.95) Log: Butler: pinged attention to position Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Starting ignition!!! Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Starting ignition!!! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Info] Console: 2026-04-23 오후 10:02:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Target player: 2; is dead?: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position [Info] Console: 2026-04-23 오후 10:02:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 3 Log: Body spawned with id 0: PlayerRagdollSlicedInHalf Variant(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'hanyaa'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: True Log: DropAllHeldItems; player pos: (-36.01, -211.24, 15.33) Log: Item slot #0 null?: False Log: Setting DropHeldItem on item #0: 'SeveredHandLOD0(Clone) Log: Drop item 'SeveredHandLOD0(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-17.80, -216.75, 32.04); item parent: Props (UnityEngine.Transform); (-17.80, -216.75, 32.04); (-35.24, -209.14, 15.57) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #1 null?: False Log: Setting DropHeldItem on item #1: 'Bone(Clone) Log: Drop item 'Bone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-17.84, -216.81, 32.04); item parent: Props (UnityEngine.Transform); (-17.84, -216.81, 32.04); (-35.28, -209.20, 15.57) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #2 null?: False Log: Setting DropHeldItem on item #2: 'Ear(Clone) Log: Drop item 'Ear(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-17.75, -216.81, 32.06); item parent: Props (UnityEngine.Transform); (-17.75, -216.81, 32.06); (-35.19, -209.21, 15.58) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #3 null?: False Log: Setting DropHeldItem on item #3: 'RibcageBone(Clone) Log: Drop item 'RibcageBone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-17.83, -217.00, 31.72); item parent: Props (UnityEngine.Transform); (-17.83, -217.00, 31.72); (-35.27, -209.39, 15.25) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 3 PlayerRagdollSlicedInHalf Variant(Clone) Log: Butler: pinged attention to position Log: Target player: 3; is dead?: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Client received sync killed last target false client rpc [Info] Console: 2026-04-23 오후 10:03:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: Target player: 2; is dead?: False Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Target player: 2; is dead?: False Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 10:03:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 10:03:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: interact True ; False; False Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; True Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 10:03:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 3; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:04:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:04:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 10:04:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 10:04:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-62.90, -205.48, 36.00) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:05:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:05:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.14546 meters Log: Mouth dog targetPos 1: (-153.63, -11.78, 7.18); distanceToNoise: 14.14546 Log: Mouth dog targetPos 2: (-152.20, -11.78, 6.72) Log: Dog lastheardnoisePosition: (-152.20, -11.78, 6.72) Log: Target player: 2; is dead?: False Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.5823 meters Log: Mouth dog targetPos 1: (-153.53, -12.17, 6.46); distanceToNoise: 14.5823 Log: Mouth dog targetPos 2: (-152.81, -12.17, 5.27) Log: Dog lastheardnoisePosition: (-152.81, -12.17, 5.27) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.37535 meters Log: Mouth dog targetPos 1: (-153.66, -12.07, 6.69); distanceToNoise: 14.37535 Log: Mouth dog targetPos 2: (-155.27, -10.26, 7.94) Log: Dog lastheardnoisePosition: (-155.27, -10.26, 7.94) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.25091 meters Log: Mouth dog targetPos 1: (-153.41, -11.92, 6.85); distanceToNoise: 14.25091 Log: Mouth dog targetPos 2: (-154.97, -10.26, 5.20) Log: Dog lastheardnoisePosition: (-154.97, -10.26, 5.20) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-152.18, -15.80, 21.37) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-152.18, -15.80, 21.37) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.53837 meters Log: Mouth dog targetPos 1: (-153.56, -11.78, 7.50); distanceToNoise: 12.53837 Log: Mouth dog targetPos 2: (-153.95, -11.78, 6.34) Log: Dog lastheardnoisePosition: (-153.95, -11.78, 6.34) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.16994 meters Log: Mouth dog targetPos 1: (-153.56, -11.78, 7.50); distanceToNoise: 12.16994 Log: Mouth dog targetPos 2: (-152.50, -11.78, 8.37) Log: Dog lastheardnoisePosition: (-152.50, -11.78, 8.37) Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Target player: 1; is dead?: False Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 17.73567 meters Log: Mouth dog targetPos 1: (-153.56, -11.78, 7.50); distanceToNoise: 17.73567 Log: Mouth dog targetPos 2: (-151.93, -11.78, 8.42) Log: Dog lastheardnoisePosition: (-151.93, -11.78, 8.42) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Info] Console: 2026-04-23 오후 10:05:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.42815 meters Log: Mouth dog targetPos 1: (-153.51, -11.77, 7.74); distanceToNoise: 13.42815 Log: Mouth dog targetPos 2: (-153.63, -11.77, 7.62) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Dog lastheardnoisePosition: (-153.63, -11.77, 7.62) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-143.43, -19.30, 4.87) Log: Setting lastHeardNoisePosition to (-143.43, -19.30, 4.87) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.66455 meters Log: Mouth dog targetPos 1: (-153.51, -11.77, 7.74); distanceToNoise: 11.66455 Log: Mouth dog targetPos 2: (-154.40, -11.77, 7.49) Log: Dog lastheardnoisePosition: (-154.40, -11.77, 7.49) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.28143 meters Log: Mouth dog targetPos 1: (-153.51, -11.77, 7.74); distanceToNoise: 12.28143 Log: Mouth dog targetPos 2: (-152.86, -11.77, 8.89) Log: Dog lastheardnoisePosition: (-152.86, -11.77, 8.89) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: System.IndexOutOfRangeException: Index was outside the bounds of the array. at SoundManager.PlayAmbienceClipClientRpc (System.Int32 soundType, System.Int32 clipIndex, System.Single soundVolume, System.Boolean playInsanitySounds) [0x001d2] in :0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.84768 meters Log: Mouth dog targetPos 1: (-153.51, -11.77, 7.74); distanceToNoise: 12.84768 Log: Mouth dog targetPos 2: (-153.91, -11.77, 8.70) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Dog lastheardnoisePosition: (-153.91, -11.77, 8.70) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.20556 meters Log: Mouth dog targetPos 1: (-153.51, -11.77, 7.74); distanceToNoise: 10.20556 Log: Mouth dog targetPos 2: (-153.38, -11.77, 7.26) Log: Dog lastheardnoisePosition: (-153.38, -11.77, 7.26) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.24448 meters Log: Mouth dog targetPos 1: (-153.51, -11.77, 7.74); distanceToNoise: 11.24448 Log: Mouth dog targetPos 2: (-155.25, -10.26, 7.76) Log: Dog lastheardnoisePosition: (-155.25, -10.26, 7.76) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-143.37, -19.14, 10.43) Log: Setting lastHeardNoisePosition to (-143.37, -19.14, 10.43) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.13651 meters Log: Mouth dog targetPos 1: (-153.51, -11.77, 7.74); distanceToNoise: 12.13651 Log: Mouth dog targetPos 2: (-153.08, -11.77, 8.80) Log: Dog lastheardnoisePosition: (-153.08, -11.77, 8.80) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.6976 meters Log: Mouth dog targetPos 1: (-153.51, -11.77, 7.74); distanceToNoise: 11.6976 Log: Mouth dog targetPos 2: (-153.47, -11.77, 8.32) Log: Dog lastheardnoisePosition: (-153.47, -11.77, 8.32) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 18.85287 meters Log: Mouth dog targetPos 1: (-153.51, -11.77, 7.74); distanceToNoise: 18.85287 Log: Mouth dog targetPos 2: (-155.12, -10.26, 6.56) Log: Dog lastheardnoisePosition: (-155.12, -10.26, 6.56) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 15.8102 meters Log: Mouth dog targetPos 1: (-153.51, -11.77, 7.74); distanceToNoise: 15.8102 Log: Mouth dog targetPos 2: (-153.44, -11.77, 6.77) Log: Dog lastheardnoisePosition: (-153.44, -11.77, 6.77) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Truck got collision from enemy; MouthDogModel Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.93112 meters Log: Mouth dog targetPos 1: (-153.12, -11.81, 7.23); distanceToNoise: 11.93112 Log: Mouth dog targetPos 2: (-153.99, -11.81, 7.01) Log: Dog lastheardnoisePosition: (-153.99, -11.81, 7.01) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 19.30443 meters Log: Mouth dog targetPos 1: (-153.12, -11.81, 7.23); distanceToNoise: 19.30443 Log: Mouth dog targetPos 2: (-155.29, -10.26, 8.17) Log: Dog lastheardnoisePosition: (-155.29, -10.26, 8.17) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 15.28734 meters Log: Mouth dog targetPos 1: (-153.12, -11.81, 7.23); distanceToNoise: 15.28734 Log: Mouth dog targetPos 2: (-152.03, -11.81, 7.22) Log: Dog lastheardnoisePosition: (-152.03, -11.81, 7.22) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.98736 meters Log: Mouth dog targetPos 1: (-153.07, -11.85, 7.29); distanceToNoise: 9.98736 Log: Mouth dog targetPos 2: (-151.87, -11.85, 7.40) Log: Dog lastheardnoisePosition: (-151.87, -11.85, 7.40) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 19.42322 meters Log: Mouth dog targetPos 1: (-153.07, -11.85, 7.29); distanceToNoise: 19.42322 Log: Mouth dog targetPos 2: (-155.16, -10.26, 6.97) Log: Dog lastheardnoisePosition: (-155.16, -10.26, 6.97) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 15.23483 meters Log: Mouth dog targetPos 1: (-153.07, -11.85, 7.29); distanceToNoise: 15.23483 Log: Mouth dog targetPos 2: (-152.97, -11.85, 6.39) Log: Dog lastheardnoisePosition: (-152.97, -11.85, 6.39) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.435795 meters Log: Mouth dog targetPos 1: (-153.13, -11.81, 7.41); distanceToNoise: 9.435795 Log: Mouth dog targetPos 2: (-152.52, -11.81, 7.11) Log: Dog lastheardnoisePosition: (-152.52, -11.81, 7.11) Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.36028 meters Log: Mouth dog targetPos 1: (-153.47, -11.78, 7.92); distanceToNoise: 14.36028 Log: Mouth dog targetPos 2: (-153.21, -11.78, 7.04) Log: Dog lastheardnoisePosition: (-153.21, -11.78, 7.04) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.468534 meters Log: Mouth dog targetPos 1: (-153.47, -11.78, 7.92); distanceToNoise: 8.468534 Log: Mouth dog targetPos 2: (-153.05, -11.78, 7.66) Log: Dog lastheardnoisePosition: (-153.05, -11.78, 7.66) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.37008 meters Log: Mouth dog targetPos 1: (-153.47, -11.78, 7.92); distanceToNoise: 12.37008 Log: Mouth dog targetPos 2: (-152.97, -11.78, 6.88) Log: Dog lastheardnoisePosition: (-152.97, -11.78, 6.88) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Truck got collision from enemy; MouthDogModel Log: Truck got collision from enemy; MouthDogModel Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.340608 meters Log: Mouth dog targetPos 1: (-153.48, -12.16, 7.06); distanceToNoise: 9.340608 Log: Mouth dog targetPos 2: (-153.55, -12.16, 7.44) Log: Dog lastheardnoisePosition: (-153.55, -12.16, 7.44) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.5842 meters Log: Mouth dog targetPos 1: (-153.48, -12.16, 7.06); distanceToNoise: 11.5842 Log: Mouth dog targetPos 2: (-153.36, -12.16, 7.87) Log: Dog lastheardnoisePosition: (-153.36, -12.16, 7.87) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.5502 meters Log: Mouth dog targetPos 1: (-153.48, -12.16, 7.06); distanceToNoise: 13.5502 Log: Mouth dog targetPos 2: (-154.51, -12.16, 7.57) Log: Dog lastheardnoisePosition: (-154.51, -12.16, 7.57) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.092183 meters Log: Mouth dog targetPos 1: (-154.88, -10.78, 15.06); distanceToNoise: 7.092183 Log: Mouth dog targetPos 2: (-154.75, -11.20, 14.38) Log: Dog lastheardnoisePosition: (-154.75, -11.20, 14.38) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 1.530243 meters Log: Mouth dog targetPos 1: (-154.88, -10.78, 15.06); distanceToNoise: 1.530243 Log: Mouth dog targetPos 2: (-154.75, -10.87, 15.26) Log: Dog lastheardnoisePosition: (-154.75, -10.87, 15.26) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.17319 meters Log: Mouth dog targetPos 1: (-153.40, -12.42, 6.78); distanceToNoise: 14.17319 Log: Mouth dog targetPos 2: (-154.11, -12.42, 5.25) Log: Dog lastheardnoisePosition: (-154.11, -12.42, 5.25) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.68592 meters Log: Mouth dog targetPos 1: (-153.40, -12.42, 6.78); distanceToNoise: 9.68592 Log: Mouth dog targetPos 2: (-153.00, -12.42, 7.70) Log: Dog lastheardnoisePosition: (-153.00, -12.42, 7.70) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.0468 meters Log: Mouth dog targetPos 1: (-153.40, -12.42, 6.78); distanceToNoise: 11.0468 Log: Mouth dog targetPos 2: (-154.40, -12.42, 6.15) Log: Dog lastheardnoisePosition: (-154.40, -12.42, 6.15) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.521672 meters Log: Mouth dog targetPos 1: (-154.78, -10.57, 14.91); distanceToNoise: 7.521672 Log: Mouth dog targetPos 2: (-154.56, -10.50, 15.16) Log: Dog lastheardnoisePosition: (-154.56, -10.50, 15.16) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 1.627919 meters Log: Mouth dog targetPos 1: (-154.78, -10.57, 14.91); distanceToNoise: 1.627919 Log: Mouth dog targetPos 2: (-154.63, -10.61, 14.90) Log: Dog lastheardnoisePosition: (-154.63, -10.61, 14.90) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.16377 meters Log: Mouth dog targetPos 1: (-153.46, -12.34, 6.86); distanceToNoise: 11.16377 Log: Mouth dog targetPos 2: (-153.61, -12.34, 6.44) Log: Dog lastheardnoisePosition: (-153.61, -12.34, 6.44) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Truck got collision from enemy; MouthDogModel Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Target player: 1; is dead?: False Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.4111 meters Log: Mouth dog targetPos 1: (-153.71, -11.78, 7.68); distanceToNoise: 4.4111 Log: Mouth dog targetPos 2: (-153.63, -11.78, 7.89) Log: Dog lastheardnoisePosition: (-153.63, -11.78, 7.89) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.91603 meters Log: Mouth dog targetPos 1: (-153.71, -11.78, 7.68); distanceToNoise: 10.91603 Log: Mouth dog targetPos 2: (-153.95, -11.78, 7.74) Log: Dog lastheardnoisePosition: (-153.95, -11.78, 7.74) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.00643 meters Log: Mouth dog targetPos 1: (-153.71, -11.78, 7.68); distanceToNoise: 14.00643 Log: Mouth dog targetPos 2: (-155.35, -10.26, 8.69) Log: Dog lastheardnoisePosition: (-155.35, -10.26, 8.69) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.844879 meters Log: Mouth dog targetPos 1: (-153.71, -11.78, 7.68); distanceToNoise: 2.844879 Log: Mouth dog targetPos 2: (-154.08, -11.78, 7.72) Log: Dog lastheardnoisePosition: (-154.08, -11.78, 7.72) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.80392 meters Log: Mouth dog targetPos 1: (-153.71, -11.78, 7.68); distanceToNoise: 10.80392 Log: Mouth dog targetPos 2: (-153.74, -11.78, 6.26) Log: Dog lastheardnoisePosition: (-153.74, -11.78, 6.26) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.45043 meters Log: Mouth dog targetPos 1: (-153.70, -11.78, 7.67); distanceToNoise: 13.45043 Log: Mouth dog targetPos 2: (-152.94, -11.78, 6.98) Log: Dog lastheardnoisePosition: (-152.94, -11.78, 6.98) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.952343 meters Log: Mouth dog targetPos 1: (-153.70, -11.78, 7.67); distanceToNoise: 2.952343 Log: Mouth dog targetPos 2: (-153.50, -11.78, 7.54) Log: Dog lastheardnoisePosition: (-153.50, -11.78, 7.54) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.80276 meters Log: Mouth dog targetPos 1: (-153.70, -11.78, 7.67); distanceToNoise: 10.80276 Log: Mouth dog targetPos 2: (-153.54, -11.78, 8.54) Log: Dog lastheardnoisePosition: (-153.54, -11.78, 8.54) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Truck got collision from enemy; MouthDogModel Log: Truck got collision from enemy; MouthDogModel Log: Truck got collision from enemy; MouthDogModel Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 1.627348 meters Log: Mouth dog targetPos 1: (-154.88, -10.40, 14.70); distanceToNoise: 1.627348 Log: Mouth dog targetPos 2: (-154.90, -10.40, 14.88) Log: Dog lastheardnoisePosition: (-154.90, -10.40, 14.88) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.62612 meters Log: Mouth dog targetPos 1: (-154.88, -10.40, 14.70); distanceToNoise: 4.62612 Log: Mouth dog targetPos 2: (-154.98, -10.40, 15.02) Log: Dog lastheardnoisePosition: (-154.98, -10.40, 15.02) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.553971 meters Log: Mouth dog targetPos 1: (-153.22, -12.19, 6.67); distanceToNoise: 9.553971 Log: Mouth dog targetPos 2: (-153.00, -12.19, 7.10) Log: Dog lastheardnoisePosition: (-153.00, -12.19, 7.10) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.459535 meters Log: Mouth dog targetPos 1: (-153.22, -12.19, 6.67); distanceToNoise: 4.459535 Log: Mouth dog targetPos 2: (-153.55, -12.19, 6.21) Log: Dog lastheardnoisePosition: (-153.55, -12.19, 6.21) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.52415 meters Log: Mouth dog targetPos 1: (-153.22, -12.19, 6.67); distanceToNoise: 11.52415 Log: Mouth dog targetPos 2: (-153.44, -12.19, 6.29) Log: Dog lastheardnoisePosition: (-153.44, -12.19, 6.29) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.426917 meters Log: Mouth dog targetPos 1: (-153.22, -12.17, 6.72); distanceToNoise: 9.426917 Log: Mouth dog targetPos 2: (-153.62, -12.17, 6.95) Log: Dog lastheardnoisePosition: (-153.62, -12.17, 6.95) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.234701 meters Log: Mouth dog targetPos 1: (-153.22, -12.17, 6.72); distanceToNoise: 4.234701 Log: Mouth dog targetPos 2: (-153.02, -12.17, 6.76) Log: Dog lastheardnoisePosition: (-153.02, -12.17, 6.76) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.62891 meters Log: Mouth dog targetPos 1: (-153.22, -12.17, 6.72); distanceToNoise: 11.62891 Log: Mouth dog targetPos 2: (-151.96, -12.17, 6.86) Log: Dog lastheardnoisePosition: (-151.96, -12.17, 6.86) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Truck got collision from enemy; MouthDogModel Log: dog 'MouthDog(Clone)': Heard noise! Distance: 1.422323 meters Log: Mouth dog targetPos 1: (-155.23, -11.21, 15.05); distanceToNoise: 1.422323 Log: Mouth dog targetPos 2: (-155.18, -11.21, 15.09) Log: Dog lastheardnoisePosition: (-155.18, -11.21, 15.09) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.418532 meters Log: Mouth dog targetPos 1: (-155.23, -11.21, 15.05); distanceToNoise: 5.418532 Log: Mouth dog targetPos 2: (-154.92, -11.30, 14.42) Log: Dog lastheardnoisePosition: (-154.92, -11.30, 14.42) [Info] Console: 2026-04-23 오후 10:05:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Butler: pinged attention to position Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.075381 meters Log: Mouth dog targetPos 1: (-153.58, -11.72, 7.82); distanceToNoise: 8.075381 Log: Mouth dog targetPos 2: (-154.08, -11.72, 8.03) Log: Dog lastheardnoisePosition: (-154.08, -11.72, 8.03) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.496647 meters Log: Mouth dog targetPos 1: (-153.58, -11.72, 7.82); distanceToNoise: 3.496647 Log: Mouth dog targetPos 2: (-153.32, -11.72, 7.84) Log: Dog lastheardnoisePosition: (-153.32, -11.72, 7.84) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.29743 meters Log: Mouth dog targetPos 1: (-153.58, -11.72, 7.82); distanceToNoise: 13.29743 Log: Mouth dog targetPos 2: (-155.35, -10.26, 8.74) Log: Dog lastheardnoisePosition: (-155.35, -10.26, 8.74) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.735823 meters Log: Mouth dog targetPos 1: (-153.59, -11.71, 7.85); distanceToNoise: 7.735823 Log: Mouth dog targetPos 2: (-153.77, -11.71, 8.77) Log: Dog lastheardnoisePosition: (-153.77, -11.71, 8.77) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.093317 meters Log: Mouth dog targetPos 1: (-153.59, -11.71, 7.85); distanceToNoise: 4.093317 Log: Mouth dog targetPos 2: (-153.51, -11.71, 7.69) Log: Dog lastheardnoisePosition: (-153.51, -11.71, 7.69) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.455077 meters Log: Mouth dog targetPos 1: (-153.59, -11.71, 7.86); distanceToNoise: 7.455077 Log: Mouth dog targetPos 2: (-153.58, -11.71, 7.53) Log: Dog lastheardnoisePosition: (-153.58, -11.71, 7.53) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.981554 meters Log: Mouth dog targetPos 1: (-153.59, -11.71, 7.86); distanceToNoise: 3.981554 Log: Mouth dog targetPos 2: (-153.49, -11.71, 7.78) Log: Dog lastheardnoisePosition: (-153.49, -11.71, 7.78) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.51401 meters Log: Mouth dog targetPos 1: (-153.59, -11.71, 7.86); distanceToNoise: 13.51401 Log: Mouth dog targetPos 2: (-153.20, -11.71, 7.30) Log: Dog lastheardnoisePosition: (-153.20, -11.71, 7.30) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.813057 meters Log: Mouth dog targetPos 1: (-153.59, -11.71, 7.86); distanceToNoise: 7.813057 Log: Mouth dog targetPos 2: (-152.78, -11.71, 8.27) Log: Dog lastheardnoisePosition: (-152.78, -11.71, 8.27) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.226417 meters Log: Mouth dog targetPos 1: (-153.59, -11.71, 7.86); distanceToNoise: 3.226417 Log: Mouth dog targetPos 2: (-153.75, -11.71, 8.14) Log: Dog lastheardnoisePosition: (-153.75, -11.71, 8.14) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 17.15744 meters Log: Mouth dog targetPos 1: (-153.59, -11.71, 7.86); distanceToNoise: 17.15744 Log: Mouth dog targetPos 2: (-155.29, -10.26, 8.15) Log: Dog lastheardnoisePosition: (-155.29, -10.26, 8.15) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.102331 meters Log: Mouth dog targetPos 1: (-153.59, -11.71, 7.86); distanceToNoise: 5.102331 Log: Mouth dog targetPos 2: (-153.35, -11.71, 8.26) Log: Dog lastheardnoisePosition: (-153.35, -11.71, 8.26) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.200769 meters Log: Mouth dog targetPos 1: (-153.59, -11.71, 7.86); distanceToNoise: 2.200769 Log: Mouth dog targetPos 2: (-153.37, -11.71, 7.91) Log: Dog lastheardnoisePosition: (-153.37, -11.71, 7.91) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.61495 meters Log: Mouth dog targetPos 1: (-153.59, -11.71, 7.86); distanceToNoise: 13.61495 Log: Mouth dog targetPos 2: (-153.45, -11.71, 6.05) Log: Dog lastheardnoisePosition: (-153.45, -11.71, 6.05) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.157781 meters Log: Mouth dog targetPos 1: (-153.59, -11.71, 7.86); distanceToNoise: 4.157781 Log: Mouth dog targetPos 2: (-153.17, -11.71, 8.04) Log: Dog lastheardnoisePosition: (-153.17, -11.71, 8.04) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.201049 meters Log: Mouth dog targetPos 1: (-153.59, -11.71, 7.86); distanceToNoise: 2.201049 Log: Mouth dog targetPos 2: (-153.87, -11.71, 7.85) Log: Dog lastheardnoisePosition: (-153.87, -11.71, 7.85) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Truck got collision from enemy; MouthDogModel Log: Truck got collision from enemy; MouthDogModel Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.013518 meters Log: Mouth dog targetPos 1: (-155.88, -11.36, 15.24); distanceToNoise: 2.013518 Log: Mouth dog targetPos 2: (-155.86, -11.36, 15.20) Log: Dog lastheardnoisePosition: (-155.86, -11.36, 15.20) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.247806 meters Log: Mouth dog targetPos 1: (-155.88, -11.36, 15.24); distanceToNoise: 4.247806 Log: Mouth dog targetPos 2: (-156.27, -11.36, 15.33) Log: Dog lastheardnoisePosition: (-156.27, -11.36, 15.33) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.737413 meters Log: Mouth dog targetPos 1: (-155.88, -11.36, 15.24); distanceToNoise: 7.737413 Log: Mouth dog targetPos 2: (-156.57, -11.36, 15.95) Log: Dog lastheardnoisePosition: (-156.57, -11.36, 15.95) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.06337 meters Log: Mouth dog targetPos 1: (-153.41, -12.40, 6.66); distanceToNoise: 12.06337 Log: Mouth dog targetPos 2: (-153.63, -12.40, 5.18) Log: Dog lastheardnoisePosition: (-153.63, -12.40, 5.18) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.456841 meters Log: Mouth dog targetPos 1: (-153.41, -12.40, 6.66); distanceToNoise: 5.456841 Log: Mouth dog targetPos 2: (-153.13, -12.40, 6.75) Log: Dog lastheardnoisePosition: (-153.13, -12.40, 6.75) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.968371 meters Log: Mouth dog targetPos 1: (-153.41, -12.40, 6.66); distanceToNoise: 2.968371 Log: Mouth dog targetPos 2: (-153.16, -12.40, 6.41) Log: Dog lastheardnoisePosition: (-153.16, -12.40, 6.41) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.14298 meters Log: Mouth dog targetPos 1: (-153.42, -12.29, 6.71); distanceToNoise: 12.14298 Log: Mouth dog targetPos 2: (-153.27, -12.29, 6.66) Log: Dog lastheardnoisePosition: (-153.27, -12.29, 6.66) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.374441 meters Log: Mouth dog targetPos 1: (-153.42, -12.29, 6.71); distanceToNoise: 5.374441 Log: Mouth dog targetPos 2: (-153.08, -12.29, 7.04) Log: Dog lastheardnoisePosition: (-153.08, -12.29, 7.04) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.869778 meters Log: Mouth dog targetPos 1: (-153.42, -12.29, 6.71); distanceToNoise: 2.869778 Log: Mouth dog targetPos 2: (-153.09, -12.29, 6.67) Log: Dog lastheardnoisePosition: (-153.09, -12.29, 6.67) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Truck got collision from enemy; MouthDogModel Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.86304 meters Log: Mouth dog targetPos 1: (-153.57, -11.63, 8.19); distanceToNoise: 10.86304 Log: Mouth dog targetPos 2: (-154.28, -11.63, 8.98) Log: Dog lastheardnoisePosition: (-154.28, -11.63, 8.98) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.895594 meters Log: Mouth dog targetPos 1: (-153.57, -11.63, 8.19); distanceToNoise: 3.895594 Log: Mouth dog targetPos 2: (-154.01, -11.63, 7.93) Log: Dog lastheardnoisePosition: (-154.01, -11.63, 7.93) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.22813 meters Log: Mouth dog targetPos 1: (-153.57, -11.63, 8.19); distanceToNoise: 2.22813 Log: Mouth dog targetPos 2: (-153.52, -11.63, 8.30) Log: Dog lastheardnoisePosition: (-153.52, -11.63, 8.30) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.44675 meters Log: Mouth dog targetPos 1: (-153.69, -11.76, 8.53); distanceToNoise: 10.44675 Log: Mouth dog targetPos 2: (-154.16, -11.76, 7.80) Log: Dog lastheardnoisePosition: (-154.16, -11.76, 7.80) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.58071 meters Log: Mouth dog targetPos 1: (-153.69, -11.76, 8.53); distanceToNoise: 3.58071 Log: Mouth dog targetPos 2: (-153.49, -11.76, 8.22) Log: Dog lastheardnoisePosition: (-153.49, -11.76, 8.22) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.359429 meters Log: Mouth dog targetPos 1: (-153.69, -11.76, 8.53); distanceToNoise: 2.359429 Log: Mouth dog targetPos 2: (-153.62, -11.76, 8.29) Log: Dog lastheardnoisePosition: (-153.62, -11.76, 8.29) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.625067 meters Log: Mouth dog targetPos 1: (-153.69, -11.77, 8.52); distanceToNoise: 3.625067 Log: Mouth dog targetPos 2: (-153.35, -11.77, 8.58) Log: Dog lastheardnoisePosition: (-153.35, -11.77, 8.58) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.326107 meters Log: Mouth dog targetPos 1: (-153.69, -11.77, 8.52); distanceToNoise: 8.326107 Log: Mouth dog targetPos 2: (-154.13, -11.77, 9.22) Log: Dog lastheardnoisePosition: (-154.13, -11.77, 9.22) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.334899 meters Log: Mouth dog targetPos 1: (-153.69, -11.77, 8.52); distanceToNoise: 2.334899 Log: Mouth dog targetPos 2: (-153.87, -11.77, 8.64) Log: Dog lastheardnoisePosition: (-153.87, -11.77, 8.64) Log: Butler: pinged attention to position Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.038267 meters Log: Mouth dog targetPos 1: (-153.69, -11.77, 8.52); distanceToNoise: 7.038267 Log: Mouth dog targetPos 2: (-153.81, -11.77, 9.25) Log: Dog lastheardnoisePosition: (-153.81, -11.77, 9.25) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.62482 meters Log: Mouth dog targetPos 1: (-153.69, -11.77, 8.52); distanceToNoise: 3.62482 Log: Mouth dog targetPos 2: (-153.75, -11.77, 8.27) Log: Dog lastheardnoisePosition: (-153.75, -11.77, 8.27) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.334988 meters Log: Mouth dog targetPos 1: (-153.69, -11.77, 8.52); distanceToNoise: 2.334988 Log: Mouth dog targetPos 2: (-153.72, -11.77, 8.49) Log: Dog lastheardnoisePosition: (-153.72, -11.77, 8.49) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.036282 meters Log: Mouth dog targetPos 1: (-153.66, -11.63, 8.50); distanceToNoise: 7.036282 Log: Mouth dog targetPos 2: (-154.50, -11.63, 8.98) Log: Dog lastheardnoisePosition: (-154.50, -11.63, 8.98) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.598966 meters Log: Mouth dog targetPos 1: (-153.66, -11.63, 8.50); distanceToNoise: 3.598966 Log: Mouth dog targetPos 2: (-153.34, -11.63, 8.82) Log: Dog lastheardnoisePosition: (-153.34, -11.63, 8.82) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.262859 meters Log: Mouth dog targetPos 1: (-153.66, -11.63, 8.50); distanceToNoise: 2.262859 Log: Mouth dog targetPos 2: (-153.43, -11.63, 8.46) Log: Dog lastheardnoisePosition: (-153.43, -11.63, 8.46) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Truck got collision from enemy; MouthDogModel Log: Butler: pinged attention to position Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.188056 meters Log: Mouth dog targetPos 1: (-153.35, -11.05, 8.37); distanceToNoise: 7.188056 Log: Mouth dog targetPos 2: (-154.03, -11.05, 8.10) Log: Dog lastheardnoisePosition: (-154.03, -11.05, 8.10) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.733629 meters Log: Mouth dog targetPos 1: (-153.35, -11.05, 8.37); distanceToNoise: 3.733629 Log: Mouth dog targetPos 2: (-153.25, -11.05, 8.30) Log: Dog lastheardnoisePosition: (-153.25, -11.05, 8.30) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.177791 meters Log: Mouth dog targetPos 1: (-153.35, -11.05, 8.37); distanceToNoise: 2.177791 Log: Mouth dog targetPos 2: (-153.15, -11.05, 8.51) Log: Dog lastheardnoisePosition: (-153.15, -11.05, 8.51) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.245131 meters Log: Mouth dog targetPos 1: (-153.27, -10.92, 8.33); distanceToNoise: 7.245131 Log: Mouth dog targetPos 2: (-153.02, -10.92, 8.52) Log: Dog lastheardnoisePosition: (-153.02, -10.92, 8.52) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.78842 meters Log: Mouth dog targetPos 1: (-153.27, -10.92, 8.33); distanceToNoise: 3.78842 Log: Mouth dog targetPos 2: (-153.69, -10.92, 8.08) Log: Dog lastheardnoisePosition: (-153.69, -10.92, 8.08) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.197861 meters Log: Mouth dog targetPos 1: (-153.27, -10.92, 8.33); distanceToNoise: 2.197861 Log: Mouth dog targetPos 2: (-153.18, -10.92, 8.06) Log: Dog lastheardnoisePosition: (-153.18, -10.92, 8.06) Error: Only the owner can invoke a ServerRpc that requires ownership! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Truck got collision from enemy; MouthDogModel Log: Truck got collision from enemy; MouthDogModel Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.05279 meters Log: Mouth dog targetPos 1: (-153.06, -10.77, 8.63); distanceToNoise: 7.05279 Log: Mouth dog targetPos 2: (-152.52, -10.77, 8.58) Log: Dog lastheardnoisePosition: (-152.52, -10.77, 8.58) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.679255 meters Log: Mouth dog targetPos 1: (-153.06, -10.77, 8.63); distanceToNoise: 3.679255 Log: Mouth dog targetPos 2: (-153.27, -10.77, 8.94) Log: Dog lastheardnoisePosition: (-153.27, -10.77, 8.94) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.449582 meters Log: Mouth dog targetPos 1: (-153.06, -10.77, 8.63); distanceToNoise: 2.449582 Log: Mouth dog targetPos 2: (-152.83, -10.77, 8.55) Log: Dog lastheardnoisePosition: (-152.83, -10.77, 8.55) Warning: PlayOneShot was called with a null AudioClip. Log: Truck got collision from enemy; MouthDogModel [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.318882 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 3.318882 Log: Mouth dog targetPos 2: (-153.48, -11.78, 8.56) Log: Dog lastheardnoisePosition: (-153.48, -11.78, 8.56) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.678379 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 6.678379 Log: Mouth dog targetPos 2: (-154.55, -11.78, 8.76) Log: Dog lastheardnoisePosition: (-154.55, -11.78, 8.76) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.435696 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 2.435696 Log: Mouth dog targetPos 2: (-153.64, -11.78, 8.81) Log: Dog lastheardnoisePosition: (-153.64, -11.78, 8.81) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.318881 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 3.318881 Log: Mouth dog targetPos 2: (-153.74, -11.78, 8.77) Log: Dog lastheardnoisePosition: (-153.74, -11.78, 8.77) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.678385 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 6.678385 Log: Mouth dog targetPos 2: (-154.14, -11.78, 8.97) Log: Dog lastheardnoisePosition: (-154.14, -11.78, 8.97) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.435696 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 2.435696 Log: Mouth dog targetPos 2: (-153.51, -11.78, 8.96) Log: Dog lastheardnoisePosition: (-153.51, -11.78, 8.96) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.318815 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 3.318815 Log: Mouth dog targetPos 2: (-153.39, -11.78, 8.70) Log: Dog lastheardnoisePosition: (-153.39, -11.78, 8.70) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.678384 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 6.678384 Log: Mouth dog targetPos 2: (-154.10, -11.78, 8.31) Log: Dog lastheardnoisePosition: (-154.10, -11.78, 8.31) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.435625 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 2.435625 Log: Mouth dog targetPos 2: (-153.73, -11.78, 8.97) Log: Dog lastheardnoisePosition: (-153.73, -11.78, 8.97) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:06:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.318824 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 3.318824 Log: Mouth dog targetPos 2: (-153.80, -11.78, 8.89) Log: Dog lastheardnoisePosition: (-153.80, -11.78, 8.89) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.565779 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 6.565779 Log: Mouth dog targetPos 2: (-154.11, -11.78, 8.18) Log: Dog lastheardnoisePosition: (-154.11, -11.78, 8.18) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.435634 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 2.435634 Log: Mouth dog targetPos 2: (-153.93, -11.78, 8.93) Log: Dog lastheardnoisePosition: (-153.93, -11.78, 8.93) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.899101 meters Log: Mouth dog targetPos 1: (-153.81, -12.19, 10.09); distanceToNoise: 2.899101 Log: Mouth dog targetPos 2: (-154.02, -12.19, 10.42) Log: Dog lastheardnoisePosition: (-154.02, -12.19, 10.42) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.480118 meters Log: Mouth dog targetPos 1: (-153.81, -12.19, 10.09); distanceToNoise: 5.480118 Log: Mouth dog targetPos 2: (-153.98, -12.19, 10.08) Log: Dog lastheardnoisePosition: (-153.98, -12.19, 10.08) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.60615 meters Log: Mouth dog targetPos 1: (-153.81, -12.19, 10.09); distanceToNoise: 3.60615 Log: Mouth dog targetPos 2: (-154.03, -12.19, 10.43) Log: Dog lastheardnoisePosition: (-154.03, -12.19, 10.43) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.318824 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 3.318824 Log: Mouth dog targetPos 2: (-153.72, -11.78, 8.82) Log: Dog lastheardnoisePosition: (-153.72, -11.78, 8.82) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.414512 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 6.414512 Log: Mouth dog targetPos 2: (-153.90, -11.78, 8.66) Log: Dog lastheardnoisePosition: (-153.90, -11.78, 8.66) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.541954 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 2.541954 Log: Mouth dog targetPos 2: (-153.87, -11.78, 8.81) Log: Dog lastheardnoisePosition: (-153.87, -11.78, 8.81) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Update used by player client rpc has been called for interact trigger: PassengerSeatTrigger Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: Butler: pinged attention to position [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.55833 meters Log: Mouth dog targetPos 1: (-155.70, -13.31, 16.99); distanceToNoise: 4.55833 Log: Mouth dog targetPos 2: (-155.55, -13.36, 16.75) Log: Dog lastheardnoisePosition: (-155.55, -13.36, 16.75) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.708683 meters Log: Mouth dog targetPos 1: (-155.70, -13.31, 16.99); distanceToNoise: 7.708683 Log: Mouth dog targetPos 2: (-155.52, -13.36, 16.41) Log: Dog lastheardnoisePosition: (-155.52, -13.36, 16.41) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.1304 meters Log: Mouth dog targetPos 1: (-155.70, -13.31, 16.99); distanceToNoise: 11.1304 Log: Mouth dog targetPos 2: (-154.66, -13.37, 16.93) Log: Dog lastheardnoisePosition: (-154.66, -13.37, 16.93) [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.558706 meters Log: Mouth dog targetPos 1: (-155.70, -13.31, 16.99); distanceToNoise: 4.558706 Log: Mouth dog targetPos 2: (-155.52, -13.36, 17.09) Log: Dog lastheardnoisePosition: (-155.52, -13.36, 17.09) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.710091 meters Log: Mouth dog targetPos 1: (-155.70, -13.31, 16.99); distanceToNoise: 7.710091 Log: Mouth dog targetPos 2: (-155.53, -13.36, 16.53) Log: Dog lastheardnoisePosition: (-155.53, -13.36, 16.53) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.1319 meters Log: Mouth dog targetPos 1: (-155.70, -13.31, 16.99); distanceToNoise: 11.1319 Log: Mouth dog targetPos 2: (-155.76, -14.89, 18.46) Log: Dog lastheardnoisePosition: (-155.76, -14.89, 18.46) Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.87684 meters Log: Mouth dog targetPos 1: (-155.08, -13.22, 16.48); distanceToNoise: 4.87684 Log: Mouth dog targetPos 2: (-154.81, -13.37, 16.80) Log: Dog lastheardnoisePosition: (-154.81, -13.37, 16.80) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.32307 meters Log: Mouth dog targetPos 1: (-155.08, -13.22, 16.48); distanceToNoise: 11.32307 Log: Mouth dog targetPos 2: (-155.51, -13.36, 16.22) Log: Dog lastheardnoisePosition: (-155.51, -13.36, 16.22) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.096939 meters Log: Mouth dog targetPos 1: (-155.08, -13.22, 16.48); distanceToNoise: 8.096939 Log: Mouth dog targetPos 2: (-155.48, -13.36, 15.94) Log: Dog lastheardnoisePosition: (-155.48, -13.36, 15.94) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.751648 meters Log: Mouth dog targetPos 1: (-155.12, -13.21, 16.72); distanceToNoise: 5.751648 Log: Mouth dog targetPos 2: (-155.25, -13.37, 16.61) Log: Dog lastheardnoisePosition: (-155.25, -13.37, 16.61) Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.781442 meters Log: Mouth dog targetPos 1: (-155.13, -13.21, 16.57); distanceToNoise: 5.781442 Log: Mouth dog targetPos 2: (-154.78, -13.37, 16.82) Log: Dog lastheardnoisePosition: (-154.78, -13.37, 16.82) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.471712 meters Log: Mouth dog targetPos 1: (-155.13, -13.21, 16.57); distanceToNoise: 8.471712 Log: Mouth dog targetPos 2: (-154.88, -13.37, 16.41) Log: Dog lastheardnoisePosition: (-154.88, -13.37, 16.41) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.605864 meters Log: Mouth dog targetPos 1: (-153.79, -11.78, 8.94); distanceToNoise: 3.605864 Log: Mouth dog targetPos 2: (-153.53, -11.78, 8.73) Log: Dog lastheardnoisePosition: (-153.53, -11.78, 8.73) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.305229 meters Log: Mouth dog targetPos 1: (-153.79, -11.78, 8.94); distanceToNoise: 2.305229 Log: Mouth dog targetPos 2: (-153.86, -11.78, 9.03) Log: Dog lastheardnoisePosition: (-153.86, -11.78, 9.03) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.624901 meters Log: Mouth dog targetPos 1: (-153.79, -11.78, 8.94); distanceToNoise: 4.624901 Log: Mouth dog targetPos 2: (-153.29, -11.78, 8.81) Log: Dog lastheardnoisePosition: (-153.29, -11.78, 8.81) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.790737 meters Log: Mouth dog targetPos 1: (-153.44, -11.08, 8.83); distanceToNoise: 3.790737 Log: Mouth dog targetPos 2: (-153.67, -11.08, 8.48) Log: Dog lastheardnoisePosition: (-153.67, -11.08, 8.48) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.234495 meters Log: Mouth dog targetPos 1: (-153.44, -11.08, 8.83); distanceToNoise: 2.234495 Log: Mouth dog targetPos 2: (-153.27, -11.08, 8.94) Log: Dog lastheardnoisePosition: (-153.27, -11.08, 8.94) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.451755 meters Log: Mouth dog targetPos 1: (-153.44, -11.08, 8.83); distanceToNoise: 4.451755 Log: Mouth dog targetPos 2: (-153.67, -11.08, 8.48) Log: Dog lastheardnoisePosition: (-153.67, -11.08, 8.48) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.471514 meters Log: Mouth dog targetPos 1: (-155.66, -12.37, 16.78); distanceToNoise: 5.471514 Log: Mouth dog targetPos 2: (-155.40, -12.37, 16.23) Log: Dog lastheardnoisePosition: (-155.40, -12.37, 16.23) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.2717 meters Log: Mouth dog targetPos 1: (-155.66, -12.37, 16.78); distanceToNoise: 12.2717 Log: Mouth dog targetPos 2: (-156.19, -12.37, 16.58) Log: Dog lastheardnoisePosition: (-156.19, -12.37, 16.58) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.584521 meters Log: Mouth dog targetPos 1: (-155.66, -12.37, 16.78); distanceToNoise: 8.584521 Log: Mouth dog targetPos 2: (-155.74, -12.37, 17.61) Log: Dog lastheardnoisePosition: (-155.74, -12.37, 17.61) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.978692 meters Log: Mouth dog targetPos 1: (-153.29, -10.84, 8.78); distanceToNoise: 3.978692 Log: Mouth dog targetPos 2: (-153.36, -10.84, 8.51) Log: Dog lastheardnoisePosition: (-153.36, -10.84, 8.51) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.302673 meters Log: Mouth dog targetPos 1: (-153.29, -10.84, 8.78); distanceToNoise: 2.302673 Log: Mouth dog targetPos 2: (-153.21, -10.84, 8.58) Log: Dog lastheardnoisePosition: (-153.21, -10.84, 8.58) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.417523 meters Log: Mouth dog targetPos 1: (-153.29, -10.84, 8.78); distanceToNoise: 4.417523 Log: Mouth dog targetPos 2: (-153.01, -10.84, 9.20) Log: Dog lastheardnoisePosition: (-153.01, -10.84, 9.20) Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.562499 meters Log: Mouth dog targetPos 1: (-155.22, -12.36, 16.93); distanceToNoise: 5.562499 Log: Mouth dog targetPos 2: (-155.09, -12.36, 16.78) Log: Dog lastheardnoisePosition: (-155.09, -12.36, 16.78) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.81205 meters Log: Mouth dog targetPos 1: (-155.22, -12.36, 16.93); distanceToNoise: 8.81205 Log: Mouth dog targetPos 2: (-155.29, -12.36, 16.45) Log: Dog lastheardnoisePosition: (-155.29, -12.36, 16.45) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.40662 meters Log: Mouth dog targetPos 1: (-155.22, -12.36, 16.93); distanceToNoise: 12.40662 Log: Mouth dog targetPos 2: (-154.28, -12.36, 16.17) Log: Dog lastheardnoisePosition: (-154.28, -12.36, 16.17) Log: Is being used set to True by RPC Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.338088 meters Log: Mouth dog targetPos 1: (-152.86, -11.09, 8.72); distanceToNoise: 4.338088 Log: Mouth dog targetPos 2: (-152.34, -11.09, 8.56) Log: Dog lastheardnoisePosition: (-152.34, -11.09, 8.56) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.76554 meters Log: Mouth dog targetPos 1: (-152.86, -11.09, 8.72); distanceToNoise: 2.76554 Log: Mouth dog targetPos 2: (-152.72, -11.09, 8.95) Log: Dog lastheardnoisePosition: (-152.72, -11.09, 8.95) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.577743 meters Log: Mouth dog targetPos 1: (-152.86, -11.09, 8.72); distanceToNoise: 4.577743 Log: Mouth dog targetPos 2: (-152.92, -11.09, 9.28) Log: Dog lastheardnoisePosition: (-152.92, -11.09, 9.28) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.446762 meters Log: Mouth dog targetPos 1: (-155.14, -12.69, 17.73); distanceToNoise: 6.446762 Log: Mouth dog targetPos 2: (-155.13, -12.69, 17.41) Log: Dog lastheardnoisePosition: (-155.13, -12.69, 17.41) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.644696 meters Log: Mouth dog targetPos 1: (-155.14, -12.69, 17.73); distanceToNoise: 9.644696 Log: Mouth dog targetPos 2: (-154.36, -12.69, 18.70) Log: Dog lastheardnoisePosition: (-154.36, -12.69, 18.70) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.2457 meters Log: Mouth dog targetPos 1: (-155.14, -12.69, 17.73); distanceToNoise: 13.2457 Log: Mouth dog targetPos 2: (-154.96, -12.69, 18.83) Log: Dog lastheardnoisePosition: (-154.96, -12.69, 18.83) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.733424 meters Log: Mouth dog targetPos 1: (-154.56, -15.01, 19.98); distanceToNoise: 9.733424 Log: Mouth dog targetPos 2: (-155.66, -14.81, 19.84) Log: Dog lastheardnoisePosition: (-155.66, -14.81, 19.84) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.34834 meters Log: Mouth dog targetPos 1: (-154.56, -15.01, 19.98); distanceToNoise: 12.34834 Log: Mouth dog targetPos 2: (-154.07, -14.97, 20.61) Log: Dog lastheardnoisePosition: (-154.07, -14.97, 20.61) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 15.9935 meters Log: Mouth dog targetPos 1: (-154.56, -15.01, 19.98); distanceToNoise: 15.9935 Log: Mouth dog targetPos 2: (-154.31, -14.93, 19.32) Log: Dog lastheardnoisePosition: (-154.31, -14.93, 19.32) Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.931792 meters Log: Mouth dog targetPos 1: (-154.39, -15.02, 20.18); distanceToNoise: 9.931792 Log: Mouth dog targetPos 2: (-155.45, -14.87, 20.07) Log: Dog lastheardnoisePosition: (-155.45, -14.87, 20.07) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.53991 meters Log: Mouth dog targetPos 1: (-154.39, -15.02, 20.18); distanceToNoise: 12.53991 Log: Mouth dog targetPos 2: (-154.71, -14.93, 19.58) Log: Dog lastheardnoisePosition: (-154.71, -14.93, 19.58) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 16.18789 meters Log: Mouth dog targetPos 1: (-154.39, -15.02, 20.18); distanceToNoise: 16.18789 Log: Mouth dog targetPos 2: (-155.52, -14.74, 20.86) Log: Dog lastheardnoisePosition: (-155.52, -14.74, 20.86) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.480484 meters Log: Mouth dog targetPos 1: (-153.93, -11.66, 9.24); distanceToNoise: 3.480484 Log: Mouth dog targetPos 2: (-154.21, -11.66, 8.97) Log: Dog lastheardnoisePosition: (-154.21, -11.66, 8.97) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.283691 meters Log: Mouth dog targetPos 1: (-153.93, -11.66, 9.24); distanceToNoise: 2.283691 Log: Mouth dog targetPos 2: (-154.02, -11.66, 9.16) Log: Dog lastheardnoisePosition: (-154.02, -11.66, 9.16) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.838299 meters Log: Mouth dog targetPos 1: (-153.93, -11.66, 9.24); distanceToNoise: 4.838299 Log: Mouth dog targetPos 2: (-153.62, -11.66, 9.21) Log: Dog lastheardnoisePosition: (-153.62, -11.66, 9.21) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.02808 meters Log: Mouth dog targetPos 1: (-150.91, -15.02, 20.33); distanceToNoise: 11.02808 Log: Mouth dog targetPos 2: (-151.34, -14.99, 20.00) Log: Dog lastheardnoisePosition: (-151.34, -14.99, 20.00) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.4747 meters Log: Mouth dog targetPos 1: (-150.91, -15.02, 20.33); distanceToNoise: 13.4747 Log: Mouth dog targetPos 2: (-151.97, -15.80, 21.29) Log: Dog lastheardnoisePosition: (-151.97, -15.80, 21.29) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 16.80872 meters Log: Mouth dog targetPos 1: (-150.91, -15.02, 20.33); distanceToNoise: 16.80872 Log: Mouth dog targetPos 2: (-149.49, -16.74, 21.85) Log: Dog lastheardnoisePosition: (-149.49, -16.74, 21.85) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.44344 meters Log: Mouth dog targetPos 1: (-148.72, -15.02, 17.89); distanceToNoise: 10.44344 Log: Mouth dog targetPos 2: (-149.44, -14.99, 16.72) Log: Dog lastheardnoisePosition: (-149.44, -14.99, 16.72) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.51043 meters Log: Mouth dog targetPos 1: (-148.72, -15.02, 17.89); distanceToNoise: 12.51043 Log: Mouth dog targetPos 2: (-148.67, -14.99, 18.35) Log: Dog lastheardnoisePosition: (-148.67, -14.99, 18.35) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 15.29987 meters Log: Mouth dog targetPos 1: (-148.72, -15.02, 17.89); distanceToNoise: 15.29987 Log: Mouth dog targetPos 2: (-149.85, -14.99, 19.43) Log: Dog lastheardnoisePosition: (-149.85, -14.99, 19.43) Log: Is being used set to True by RPC Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False Log: Angle/vel check did not pass; 156.9321 Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.08707 meters Log: Mouth dog targetPos 1: (-147.15, -16.20, 15.44); distanceToNoise: 11.08707 Log: Mouth dog targetPos 2: (-146.67, -16.20, 16.12) Log: Dog lastheardnoisePosition: (-146.67, -16.20, 16.12) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.30522 meters Log: Mouth dog targetPos 1: (-147.15, -16.20, 15.44); distanceToNoise: 12.30522 Log: Mouth dog targetPos 2: (-148.49, -14.99, 16.17) Log: Dog lastheardnoisePosition: (-148.49, -14.99, 16.17) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.50911 meters Log: Mouth dog targetPos 1: (-147.15, -16.20, 15.44); distanceToNoise: 14.50911 Log: Mouth dog targetPos 2: (-145.88, -18.00, 16.52) Log: Dog lastheardnoisePosition: (-145.88, -18.00, 16.52) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.02245 meters Log: Mouth dog targetPos 1: (-145.75, -18.63, 12.68); distanceToNoise: 13.02245 Log: Mouth dog targetPos 2: (-144.76, -18.88, 11.30) Log: Dog lastheardnoisePosition: (-144.76, -18.88, 11.30) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.5305 meters Log: Mouth dog targetPos 1: (-145.75, -18.63, 12.68); distanceToNoise: 13.5305 Log: Mouth dog targetPos 2: (-146.87, -18.71, 11.36) Log: Dog lastheardnoisePosition: (-146.87, -18.71, 11.36) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.80646 meters Log: Mouth dog targetPos 1: (-145.75, -18.63, 12.68); distanceToNoise: 14.80646 Log: Mouth dog targetPos 2: (-145.14, -18.77, 11.76) Log: Dog lastheardnoisePosition: (-145.14, -18.77, 11.76) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.971043 meters Log: Mouth dog targetPos 1: (-153.36, -11.76, 8.18); distanceToNoise: 5.971043 Log: Mouth dog targetPos 2: (-153.65, -11.76, 7.88) Log: Dog lastheardnoisePosition: (-153.65, -11.76, 7.88) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.675635 meters Log: Mouth dog targetPos 1: (-153.36, -11.76, 8.18); distanceToNoise: 2.675635 Log: Mouth dog targetPos 2: (-153.30, -11.76, 8.16) Log: Dog lastheardnoisePosition: (-153.30, -11.76, 8.16) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.468456 meters Log: Mouth dog targetPos 1: (-153.36, -11.76, 8.18); distanceToNoise: 4.468456 Log: Mouth dog targetPos 2: (-153.34, -11.76, 8.04) Log: Dog lastheardnoisePosition: (-153.34, -11.76, 8.04) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.300569 meters Log: Mouth dog targetPos 1: (-153.36, -11.76, 8.18); distanceToNoise: 6.300569 Log: Mouth dog targetPos 2: (-152.90, -11.76, 7.49) Log: Dog lastheardnoisePosition: (-152.90, -11.76, 7.49) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.475058 meters Log: Mouth dog targetPos 1: (-153.36, -11.76, 8.18); distanceToNoise: 2.475058 Log: Mouth dog targetPos 2: (-153.27, -11.76, 8.27) Log: Dog lastheardnoisePosition: (-153.27, -11.76, 8.27) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.481643 meters Log: Mouth dog targetPos 1: (-153.36, -11.76, 8.18); distanceToNoise: 4.481643 Log: Mouth dog targetPos 2: (-153.10, -11.76, 8.02) Log: Dog lastheardnoisePosition: (-153.10, -11.76, 8.02) Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.190275 meters Log: Mouth dog targetPos 1: (-153.29, -11.69, 8.20); distanceToNoise: 6.190275 Log: Mouth dog targetPos 2: (-152.95, -11.69, 7.84) Log: Dog lastheardnoisePosition: (-152.95, -11.69, 7.84) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.492677 meters Log: Mouth dog targetPos 1: (-153.29, -11.69, 8.20); distanceToNoise: 2.492677 Log: Mouth dog targetPos 2: (-153.53, -11.69, 7.96) Log: Dog lastheardnoisePosition: (-153.53, -11.69, 7.96) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.457818 meters Log: Mouth dog targetPos 1: (-153.29, -11.69, 8.20); distanceToNoise: 4.457818 Log: Mouth dog targetPos 2: (-153.30, -11.69, 8.03) Log: Dog lastheardnoisePosition: (-153.30, -11.69, 8.03) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 16.86835 meters Log: Mouth dog targetPos 1: (-144.24, -19.78, 6.06); distanceToNoise: 16.86835 Log: Mouth dog targetPos 2: (-143.40, -19.46, 8.23) Log: Dog lastheardnoisePosition: (-143.40, -19.46, 8.23) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.79524 meters Log: Mouth dog targetPos 1: (-144.24, -19.78, 6.06); distanceToNoise: 14.79524 Log: Mouth dog targetPos 2: (-145.16, -19.90, 4.51) Log: Dog lastheardnoisePosition: (-145.16, -19.90, 4.51) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.38724 meters Log: Mouth dog targetPos 1: (-144.24, -19.78, 6.06); distanceToNoise: 14.38724 Log: Mouth dog targetPos 2: (-144.79, -19.60, 6.90) Log: Dog lastheardnoisePosition: (-144.79, -19.60, 6.90) Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Info] Console: 2026-04-23 오후 10:06:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 15.55865 meters Log: dog 'MouthDog(Clone)': Heard noise! Distance: 17.24523 meters Log: dog 'MouthDog(Clone)': Heard noise! Distance: 15.5983 meters Log: dog 'MouthDog(Clone)': Heard noise! Distance: 17.30704 meters Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.33101 meters Log: Mouth dog targetPos 1: (-150.54, -15.02, 18.84); distanceToNoise: 13.33101 Log: Mouth dog targetPos 2: (-150.02, -14.99, 18.39) Log: Dog lastheardnoisePosition: (-150.02, -14.99, 18.39) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.3164 meters Log: Mouth dog targetPos 1: (-150.54, -15.02, 18.84); distanceToNoise: 11.3164 Log: Mouth dog targetPos 2: (-149.97, -14.99, 19.06) Log: Dog lastheardnoisePosition: (-149.97, -14.99, 19.06) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 16.52668 meters Log: Mouth dog targetPos 1: (-150.54, -15.02, 18.84); distanceToNoise: 16.52668 Log: Mouth dog targetPos 2: (-150.21, -14.99, 19.18) Log: Dog lastheardnoisePosition: (-150.21, -14.99, 19.18) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.97055 meters Log: Mouth dog targetPos 1: (-151.38, -15.03, 18.53); distanceToNoise: 12.97055 Log: Mouth dog targetPos 2: (-150.62, -14.99, 18.38) Log: Dog lastheardnoisePosition: (-150.62, -14.99, 18.38) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.11225 meters Log: Mouth dog targetPos 1: (-151.38, -15.03, 18.53); distanceToNoise: 10.11225 Log: Mouth dog targetPos 2: (-151.66, -14.99, 18.23) Log: Dog lastheardnoisePosition: (-151.66, -14.99, 18.23) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 16.19258 meters Log: Mouth dog targetPos 1: (-151.38, -15.03, 18.53); distanceToNoise: 16.19258 Log: Mouth dog targetPos 2: (-151.54, -14.99, 19.72) Log: Dog lastheardnoisePosition: (-151.54, -14.99, 19.72) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.39618 meters Log: Mouth dog targetPos 1: (-151.02, -15.02, 18.24); distanceToNoise: 12.39618 Log: Mouth dog targetPos 2: (-150.43, -14.99, 18.67) Log: Dog lastheardnoisePosition: (-150.43, -14.99, 18.67) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.697085 meters Log: Mouth dog targetPos 1: (-151.02, -15.02, 18.24); distanceToNoise: 9.697085 Log: Mouth dog targetPos 2: (-151.71, -14.99, 18.29) Log: Dog lastheardnoisePosition: (-151.71, -14.99, 18.29) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 16.00457 meters Log: Mouth dog targetPos 1: (-151.02, -15.02, 18.24); distanceToNoise: 16.00457 Log: Mouth dog targetPos 2: (-151.78, -14.99, 19.56) Log: Dog lastheardnoisePosition: (-151.78, -14.99, 19.56) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.65696 meters Log: Mouth dog targetPos 1: (-150.56, -15.02, 17.97); distanceToNoise: 11.65696 Log: Mouth dog targetPos 2: (-150.73, -14.99, 17.91) Log: Dog lastheardnoisePosition: (-150.73, -14.99, 17.91) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.182063 meters Log: Mouth dog targetPos 1: (-150.56, -15.02, 17.97); distanceToNoise: 9.182063 Log: Mouth dog targetPos 2: (-151.61, -14.99, 18.09) Log: Dog lastheardnoisePosition: (-151.61, -14.99, 18.09) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 15.86176 meters Log: Mouth dog targetPos 1: (-150.56, -15.02, 17.97); distanceToNoise: 15.86176 Log: Mouth dog targetPos 2: (-149.91, -14.99, 17.55) Log: Dog lastheardnoisePosition: (-149.91, -14.99, 17.55) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.51346 meters Log: Mouth dog targetPos 1: (-149.79, -15.00, 16.16); distanceToNoise: 10.51346 Log: Mouth dog targetPos 2: (-150.42, -14.99, 16.53) Log: Dog lastheardnoisePosition: (-150.42, -14.99, 16.53) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.633728 meters Log: Mouth dog targetPos 1: (-149.79, -15.00, 16.16); distanceToNoise: 8.633728 Log: Mouth dog targetPos 2: (-149.45, -14.99, 15.58) Log: Dog lastheardnoisePosition: (-149.45, -14.99, 15.58) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.4324 meters Log: Mouth dog targetPos 1: (-149.79, -15.00, 16.16); distanceToNoise: 14.4324 Log: Mouth dog targetPos 2: (-150.02, -14.99, 17.10) Log: Dog lastheardnoisePosition: (-150.02, -14.99, 17.10) Log: Triggering animated object trigger bool: setting to True Log: local player in control? : False Log: Triggering animated object trigger bool: setting to False Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Starting ignition!!! Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.23782 meters Log: Mouth dog targetPos 1: (-152.78, -11.78, 8.53); distanceToNoise: 14.23782 Log: Mouth dog targetPos 2: (-152.37, -11.78, 9.78) Log: Dog lastheardnoisePosition: (-152.37, -11.78, 9.78) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.219337 meters Log: Mouth dog targetPos 1: (-152.78, -11.78, 8.53); distanceToNoise: 3.219337 Log: Mouth dog targetPos 2: (-152.85, -11.78, 8.69) Log: Dog lastheardnoisePosition: (-152.85, -11.78, 8.69) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.546733 meters Log: Mouth dog targetPos 1: (-152.78, -11.78, 8.53); distanceToNoise: 5.546733 Log: Mouth dog targetPos 2: (-152.77, -11.78, 9.08) Log: Dog lastheardnoisePosition: (-152.77, -11.78, 9.08) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.148033 meters Log: Mouth dog targetPos 1: (-152.81, -12.01, 7.91); distanceToNoise: 3.148033 Log: Mouth dog targetPos 2: (-153.11, -12.01, 7.87) Log: Dog lastheardnoisePosition: (-153.11, -12.01, 7.87) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.064079 meters Log: Mouth dog targetPos 1: (-152.81, -12.01, 7.91); distanceToNoise: 5.064079 Log: Mouth dog targetPos 2: (-152.94, -12.01, 8.07) Log: Dog lastheardnoisePosition: (-152.94, -12.01, 8.07) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 17.61974 meters Log: Mouth dog targetPos 1: (-152.81, -12.01, 7.91); distanceToNoise: 17.61974 Log: Mouth dog targetPos 2: (-155.28, -10.26, 8.03) Log: Dog lastheardnoisePosition: (-155.28, -10.26, 8.03) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Shift to gear and sync; gear is not park Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.07688 meters Log: Mouth dog targetPos 1: (-152.87, -11.78, 8.54); distanceToNoise: 3.07688 Log: Mouth dog targetPos 2: (-153.05, -11.78, 8.27) Log: Dog lastheardnoisePosition: (-153.05, -11.78, 8.27) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.943075 meters Log: Mouth dog targetPos 1: (-152.87, -11.78, 8.54); distanceToNoise: 4.943075 Log: Mouth dog targetPos 2: (-152.48, -11.78, 8.17) Log: Dog lastheardnoisePosition: (-152.48, -11.78, 8.17) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.41806 meters Log: Mouth dog targetPos 1: (-153.55, -11.84, 5.76); distanceToNoise: 10.41806 Log: Mouth dog targetPos 2: (-152.85, -11.84, 5.43) Log: Dog lastheardnoisePosition: (-152.85, -11.84, 5.43) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.960808 meters Log: Mouth dog targetPos 1: (-153.55, -11.84, 5.76); distanceToNoise: 2.960808 Log: Mouth dog targetPos 2: (-153.83, -11.84, 5.98) Log: Dog lastheardnoisePosition: (-153.83, -11.84, 5.98) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.006273 meters Log: Mouth dog targetPos 1: (-153.55, -11.84, 5.76); distanceToNoise: 3.006273 Log: Mouth dog targetPos 2: (-153.22, -11.84, 5.54) Log: Dog lastheardnoisePosition: (-153.22, -11.84, 5.54) Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC [Info] Console: 2026-04-23 오후 10:06:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Shift to gear and sync; gear is not park Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.953426 meters Log: Mouth dog targetPos 1: (-153.10, -11.66, 6.80); distanceToNoise: 6.953426 Log: Mouth dog targetPos 2: (-152.75, -11.66, 6.58) Log: Dog lastheardnoisePosition: (-152.75, -11.66, 6.58) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.753385 meters Log: Mouth dog targetPos 1: (-153.10, -11.66, 6.80); distanceToNoise: 2.753385 Log: Mouth dog targetPos 2: (-153.25, -11.66, 6.88) Log: Dog lastheardnoisePosition: (-153.25, -11.66, 6.88) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.948975 meters Log: Mouth dog targetPos 1: (-153.10, -11.66, 6.80); distanceToNoise: 3.948975 Log: Mouth dog targetPos 2: (-153.32, -11.66, 6.57) Log: Dog lastheardnoisePosition: (-153.32, -11.66, 6.57) Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Shift to gear and sync; gear is not park Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Triggering animated object trigger bool: setting to True Log: local player in control? : True Log: Stop special animation F Log: Stop special animation G Log: Is being used set to True by RPC Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Is being used set to False by RPC Log: Triggering animated object trigger bool: setting to False Log: local player in control? : False Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.757571 meters Log: Mouth dog targetPos 1: (-149.63, -15.01, 11.59); distanceToNoise: 8.757571 Log: Mouth dog targetPos 2: (-150.57, -14.99, 11.24) Log: Dog lastheardnoisePosition: (-150.57, -14.99, 11.24) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.92292 meters Log: Mouth dog targetPos 1: (-149.63, -15.01, 11.59); distanceToNoise: 12.92292 Log: Mouth dog targetPos 2: (-150.16, -14.99, 11.30) Log: Dog lastheardnoisePosition: (-150.16, -14.99, 11.30) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.545232 meters Log: Mouth dog targetPos 1: (-149.63, -15.01, 11.59); distanceToNoise: 8.545232 Log: Mouth dog targetPos 2: (-149.31, -14.99, 11.72) Log: Dog lastheardnoisePosition: (-149.31, -14.99, 11.72) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.40734 meters Log: Mouth dog targetPos 1: (-149.07, -15.00, 13.53); distanceToNoise: 10.40734 Log: Mouth dog targetPos 2: (-150.29, -14.99, 13.81) Log: Dog lastheardnoisePosition: (-150.29, -14.99, 13.81) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.22476 meters Log: Mouth dog targetPos 1: (-149.07, -15.00, 13.53); distanceToNoise: 14.22476 Log: Mouth dog targetPos 2: (-150.13, -14.99, 14.75) Log: Dog lastheardnoisePosition: (-150.13, -14.99, 14.75) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.05138 meters Log: Mouth dog targetPos 1: (-149.07, -15.00, 13.53); distanceToNoise: 10.05138 Log: Mouth dog targetPos 2: (-149.05, -14.99, 14.26) Log: Dog lastheardnoisePosition: (-149.05, -14.99, 14.26) Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.6554 meters Log: Mouth dog targetPos 1: (-153.10, -11.78, 6.74); distanceToNoise: 2.6554 Log: Mouth dog targetPos 2: (-153.09, -11.78, 6.69) Log: Dog lastheardnoisePosition: (-153.09, -11.78, 6.69) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.754741 meters Log: Mouth dog targetPos 1: (-153.10, -11.78, 6.74); distanceToNoise: 9.754741 Log: Mouth dog targetPos 2: (-153.45, -11.78, 5.92) Log: Dog lastheardnoisePosition: (-153.45, -11.78, 5.92) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.8429 meters Log: Mouth dog targetPos 1: (-153.10, -11.78, 6.74); distanceToNoise: 6.8429 Log: Mouth dog targetPos 2: (-153.23, -11.78, 7.34) Log: Dog lastheardnoisePosition: (-153.23, -11.78, 7.34) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.0758 meters Log: Mouth dog targetPos 1: (-149.54, -15.00, 15.96); distanceToNoise: 12.0758 Log: Mouth dog targetPos 2: (-148.63, -14.99, 15.43) Log: Dog lastheardnoisePosition: (-148.63, -14.99, 15.43) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 15.97389 meters Log: Mouth dog targetPos 1: (-149.54, -15.00, 15.96); distanceToNoise: 15.97389 Log: Mouth dog targetPos 2: (-150.15, -14.99, 16.40) Log: Dog lastheardnoisePosition: (-150.15, -14.99, 16.40) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.97655 meters Log: Mouth dog targetPos 1: (-149.54, -15.00, 15.96); distanceToNoise: 11.97655 Log: Mouth dog targetPos 2: (-151.14, -14.99, 16.17) Log: Dog lastheardnoisePosition: (-151.14, -14.99, 16.17) Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.91756 meters Log: Mouth dog targetPos 1: (-150.15, -15.01, 16.11); distanceToNoise: 11.91756 Log: Mouth dog targetPos 2: (-151.59, -14.99, 16.78) Log: Dog lastheardnoisePosition: (-151.59, -14.99, 16.78) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 15.99881 meters Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.88511 meters Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.598538 meters Log: Mouth dog targetPos 1: (-153.17, -11.77, 6.77); distanceToNoise: 2.598538 Log: Mouth dog targetPos 2: (-153.35, -11.77, 7.02) Log: Dog lastheardnoisePosition: (-153.35, -11.77, 7.02) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.823147 meters Log: Mouth dog targetPos 1: (-153.17, -11.77, 6.77); distanceToNoise: 6.823147 Log: Mouth dog targetPos 2: (-152.86, -11.77, 6.28) Log: Dog lastheardnoisePosition: (-152.86, -11.77, 6.28) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.284701 meters Log: Mouth dog targetPos 1: (-153.17, -11.77, 6.77); distanceToNoise: 8.284701 Log: Mouth dog targetPos 2: (-153.44, -11.77, 6.62) Log: Dog lastheardnoisePosition: (-153.44, -11.77, 6.62) Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Kill enemy client rpc called; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: MouthDog Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.201603 meters Log: Mouth dog targetPos 1: (-153.68, -11.72, 6.91); distanceToNoise: 2.201603 Log: Mouth dog targetPos 2: (-153.60, -11.72, 6.90) Log: Dog lastheardnoisePosition: (-153.60, -11.72, 6.90) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.785346 meters Log: Mouth dog targetPos 1: (-153.68, -11.72, 6.91); distanceToNoise: 6.785346 Log: Mouth dog targetPos 2: (-153.76, -11.72, 6.37) Log: Dog lastheardnoisePosition: (-153.76, -11.72, 6.37) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.082189 meters Log: Mouth dog targetPos 1: (-153.68, -11.72, 6.91); distanceToNoise: 7.082189 Log: Mouth dog targetPos 2: (-153.39, -11.72, 6.71) Log: Dog lastheardnoisePosition: (-153.39, -11.72, 6.71) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.11458 meters Log: Mouth dog targetPos 1: (-154.40, -13.21, 16.08); distanceToNoise: 10.11458 Log: Mouth dog targetPos 2: (-154.76, -13.20, 15.39) Log: Dog lastheardnoisePosition: (-154.76, -13.20, 15.39) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.66355 meters Log: Mouth dog targetPos 1: (-154.40, -13.21, 16.08); distanceToNoise: 11.66355 Log: Mouth dog targetPos 2: (-154.76, -13.20, 15.39) Log: Dog lastheardnoisePosition: (-154.76, -13.20, 15.39) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Mouth dog targetPos 1: (-156.45, -17.94, 5.42); distanceToNoise: 1.922078 Log: Mouth dog targetPos 2: (-156.59, -17.94, 5.60) Log: Dog lastheardnoisePosition: (-156.59, -17.94, 5.60) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.50548 meters Log: Mouth dog targetPos 1: (-153.48, -15.02, 18.94); distanceToNoise: 13.50548 Log: Mouth dog targetPos 2: (-154.06, -14.99, 17.65) Log: Dog lastheardnoisePosition: (-154.06, -14.99, 17.65) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.78296 meters Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.00047 meters Log: Mouth dog targetPos 1: (-152.76, -11.78, 7.13); distanceToNoise: 3.00047 Log: Mouth dog targetPos 2: (-152.74, -11.78, 7.21) Log: Dog lastheardnoisePosition: (-152.74, -11.78, 7.21) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.981668 meters Log: Mouth dog targetPos 1: (-152.76, -11.78, 7.13); distanceToNoise: 6.981668 Log: Mouth dog targetPos 2: (-152.74, -11.78, 6.42) Log: Dog lastheardnoisePosition: (-152.74, -11.78, 6.42) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.485546 meters Log: Mouth dog targetPos 1: (-153.38, -11.77, 7.06); distanceToNoise: 2.485546 Log: Mouth dog targetPos 2: (-153.38, -11.77, 7.07) Log: Dog lastheardnoisePosition: (-153.38, -11.77, 7.07) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.837459 meters Log: Mouth dog targetPos 1: (-153.38, -11.77, 7.06); distanceToNoise: 6.837459 Log: Mouth dog targetPos 2: (-153.71, -11.77, 6.67) Log: Dog lastheardnoisePosition: (-153.71, -11.77, 6.67) Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Mouth dog targetPos 1: (-156.45, -17.94, 5.42); distanceToNoise: 1.920296 Log: Mouth dog targetPos 2: (-156.35, -17.94, 5.47) Log: Dog lastheardnoisePosition: (-156.35, -17.94, 5.47) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.08894 meters Log: Mouth dog targetPos 1: (-154.57, -13.93, 16.88); distanceToNoise: 11.08894 Log: Mouth dog targetPos 2: (-153.66, -14.99, 17.30) Log: Dog lastheardnoisePosition: (-153.66, -14.99, 17.30) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.06912 meters Log: Mouth dog targetPos 1: (-154.57, -13.93, 16.88); distanceToNoise: 12.06912 Log: Mouth dog targetPos 2: (-155.74, -14.99, 16.21) Log: Dog lastheardnoisePosition: (-155.74, -14.99, 16.21) Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.19639 meters Log: Mouth dog targetPos 1: (-154.92, -15.00, 17.68); distanceToNoise: 12.19639 Log: Mouth dog targetPos 2: (-153.59, -14.99, 17.27) Log: Dog lastheardnoisePosition: (-153.59, -14.99, 17.27) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.48534 meters Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.12226 meters Log: Mouth dog targetPos 1: (-155.01, -15.00, 18.33); distanceToNoise: 13.12226 Log: Mouth dog targetPos 2: (-154.19, -14.99, 17.08) Log: Dog lastheardnoisePosition: (-154.19, -14.99, 17.08) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.11616 meters Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Mouth dog targetPos 1: (-156.45, -17.94, 5.42); distanceToNoise: 1.868651 Log: Mouth dog targetPos 2: (-156.41, -17.94, 5.33) Log: Dog lastheardnoisePosition: (-156.41, -17.94, 5.33) Log: Is being used set to False by RPC Log: Butler: pinged attention to position Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.808618 meters Log: Mouth dog targetPos 1: (-153.02, -11.78, 7.16); distanceToNoise: 2.808618 Log: Mouth dog targetPos 2: (-152.97, -11.78, 7.23) Log: Dog lastheardnoisePosition: (-152.97, -11.78, 7.23) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.925568 meters Log: Mouth dog targetPos 1: (-153.02, -11.78, 7.16); distanceToNoise: 6.925568 Log: Mouth dog targetPos 2: (-153.86, -11.78, 6.95) Log: Dog lastheardnoisePosition: (-153.86, -11.78, 6.95) Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: MouthDog Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: A player died. player object: Player (2) Log: Setting living players minus one. Log: 2 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'SaeSsak'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: True Log: DropAllHeldItems; player pos: (-104.11, -206.44, 24.59) Log: Item slot #0 null?: False Log: Setting DropHeldItem on item #0: 'KnifeItem(Clone) Log: Drop item 'KnifeItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-85.96, -212.21, 41.49); item parent: Props (UnityEngine.Transform); (-85.96, -212.21, 41.49); (-103.40, -204.61, 25.02) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 2 PlayerRagdoll(Clone) Log: Is being used set to True by RPC Log: Butler: pinged attention to position Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC [Info] Console: 2026-04-23 오후 10:06:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.77513 meters Log: Mouth dog targetPos 1: (-153.04, -11.77, 7.15); distanceToNoise: 2.77513 Log: Mouth dog targetPos 2: (-152.99, -11.77, 6.99) Log: Dog lastheardnoisePosition: (-152.99, -11.77, 6.99) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.21836 meters Log: Mouth dog targetPos 1: (-154.05, -13.33, 16.11); distanceToNoise: 10.21836 Log: Mouth dog targetPos 2: (-154.42, -13.36, 14.91) Log: Dog lastheardnoisePosition: (-154.42, -13.36, 14.91) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.47167 meters Log: Mouth dog targetPos 1: (-153.96, -15.01, 17.71); distanceToNoise: 12.47167 Log: Mouth dog targetPos 2: (-154.61, -14.98, 17.75) Log: Dog lastheardnoisePosition: (-154.61, -14.98, 17.75) Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.82472 meters Log: Mouth dog targetPos 1: (-150.81, -15.02, 18.05); distanceToNoise: 13.82472 Log: Mouth dog targetPos 2: (-150.07, -14.99, 19.46) Log: Dog lastheardnoisePosition: (-150.07, -14.99, 19.46) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.82264 meters Log: Mouth dog targetPos 1: (-149.88, -15.00, 15.27); distanceToNoise: 11.82264 Log: Mouth dog targetPos 2: (-148.97, -14.99, 15.28) Log: Dog lastheardnoisePosition: (-148.97, -14.99, 15.28) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.572147 meters Log: Mouth dog targetPos 1: (-153.47, -11.78, 6.97); distanceToNoise: 2.572147 Log: Mouth dog targetPos 2: (-153.80, -11.78, 6.88) Log: Dog lastheardnoisePosition: (-153.80, -11.78, 6.88) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.416807 meters Log: Mouth dog targetPos 1: (-150.37, -15.00, 12.38); distanceToNoise: 9.416807 Log: Mouth dog targetPos 2: (-150.13, -14.99, 12.00) Log: Dog lastheardnoisePosition: (-150.13, -14.99, 12.00) Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Log: local player in control? : False Log: Triggering animated object trigger bool: setting to False Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.202012 meters Log: Mouth dog targetPos 1: (-152.72, -13.49, 9.63); distanceToNoise: 5.202012 Log: Mouth dog targetPos 2: (-152.69, -13.49, 9.39) Log: Dog lastheardnoisePosition: (-152.69, -13.49, 9.39) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.352658 meters Log: Mouth dog targetPos 1: (-153.52, -11.78, 6.88); distanceToNoise: 2.352658 Log: Mouth dog targetPos 2: (-153.54, -11.78, 6.64) Log: Dog lastheardnoisePosition: (-153.54, -11.78, 6.64) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Shift to gear and sync; gear is not park Log: Shift to gear and sync; gear is not park Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.263177 meters Log: Mouth dog targetPos 1: (-153.68, -11.78, 6.73); distanceToNoise: 2.263177 Log: Mouth dog targetPos 2: (-153.76, -11.78, 6.78) Log: Dog lastheardnoisePosition: (-153.76, -11.78, 6.78) Log: Truck got collision from enemy; MouthDogModel Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.671074 meters Log: Mouth dog targetPos 1: (-151.92, -10.45, 8.60); distanceToNoise: 3.671074 Log: Mouth dog targetPos 2: (-152.29, -10.45, 8.58) Log: Dog lastheardnoisePosition: (-152.29, -10.45, 8.58) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.461306 meters Log: Mouth dog targetPos 1: (-152.24, -10.68, 8.10); distanceToNoise: 3.461306 Log: Mouth dog targetPos 2: (-152.25, -10.68, 8.23) Log: Dog lastheardnoisePosition: (-152.25, -10.68, 8.23) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.106593 meters Log: Mouth dog targetPos 1: (-153.65, -11.77, 6.43); distanceToNoise: 3.106593 Log: Mouth dog targetPos 2: (-153.71, -11.77, 6.61) Log: Dog lastheardnoisePosition: (-153.71, -11.77, 6.61) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.398425 meters Log: Mouth dog targetPos 1: (-150.71, -11.74, 10.53); distanceToNoise: 7.398425 Log: Mouth dog targetPos 2: (-150.70, -11.74, 10.45) Log: Dog lastheardnoisePosition: (-150.70, -11.74, 10.45) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Truck initial angle to magnet: 173.0793 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.06, 11.88, -12.90), Rot: (-3.47, 90.00, 360.00), Player: 1 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.06, 11.88, -12.90), Rot: (356.53, 90.00, 0.00), Player: 1 [Info] Console: 2026-04-23 오후 10:07:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True Log: local player in control? : True Log: Stop special animation F Log: Stop special animation G Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is in elevator D?: True Warning: PlayOneShot was called with a null AudioClip. Log: radar target index 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: radar target index 0 Log: radar target index 0 Log: radar target index 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: radar target index 0 Warning: PlayOneShot was called with a null AudioClip. Log: A player died. player object: Player Log: Setting living players minus one. Log: 1 [Info] chboo1.lethalcompany.hqfixes: Ship is leaving! Is in ship from car? No [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 10:07:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Interact trigger destroying! name: EntranceTeleportA Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (3) Log: Interact trigger destroying! name: KillTrigger (4) Log: Interact trigger destroying! name: KillTrigger (5) Log: Interact trigger destroying! name: KillTrigger (6) Log: Interact trigger destroying! name: KillTrigger (7) Log: Interact trigger destroying! name: EntranceTeleportB Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: DoorLeftTrigger Log: Interact trigger destroying! name: DoorRightTrigger Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportB(Clone) Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: CarHood Log: Interact trigger destroying! name: GarbageBin Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportAManor(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: StoryLogCollectable (5) Log: Interact trigger destroying! name: BreakerSwitch1 Log: Interact trigger destroying! name: BreakerSwitch2 Log: Interact trigger destroying! name: BreakerSwitch3 Log: Interact trigger destroying! name: BreakerSwitch4 Log: Interact trigger destroying! name: BreakerSwitch5 Log: Interact trigger destroying! name: PowerBoxDoor Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: LadderTrigger [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: Scrap collected: 1908 Log: XP gain before scaling to scrap returned: 25 Log: 0.7900621 Log: 0.7900621 Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Found a match for voice object #0 and player object #3 Log: player voice chat audiosource: Player 0ae9618a-effe-44f3-9a1a-fdd06e45d05e voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer3 (UnityEngine.AudioMixerGroup) ; VoicePlayer3 (UnityEngine.AudioMixerGroup) ; 3 Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players H Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client [Info] Console: 2026-04-23 오후 10:07:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: Weather chance: 0.7530656; 1 Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. Warning: [Dissonance:Network] (13:07:46.127) EventQueue: Large number of received packets pending dispatch (17). Possibly due to network congestion (last frame was 7.9785ms) Warning: [Dissonance:Playback] (13:07:46.163) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:46.171) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (13:07:47.970) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:48.148) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (13:07:48.375) EncodedAudioBuffer: Encoded audio heap is getting very large (60 items) Warning: [Dissonance:Playback] (13:07:48.569) EncodedAudioBuffer: Encoded audio heap is getting very large (70 items) Warning: [Dissonance:Playback] (13:07:48.753) EncodedAudioBuffer: Encoded audio heap is getting very large (80 items) [Info] Console: 2026-04-23 오후 10:07:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: level id: 3 Log: Changing level Log: Setting animation on client Log: Level id: 3 Log: Current level null?: False Log: Current level planet name: 71 Gordion Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Log: Setting animation on client Log: Loading scene Log: Scene that began loading: CompanyBuilding Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (4)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (9)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (3)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (8)') is missing! Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (7)') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkStairTile') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkChunk.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkChunk') is missing! Warning: The referenced script on this Behaviour (Game Object 'SpeakerAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'Steam Audio Static Mesh') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (10)') is missing! Warning: The referenced script on this Behaviour (Game Object 'WindowAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrapDoor') is missing! Warning: The referenced script on this Behaviour (Game Object 'DeskAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer') is missing! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Subscribe to startedLandingShip Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Log: Animating material now Log: Animating material now Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportB is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportB is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The EntranceTeleport component was skipped during spawn! Warning: EntranceTeleportA is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportA is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The EntranceTeleport component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: RANDOM MAP SEED - 44712167 Client #1 Moon: 71 Gordion [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.06, 11.88, -12.90), Rot: (356.53, 90.00, 0.00), Player: 0 Log: Start audios played from highandlowaudio; False ; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: startofround: 3; 0 Log: Playing time of day music [Info] Console: 2026-04-23 오후 10:08:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: radar target index 0 Log: radar target index 0 Log: radar target index 0 [Info] Console: 2026-04-23 오후 10:08:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: Setting animation on client [Info] Console: 2026-04-23 오후 10:08:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.17, 12.11, -12.90), Rot: (355.38, 90.00, 0.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.17, 12.11, -12.90), Rot: (355.38, 90.00, 0.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.17, 12.11, -12.90), Rot: (355.38, 90.00, 0.00), Player: 0 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.40, 2.22, -12.90), Rot: (361.64, 90.00, 360.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.40, 2.22, -12.90), Rot: (1.64, 90.00, 0.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.40, 2.22, -12.90), Rot: (1.64, 90.00, 0.00), Player: 0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: interact True ; False; False Log: Placing object in storage; asking server for verification Log: Placing object in storage Warning: PlayOneShot was called with a null AudioClip. Log: discard held object called from placeobject Log: interact True ; False; False Log: Placing object in storage; asking server for verification Log: Placing object in storage Warning: PlayOneShot was called with a null AudioClip. Log: discard held object called from placeobject Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer [Info] Console: 2026-04-23 오후 10:08:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: Placing object in storage; asking server for verification Log: Placing object in storage Warning: PlayOneShot was called with a null AudioClip. Log: discard held object called from placeobject Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: interact True ; False; False Log: Placing object in storage; asking server for verification Log: Placing object in storage Warning: PlayOneShot was called with a null AudioClip. Log: discard held object called from placeobject Log: interact True ; False; False Log: Placing object in storage; asking server for verification Log: Placing object in storage Warning: PlayOneShot was called with a null AudioClip. Log: discard held object called from placeobject Log: interact True ; False; False Log: Placing object in storage; asking server for verification Log: Placing object in storage Warning: PlayOneShot was called with a null AudioClip. Log: discard held object called from placeobject Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Player #1: Was grabbing object 2138 validated by server? : False Log: Local client got grab invalidated Log: Grab was invalidated on object: WeedKillerItem(Clone) Log: playerHeldBy on currentlyGrabbingObject 2: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Grab invalidated; giving grabbed object to the client who got it first; Player (3) (GameNetcodeStuff.PlayerControllerB) Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer [Info] Console: 2026-04-23 오후 10:09:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: interact True ; False; False Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Picked up scrap Belt bag was not in the normal places; reparenting it now Log: Picked up scrap Belt bag is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Log: Placing object in storage; asking server for verification Log: Placing object in storage Warning: PlayOneShot was called with a null AudioClip. Log: discard held object called from placeobject Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:09:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: interact True ; False; False Log: Placing object in storage; asking server for verification Log: Placing object in storage Warning: PlayOneShot was called with a null AudioClip. Log: discard held object called from placeobject Warning: [Dissonance:Playback] (13:09:25.453) EncodedAudioBuffer: Received a very late packet (31 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:09:25.474) EncodedAudioBuffer: Received a very late packet (31 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:09:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:09:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is in the elevator; parenting it to elevator Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:10:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is in the elevator; parenting it to elevator Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is in the elevator; parenting it to elevator Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is in the elevator; parenting it to elevator Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is in the elevator; parenting it to elevator Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Shovel was not in the normal places; reparenting it now Log: Picked up scrap Shovel is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is in the elevator; parenting it to elevator Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:10:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is in the elevator; parenting it to elevator Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is in the elevator; parenting it to elevator Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Shotgun was not in the normal places; reparenting it now Log: Picked up scrap Shotgun is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: r/l activate: True Log: r/l activate: True Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:10:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: r/l activate: True Log: Picked up scrap Shotgun was not in the normal places; reparenting it now Log: Picked up scrap Shotgun is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: r/l activate: True Log: Picked up scrap Shotgun was not in the normal places; reparenting it now Log: Picked up scrap Shotgun is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: r/l activate: True Log: not reloading Log: Is being used set to False by RPC Log: not reloading Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ammo was not in the normal places; reparenting it now Log: Picked up scrap Ammo is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ammo was not in the normal places; reparenting it now Log: Picked up scrap Ammo is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:10:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A [Info] Console: 2026-04-23 오후 10:11:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Warning: PlayOneShot was called with a null AudioClip. Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to False Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: pausing lock picker audio Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:11:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: pausing lock picker audio Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: pausing lock picker audio Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] chboo1.lethalcompany.hqfixes: Ship is leaving! Is in ship from car? No Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Interact trigger destroying! name: InteractCube Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: StoryLogCollectable Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: TrapDoor Log: Interact trigger destroying! name: LeverSwitch Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Scrap collected: 0 Warning: PlayOneShot was called with a null AudioClip. Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Found a match for voice object #0 and player object #3 Log: player voice chat audiosource: Player 0ae9618a-effe-44f3-9a1a-fdd06e45d05e voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer3 (UnityEngine.AudioMixerGroup) ; VoicePlayer3 (UnityEngine.AudioMixerGroup) ; 3 Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players H Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Weather chance: 0.7530656; 1 Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:11:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (13:11:42.456) EventQueue: Large number of received packets pending dispatch (22). Possibly due to network congestion (last frame was 8.0025ms) Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Playback] (13:11:42.478) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:11:42.486) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (13:11:42.492) EncodedAudioBuffer: Encoded audio heap is getting very large (60 items) Warning: [Dissonance:Playback] (13:11:42.500) EncodedAudioBuffer: Encoded audio heap is getting very large (70 items) Warning: [Dissonance:Playback] (13:11:42.507) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:11:42.507) EncodedAudioBuffer: Encoded audio heap is getting very large (80 items) Warning: [Dissonance:Playback] (13:11:42.549) EncodedAudioBuffer: Encoded audio heap is getting very large (90 items) Warning: [Dissonance:Playback] (13:11:42.549) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (13:11:42.751) EncodedAudioBuffer: Encoded audio heap is getting very large (100 items) Warning: [Dissonance:Playback] (13:11:42.751) EncodedAudioBuffer: Encoded audio heap is getting very large (60 items) Warning: [Dissonance:Playback] (13:11:42.929) EncodedAudioBuffer: Encoded audio heap is getting very large (70 items) Warning: [Dissonance:Playback] (13:11:42.943) EncodedAudioBuffer: Encoded audio heap is getting very large (110 items) Warning: [Dissonance:Playback] (13:11:43.135) EncodedAudioBuffer: Encoded audio heap is getting very large (120 items) Warning: [Dissonance:Playback] (13:11:43.135) EncodedAudioBuffer: Encoded audio heap is getting very large (80 items) Warning: [Dissonance:Playback] (13:11:43.206) SpeechSession: Beginning playback with very large network jitter: 0.5965559s 1confidence Warning: [Dissonance:Playback] (13:11:43.207) SpeechSession: Detected oversized buffer before playback started. Jitter:0.5965559ms (1) Buffered:2460ms Expected:750ms. Discarding 1710ms of audio... Warning: [Dissonance:Playback] (13:11:43.329) EncodedAudioBuffer: Encoded audio heap is getting very large (90 items) Warning: [Dissonance:Playback] (13:11:43.594) EncodedAudioBuffer: Encoded audio heap is getting very large (100 items) Warning: [Dissonance:Playback] (13:11:43.729) EncodedAudioBuffer: Encoded audio heap is getting very large (110 items) Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Warning: [Dissonance:Playback] (13:11:45.515) SpeechSession: Beginning playback with very large network jitter: 0.5263501s 1confidence Warning: [Dissonance:Playback] (13:11:46.408) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:11:46.608) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (13:11:46.804) EncodedAudioBuffer: Encoded audio heap is getting very large (60 items) Warning: [Dissonance:Playback] (13:11:47.010) EncodedAudioBuffer: Encoded audio heap is getting very large (70 items) Warning: [Dissonance:Playback] (13:11:47.245) SpeechSession: Beginning playback with very large network jitter: 0.4581428s 1confidence Log: level id: 7 Log: Changing level Log: Setting animation on client Warning: [Dissonance:Playback] (13:11:48.690) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:11:49.390) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Warning: [Dissonance:Playback] (13:11:49.704) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:11:49.746) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:11:49.788) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:11:49.913) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:11:50.038) SpeechSession: Beginning playback with very large network jitter: 0.8324096s 1confidence Warning: [Dissonance:Playback] (13:11:50.144) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:11:50.415) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:11:50.603) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Playback] (13:11:50.666) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:11:50.812) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:11:51.062) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Playback] (13:11:51.624) SpeechSession: Beginning playback with very large network jitter: 0.8158687s 1confidence Warning: [Dissonance:Playback] (13:11:52.248) SpeechSession: Beginning playback with very large network jitter: 0.7857581s 1confidence Log: Level id: 7 Log: Current level null?: False Log: Current level planet name: 7 Dine Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Playback] (13:11:53.391) SpeechSession: Beginning playback with very large network jitter: 0.4537321s 1confidence [Info] Console: 2026-04-23 오후 10:11:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A Log: Setting animation on client Log: Loading scene Log: Scene that began loading: Level6Dine Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.002 (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Warning: PlayOneShot was called with a null AudioClip. Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: RANDOM MAP SEED - 55795011 Client #1 Moon: 7 Dine Log: Now listening to dungeon generator status. [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.40, 2.22, -12.90), Rot: (1.64, 90.00, 0.00), Player: 0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Log: Dungeon has finished generating on this client after multiple frames Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A Warning: [Dissonance:Recording] (13:12:08.213) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:08.213) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:08.213) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:08.213) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:08.213) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:08.213) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:08.214) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:08.214) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:08.232) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.378931) Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A [Info] Console: 2026-04-23 오후 10:12:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use A Log: secondary use A Log: secondary use A Warning: [Dissonance:Playback] (13:12:11.306) EncodedAudioBuffer: Received a very late packet (59 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:11.306) EncodedAudioBuffer: Received a very late packet (58 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A Warning: [Dissonance:Playback] (13:12:11.473) EncodedAudioBuffer: Received a very late packet (65 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:11.473) EncodedAudioBuffer: Received a very late packet (64 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:11.473) EncodedAudioBuffer: Received a very late packet (63 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:11.473) EncodedAudioBuffer: Received a very late packet (62 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:11.473) EncodedAudioBuffer: Received a very late packet (61 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:11.473) EncodedAudioBuffer: Received a very late packet (60 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:11.473) EncodedAudioBuffer: Received a very late packet (59 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:11.473) EncodedAudioBuffer: Received a very late packet (58 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:11.473) EncodedAudioBuffer: Received a very late packet (57 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:11.473) EncodedAudioBuffer: Received a very late packet (56 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Landmine creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: Landmine creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: TurretScript creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: [Dissonance:Recording] (13:12:12.608) BasicMicrophoneCapture: Insufficient buffer space, requested 24000, clamped to 16383 (dropping 7617 samples) Warning: [Dissonance:Recording] (13:12:12.608) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:12.608) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:12.608) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:12.608) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:12.608) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:12.608) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:12.608) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:12.608) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:12.608) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:12.608) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: [Dissonance:Network] (13:12:12.651) EventQueue: Large number of received packets pending dispatch (45). Possibly due to network congestion (last frame was 42.8814ms) [Warning] Unity Log: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module [Warning] Unity Log: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: [Dissonance:Recording] (13:12:12.736) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.4059147) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: [Dissonance:Network] (13:12:13.312) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 20.9199ms) Log: startofround: 7; 0 Log: Setting animation on client Warning: [Dissonance:Playback] (13:12:14.393) SpeechSession: Beginning playback with very large network jitter: 0.4478391s 1confidence Log: clip index: 4; current planet: 7 Dine Log: Current ship ambience clips length: 12 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Turning lights on at start [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Playback] (13:12:21.690) SpeechSession: Beginning playback with very large network jitter: 0.4506227s 1confidence Log: clientRPC scrap values length: 224 [Info] Console: 2026-04-23 오후 10:12:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: [Dissonance:Playback] (13:12:24.664) SpeechSession: Beginning playback with very large network jitter: 0.4509778s 1confidence [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Playback] (13:12:28.582) SpeechSession: Beginning playback with very large network jitter: 0.4196343s 1confidence Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: [Dissonance:Playback] (13:12:30.685) SpeechSession: Beginning playback with very large network jitter: 0.3809867s 1confidence [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:12:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client [Info] Console: 2026-04-23 오후 10:12:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (17.87, -219.44, 49.86) Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (18.43, -219.45, 49.98) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Info] Console: 2026-04-23 오후 10:13:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (29.10, -210.91, 49.25) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (29.08, -210.91, 49.13) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (29.08, -210.91, 49.13) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (29.88, -212.53, 48.26) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:13:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (31.63, -212.32, 72.86) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (25.48, -212.39, 83.10) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:13:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:13:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (29.32, -210.57, 49.36) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (29.33, -210.91, 49.29) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (29.33, -210.91, 49.29) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (29.67, -211.29, 49.43) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (25.88, -219.31, 26.38) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 10:14:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: Set isUnderwater RPC to false for player 'Player (3)' Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (26.79, -219.38, 16.74) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (16.22, -219.41, 48.22) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (16.19, -219.43, 49.82) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (16.19, -219.43, 49.84) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (16.15, -219.47, 49.78) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (29.13, -219.45, 31.07) [Info] Console: 2026-04-23 오후 10:14:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (15.93, -219.51, 50.32) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (16.00, -219.50, 50.14) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (16.00, -219.50, 50.22) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (15.98, -219.51, 50.33) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:14:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: clip index: 10; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (16.21, -219.45, 48.09) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (16.19, -219.47, 49.91) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (16.19, -219.47, 50.03) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (16.19, -219.47, 49.86) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:14:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (28.03, -219.40, 17.40) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Triggering animated object trigger bool: setting to False Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (16.24, -219.46, 48.38) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (16.38, -219.49, 50.15) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (16.36, -219.48, 50.11) [Info] Console: 2026-04-23 오후 10:15:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (16.35, -219.51, 50.03) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to False Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 5; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:15:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (16.27, -219.38, 50.68) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (16.41, -219.37, 50.71) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (17.83, -218.25, 49.24) Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: clip index: 0; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:15:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (49.67, -212.19, 71.99) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 6; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (27.77, -211.40, 49.55) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (27.87, -210.66, 50.81) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (27.87, -210.66, 50.81) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (28.49, -211.21, 49.64) [Info] Console: 2026-04-23 오후 10:15:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (26.96, -210.35, 49.65) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (26.97, -210.70, 49.44) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 11; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:16:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (25.29, -210.85, 49.73) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (25.07, -210.85, 49.79) Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:16:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: pausing lock picker audio Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: pausing lock picker audio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: pausing lock picker audio Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: pausing lock picker audio Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: pausing lock picker audio Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:16:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: pausing lock picker audio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: pausing lock picker audio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:16:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: pausing lock picker audio Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: discard held object called from lock picker Log: Playing lock picker audio Log: setting rotation of lock picker in lock picker script Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Whoopie cushion was not in the normal places; reparenting it now Log: Picked up scrap Whoopie cushion is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (43.87, -212.48, 65.64) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:17:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 14; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (44.06, -212.46, 65.02) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: clip index: 0; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:17:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door Log: pausing lock picker audio Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (51.00, -211.96, 57.47) Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: pausing lock picker audio Log: Picked up scrap Lockpicker was not in the normal places; reparenting it now Log: Picked up scrap Lockpicker is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:17:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: pausing lock picker audio Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (46.04, -212.42, 65.62) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: clip index: 12; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 10:17:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:18:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (44.82, -212.35, 66.88) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: pausing lock picker audio Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: clip index: 6; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (27.67, -212.44, 52.09) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:18:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (20.66, -210.69, 49.46) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (20.81, -210.63, 49.43) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: pausing lock picker audio Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (27.24, -212.27, 52.57) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 3; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Info] Console: 2026-04-23 오후 10:18:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 10; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Increasing agent speed by 0.01501008; AGENT SPEED: 6.01501 Log: Increasing agent speed by 0.01354572; AGENT SPEED: 6.028555 Log: Increasing agent speed by 0.01515336; AGENT SPEED: 6.043709 Log: Increasing agent speed by 0.01577076; AGENT SPEED: 6.05948 Log: Increasing agent speed by 0.01358196; AGENT SPEED: 6.073061 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Increasing agent speed by 0.01500996; AGENT SPEED: 6.088071 Log: Increasing agent speed by 0.0165294; AGENT SPEED: 6.104601 Log: Increasing agent speed by 0.01381572; AGENT SPEED: 6.118417 Log: Increasing agent speed by 0.01509828; AGENT SPEED: 6.133515 Log: Increasing agent speed by 0.01433052; AGENT SPEED: 6.147845 Log: Increasing agent speed by 0.01480452; AGENT SPEED: 6.16265 Log: Increasing agent speed by 0.01416084; AGENT SPEED: 6.17681 Log: Increasing agent speed by 0.01479; AGENT SPEED: 6.1916 Log: Increasing agent speed by 0.01501788; AGENT SPEED: 6.206618 Log: Increasing agent speed by 0.01467276; AGENT SPEED: 6.221291 Log: Increasing agent speed by 0.01548888; AGENT SPEED: 6.23678 Log: Increasing agent speed by 0.01367304; AGENT SPEED: 6.250453 Log: Increasing agent speed by 0.01482708; AGENT SPEED: 6.26528 Log: Increasing agent speed by 0.01209276; AGENT SPEED: 6.277373 Log: Increasing agent speed by 0.0130224; AGENT SPEED: 6.290395 Log: Increasing agent speed by 0.01667988; AGENT SPEED: 6.307075 Log: Increasing agent speed by 0.01014216; AGENT SPEED: 6.317217 Log: Increasing agent speed by 0.0144576; AGENT SPEED: 6.331675 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Increasing agent speed by 0.01819584; AGENT SPEED: 6.349871 Log: Increasing agent speed by 0.00962064; AGENT SPEED: 6.359491 Log: Increasing agent speed by 0.016416; AGENT SPEED: 6.375907 Log: Increasing agent speed by 0.01430688; AGENT SPEED: 6.390214 Log: Increasing agent speed by 0.01019424; AGENT SPEED: 6.400409 Log: Increasing agent speed by 0.01440204; AGENT SPEED: 6.414811 Log: Increasing agent speed by 0.01318464; AGENT SPEED: 6.427995 Log: Increasing agent speed by 0.0121212; AGENT SPEED: 6.440116 Log: Increasing agent speed by 0.01211016; AGENT SPEED: 6.452227 Log: Increasing agent speed by 0.01416216; AGENT SPEED: 6.466389 Log: Increasing agent speed by 0.01167456; AGENT SPEED: 6.478063 Log: Increasing agent speed by 0.01348296; AGENT SPEED: 6.491546 Log: Increasing agent speed by 0.01458576; AGENT SPEED: 6.506132 Log: Increasing agent speed by 0.009860161; AGENT SPEED: 6.515992 Log: Increasing agent speed by 0.0120894; AGENT SPEED: 6.528081 Log: Increasing agent speed by 0.01291392; AGENT SPEED: 6.540995 Log: Increasing agent speed by 0.01134252; AGENT SPEED: 6.552338 Log: Increasing agent speed by 0.01311312; AGENT SPEED: 6.565451 Log: Increasing agent speed by 0.01213992; AGENT SPEED: 6.57759 Log: Increasing agent speed by 0.01275876; AGENT SPEED: 6.590349 Log: Increasing agent speed by 0.01240548; AGENT SPEED: 6.602755 Log: Increasing agent speed by 0.01230564; AGENT SPEED: 6.61506 Log: Increasing agent speed by 0.01409868; AGENT SPEED: 6.629159 Log: Increasing agent speed by 0.01005444; AGENT SPEED: 6.639214 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Increasing agent speed by 0.01212552; AGENT SPEED: 6.651339 Log: Increasing agent speed by 0.01287432; AGENT SPEED: 6.664213 Log: Increasing agent speed by 0.01017972; AGENT SPEED: 6.674393 Log: Increasing agent speed by 0.01105788; AGENT SPEED: 6.685451 Log: Increasing agent speed by 0.01323444; AGENT SPEED: 6.698685 Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Increasing agent speed by 0.01113252; AGENT SPEED: 6.709818 Log: Increasing agent speed by 0.01092456; AGENT SPEED: 6.720742 Log: Increasing agent speed by 0.01468164; AGENT SPEED: 6.735424 Log: Increasing agent speed by 0.0123054; AGENT SPEED: 6.747729 Log: Increasing agent speed by 0.01345596; AGENT SPEED: 6.761185 Log: Increasing agent speed by 0.01554816; AGENT SPEED: 6.776733 Log: Increasing agent speed by 0.01425828; AGENT SPEED: 6.790992 Log: Increasing agent speed by 0.013536; AGENT SPEED: 6.804528 Log: Increasing agent speed by 0.01367748; AGENT SPEED: 6.818205 Log: Increasing agent speed by 0.0146148; AGENT SPEED: 6.83282 Log: Increasing agent speed by 0.01130484; AGENT SPEED: 6.844125 Log: Increasing agent speed by 0.01531812; AGENT SPEED: 6.859443 Log: Increasing agent speed by 0.0177246; AGENT SPEED: 6.877167 Log: Increasing agent speed by 0.01051584; AGENT SPEED: 6.887683 Log: Increasing agent speed by 0.01645392; AGENT SPEED: 6.904137 Log: Increasing agent speed by 0.0115566; AGENT SPEED: 6.915693 Log: Increasing agent speed by 0.01261152; AGENT SPEED: 6.928305 Log: Increasing agent speed by 0.01972812; AGENT SPEED: 6.948033 Log: Increasing agent speed by 0.008356561; AGENT SPEED: 6.956389 Log: Increasing agent speed by 0.01295976; AGENT SPEED: 6.969349 Log: Increasing agent speed by 0.01592148; AGENT SPEED: 6.985271 Log: Increasing agent speed by 0.01064316; AGENT SPEED: 6.995914 Log: Increasing agent speed by 0.0135018; AGENT SPEED: 7.009416 Log: Increasing agent speed by 0.01623072; AGENT SPEED: 7.025646 Log: Increasing agent speed by 0.010884; AGENT SPEED: 7.03653 Log: Increasing agent speed by 0.01613028; AGENT SPEED: 7.05266 Log: Increasing agent speed by 0.01706616; AGENT SPEED: 7.069726 Log: Increasing agent speed by 0.008325174; AGENT SPEED: 7.078052 Log: Increasing agent speed by 0.01358995; AGENT SPEED: 7.091641 Log: Increasing agent speed by 0.01594104; AGENT SPEED: 7.107583 Log: Increasing agent speed by 0.01281036; AGENT SPEED: 7.120393 Log: Increasing agent speed by 0.01257912; AGENT SPEED: 7.132972 Log: Increasing agent speed by 0.01608408; AGENT SPEED: 7.149056 Log: Increasing agent speed by 0.01539024; AGENT SPEED: 7.164446 Log: Increasing agent speed by 0.01324188; AGENT SPEED: 7.177688 Log: Increasing agent speed by 0.01512552; AGENT SPEED: 7.192814 Log: Increasing agent speed by 0.01397208; AGENT SPEED: 7.206786 Log: Increasing agent speed by 0.01350036; AGENT SPEED: 7.220286 Log: Increasing agent speed by 0.01535148; AGENT SPEED: 7.235638 Log: Increasing agent speed by 0.01337124; AGENT SPEED: 7.249009 Log: Increasing agent speed by 0.01790352; AGENT SPEED: 7.266912 Log: Increasing agent speed by 0.0128256; AGENT SPEED: 7.279738 Log: Increasing agent speed by 0.01412784; AGENT SPEED: 7.293866 Log: Increasing agent speed by 0.01795764; AGENT SPEED: 7.311823 Log: Increasing agent speed by 0.00907104; AGENT SPEED: 7.320894 Log: Increasing agent speed by 0.01650984; AGENT SPEED: 7.337404 Log: Increasing agent speed by 0.01626732; AGENT SPEED: 7.353672 Log: Increasing agent speed by 0.01049088; AGENT SPEED: 7.364162 Log: Increasing agent speed by 0.01575876; AGENT SPEED: 7.379921 Log: Increasing agent speed by 0.01468812; AGENT SPEED: 7.394609 Log: Increasing agent speed by 0.01506084; AGENT SPEED: 7.40967 Log: Increasing agent speed by 0.01813608; AGENT SPEED: 7.427806 Log: Increasing agent speed by 0.01364256; AGENT SPEED: 7.441449 Log: Increasing agent speed by 0.01311432; AGENT SPEED: 7.454564 Log: Increasing agent speed by 0.01377228; AGENT SPEED: 7.468336 Log: Increasing agent speed by 0.01381704; AGENT SPEED: 7.482153 Log: Increasing agent speed by 0.0130434; AGENT SPEED: 7.495196 Log: Increasing agent speed by 0.01290948; AGENT SPEED: 7.508106 Log: Increasing agent speed by 0.01446048; AGENT SPEED: 7.522566 Log: Increasing agent speed by 0.01187808; AGENT SPEED: 7.534444 Log: Increasing agent speed by 0.01471284; AGENT SPEED: 7.549157 Log: Increasing agent speed by 0.01339284; AGENT SPEED: 7.56255 Log: Increasing agent speed by 0.01372944; AGENT SPEED: 7.57628 Log: Increasing agent speed by 0.0139212; AGENT SPEED: 7.590201 Log: Increasing agent speed by 0.01154412; AGENT SPEED: 7.601745 Log: Increasing agent speed by 0.01544088; AGENT SPEED: 7.617186 Log: Increasing agent speed by 0.01079256; AGENT SPEED: 7.627979 Log: Increasing agent speed by 0.01380012; AGENT SPEED: 7.641779 Log: Increasing agent speed by 0.01457136; AGENT SPEED: 7.65635 Log: Increasing agent speed by 0.0126864; AGENT SPEED: 7.669036 Log: Increasing agent speed by 0.01374096; AGENT SPEED: 7.682777 Log: Increasing agent speed by 0.01387932; AGENT SPEED: 7.696657 Log: Increasing agent speed by 0.01379736; AGENT SPEED: 7.710454 Log: Increasing agent speed by 0.01357152; AGENT SPEED: 7.724026 Log: Increasing agent speed by 0.01449; AGENT SPEED: 7.738516 Log: Increasing agent speed by 0.01078488; AGENT SPEED: 7.749301 Log: Increasing agent speed by 0.0119502; AGENT SPEED: 7.761251 Log: Increasing agent speed by 0.01359432; AGENT SPEED: 7.774845 Log: Increasing agent speed by 0.0118614; AGENT SPEED: 7.786706 Log: Increasing agent speed by 0.009199561; AGENT SPEED: 7.795906 Log: Increasing agent speed by 0.01249308; AGENT SPEED: 7.808399 Log: Increasing agent speed by 0.01173492; AGENT SPEED: 7.820134 Log: Increasing agent speed by 0.01071792; AGENT SPEED: 7.830852 Log: Increasing agent speed by 0.01229976; AGENT SPEED: 7.843152 Log: Increasing agent speed by 0.01100928; AGENT SPEED: 7.854161 Log: Increasing agent speed by 0.01287756; AGENT SPEED: 7.867038 Log: Increasing agent speed by 0.01233876; AGENT SPEED: 7.879377 Log: Increasing agent speed by 0.0117138; AGENT SPEED: 7.891091 Log: Increasing agent speed by 0.0138528; AGENT SPEED: 7.904943 Log: Increasing agent speed by 0.01200456; AGENT SPEED: 7.916948 Log: Increasing agent speed by 0.01245948; AGENT SPEED: 7.929407 Log: Increasing agent speed by 0.01175388; AGENT SPEED: 7.941161 Log: Increasing agent speed by 0.01122708; AGENT SPEED: 7.952388 Log: Increasing agent speed by 0.01243404; AGENT SPEED: 7.964822 Log: Increasing agent speed by 0.009959161; AGENT SPEED: 7.974782 Log: Increasing agent speed by 0.012795; AGENT SPEED: 7.987576 Log: Increasing agent speed by 0.0126048; AGENT SPEED: 8.000181 Log: Increasing agent speed by 0.00989436; AGENT SPEED: 8.010076 Log: Increasing agent speed by 0.01342812; AGENT SPEED: 8.023503 Log: Increasing agent speed by 0.01059432; AGENT SPEED: 8.034098 Log: Increasing agent speed by 0.01201296; AGENT SPEED: 8.046111 Log: Increasing agent speed by 0.01323816; AGENT SPEED: 8.059349 Log: Increasing agent speed by 0.01047; AGENT SPEED: 8.069819 Log: Increasing agent speed by 0.01156824; AGENT SPEED: 8.081388 Log: Increasing agent speed by 0.01091028; AGENT SPEED: 8.092298 Log: Increasing agent speed by 0.01525212; AGENT SPEED: 8.10755 Log: Increasing agent speed by 0.01052688; AGENT SPEED: 8.118076 Log: Increasing agent speed by 0.00946332; AGENT SPEED: 8.12754 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Increasing agent speed by 0.01248996; AGENT SPEED: 8.14003 Log: Increasing agent speed by 0.01077624; AGENT SPEED: 8.150806 Log: Increasing agent speed by 0.01160652; AGENT SPEED: 8.162413 Log: Increasing agent speed by 0.0143598; AGENT SPEED: 8.176772 Log: Increasing agent speed by 0.01434984; AGENT SPEED: 8.191122 Log: Increasing agent speed by 0.01008312; AGENT SPEED: 8.201205 Log: Increasing agent speed by 0.01250796; AGENT SPEED: 8.213714 Log: Increasing agent speed by 0.01490352; AGENT SPEED: 8.228617 Log: Increasing agent speed by 0.01032312; AGENT SPEED: 8.23894 Log: Increasing agent speed by 0.01105668; AGENT SPEED: 8.249997 Log: Increasing agent speed by 0.01378896; AGENT SPEED: 8.263786 Log: Increasing agent speed by 0.01252416; AGENT SPEED: 8.276311 Log: Increasing agent speed by 0.01232148; AGENT SPEED: 8.288632 Log: Increasing agent speed by 0.01031784; AGENT SPEED: 8.29895 Log: Increasing agent speed by 0.01238592; AGENT SPEED: 8.311337 Log: Increasing agent speed by 0.01093632; AGENT SPEED: 8.322273 Log: Increasing agent speed by 0.01111476; AGENT SPEED: 8.333388 Log: Increasing agent speed by 0.01393452; AGENT SPEED: 8.347322 Log: Increasing agent speed by 0.009558001; AGENT SPEED: 8.35688 Log: Increasing agent speed by 0.01146624; AGENT SPEED: 8.368346 Log: Increasing agent speed by 0.01169556; AGENT SPEED: 8.380042 Log: Increasing agent speed by 0.01142016; AGENT SPEED: 8.391462 Log: Increasing agent speed by 0.01377048; AGENT SPEED: 8.405232 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (30.12, -212.34, 106.47) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 10:18:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Picked up scrap Shotgun was not in the normal places; reparenting it now Log: Picked up scrap Shotgun is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 7; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Cadaver bloom growth ai spawning bloomEnemy array; Players length: 4; 4 Log: On local player talk! Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Increasing agent speed by 0.01354884; AGENT SPEED: 8.418781 Log: Increasing agent speed by 0.01444752; AGENT SPEED: 8.433228 Log: Increasing agent speed by 0.01865304; AGENT SPEED: 8.451881 Log: Increasing agent speed by 0.01083696; AGENT SPEED: 8.462718 Log: Increasing agent speed by 0.01577016; AGENT SPEED: 8.478488 Log: Increasing agent speed by 0.017862; AGENT SPEED: 8.49635 Log: Increasing agent speed by 0.01112184; AGENT SPEED: 8.507472 Log: Increasing agent speed by 0.01704876; AGENT SPEED: 8.524521 Log: Increasing agent speed by 0.01379904; AGENT SPEED: 8.53832 Log: Increasing agent speed by 0.0136578; AGENT SPEED: 8.551977 Log: Increasing agent speed by 0.0195924; AGENT SPEED: 8.571569 Log: Increasing agent speed by 0.00998136; AGENT SPEED: 8.581551 Log: Increasing agent speed by 0.01680108; AGENT SPEED: 8.598351 Log: Increasing agent speed by 0.01867524; AGENT SPEED: 8.617026 Log: Increasing agent speed by 0.01004988; AGENT SPEED: 8.627076 Log: Increasing agent speed by 0.01786296; AGENT SPEED: 8.644939 Log: Increasing agent speed by 0.01242552; AGENT SPEED: 8.657365 Log: Increasing agent speed by 0.01429248; AGENT SPEED: 8.671658 Log: Increasing agent speed by 0.01994436; AGENT SPEED: 8.691602 Log: Increasing agent speed by 0.009884881; AGENT SPEED: 8.701487 Log: Increasing agent speed by 0.01523064; AGENT SPEED: 8.716717 Log: Increasing agent speed by 0.01667328; AGENT SPEED: 8.73339 Log: Increasing agent speed by 0.0113688; AGENT SPEED: 8.744759 Log: Increasing agent speed by 0.01529208; AGENT SPEED: 8.760051 Log: Increasing agent speed by 0.01512552; AGENT SPEED: 8.775176 Log: Increasing agent speed by 0.0135738; AGENT SPEED: 8.78875 Log: Increasing agent speed by 0.01574316; AGENT SPEED: 8.804493 Log: Increasing agent speed by 0.01331772; AGENT SPEED: 8.817811 Log: Increasing agent speed by 0.01436484; AGENT SPEED: 8.832176 Log: Increasing agent speed by 0.01701084; AGENT SPEED: 8.849187 Log: Increasing agent speed by 0.01416384; AGENT SPEED: 8.863351 Log: Increasing agent speed by 0.01332672; AGENT SPEED: 8.876678 Log: Increasing agent speed by 0.01598328; AGENT SPEED: 8.892661 Log: Increasing agent speed by 0.01475388; AGENT SPEED: 8.907415 Log: Increasing agent speed by 0.01328016; AGENT SPEED: 8.920695 Log: Increasing agent speed by 0.01444212; AGENT SPEED: 8.935138 Log: Increasing agent speed by 0.01633608; AGENT SPEED: 8.951474 Log: Increasing agent speed by 0.01552176; AGENT SPEED: 8.966996 Log: Increasing agent speed by 0.01325148; AGENT SPEED: 8.980247 Log: Increasing agent speed by 0.01337772; AGENT SPEED: 8.993626 Log: Increasing agent speed by 0.01532196; AGENT SPEED: 9.008947 Log: Increasing agent speed by 0.01495992; AGENT SPEED: 9.023908 Log: Increasing agent speed by 0.01344828; AGENT SPEED: 9.037356 Log: Increasing agent speed by 0.01439868; AGENT SPEED: 9.051755 Log: Increasing agent speed by 0.0132342; AGENT SPEED: 9.064989 Log: Increasing agent speed by 0.01508484; AGENT SPEED: 9.080074 Log: Increasing agent speed by 0.0157344; AGENT SPEED: 9.095809 Log: Increasing agent speed by 0.01273404; AGENT SPEED: 9.108543 Log: Increasing agent speed by 0.01746348; AGENT SPEED: 9.126007 Log: Increasing agent speed by 0.01515252; AGENT SPEED: 9.14116 Log: Increasing agent speed by 0.01353396; AGENT SPEED: 9.154694 Log: Increasing agent speed by 0.01679328; AGENT SPEED: 9.171487 Log: Increasing agent speed by 0.01088916; AGENT SPEED: 9.182376 Log: Increasing agent speed by 0.01526484; AGENT SPEED: 9.19764 Log: Increasing agent speed by 0.01588632; AGENT SPEED: 9.213527 Log: Increasing agent speed by 0.01239; AGENT SPEED: 9.225917 Log: Increasing agent speed by 0.01624116; AGENT SPEED: 9.242158 Log: Increasing agent speed by 0.013314; AGENT SPEED: 9.255472 Log: Increasing agent speed by 0.01469304; AGENT SPEED: 9.270165 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Increasing agent speed by 0.01672428; AGENT SPEED: 9.28689 Log: Increasing agent speed by 0.01477932; AGENT SPEED: 9.301669 Log: Increasing agent speed by 0.01506912; AGENT SPEED: 9.316738 Log: Increasing agent speed by 0.01282164; AGENT SPEED: 9.329559 Log: Increasing agent speed by 0.01562736; AGENT SPEED: 9.345186 Log: Increasing agent speed by 0.015798; AGENT SPEED: 9.360984 Log: Increasing agent speed by 0.01419444; AGENT SPEED: 9.375178 Log: Increasing agent speed by 0.0164226; AGENT SPEED: 9.391601 Log: Increasing agent speed by 0.01500972; AGENT SPEED: 9.40661 Log: Increasing agent speed by 0.01306104; AGENT SPEED: 9.419671 Log: Increasing agent speed by 0.01502268; AGENT SPEED: 9.434693 Log: Increasing agent speed by 0.01498068; AGENT SPEED: 9.449674 Log: Increasing agent speed by 0.0137982; AGENT SPEED: 9.463471 Log: Increasing agent speed by 0.01512528; AGENT SPEED: 9.478597 Log: Increasing agent speed by 0.01330992; AGENT SPEED: 9.491906 Log: On local player talk! Log: Increasing agent speed by 0.01386876; AGENT SPEED: 9.505774 Log: Increasing agent speed by 0.01405308; AGENT SPEED: 9.519828 Log: Increasing agent speed by 0.01514016; AGENT SPEED: 9.534968 Log: Increasing agent speed by 0.01555812; AGENT SPEED: 9.550527 Log: Increasing agent speed by 0.01517496; AGENT SPEED: 9.565701 Log: Increasing agent speed by 0.01619556; AGENT SPEED: 9.581897 Log: Increasing agent speed by 0.01416708; AGENT SPEED: 9.596064 Log: Increasing agent speed by 0.01602264; AGENT SPEED: 9.612086 Log: Increasing agent speed by 0.01495452; AGENT SPEED: 9.627041 Log: Increasing agent speed by 0.01376976; AGENT SPEED: 9.640811 Log: Increasing agent speed by 0.0157554; AGENT SPEED: 9.656567 Log: Increasing agent speed by 0.01428108; AGENT SPEED: 9.670848 Log: Increasing agent speed by 0.0151848; AGENT SPEED: 9.686032 Log: Increasing agent speed by 0.01306248; AGENT SPEED: 9.699095 Log: Increasing agent speed by 0.0129168; AGENT SPEED: 9.712011 Log: Increasing agent speed by 0.01543032; AGENT SPEED: 9.727442 Log: Increasing agent speed by 0.01352808; AGENT SPEED: 9.74097 Log: Increasing agent speed by 0.01405344; AGENT SPEED: 9.755023 Log: Increasing agent speed by 0.01551864; AGENT SPEED: 9.770541 Log: Increasing agent speed by 0.01298808; AGENT SPEED: 9.783529 Log: Increasing agent speed by 0.01556676; AGENT SPEED: 9.799096 Log: Increasing agent speed by 0.01628544; AGENT SPEED: 9.815382 Log: Increasing agent speed by 0.01227828; AGENT SPEED: 9.827661 Log: Increasing agent speed by 0.01812384; AGENT SPEED: 9.845784 Log: Increasing agent speed by 0.01155204; AGENT SPEED: 9.857336 Log: Increasing agent speed by 0.01573944; AGENT SPEED: 9.873075 Log: Increasing agent speed by 0.01855764; AGENT SPEED: 9.891633 Log: Increasing agent speed by 0.01066224; AGENT SPEED: 9.902295 Log: Increasing agent speed by 0.01837092; AGENT SPEED: 9.920666 Log: Increasing agent speed by 0.01524096; AGENT SPEED: 9.935906 Log: Increasing agent speed by 0.01214376; AGENT SPEED: 9.94805 Log: Increasing agent speed by 0.01850808; AGENT SPEED: 9.966558 Log: Increasing agent speed by 0.01130076; AGENT SPEED: 9.977859 Log: Increasing agent speed by 0.0164586; AGENT SPEED: 9.994318 Log: Increasing agent speed by 0.01895244; AGENT SPEED: 10.01327 Log: Increasing agent speed by 0.01121076; AGENT SPEED: 10.02448 Log: Increasing agent speed by 0.01770984; AGENT SPEED: 10.04219 Log: Increasing agent speed by 0.01431936; AGENT SPEED: 10.05651 Log: Increasing agent speed by 0.0139368; AGENT SPEED: 10.07045 Log: Increasing agent speed by 0.01708272; AGENT SPEED: 10.08753 Log: Increasing agent speed by 0.010938; AGENT SPEED: 10.09847 Log: Increasing agent speed by 0.01591452; AGENT SPEED: 10.11438 Log: Increasing agent speed by 0.01944468; AGENT SPEED: 10.13383 Log: Increasing agent speed by 0.01293216; AGENT SPEED: 10.14676 Log: Increasing agent speed by 0.01731672; AGENT SPEED: 10.16408 Log: Increasing agent speed by 0.0151392; AGENT SPEED: 10.17922 Log: Increasing agent speed by 0.01256856; AGENT SPEED: 10.19178 Log: Increasing agent speed by 0.01623684; AGENT SPEED: 10.20802 Log: Increasing agent speed by 0.0158298; AGENT SPEED: 10.22385 Log: Increasing agent speed by 0.01353204; AGENT SPEED: 10.23738 Log: Increasing agent speed by 0.01753692; AGENT SPEED: 10.25492 Log: Increasing agent speed by 0.0148662; AGENT SPEED: 10.26979 Log: Increasing agent speed by 0.01523484; AGENT SPEED: 10.28502 Log: Increasing agent speed by 0.01626252; AGENT SPEED: 10.30128 Log: Increasing agent speed by 0.01177728; AGENT SPEED: 10.31306 Log: Increasing agent speed by 0.01780044; AGENT SPEED: 10.33086 Log: Increasing agent speed by 0.0163092; AGENT SPEED: 10.34717 Log: Increasing agent speed by 0.01641084; AGENT SPEED: 10.36358 Log: Increasing agent speed by 0.01715844; AGENT SPEED: 10.38074 Log: Increasing agent speed by 0.01595544; AGENT SPEED: 10.39669 Log: Increasing agent speed by 0.01476132; AGENT SPEED: 10.41145 Log: Increasing agent speed by 0.01362348; AGENT SPEED: 10.42508 Log: Increasing agent speed by 0.01642716; AGENT SPEED: 10.4415 Log: Increasing agent speed by 0.01400904; AGENT SPEED: 10.45551 Log: Increasing agent speed by 0.01453164; AGENT SPEED: 10.47005 Log: Increasing agent speed by 0.01593432; AGENT SPEED: 10.48598 Log: Increasing agent speed by 0.01093824; AGENT SPEED: 10.49692 Log: Increasing agent speed by 0.01408428; AGENT SPEED: 10.511 Log: Increasing agent speed by 0.015207; AGENT SPEED: 10.52621 Log: Increasing agent speed by 0.01041588; AGENT SPEED: 10.53663 Log: Increasing agent speed by 0.01344504; AGENT SPEED: 10.55007 Log: Increasing agent speed by 0.01420152; AGENT SPEED: 10.56427 Log: Increasing agent speed by 0.01052316; AGENT SPEED: 10.57479 Log: Increasing agent speed by 0.01306824; AGENT SPEED: 10.58786 Log: Increasing agent speed by 0.01641792; AGENT SPEED: 10.60428 Log: Increasing agent speed by 0.00874344; AGENT SPEED: 10.61302 Log: Increasing agent speed by 0.01493628; AGENT SPEED: 10.62796 Log: Increasing agent speed by 0.01451748; AGENT SPEED: 10.64248 Log: Increasing agent speed by 0.009371281; AGENT SPEED: 10.65185 Log: Increasing agent speed by 0.01236384; AGENT SPEED: 10.66421 Log: Increasing agent speed by 0.01299216; AGENT SPEED: 10.6772 Log: Increasing agent speed by 0.01277436; AGENT SPEED: 10.68998 Log: Increasing agent speed by 0.01359384; AGENT SPEED: 10.70357 Log: Increasing agent speed by 0.01372812; AGENT SPEED: 10.7173 Log: Increasing agent speed by 0.01179096; AGENT SPEED: 10.72909 Log: Increasing agent speed by 0.012573; AGENT SPEED: 10.74166 Log: Increasing agent speed by 0.01245924; AGENT SPEED: 10.75412 Log: Increasing agent speed by 0.01311912; AGENT SPEED: 10.76724 Log: Increasing agent speed by 0.0115866; AGENT SPEED: 10.77883 Log: Increasing agent speed by 0.01345164; AGENT SPEED: 10.79228 Log: Increasing agent speed by 0.01422852; AGENT SPEED: 10.80651 Log: Increasing agent speed by 0.01054968; AGENT SPEED: 10.81706 Log: Increasing agent speed by 0.01185888; AGENT SPEED: 10.82892 Log: Increasing agent speed by 0.01455336; AGENT SPEED: 10.84347 Log: Increasing agent speed by 0.009648; AGENT SPEED: 10.85312 Log: Increasing agent speed by 0.01284708; AGENT SPEED: 10.86597 Log: Increasing agent speed by 0.01274028; AGENT SPEED: 10.87871 Log: Increasing agent speed by 0.0107328; AGENT SPEED: 10.88944 Log: Increasing agent speed by 0.01599312; AGENT SPEED: 10.90543 Log: Increasing agent speed by 0.01164108; AGENT SPEED: 10.91707 Log: Increasing agent speed by 0.01224216; AGENT SPEED: 10.92932 Log: Increasing agent speed by 0.01305384; AGENT SPEED: 10.94237 Log: Increasing agent speed by 0.01156128; AGENT SPEED: 10.95393 Log: Increasing agent speed by 0.01387848; AGENT SPEED: 10.96781 Log: Increasing agent speed by 0.01108728; AGENT SPEED: 10.9789 Log: Increasing agent speed by 0.01303572; AGENT SPEED: 10.99193 Log: Increasing agent speed by 0.01504524; AGENT SPEED: 11.00698 Log: Increasing agent speed by 0.01040328; AGENT SPEED: 11.01738 Log: Increasing agent speed by 0.01305324; AGENT SPEED: 11.03043 Log: Increasing agent speed by 0.01590372; AGENT SPEED: 11.04634 Log: Increasing agent speed by 0.01311996; AGENT SPEED: 11.05946 Log: Increasing agent speed by 0.01432704; AGENT SPEED: 11.07378 Log: Increasing agent speed by 0.0149532; AGENT SPEED: 11.08874 Log: Increasing agent speed by 0.01198692; AGENT SPEED: 11.10073 Log: Increasing agent speed by 0.01225416; AGENT SPEED: 11.11298 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Increasing agent speed by 0.01347528; AGENT SPEED: 11.12645 Log: Increasing agent speed by 0.01350324; AGENT SPEED: 11.13996 Log: Increasing agent speed by 0.0135642; AGENT SPEED: 11.15352 Log: Increasing agent speed by 0.01658148; AGENT SPEED: 11.1701 Log: Increasing agent speed by 0.01636812; AGENT SPEED: 11.18647 Log: Increasing agent speed by 0.01266984; AGENT SPEED: 11.19914 Log: Increasing agent speed by 0.016092; AGENT SPEED: 11.21523 Log: Increasing agent speed by 0.01453284; AGENT SPEED: 11.22977 Log: Increasing agent speed by 0.01510872; AGENT SPEED: 11.24487 Log: Increasing agent speed by 0.01593312; AGENT SPEED: 11.26081 Log: Increasing agent speed by 0.01162932; AGENT SPEED: 11.27244 Log: Increasing agent speed by 0.01634904; AGENT SPEED: 11.28879 Log: Increasing agent speed by 0.01636644; AGENT SPEED: 11.30515 Log: Increasing agent speed by 0.01108572; AGENT SPEED: 11.31624 Log: Increasing agent speed by 0.01508304; AGENT SPEED: 11.33132 Log: Increasing agent speed by 0.01447068; AGENT SPEED: 11.34579 Log: Increasing agent speed by 0.01414968; AGENT SPEED: 11.35994 Log: Increasing agent speed by 0.01698948; AGENT SPEED: 11.37693 Log: Increasing agent speed by 0.01232616; AGENT SPEED: 11.38926 Log: Increasing agent speed by 0.01589868; AGENT SPEED: 11.40516 Log: Increasing agent speed by 0.01400784; AGENT SPEED: 11.41916 Log: Increasing agent speed by 0.01278864; AGENT SPEED: 11.43195 Log: Increasing agent speed by 0.01726368; AGENT SPEED: 11.44922 Log: Increasing agent speed by 0.01149096; AGENT SPEED: 11.46071 Log: Increasing agent speed by 0.01433916; AGENT SPEED: 11.47505 Log: Increasing agent speed by 0.01557048; AGENT SPEED: 11.49062 Log: Increasing agent speed by 0.01384116; AGENT SPEED: 11.50446 Log: Increasing agent speed by 0.0158418; AGENT SPEED: 11.5203 Log: Increasing agent speed by 0.01372524; AGENT SPEED: 11.53403 Log: Increasing agent speed by 0.01523388; AGENT SPEED: 11.54926 Log: Increasing agent speed by 0.01720536; AGENT SPEED: 11.56646 Log: Increasing agent speed by 0.01273332; AGENT SPEED: 11.5792 Log: Increasing agent speed by 0.01464912; AGENT SPEED: 11.59385 Log: Increasing agent speed by 0.01569216; AGENT SPEED: 11.60954 Log: Increasing agent speed by 0.01383264; AGENT SPEED: 11.62337 Log: Increasing agent speed by 0.0155202; AGENT SPEED: 11.63889 Log: Increasing agent speed by 0.01204608; AGENT SPEED: 11.65094 Log: Increasing agent speed by 0.01425288; AGENT SPEED: 11.66519 Log: Increasing agent speed by 0.01468716; AGENT SPEED: 11.67988 Log: Increasing agent speed by 0.01339932; AGENT SPEED: 11.69328 Log: Increasing agent speed by 0.01391316; AGENT SPEED: 11.70719 Log: Increasing agent speed by 0.01605132; AGENT SPEED: 11.72324 Log: Increasing agent speed by 0.01457676; AGENT SPEED: 11.73782 Log: Increasing agent speed by 0.01236744; AGENT SPEED: 11.75019 Log: Increasing agent speed by 0.01669728; AGENT SPEED: 11.76688 Log: Increasing agent speed by 0.01265532; AGENT SPEED: 11.77954 Log: Increasing agent speed by 0.01320732; AGENT SPEED: 11.79275 Log: Increasing agent speed by 0.016011; AGENT SPEED: 11.80876 Log: Increasing agent speed by 0.01033596; AGENT SPEED: 11.81909 Log: Increasing agent speed by 0.01492056; AGENT SPEED: 11.83401 Log: Increasing agent speed by 0.01652952; AGENT SPEED: 11.85054 Log: Increasing agent speed by 0.0105198; AGENT SPEED: 11.86106 Log: Increasing agent speed by 0.01501956; AGENT SPEED: 11.87608 Log: Increasing agent speed by 0.01316904; AGENT SPEED: 11.88925 Log: Increasing agent speed by 0.01394136; AGENT SPEED: 11.90319 Log: Increasing agent speed by 0.01498368; AGENT SPEED: 11.91818 Log: Increasing agent speed by 0.01325712; AGENT SPEED: 11.93143 Log: Increasing agent speed by 0.01432044; AGENT SPEED: 11.94575 Log: Increasing agent speed by 0.01375692; AGENT SPEED: 11.95951 Log: Increasing agent speed by 0.01589556; AGENT SPEED: 11.97541 Log: Increasing agent speed by 0.0128262; AGENT SPEED: 11.98823 Log: Increasing agent speed by 0.01659648; AGENT SPEED: 12 Log: Increasing agent speed by 0.01227948; AGENT SPEED: 12 Log: Increasing agent speed by 0.01248048; AGENT SPEED: 12 Log: Increasing agent speed by 0.01789548; AGENT SPEED: 12 Log: Increasing agent speed by 0.009436441; AGENT SPEED: 12 Log: Increasing agent speed by 0.0139212; AGENT SPEED: 12 Log: Increasing agent speed by 0.01590768; AGENT SPEED: 12 Log: Increasing agent speed by 0.011094; AGENT SPEED: 12 Log: Increasing agent speed by 0.013722; AGENT SPEED: 12 Log: Increasing agent speed by 0.01563876; AGENT SPEED: 12 Log: Increasing agent speed by 0.01263108; AGENT SPEED: 12 Log: Increasing agent speed by 0.01324824; AGENT SPEED: 12 Log: Increasing agent speed by 0.01529196; AGENT SPEED: 12 Log: Increasing agent speed by 0.01149252; AGENT SPEED: 12 Log: Increasing agent speed by 0.01449672; AGENT SPEED: 12 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Increasing agent speed by 0.0153618; AGENT SPEED: 12 Log: Increasing agent speed by 0.01371396; AGENT SPEED: 12 Log: Increasing agent speed by 0.01630944; AGENT SPEED: 12 Log: Increasing agent speed by 0.01282248; AGENT SPEED: 12 Log: Increasing agent speed by 0.01317492; AGENT SPEED: 12 Log: Increasing agent speed by 0.01527288; AGENT SPEED: 12 Log: Increasing agent speed by 0.01534848; AGENT SPEED: 12 Log: Increasing agent speed by 0.01489344; AGENT SPEED: 12 Log: Increasing agent speed by 0.01476996; AGENT SPEED: 12 Log: Increasing agent speed by 0.01711548; AGENT SPEED: 12 Log: Increasing agent speed by 0.01118796; AGENT SPEED: 12 Log: Increasing agent speed by 0.01345992; AGENT SPEED: 12 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Increasing agent speed by 0.01531824; AGENT SPEED: 12 Log: Increasing agent speed by 0.01089612; AGENT SPEED: 12 Log: Increasing agent speed by 0.01523952; AGENT SPEED: 12 Log: Increasing agent speed by 0.01171668; AGENT SPEED: 12 Log: Increasing agent speed by 0.01514172; AGENT SPEED: 12 Log: Increasing agent speed by 0.01520256; AGENT SPEED: 12 Log: Increasing agent speed by 0.01264476; AGENT SPEED: 12 Log: Increasing agent speed by 0.01704756; AGENT SPEED: 12 Log: Increasing agent speed by 0.01198332; AGENT SPEED: 12 Log: Increasing agent speed by 0.01396188; AGENT SPEED: 12 Log: Increasing agent speed by 0.01386528; AGENT SPEED: 12 Log: Increasing agent speed by 0.0122646; AGENT SPEED: 12 Log: Increasing agent speed by 0.01505196; AGENT SPEED: 12 Log: Increasing agent speed by 0.01494168; AGENT SPEED: 12 Log: Increasing agent speed by 0.01290504; AGENT SPEED: 12 Log: Increasing agent speed by 0.0122274; AGENT SPEED: 12 Log: Increasing agent speed by 0.01593516; AGENT SPEED: 12 Log: Increasing agent speed by 0.011976; AGENT SPEED: 12 Log: Increasing agent speed by 0.01424208; AGENT SPEED: 12 Log: Increasing agent speed by 0.0180894; AGENT SPEED: 12 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Increasing agent speed by 0.0088098; AGENT SPEED: 12 Log: Increasing agent speed by 0.01375044; AGENT SPEED: 12 Log: Increasing agent speed by 0.01774332; AGENT SPEED: 12 Log: Increasing agent speed by 0.00882072; AGENT SPEED: 12 Log: Increasing agent speed by 0.01278228; AGENT SPEED: 12 Log: Increasing agent speed by 0.01718988; AGENT SPEED: 12 Log: Increasing agent speed by 0.01043616; AGENT SPEED: 12 Log: Increasing agent speed by 0.01453764; AGENT SPEED: 12 Log: Increasing agent speed by 0.01714824; AGENT SPEED: 12 [Info] Console: 2026-04-23 오후 10:19:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Increasing agent speed by 0.01056; AGENT SPEED: 12 Log: Increasing agent speed by 0.01474452; AGENT SPEED: 12 Log: Increasing agent speed by 0.01441908; AGENT SPEED: 12 Log: Increasing agent speed by 0.01325688; AGENT SPEED: 12 Log: Increasing agent speed by 0.01652904; AGENT SPEED: 12 Log: Increasing agent speed by 0.01288344; AGENT SPEED: 12 Log: Increasing agent speed by 0.01325136; AGENT SPEED: 12 Log: Increasing agent speed by 0.0148908; AGENT SPEED: 12 Log: Increasing agent speed by 0.01286532; AGENT SPEED: 12 Log: Increasing agent speed by 0.01314276; AGENT SPEED: 12 Log: Increasing agent speed by 0.01391688; AGENT SPEED: 12 Log: Increasing agent speed by 0.01557216; AGENT SPEED: 12 Log: Increasing agent speed by 0.01367556; AGENT SPEED: 12 Log: Increasing agent speed by 0.01648116; AGENT SPEED: 12 Log: Increasing agent speed by 0.01255068; AGENT SPEED: 12 Log: Increasing agent speed by 0.01364028; AGENT SPEED: 12 Log: Increasing agent speed by 0.01759188; AGENT SPEED: 12 Log: Increasing agent speed by 0.009673201; AGENT SPEED: 12 Log: Increasing agent speed by 0.0143718; AGENT SPEED: 12 Log: Increasing agent speed by 0.01509672; AGENT SPEED: 12 Log: Increasing agent speed by 0.01259712; AGENT SPEED: 12 Log: Increasing agent speed by 0.0124194; AGENT SPEED: 12 Log: Increasing agent speed by 0.01605144; AGENT SPEED: 12 Log: Increasing agent speed by 0.01615188; AGENT SPEED: 12 Log: Increasing agent speed by 0.009888601; AGENT SPEED: 12 Log: Increasing agent speed by 0.01509744; AGENT SPEED: 12 Log: Increasing agent speed by 0.01460508; AGENT SPEED: 12 Log: Increasing agent speed by 0.01285968; AGENT SPEED: 12 Log: Increasing agent speed by 0.01497624; AGENT SPEED: 12 Log: Increasing agent speed by 0.01305804; AGENT SPEED: 12 Log: Increasing agent speed by 0.0143652; AGENT SPEED: 12 Log: Increasing agent speed by 0.01490388; AGENT SPEED: 12 Log: Increasing agent speed by 0.0154548; AGENT SPEED: 12 Log: Increasing agent speed by 0.01626312; AGENT SPEED: 12 Log: Increasing agent speed by 0.01344432; AGENT SPEED: 12 Log: Increasing agent speed by 0.0144624; AGENT SPEED: 12 Log: Increasing agent speed by 0.01410396; AGENT SPEED: 12 Log: Increasing agent speed by 0.0131814; AGENT SPEED: 12 Log: Increasing agent speed by 0.01551876; AGENT SPEED: 12 Log: Increasing agent speed by 0.01303956; AGENT SPEED: 12 Log: Increasing agent speed by 0.0129978; AGENT SPEED: 12 Log: Increasing agent speed by 0.01391232; AGENT SPEED: 12 Log: Increasing agent speed by 0.01318692; AGENT SPEED: 12 Log: Increasing agent speed by 0.01310388; AGENT SPEED: 12 Log: Increasing agent speed by 0.0139026; AGENT SPEED: 12 Log: Increasing agent speed by 0.01538496; AGENT SPEED: 12 Log: Increasing agent speed by 0.01243332; AGENT SPEED: 12 Log: Increasing agent speed by 0.01414236; AGENT SPEED: 12 Log: Increasing agent speed by 0.01363272; AGENT SPEED: 12 Log: Increasing agent speed by 0.0138018; AGENT SPEED: 12 Log: Increasing agent speed by 0.01628256; AGENT SPEED: 12 Log: Increasing agent speed by 0.01219308; AGENT SPEED: 12 Log: Increasing agent speed by 0.01329564; AGENT SPEED: 12 Log: Increasing agent speed by 0.01534032; AGENT SPEED: 12 Log: Increasing agent speed by 0.01267104; AGENT SPEED: 12 Log: Increasing agent speed by 0.0118638; AGENT SPEED: 12 Log: Increasing agent speed by 0.01679604; AGENT SPEED: 12 Log: Increasing agent speed by 0.013338; AGENT SPEED: 12 Log: Increasing agent speed by 0.0123138; AGENT SPEED: 12 Log: Increasing agent speed by 0.01693812; AGENT SPEED: 12 Log: Increasing agent speed by 0.01105872; AGENT SPEED: 12 Log: Increasing agent speed by 0.01465104; AGENT SPEED: 12 Log: Increasing agent speed by 0.01470444; AGENT SPEED: 12 Log: Increasing agent speed by 0.0128052; AGENT SPEED: 12 Log: Increasing agent speed by 0.0154668; AGENT SPEED: 12 Log: Increasing agent speed by 0.01149948; AGENT SPEED: 12 Log: Increasing agent speed by 0.01447488; AGENT SPEED: 12 Log: Increasing agent speed by 0.01468944; AGENT SPEED: 12 Log: Increasing agent speed by 0.01296252; AGENT SPEED: 12 Log: Increasing agent speed by 0.01294344; AGENT SPEED: 12 Log: Increasing agent speed by 0.01351956; AGENT SPEED: 12 Log: Increasing agent speed by 0.01574688; AGENT SPEED: 12 Log: Increasing agent speed by 0.01223964; AGENT SPEED: 12 Log: Increasing agent speed by 0.01354812; AGENT SPEED: 12 Log: Increasing agent speed by 0.01375548; AGENT SPEED: 12 Log: Increasing agent speed by 0.01277496; AGENT SPEED: 12 Log: Increasing agent speed by 0.01345848; AGENT SPEED: 12 Log: Increasing agent speed by 0.01344984; AGENT SPEED: 12 Log: Increasing agent speed by 0.0132048; AGENT SPEED: 12 Log: Increasing agent speed by 0.01409148; AGENT SPEED: 12 Log: Increasing agent speed by 0.01501464; AGENT SPEED: 12 Log: Increasing agent speed by 0.01238724; AGENT SPEED: 12 Log: Increasing agent speed by 0.01610376; AGENT SPEED: 12 Log: Increasing agent speed by 0.0127338; AGENT SPEED: 12 Log: Increasing agent speed by 0.01308804; AGENT SPEED: 12 Log: Increasing agent speed by 0.01756452; AGENT SPEED: 12 Log: Increasing agent speed by 0.009930121; AGENT SPEED: 12 Log: Increasing agent speed by 0.01361364; AGENT SPEED: 12 Log: Increasing agent speed by 0.01593552; AGENT SPEED: 12 Log: Increasing agent speed by 0.011706; AGENT SPEED: 12 Log: Increasing agent speed by 0.01354512; AGENT SPEED: 12 Log: Increasing agent speed by 0.01452144; AGENT SPEED: 12 Log: Increasing agent speed by 0.01365492; AGENT SPEED: 12 Log: Increasing agent speed by 0.01342716; AGENT SPEED: 12 Log: Increasing agent speed by 0.01610556; AGENT SPEED: 12 Log: Increasing agent speed by 0.0121536; AGENT SPEED: 12 Log: Increasing agent speed by 0.01315164; AGENT SPEED: 12 Log: Increasing agent speed by 0.01462092; AGENT SPEED: 12 Log: Increasing agent speed by 0.01281432; AGENT SPEED: 12 Log: Increasing agent speed by 0.01435968; AGENT SPEED: 12 Log: Increasing agent speed by 0.01273428; AGENT SPEED: 12 Log: Increasing agent speed by 0.01390776; AGENT SPEED: 12 Log: Increasing agent speed by 0.01356828; AGENT SPEED: 12 Log: Increasing agent speed by 0.01307688; AGENT SPEED: 12 Log: Increasing agent speed by 0.01293252; AGENT SPEED: 12 Log: Increasing agent speed by 0.01391832; AGENT SPEED: 12 Log: Increasing agent speed by 0.01367688; AGENT SPEED: 12 Log: Increasing agent speed by 0.01414956; AGENT SPEED: 12 Log: Increasing agent speed by 0.01616148; AGENT SPEED: 12 Log: Increasing agent speed by 0.01328652; AGENT SPEED: 12 Log: Increasing agent speed by 0.01325916; AGENT SPEED: 12 Log: Increasing agent speed by 0.01335384; AGENT SPEED: 12 Log: Increasing agent speed by 0.01390644; AGENT SPEED: 12 Log: Increasing agent speed by 0.01503984; AGENT SPEED: 12 Log: Increasing agent speed by 0.01379208; AGENT SPEED: 12 Log: Increasing agent speed by 0.0124452; AGENT SPEED: 12 Log: Increasing agent speed by 0.01311108; AGENT SPEED: 12 Log: Increasing agent speed by 0.0166926; AGENT SPEED: 12 Log: Increasing agent speed by 0.01008648; AGENT SPEED: 12 Log: Increasing agent speed by 0.01384608; AGENT SPEED: 12 Log: Increasing agent speed by 0.01947528; AGENT SPEED: 12 Log: Increasing agent speed by 0.008325174; AGENT SPEED: 12 Log: Increasing agent speed by 0.01373011; AGENT SPEED: 12 Log: Increasing agent speed by 0.0167502; AGENT SPEED: 12 Log: Increasing agent speed by 0.00986352; AGENT SPEED: 12 Log: Increasing agent speed by 0.01295508; AGENT SPEED: 12 Log: Increasing agent speed by 0.01672104; AGENT SPEED: 12 Log: Increasing agent speed by 0.01187532; AGENT SPEED: 12 Log: Increasing agent speed by 0.01304976; AGENT SPEED: 12 Log: Increasing agent speed by 0.01742448; AGENT SPEED: 12 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Increasing agent speed by 0.008325174; AGENT SPEED: 12 Log: Increasing agent speed by 0.01312027; AGENT SPEED: 12 Log: Increasing agent speed by 0.01681584; AGENT SPEED: 12 Log: Increasing agent speed by 0.01082796; AGENT SPEED: 12 Log: Increasing agent speed by 0.01370772; AGENT SPEED: 12 Log: Increasing agent speed by 0.01483776; AGENT SPEED: 12 Log: Increasing agent speed by 0.01330032; AGENT SPEED: 12 Log: Increasing agent speed by 0.0135072; AGENT SPEED: 12 Log: Increasing agent speed by 0.01531644; AGENT SPEED: 12 Log: Increasing agent speed by 0.0116682; AGENT SPEED: 12 Log: Increasing agent speed by 0.01326216; AGENT SPEED: 12 Log: Increasing agent speed by 0.0151464; AGENT SPEED: 12 Log: Increasing agent speed by 0.0126342; AGENT SPEED: 12 Log: Increasing agent speed by 0.01519344; AGENT SPEED: 12 Log: Increasing agent speed by 0.01280484; AGENT SPEED: 12 Log: Increasing agent speed by 0.01359912; AGENT SPEED: 12 Log: Increasing agent speed by 0.01418064; AGENT SPEED: 12 Log: Increasing agent speed by 0.01352664; AGENT SPEED: 12 Log: Increasing agent speed by 0.01414968; AGENT SPEED: 12 Log: Increasing agent speed by 0.0127062; AGENT SPEED: 12 Log: Increasing agent speed by 0.01568688; AGENT SPEED: 12 Log: Increasing agent speed by 0.01199532; AGENT SPEED: 12 Log: Increasing agent speed by 0.01440516; AGENT SPEED: 12 Log: Increasing agent speed by 0.01518; AGENT SPEED: 12 Log: Increasing agent speed by 0.01269936; AGENT SPEED: 12 Log: Increasing agent speed by 0.01335048; AGENT SPEED: 12 Log: Increasing agent speed by 0.01309404; AGENT SPEED: 12 Log: Increasing agent speed by 0.0158898; AGENT SPEED: 12 Log: Increasing agent speed by 0.01349916; AGENT SPEED: 12 Log: Increasing agent speed by 0.01349016; AGENT SPEED: 12 Log: Increasing agent speed by 0.01256772; AGENT SPEED: 12 Log: Increasing agent speed by 0.01614084; AGENT SPEED: 12 Log: Increasing agent speed by 0.0121824; AGENT SPEED: 12 Log: Increasing agent speed by 0.01357356; AGENT SPEED: 12 Log: Increasing agent speed by 0.01980132; AGENT SPEED: 12 Log: Increasing agent speed by 0.008374681; AGENT SPEED: 12 Log: Increasing agent speed by 0.01469256; AGENT SPEED: 12 Log: Increasing agent speed by 0.01764612; AGENT SPEED: 12 Log: Increasing agent speed by 0.00902052; AGENT SPEED: 12 Log: Increasing agent speed by 0.01398684; AGENT SPEED: 12 Log: Increasing agent speed by 0.01393116; AGENT SPEED: 12 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Increasing agent speed by 0.0129684; AGENT SPEED: 12 Log: Increasing agent speed by 0.01373412; AGENT SPEED: 12 Log: Increasing agent speed by 0.01419708; AGENT SPEED: 12 Log: Increasing agent speed by 0.01298364; AGENT SPEED: 12 Log: Increasing agent speed by 0.01517952; AGENT SPEED: 12 Log: Increasing agent speed by 0.01553856; AGENT SPEED: 12 Log: Increasing agent speed by 0.01085604; AGENT SPEED: 12 Log: Increasing agent speed by 0.01632396; AGENT SPEED: 12 Log: Increasing agent speed by 0.01178964; AGENT SPEED: 12 Log: Increasing agent speed by 0.012297; AGENT SPEED: 12 Log: Increasing agent speed by 0.01411044; AGENT SPEED: 12 Log: Increasing agent speed by 0.0132162; AGENT SPEED: 12 Log: Increasing agent speed by 0.0127398; AGENT SPEED: 12 Log: Increasing agent speed by 0.01226328; AGENT SPEED: 12 Log: Increasing agent speed by 0.01501704; AGENT SPEED: 12 Log: Increasing agent speed by 0.00982536; AGENT SPEED: 12 Log: Increasing agent speed by 0.01343784; AGENT SPEED: 12 Log: Increasing agent speed by 0.01306692; AGENT SPEED: 12 Log: Increasing agent speed by 0.01187556; AGENT SPEED: 12 Log: Increasing agent speed by 0.01229856; AGENT SPEED: 12 Log: Increasing agent speed by 0.0134256; AGENT SPEED: 12 Log: Increasing agent speed by 0.011457; AGENT SPEED: 12 Log: Increasing agent speed by 0.01166076; AGENT SPEED: 12 Log: Increasing agent speed by 0.01298484; AGENT SPEED: 12 Log: Increasing agent speed by 0.01116384; AGENT SPEED: 12 Log: Increasing agent speed by 0.01319748; AGENT SPEED: 12 Log: Increasing agent speed by 0.01144968; AGENT SPEED: 12 Log: Increasing agent speed by 0.01223376; AGENT SPEED: 12 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Increasing agent speed by 0.01225632; AGENT SPEED: 12 Log: Increasing agent speed by 0.01164684; AGENT SPEED: 12 Log: Increasing agent speed by 0.01292412; AGENT SPEED: 12 Log: Increasing agent speed by 0.01178352; AGENT SPEED: 12 Log: Increasing agent speed by 0.01283556; AGENT SPEED: 12 Log: Increasing agent speed by 0.01324248; AGENT SPEED: 12 Log: Increasing agent speed by 0.01070124; AGENT SPEED: 12 Log: Increasing agent speed by 0.011661; AGENT SPEED: 12 Log: Increasing agent speed by 0.01236348; AGENT SPEED: 12 Log: Increasing agent speed by 0.01151892; AGENT SPEED: 12 Log: Increasing agent speed by 0.01190928; AGENT SPEED: 12 Log: Increasing agent speed by 0.01196184; AGENT SPEED: 12 Log: Increasing agent speed by 0.01283844; AGENT SPEED: 12 Log: Increasing agent speed by 0.01212; AGENT SPEED: 12 Log: Increasing agent speed by 0.01286088; AGENT SPEED: 12 Log: Increasing agent speed by 0.01416612; AGENT SPEED: 12 Log: Increasing agent speed by 0.010851; AGENT SPEED: 12 Log: Increasing agent speed by 0.01188492; AGENT SPEED: 12 Log: Increasing agent speed by 0.0152814; AGENT SPEED: 12 Log: Increasing agent speed by 0.01083168; AGENT SPEED: 12 Log: Increasing agent speed by 0.01251; AGENT SPEED: 12 Log: Increasing agent speed by 0.01609068; AGENT SPEED: 12 Log: Increasing agent speed by 0.008361001; AGENT SPEED: 12 Log: Increasing agent speed by 0.01232928; AGENT SPEED: 12 Log: Increasing agent speed by 0.01270584; AGENT SPEED: 12 Log: Increasing agent speed by 0.01113876; AGENT SPEED: 12 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 12; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: On local player talk! Log: On local player talk! Log: On local player talk! Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: On local player talk! [Info] Console: 2026-04-23 오후 10:19:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 7; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (22.87, -210.67, 49.25) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (22.87, -210.67, 49.25) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (22.92, -210.57, 49.23) Log: On local player talk! Log: r/l activate: False Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (22.93, -210.55, 49.23) Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy Flowerman(Clone) with force of 3. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy Flowerman(Clone) with force of 3. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy Flowerman(Clone) with force of 5. Log: Shoot gun client rpc received Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: Flowerman [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: r/l activate: False Log: Butler: pinged attention to position [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: On local player talk! Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (29.03, -214.35, 49.63) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (29.07, -215.82, 49.45) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) [Info] Console: 2026-04-23 오후 10:19:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Checking nearby cadaver plant positions to position (29.56, -218.16, 49.06) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 10, position (28.96, -219.59, 49.61); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 5, position (29.63, -219.59, 48.24); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 5, position (30.66, -219.59, 49.93); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 10 Log: Batches: 1 Log: Amount in batch #0: 18 Log: GetWeedPositionInMatrixList Returning: (0, 10) Log: KillingCadaverPlant returned: (0, 10, 0) Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:10 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (29.79, -218.26, 49.42) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 10, position (28.96, -219.59, 49.61); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 5, position (29.63, -219.59, 48.24); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 5, position (30.66, -219.59, 49.93); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 10 Log: Batches: 1 Log: Amount in batch #0: 18 Log: GetWeedPositionInMatrixList Returning: (0, 10) Log: KillingCadaverPlant returned: (0, 10, 0) Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: On local player talk! Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: Checking nearby cadaver plant positions to position (29.89, -218.23, 49.74) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 10, position (28.96, -219.59, 49.61); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 5, position (30.66, -219.59, 49.93); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 5 Log: Batches: 1 Log: Amount in batch #0: 14 Log: GetWeedPositionInMatrixList Returning: (0, 5) Log: KillingCadaverPlant returned: (0, 5, 2) Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: Checking nearby cadaver plant positions to position (29.66, -218.35, 49.70) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 10, position (28.96, -219.59, 49.61); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 5, position (29.63, -219.59, 48.24); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 5, position (30.66, -219.59, 49.93); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 10 Log: Batches: 1 Log: Amount in batch #0: 18 Log: GetWeedPositionInMatrixList Returning: (0, 10) Log: KillingCadaverPlant returned: (0, 10, 0) Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: Checking nearby cadaver plant positions to position (29.24, -217.95, 49.46) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 10, position (28.96, -219.59, 49.61); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 10 Log: Batches: 1 Log: Amount in batch #0: 18 Log: GetWeedPositionInMatrixList Returning: (0, 10) Log: KillingCadaverPlant returned: (0, 10, 0) Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: Checking nearby cadaver plant positions to position (29.05, -218.72, 49.40) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 10, position (28.96, -219.59, 49.61); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 11, position (27.69, -219.59, 49.95); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 12, position (28.80, -219.59, 47.67); addToArrayIndex: 2 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 5, position (29.63, -219.59, 48.24); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 5, position (30.66, -219.59, 49.93); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 3 Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 10 Log: Batches: 1 Log: Amount in batch #0: 18 Log: GetWeedPositionInMatrixList Returning: (0, 10) Log: KillingCadaverPlant returned: (0, 10, 0) Log: planttype:0, batchnum:0, index:10 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:10 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Checking nearby cadaver plant positions to position (29.43, -219.15, 48.85) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 10, position (28.96, -219.59, 49.61); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 12, position (28.80, -219.59, 47.67); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 5, position (29.63, -219.59, 48.24); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 5, position (30.66, -219.59, 49.93); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 5 Log: Batches: 1 Log: Amount in batch #0: 10 Log: GetWeedPositionInMatrixList Returning: (0, 5) Log: KillingCadaverPlant returned: (0, 5, 1) Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: Checking nearby cadaver plant positions to position (29.84, -218.99, 48.80) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 10, position (28.96, -219.59, 49.61); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 12, position (28.80, -219.59, 47.67); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 5, position (29.63, -219.59, 48.24); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 5, position (30.66, -219.59, 49.93); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 5 Log: Batches: 1 Log: Amount in batch #0: 10 Log: GetWeedPositionInMatrixList Returning: (0, 5) Log: KillingCadaverPlant returned: (0, 5, 1) Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: Checking nearby cadaver plant positions to position (30.19, -219.01, 48.80) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 10, position (28.96, -219.59, 49.61); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 12, position (28.80, -219.59, 47.67); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 5, position (29.63, -219.59, 48.24); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 5, position (30.66, -219.59, 49.93); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 5 Log: Batches: 1 Log: Amount in batch #0: 10 Log: GetWeedPositionInMatrixList Returning: (0, 5) Log: KillingCadaverPlant returned: (0, 5, 1) Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:5 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (30.72, -218.53, 49.50) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 5, position (29.63, -219.59, 48.24); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 5, position (30.66, -219.59, 49.93); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 5 Log: Batches: 1 Log: Amount in batch #0: 14 Log: GetWeedPositionInMatrixList Returning: (0, 5) Log: KillingCadaverPlant returned: (0, 5, 2) Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: Checking nearby cadaver plant positions to position (30.85, -218.55, 49.94) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 5, position (30.66, -219.59, 49.93); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 5 Log: Batches: 1 Log: Amount in batch #0: 14 Log: GetWeedPositionInMatrixList Returning: (0, 5) Log: KillingCadaverPlant returned: (0, 5, 2) Log: planttype:2, batchnum:0, index:5 Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: Checking nearby cadaver plant positions to position (31.11, -218.58, 49.72) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 5, position (30.66, -219.59, 49.93); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 5 Log: Batches: 1 Log: Amount in batch #0: 14 Log: GetWeedPositionInMatrixList Returning: (0, 5) Log: KillingCadaverPlant returned: (0, 5, 2) Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:5 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Checking nearby cadaver plant positions to position (31.65, -218.38, 50.15) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 5, position (30.66, -219.59, 49.93); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 5 Log: Batches: 1 Log: Amount in batch #0: 14 Log: GetWeedPositionInMatrixList Returning: (0, 5) Log: KillingCadaverPlant returned: (0, 5, 2) Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: DPosition: (30.66, -219.59, 49.93) Log: Checking nearby cadaver plant positions to position (30.66, -219.59, 49.93) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 5, position (30.66, -219.59, 49.93); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (30.66, -219.59, 49.93) Log: moldPositions[0,2]: 5 -- corresponding to batchedPosition: (37.90, -219.59, 52.87) Log: Destroying: planttype:2, index:0 Log: Input: 5 -- (30.66, -219.59, 49.93) Log: Batches: 1 Log: Amount in batch #0: 15 Log: GetWeedPositionInMatrixList Returning: Batches[0][5] Log: Destroying position: (30.66, -219.59, 49.93) Log: Checking nearby cadaver plant positions to position (31.88, -218.37, 50.43) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (32.24, -218.35, 50.50) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 4, position (33.50, -219.59, 50.81); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 3, position (33.05, -219.59, 49.17); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 4 Log: Batches: 1 Log: Amount in batch #0: 18 Log: GetWeedPositionInMatrixList Returning: (0, 4) Log: KillingCadaverPlant returned: (0, 4, 0) Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: Checking nearby cadaver plant positions to position (32.58, -218.41, 50.59) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 4, position (33.50, -219.59, 50.81); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 6, position (33.36, -219.59, 51.93); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 3, position (33.05, -219.59, 49.17); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 4 Log: Batches: 1 Log: Amount in batch #0: 18 Log: GetWeedPositionInMatrixList Returning: (0, 4) Log: KillingCadaverPlant returned: (0, 4, 0) Log: planttype:0, batchnum:0, index:4 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:4 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:11 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: planttype:0, batchnum:0, index:11 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:11 Log: planttype:0, batchnum:0, index:11 Log: planttype:0, batchnum:0, index:11 Log: planttype:0, batchnum:0, index:11 Log: planttype:0, batchnum:0, index:11 Log: Butler: pinged attention to position Log: planttype:0, batchnum:0, index:11 Log: planttype:0, batchnum:0, index:11 Log: Checking nearby cadaver plant positions to position (32.98, -218.55, 50.99) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 4, position (33.50, -219.59, 50.81); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 6, position (33.36, -219.59, 51.93); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 4 Log: Batches: 1 Log: Amount in batch #0: 18 Log: GetWeedPositionInMatrixList Returning: (0, 4) Log: KillingCadaverPlant returned: (0, 4, 0) Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:10 Log: Checking nearby cadaver plant positions to position (28.96, -219.59, 49.61) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 10, position (28.96, -219.59, 49.61); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 11, position (27.69, -219.59, 49.95); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (28.96, -219.59, 49.61) Log: moldPositions[0,0]: 10 -- corresponding to batchedPosition: (36.33, -219.59, 51.78) Log: moldPositions[1,0]: 11 -- corresponding to batchedPosition: (34.46, -219.59, 48.90) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:0, index:1 Log: Input: 11 -- (27.69, -219.59, 49.95) Log: Batches: 1 Log: Amount in batch #0: 18 Log: GetWeedPositionInMatrixList Returning: Batches[0][11] Log: Destroying position: (27.69, -219.59, 49.95) Log: Input: 10 -- (28.96, -219.59, 49.61) Log: Batches: 1 Log: Amount in batch #0: 17 Log: GetWeedPositionInMatrixList Returning: Batches[0][10] Log: Destroying position: (28.96, -219.59, 49.61) Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: Checking nearby cadaver plant positions to position (33.18, -218.64, 51.42) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 4, position (33.50, -219.59, 50.81); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 6, position (33.36, -219.59, 51.93); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 6 Log: Batches: 1 Log: Amount in batch #0: 16 Log: GetWeedPositionInMatrixList Returning: (0, 6) Log: KillingCadaverPlant returned: (0, 6, 0) Log: planttype:0, batchnum:0, index:6 Log: planttype:0, batchnum:0, index:6 Log: planttype:0, batchnum:0, index:6 Log: planttype:1, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:6 Log: planttype:1, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:6 Log: planttype:1, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:6 Log: planttype:1, batchnum:0, index:5 Log: clip index: 14; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: planttype:0, batchnum:0, index:6 Log: planttype:1, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:6 Log: planttype:1, batchnum:0, index:5 Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: planttype:0, batchnum:0, index:6 Log: Checking nearby cadaver plant positions to position (33.39, -218.67, 51.56) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 4, position (33.50, -219.59, 50.81); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 6, position (33.36, -219.59, 51.93); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 6 Log: Batches: 1 Log: Amount in batch #0: 16 Log: GetWeedPositionInMatrixList Returning: (0, 6) Log: KillingCadaverPlant returned: (0, 6, 0) Log: planttype:1, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:6 Log: planttype:1, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:6 Log: planttype:1, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:6 Log: planttype:1, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:6 Log: planttype:1, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:6 Log: planttype:1, batchnum:0, index:5 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:6 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: Checking nearby cadaver plant positions to position (29.63, -219.59, 48.24) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 10, position (28.80, -219.59, 47.67); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 5, position (29.63, -219.59, 48.24); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (29.63, -219.59, 48.24) Log: moldPositions[0,0]: 10 -- corresponding to batchedPosition: (36.33, -219.59, 51.78) Log: moldPositions[0,1]: 5 -- corresponding to batchedPosition: (37.84, -219.59, 48.28) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:1, index:0 Log: Input: 10 -- (28.80, -219.59, 47.67) Log: Batches: 1 Log: Amount in batch #0: 16 Log: GetWeedPositionInMatrixList Returning: Batches[0][10] Log: Destroying position: (28.80, -219.59, 47.67) Log: Input: 5 -- (29.63, -219.59, 48.24) Log: Batches: 1 Log: Amount in batch #0: 10 Log: GetWeedPositionInMatrixList Returning: Batches[0][5] Log: Destroying position: (29.63, -219.59, 48.24) Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Checking nearby cadaver plant positions to position (33.75, -218.69, 50.31) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 1, position (34.46, -219.59, 48.90); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 4, position (33.50, -219.59, 50.81); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 6, position (33.36, -219.59, 51.93); addToArrayIndex: 2 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 3, position (33.05, -219.59, 49.17); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 2, position (34.19, -219.59, 48.90); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 3 Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 4 Log: Batches: 1 Log: Amount in batch #0: 15 Log: GetWeedPositionInMatrixList Returning: (0, 4) Log: KillingCadaverPlant returned: (0, 4, 0) Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: Butler: pinged attention to position Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: Checking nearby cadaver plant positions to position (34.33, -218.67, 51.42) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 4, position (33.50, -219.59, 50.81); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 6, position (33.36, -219.59, 51.93); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 4 Log: Batches: 1 Log: Amount in batch #0: 15 Log: GetWeedPositionInMatrixList Returning: (0, 4) Log: KillingCadaverPlant returned: (0, 4, 0) Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: Checking nearby cadaver plant positions to position (34.70, -218.63, 51.48) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (36.33, -219.59, 51.78); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 4, position (33.50, -219.59, 50.81); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 6, position (33.36, -219.59, 51.93); addToArrayIndex: 2 Log: Got nearby cadaver plant at index 7, position (35.95, -219.59, 50.36); addToArrayIndex: 3 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 4 Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 4 Log: Batches: 1 Log: Amount in batch #0: 15 Log: GetWeedPositionInMatrixList Returning: (0, 4) Log: KillingCadaverPlant returned: (0, 4, 0) Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: DPosition: (33.50, -219.59, 50.81) Log: Checking nearby cadaver plant positions to position (33.50, -219.59, 50.81) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 4, position (33.50, -219.59, 50.81); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 6, position (33.36, -219.59, 51.93); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (33.50, -219.59, 50.81) Log: moldPositions[0,0]: 4 -- corresponding to batchedPosition: (36.33, -219.59, 51.78) Log: moldPositions[1,0]: 6 -- corresponding to batchedPosition: (34.46, -219.59, 48.90) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:0, index:1 Log: Input: 6 -- (33.36, -219.59, 51.93) Log: Batches: 1 Log: Amount in batch #0: 15 Log: GetWeedPositionInMatrixList Returning: Batches[0][6] Log: Destroying position: (33.36, -219.59, 51.93) Log: Input: 4 -- (33.50, -219.59, 50.81) Log: Batches: 1 Log: Amount in batch #0: 14 Log: GetWeedPositionInMatrixList Returning: Batches[0][4] Log: Destroying position: (33.50, -219.59, 50.81) Log: Checking nearby cadaver plant positions to position (35.00, -218.57, 51.78) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (36.33, -219.59, 51.78); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 5, position (35.95, -219.59, 50.36); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 13 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:0, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (35.52, -218.57, 51.16) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (36.33, -219.59, 51.78); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 4, position (36.58, -219.59, 50.46); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 5, position (35.95, -219.59, 50.36); addToArrayIndex: 2 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 3, position (36.95, -219.59, 50.80); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 3 Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 5 Log: Batches: 1 Log: Amount in batch #0: 13 Log: GetWeedPositionInMatrixList Returning: (0, 5) Log: KillingCadaverPlant returned: (0, 5, 0) Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: Checking nearby cadaver plant positions to position (35.82, -218.58, 50.99) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (36.33, -219.59, 51.78); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 4, position (36.58, -219.59, 50.46); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 5, position (35.95, -219.59, 50.36); addToArrayIndex: 2 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 3, position (36.95, -219.59, 50.80); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 3 Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 5 Log: Batches: 1 Log: Amount in batch #0: 13 Log: GetWeedPositionInMatrixList Returning: (0, 5) Log: KillingCadaverPlant returned: (0, 5, 0) Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: Checking nearby cadaver plant positions to position (35.58, -218.72, 49.98) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 1, position (34.46, -219.59, 48.90); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 3, position (36.37, -219.59, 48.48); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 4, position (36.58, -219.59, 50.46); addToArrayIndex: 2 Log: Got nearby cadaver plant at index 5, position (35.95, -219.59, 50.36); addToArrayIndex: 3 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 2, position (34.19, -219.59, 48.90); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 3, position (36.95, -219.59, 50.80); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 4 Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 5 Log: Batches: 1 Log: Amount in batch #0: 13 Log: GetWeedPositionInMatrixList Returning: (0, 5) Log: KillingCadaverPlant returned: (0, 5, 0) Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: Checking nearby cadaver plant positions to position (35.65, -218.67, 49.71) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 1, position (34.46, -219.59, 48.90); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 3, position (36.37, -219.59, 48.48); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 4, position (36.58, -219.59, 50.46); addToArrayIndex: 2 Log: Got nearby cadaver plant at index 5, position (35.95, -219.59, 50.36); addToArrayIndex: 3 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 2, position (34.19, -219.59, 48.90); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 3, position (36.95, -219.59, 50.80); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 4 Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 5 Log: Batches: 1 Log: Amount in batch #0: 13 Log: GetWeedPositionInMatrixList Returning: (0, 5) Log: KillingCadaverPlant returned: (0, 5, 0) Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:0, batchnum:0, index:5 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:5 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (36.72, -218.64, 50.34) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (36.33, -219.59, 51.78); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (37.57, -219.59, 49.41); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 4, position (36.58, -219.59, 50.46); addToArrayIndex: 2 Log: Got nearby cadaver plant at index 5, position (35.95, -219.59, 50.36); addToArrayIndex: 3 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 4, position (37.76, -219.59, 51.53); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 3, position (36.95, -219.59, 50.80); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 4 Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 4 Log: Batches: 1 Log: Amount in batch #0: 13 Log: GetWeedPositionInMatrixList Returning: (0, 4) Log: KillingCadaverPlant returned: (0, 4, 0) Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: Checking nearby cadaver plant positions to position (36.84, -218.62, 51.69) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (36.33, -219.59, 51.78); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 4, position (36.58, -219.59, 50.46); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 5, position (35.95, -219.59, 50.36); addToArrayIndex: 2 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 4, position (37.76, -219.59, 51.53); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (37.90, -219.59, 52.87); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 3, position (36.95, -219.59, 50.80); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 3 Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 13 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (37.09, -218.60, 51.78) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (36.33, -219.59, 51.78); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 4, position (36.58, -219.59, 50.46); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 4, position (37.76, -219.59, 51.53); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (37.90, -219.59, 52.87); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 3, position (36.95, -219.59, 50.80); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 4 Log: Batches: 1 Log: Amount in batch #0: 9 Log: GetWeedPositionInMatrixList Returning: (0, 4) Log: KillingCadaverPlant returned: (0, 4, 1) Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: Checking nearby cadaver plant positions to position (37.39, -218.70, 50.49) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (36.33, -219.59, 51.78); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (37.57, -219.59, 49.41); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 4, position (36.58, -219.59, 50.46); addToArrayIndex: 2 Log: Got nearby cadaver plant at index 5, position (35.95, -219.59, 50.36); addToArrayIndex: 3 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 4, position (37.76, -219.59, 51.53); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 3, position (36.95, -219.59, 50.80); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 4 Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 3 Log: Batches: 1 Log: Amount in batch #0: 14 Log: GetWeedPositionInMatrixList Returning: (0, 3) Log: KillingCadaverPlant returned: (0, 3, 2) Log: planttype:2, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:3 Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (36.02, -218.54, 49.23) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 1, position (34.46, -219.59, 48.90); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (37.57, -219.59, 49.41); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 3, position (36.37, -219.59, 48.48); addToArrayIndex: 2 Log: Got nearby cadaver plant at index 4, position (36.58, -219.59, 50.46); addToArrayIndex: 3 Log: Got nearby cadaver plant at index 5, position (35.95, -219.59, 50.36); addToArrayIndex: 4 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 4, position (36.56, -219.59, 47.82); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 5 Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 3 Log: Batches: 1 Log: Amount in batch #0: 13 Log: GetWeedPositionInMatrixList Returning: (0, 3) Log: KillingCadaverPlant returned: (0, 3, 0) Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: Checking nearby cadaver plant positions to position (36.65, -218.55, 49.13) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 2, position (37.57, -219.59, 49.41); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 3, position (36.37, -219.59, 48.48); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 4, position (36.58, -219.59, 50.46); addToArrayIndex: 2 Log: Got nearby cadaver plant at index 5, position (35.95, -219.59, 50.36); addToArrayIndex: 3 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (37.84, -219.59, 48.28); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (37.85, -219.59, 48.43); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 3, position (36.95, -219.59, 50.80); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 4, position (36.56, -219.59, 47.82); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 4 Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 3 Log: Batches: 1 Log: Amount in batch #0: 13 Log: GetWeedPositionInMatrixList Returning: (0, 3) Log: KillingCadaverPlant returned: (0, 3, 0) Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: Checking nearby cadaver plant positions to position (37.84, -218.61, 50.56) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 2, position (37.57, -219.59, 49.41); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 4, position (36.58, -219.59, 50.46); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 4, position (37.76, -219.59, 51.53); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 3, position (36.95, -219.59, 50.80); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 3 Log: Batches: 1 Log: Amount in batch #0: 14 Log: GetWeedPositionInMatrixList Returning: (0, 3) Log: KillingCadaverPlant returned: (0, 3, 2) Log: planttype:0, batchnum:0, index:7 Log: planttype:2, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:2, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:2, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:2, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:2, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:2, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:2, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:2, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:2, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:2, batchnum:0, index:3 Log: Checking nearby cadaver plant positions to position (37.99, -218.57, 51.05) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 2, position (37.57, -219.59, 49.41); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 4, position (36.58, -219.59, 50.46); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 4, position (37.76, -219.59, 51.53); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 3, position (36.95, -219.59, 50.80); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 4 Log: Batches: 1 Log: Amount in batch #0: 9 Log: GetWeedPositionInMatrixList Returning: (0, 4) Log: KillingCadaverPlant returned: (0, 4, 1) Log: planttype:0, batchnum:0, index:7 Log: planttype:1, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:7 Log: planttype:1, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:7 Log: planttype:1, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:7 Log: planttype:1, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:7 Log: planttype:1, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:7 Log: planttype:1, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:7 Log: planttype:1, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:7 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:7 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:7 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Checking nearby cadaver plant positions to position (37.54, -218.60, 49.02) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 2, position (37.57, -219.59, 49.41); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 3, position (36.37, -219.59, 48.48); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 4, position (36.58, -219.59, 50.46); addToArrayIndex: 2 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (37.84, -219.59, 48.28); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (37.85, -219.59, 48.43); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 4, position (36.56, -219.59, 47.82); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 3 Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 2 Log: Batches: 1 Log: Amount in batch #0: 13 Log: GetWeedPositionInMatrixList Returning: (0, 2) Log: KillingCadaverPlant returned: (0, 2, 0) Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:2 Log: Checking nearby cadaver plant positions to position (36.93, -218.66, 48.62) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 2, position (37.57, -219.59, 49.41); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 3, position (36.37, -219.59, 48.48); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (37.84, -219.59, 48.28); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (37.85, -219.59, 48.43); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 4, position (36.56, -219.59, 47.82); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 3 Log: Batches: 1 Log: Amount in batch #0: 13 Log: GetWeedPositionInMatrixList Returning: (0, 3) Log: KillingCadaverPlant returned: (0, 3, 0) Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: Checking nearby cadaver plant positions to position (32.59, -219.59, 45.24) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 7, position (32.59, -219.59, 45.24); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (32.59, -219.59, 45.24) Log: moldPositions[0,0]: 7 -- corresponding to batchedPosition: (36.33, -219.59, 51.78) Log: Destroying: planttype:0, index:0 Log: Input: 7 -- (32.59, -219.59, 45.24) Log: Batches: 1 Log: Amount in batch #0: 13 Log: GetWeedPositionInMatrixList Returning: Batches[0][7] Log: Destroying position: (32.59, -219.59, 45.24) Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: Checking nearby cadaver plant positions to position (37.26, -218.68, 48.55) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 2, position (37.57, -219.59, 49.41); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 3, position (36.37, -219.59, 48.48); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (37.84, -219.59, 48.28); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (37.85, -219.59, 48.43); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 4, position (36.56, -219.59, 47.82); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 2 Log: Batches: 1 Log: Amount in batch #0: 9 Log: GetWeedPositionInMatrixList Returning: (0, 2) Log: KillingCadaverPlant returned: (0, 2, 1) Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: Checking nearby cadaver plant positions to position (37.68, -218.68, 52.02) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (36.33, -219.59, 51.78); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 4, position (37.76, -219.59, 51.53); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (37.90, -219.59, 52.87); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 3, position (36.95, -219.59, 50.80); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 4 Log: Batches: 1 Log: Amount in batch #0: 9 Log: GetWeedPositionInMatrixList Returning: (0, 4) Log: KillingCadaverPlant returned: (0, 4, 1) Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Warning: PlayOneShot was called with a null AudioClip. Log: Stop using spray Log: planttype:1, batchnum:0, index:4 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (37.43, -218.64, 52.60) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (36.33, -219.59, 51.78); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 4, position (37.76, -219.59, 51.53); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (37.90, -219.59, 52.87); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 14 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (37.30, -218.66, 52.92) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (36.33, -219.59, 51.78); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 4, position (37.76, -219.59, 51.53); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (37.90, -219.59, 52.87); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 14 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (37.18, -218.66, 53.08) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (36.33, -219.59, 51.78); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 4, position (37.76, -219.59, 51.53); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (37.90, -219.59, 52.87); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 14 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (38.19, -218.71, 52.60) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 4, position (37.76, -219.59, 51.53); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (37.90, -219.59, 52.87); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 14 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (37.82, -218.65, 52.77) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 4, position (37.76, -219.59, 51.53); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (37.90, -219.59, 52.87); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 14 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:2, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (37.82, -218.70, 52.66) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (36.33, -219.59, 51.78); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 4, position (37.76, -219.59, 51.53); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (37.90, -219.59, 52.87); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 14 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: DPosition: (37.90, -219.59, 52.87) Log: Checking nearby cadaver plant positions to position (37.90, -219.59, 52.87) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 4, position (37.76, -219.59, 51.53); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (37.90, -219.59, 52.87); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (37.90, -219.59, 52.87) Log: moldPositions[0,1]: 4 -- corresponding to batchedPosition: (37.84, -219.59, 48.28) Log: moldPositions[0,2]: 0 -- corresponding to batchedPosition: (37.90, -219.59, 52.87) Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:2, index:0 Log: Input: 4 -- (37.76, -219.59, 51.53) Log: Batches: 1 Log: Amount in batch #0: 9 Log: GetWeedPositionInMatrixList Returning: Batches[0][4] Log: Destroying position: (37.76, -219.59, 51.53) Log: Input: 0 -- (37.90, -219.59, 52.87) Log: Batches: 1 Log: Amount in batch #0: 14 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (37.90, -219.59, 52.87) Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Checking nearby cadaver plant positions to position (38.48, -218.76, 52.37) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: Checking nearby cadaver plant positions to position (38.71, -218.76, 51.77) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:3 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (37.12, -218.80, 48.53) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 2, position (37.57, -219.59, 49.41); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 3, position (36.37, -219.59, 48.48); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (37.84, -219.59, 48.28); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (37.85, -219.59, 48.43); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 3, position (36.56, -219.59, 47.82); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 2 Log: Batches: 1 Log: Amount in batch #0: 8 Log: GetWeedPositionInMatrixList Returning: (0, 2) Log: KillingCadaverPlant returned: (0, 2, 1) Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: Checking nearby cadaver plant positions to position (36.97, -218.80, 48.30) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 2, position (37.57, -219.59, 49.41); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 3, position (36.37, -219.59, 48.48); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (37.84, -219.59, 48.28); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (37.85, -219.59, 48.43); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (36.03, -219.59, 46.88); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 3, position (36.56, -219.59, 47.82); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 3 Log: Batches: 1 Log: Amount in batch #0: 12 Log: GetWeedPositionInMatrixList Returning: (0, 3) Log: KillingCadaverPlant returned: (0, 3, 0) Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: Checking nearby cadaver plant positions to position (36.44, -218.86, 48.06) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 2, position (37.57, -219.59, 49.41); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 3, position (36.37, -219.59, 48.48); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (37.84, -219.59, 48.28); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (37.85, -219.59, 48.43); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (36.03, -219.59, 46.88); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 3, position (36.56, -219.59, 47.82); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 3 Log: Batches: 1 Log: Amount in batch #0: 13 Log: GetWeedPositionInMatrixList Returning: (0, 3) Log: KillingCadaverPlant returned: (0, 3, 2) Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: Checking nearby cadaver plant positions to position (36.09, -218.79, 47.76) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 3, position (36.37, -219.59, 48.48); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 6, position (36.03, -219.59, 46.03); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (37.84, -219.59, 48.28); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (36.03, -219.59, 46.88); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 3, position (36.56, -219.59, 47.82); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 3 Log: Batches: 1 Log: Amount in batch #0: 13 Log: GetWeedPositionInMatrixList Returning: (0, 3) Log: KillingCadaverPlant returned: (0, 3, 2) Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: Checking nearby cadaver plant positions to position (37.07, -218.59, 47.20) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 3, position (36.37, -219.59, 48.48); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 6, position (36.03, -219.59, 46.03); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (37.84, -219.59, 48.28); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (37.85, -219.59, 48.43); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (36.03, -219.59, 46.88); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 3, position (36.56, -219.59, 47.82); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 3 Log: Batches: 1 Log: Amount in batch #0: 13 Log: GetWeedPositionInMatrixList Returning: (0, 3) Log: KillingCadaverPlant returned: (0, 3, 2) Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: Checking nearby cadaver plant positions to position (33.05, -219.59, 49.17) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 1, position (34.46, -219.59, 48.90); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 3, position (33.05, -219.59, 49.17); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (34.19, -219.59, 48.90); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (33.05, -219.59, 49.17) Log: moldPositions[0,0]: 1 -- corresponding to batchedPosition: (36.33, -219.59, 51.78) Log: moldPositions[0,1]: 3 -- corresponding to batchedPosition: (37.84, -219.59, 48.28) Log: moldPositions[0,2]: 1 -- corresponding to batchedPosition: (36.03, -219.59, 46.88) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:2, index:0 Log: Input: 1 -- (34.46, -219.59, 48.90) Log: Batches: 1 Log: Amount in batch #0: 12 Log: GetWeedPositionInMatrixList Returning: Batches[0][1] Log: Destroying position: (34.46, -219.59, 48.90) Log: Input: 3 -- (33.05, -219.59, 49.17) Log: Batches: 1 Log: Amount in batch #0: 8 Log: GetWeedPositionInMatrixList Returning: Batches[0][3] Log: Destroying position: (33.05, -219.59, 49.17) Log: Input: 1 -- (34.19, -219.59, 48.90) Log: Batches: 1 Log: Amount in batch #0: 13 Log: GetWeedPositionInMatrixList Returning: Batches[0][1] Log: Destroying position: (34.19, -219.59, 48.90) Log: planttype:2, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: Checking nearby cadaver plant positions to position (37.68, -218.66, 47.30) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 2, position (36.37, -219.59, 48.48); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (37.84, -219.59, 48.28); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (37.85, -219.59, 48.43); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (36.03, -219.59, 46.88); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (36.56, -219.59, 47.82); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 7 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 1) Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:1, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (38.05, -218.67, 47.78) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 1, position (37.57, -219.59, 49.41); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (37.84, -219.59, 48.28); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (37.85, -219.59, 48.43); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 2, position (36.56, -219.59, 47.82); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 7 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 1) Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: Stop using spray Log: Start using spray Log: Spray empty Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: Checking nearby cadaver plant positions to position (35.95, -219.59, 50.36) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (36.33, -219.59, 51.78); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 3, position (36.58, -219.59, 50.46); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 4, position (35.95, -219.59, 50.36); addToArrayIndex: 2 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (36.95, -219.59, 50.80); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 3 Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (35.95, -219.59, 50.36) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (36.33, -219.59, 51.78) Log: moldPositions[1,0]: 3 -- corresponding to batchedPosition: (37.57, -219.59, 49.41) Log: moldPositions[2,0]: 4 -- corresponding to batchedPosition: (36.37, -219.59, 48.48) Log: moldPositions[0,2]: 1 -- corresponding to batchedPosition: (36.03, -219.59, 46.88) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:0, index:1 Log: Destroying: planttype:0, index:2 Log: Destroying: planttype:2, index:0 Log: Input: 4 -- (35.95, -219.59, 50.36) Log: Batches: 1 Log: Amount in batch #0: 11 Log: GetWeedPositionInMatrixList Returning: Batches[0][4] Log: Destroying position: (35.95, -219.59, 50.36) Log: Input: 3 -- (36.58, -219.59, 50.46) Log: Batches: 1 Log: Amount in batch #0: 10 Log: GetWeedPositionInMatrixList Returning: Batches[0][3] Log: Destroying position: (36.58, -219.59, 50.46) Log: Input: 0 -- (36.33, -219.59, 51.78) Log: Batches: 1 Log: Amount in batch #0: 9 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (36.33, -219.59, 51.78) Log: Input: 1 -- (36.95, -219.59, 50.80) Log: Batches: 1 Log: Amount in batch #0: 12 Log: GetWeedPositionInMatrixList Returning: Batches[0][1] Log: Destroying position: (36.95, -219.59, 50.80) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (35.67, -219.51, 49.08) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (37.57, -219.59, 49.41) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (37.57, -219.59, 49.41); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (37.84, -219.59, 48.28); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (37.85, -219.59, 48.43); addToArrayIndex: 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (37.57, -219.59, 49.41) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (37.57, -219.59, 49.41) Log: moldPositions[0,1]: 0 -- corresponding to batchedPosition: (37.84, -219.59, 48.28) Log: moldPositions[1,1]: 2 -- corresponding to batchedPosition: (37.90, -219.59, 45.43) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:1, index:1 Log: Input: 0 -- (37.57, -219.59, 49.41) Log: Batches: 1 Log: Amount in batch #0: 8 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (37.57, -219.59, 49.41) Log: Input: 2 -- (37.85, -219.59, 48.43) Log: Batches: 1 Log: Amount in batch #0: 7 Log: GetWeedPositionInMatrixList Returning: Batches[0][2] Log: Destroying position: (37.85, -219.59, 48.43) Log: Input: 0 -- (37.84, -219.59, 48.28) Log: Batches: 1 Log: Amount in batch #0: 6 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (37.84, -219.59, 48.28) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (36.37, -219.59, 48.48) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (36.37, -219.59, 48.48); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (36.56, -219.59, 47.82); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (36.37, -219.59, 48.48) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (36.37, -219.59, 48.48) Log: moldPositions[0,2]: 1 -- corresponding to batchedPosition: (36.03, -219.59, 46.88) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:2, index:0 Log: Input: 0 -- (36.37, -219.59, 48.48) Log: Batches: 1 Log: Amount in batch #0: 7 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (36.37, -219.59, 48.48) Log: Input: 1 -- (36.56, -219.59, 47.82) Log: Batches: 1 Log: Amount in batch #0: 11 Log: GetWeedPositionInMatrixList Returning: Batches[0][1] Log: Destroying position: (36.56, -219.59, 47.82) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:0, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (36.03, -219.59, 46.03) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (36.03, -219.59, 46.03); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (36.03, -219.59, 46.88); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (36.03, -219.59, 46.03) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (36.03, -219.59, 46.03) Log: moldPositions[0,2]: 0 -- corresponding to batchedPosition: (36.03, -219.59, 46.88) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:2, index:0 Log: Input: 0 -- (36.03, -219.59, 46.03) Log: Batches: 1 Log: Amount in batch #0: 6 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (36.03, -219.59, 46.03) Log: Input: 0 -- (36.03, -219.59, 46.88) Log: Batches: 1 Log: Amount in batch #0: 10 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (36.03, -219.59, 46.88) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (37.90, -219.59, 45.43) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (37.90, -219.59, 45.43); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (37.90, -219.59, 45.43) Log: moldPositions[0,1]: 0 -- corresponding to batchedPosition: (37.90, -219.59, 45.43) Log: Destroying: planttype:1, index:0 Log: Input: 0 -- (37.90, -219.59, 45.43) Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (37.90, -219.59, 45.43) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Is being used set to False by RPC Log: Stop using spray Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Start using spray Log: Spray empty Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (22.73, -218.73, 45.84) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 6, position (23.09, -219.59, 45.41); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 6 Log: Batches: 1 Log: Amount in batch #0: 9 Log: GetWeedPositionInMatrixList Returning: (0, 6) Log: KillingCadaverPlant returned: (0, 6, 2) Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: Checking nearby cadaver plant positions to position (22.27, -218.67, 45.39) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (21.21, -219.59, 44.06); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 6, position (23.09, -219.59, 45.41); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 6 Log: Batches: 1 Log: Amount in batch #0: 9 Log: GetWeedPositionInMatrixList Returning: (0, 6) Log: KillingCadaverPlant returned: (0, 6, 2) Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: Checking nearby cadaver plant positions to position (21.08, -218.64, 45.42) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (21.21, -219.59, 44.06); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (20.89, -219.59, 43.79); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (21.07, -218.62, 45.08) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (21.21, -219.59, 44.06); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (20.89, -219.59, 43.79); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 5, position (20.82, -219.59, 43.67); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (22.59, -218.82, 44.44) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (21.21, -219.59, 44.06); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (20.89, -219.59, 43.79); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 6, position (23.09, -219.59, 45.41); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 6 Log: Batches: 1 Log: Amount in batch #0: 9 Log: GetWeedPositionInMatrixList Returning: (0, 6) Log: KillingCadaverPlant returned: (0, 6, 2) Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:2, batchnum:0, index:6 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: planttype:2, batchnum:0, index:6 Log: Checking nearby cadaver plant positions to position (23.15, -218.77, 44.66) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 6, position (23.09, -219.59, 45.41); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 6 Log: Batches: 1 Log: Amount in batch #0: 9 Log: GetWeedPositionInMatrixList Returning: (0, 6) Log: KillingCadaverPlant returned: (0, 6, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:6 Log: Checking nearby cadaver plant positions to position (23.20, -218.78, 44.32) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 4, position (23.28, -219.59, 42.65); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 6, position (23.09, -219.59, 45.41); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 6 Log: Batches: 1 Log: Amount in batch #0: 9 Log: GetWeedPositionInMatrixList Returning: (0, 6) Log: KillingCadaverPlant returned: (0, 6, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:6 Log: DPosition: (23.09, -219.59, 45.41) Log: Checking nearby cadaver plant positions to position (23.09, -219.59, 45.41) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 6, position (23.09, -219.59, 45.41); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (23.09, -219.59, 45.41) Log: moldPositions[0,2]: 6 -- corresponding to batchedPosition: (33.28, -219.59, 56.67) Log: Destroying: planttype:2, index:0 Log: Input: 6 -- (23.09, -219.59, 45.41) Log: Batches: 1 Log: Amount in batch #0: 9 Log: GetWeedPositionInMatrixList Returning: Batches[0][6] Log: Destroying position: (23.09, -219.59, 45.41) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (33.28, -219.59, 56.67) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (33.28, -219.59, 56.67); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (33.28, -219.59, 56.67) Log: moldPositions[0,2]: 0 -- corresponding to batchedPosition: (33.28, -219.59, 56.67) Log: Destroying: planttype:2, index:0 Log: Input: 0 -- (33.28, -219.59, 56.67) Log: Batches: 1 Log: Amount in batch #0: 8 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (33.28, -219.59, 56.67) Log: Checking nearby cadaver plant positions to position (23.23, -218.74, 43.87) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 3, position (23.28, -219.59, 42.65); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 3 Log: Batches: 1 Log: Amount in batch #0: 7 Log: GetWeedPositionInMatrixList Returning: (0, 3) Log: KillingCadaverPlant returned: (0, 3, 2) Log: planttype:2, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:3 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (20.50, -218.79, 44.27) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (21.21, -219.59, 44.06); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (20.89, -219.59, 43.79); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 4, position (20.82, -219.59, 43.67); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 2 Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: (0, 2) Log: KillingCadaverPlant returned: (0, 2, 0) Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: Checking nearby cadaver plant positions to position (20.10, -218.79, 44.49) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (21.21, -219.59, 44.06); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (20.89, -219.59, 43.79); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 4, position (20.82, -219.59, 43.67); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 2 Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: (0, 2) Log: KillingCadaverPlant returned: (0, 2, 0) Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: Checking nearby cadaver plant positions to position (19.72, -218.70, 44.58) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (21.21, -219.59, 44.06); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (20.89, -219.59, 43.79); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 4, position (20.82, -219.59, 43.67); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 2 Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: (0, 2) Log: KillingCadaverPlant returned: (0, 2, 0) Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: Checking nearby cadaver plant positions to position (19.32, -218.64, 44.67) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 [Info] Console: 2026-04-23 오후 10:19:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (18.76, -218.51, 44.74) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 4, position (17.97, -219.59, 43.37); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 4 Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: (0, 4) Log: KillingCadaverPlant returned: (0, 4, 0) Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:0, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:4 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: Checking nearby cadaver plant positions to position (18.47, -218.44, 44.22) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 4, position (17.97, -219.59, 43.37); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 4 Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: (0, 4) Log: KillingCadaverPlant returned: (0, 4, 0) Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: Checking nearby cadaver plant positions to position (18.25, -218.46, 43.80) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 4, position (17.97, -219.59, 43.37); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 4 Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: (0, 4) Log: KillingCadaverPlant returned: (0, 4, 0) Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: Checking nearby cadaver plant positions to position (18.12, -218.45, 43.35) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 4, position (17.97, -219.59, 43.37); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 4 Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: (0, 4) Log: KillingCadaverPlant returned: (0, 4, 0) Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: Checking nearby cadaver plant positions to position (17.69, -218.70, 44.87) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 3, position (17.11, -219.59, 45.21); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 4, position (17.97, -219.59, 43.37); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 3 Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: (0, 3) Log: KillingCadaverPlant returned: (0, 3, 0) Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:5 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: Checking nearby cadaver plant positions to position (17.56, -218.72, 44.41) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 3, position (17.11, -219.59, 45.21); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 4, position (17.97, -219.59, 43.37); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 3 Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: (0, 3) Log: KillingCadaverPlant returned: (0, 3, 0) Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: Checking nearby cadaver plant positions to position (17.84, -218.69, 44.24) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 3, position (17.11, -219.59, 45.21); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 4, position (17.97, -219.59, 43.37); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 4 Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: (0, 4) Log: KillingCadaverPlant returned: (0, 4, 0) Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: Checking nearby cadaver plant positions to position (18.12, -218.69, 44.24) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 3, position (17.11, -219.59, 45.21); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 4, position (17.97, -219.59, 43.37); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 4 Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: (0, 4) Log: KillingCadaverPlant returned: (0, 4, 0) Log: planttype:2, batchnum:0, index:5 Log: Checking nearby cadaver plant positions to position (34.00, -219.59, 59.78) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (34.27, -219.59, 59.19); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 2, position (34.95, -219.59, 60.83); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 5, position (34.00, -219.59, 59.78); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (34.00, -219.59, 59.78) Log: moldPositions[0,1]: 0 -- corresponding to batchedPosition: (34.27, -219.59, 59.19) Log: moldPositions[0,2]: 2 -- corresponding to batchedPosition: (35.51, -219.59, 59.79) Log: moldPositions[1,2]: 5 -- corresponding to batchedPosition: (25.30, -219.59, 44.74) Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:2, index:0 Log: Destroying: planttype:2, index:1 Log: Input: 0 -- (34.27, -219.59, 59.19) Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (34.27, -219.59, 59.19) Log: Input: 5 -- (34.00, -219.59, 59.78) Log: Batches: 1 Log: Amount in batch #0: 7 Log: GetWeedPositionInMatrixList Returning: Batches[0][5] Log: Destroying position: (34.00, -219.59, 59.78) Log: Input: 2 -- (34.95, -219.59, 60.83) Log: Batches: 1 Log: Amount in batch #0: 6 Log: GetWeedPositionInMatrixList Returning: Batches[0][2] Log: Destroying position: (34.95, -219.59, 60.83) Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: DPosition: (17.97, -219.59, 43.37) Log: Checking nearby cadaver plant positions to position (17.97, -219.59, 43.37) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 4, position (17.97, -219.59, 43.37); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (17.97, -219.59, 43.37) Log: moldPositions[0,0]: 4 -- corresponding to batchedPosition: (21.21, -219.59, 44.06) Log: Destroying: planttype:0, index:0 Log: Input: 4 -- (17.97, -219.59, 43.37) Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: Batches[0][4] Log: Destroying position: (17.97, -219.59, 43.37) Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (18.11, -218.73, 44.07) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 3, position (17.11, -219.59, 45.21); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 3 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 3) Log: KillingCadaverPlant returned: (0, 3, 0) Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: Checking nearby cadaver plant positions to position (17.88, -218.73, 44.22) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 3, position (17.11, -219.59, 45.21); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 3 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 3) Log: KillingCadaverPlant returned: (0, 3, 0) Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: Checking nearby cadaver plant positions to position (17.76, -218.69, 44.75) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 3, position (17.11, -219.59, 45.21); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 3 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 3) Log: KillingCadaverPlant returned: (0, 3, 0) Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: DPosition: (17.11, -219.59, 45.21) Log: Checking nearby cadaver plant positions to position (17.11, -219.59, 45.21) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 3, position (17.11, -219.59, 45.21); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (17.11, -219.59, 45.21) Log: moldPositions[0,0]: 3 -- corresponding to batchedPosition: (21.21, -219.59, 44.06) Log: Destroying: planttype:0, index:0 Log: Input: 3 -- (17.11, -219.59, 45.21) Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: Batches[0][3] Log: Destroying position: (17.11, -219.59, 45.21) Log: planttype:1, batchnum:0, index:0 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:2 Log: Checking nearby cadaver plant positions to position (21.24, -219.12, 44.01) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (21.21, -219.59, 44.06); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (20.89, -219.59, 43.79); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 3, position (20.82, -219.59, 43.67); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 3 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (21.48, -219.06, 43.69) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (21.21, -219.59, 44.06); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (20.89, -219.59, 43.79); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 3, position (20.82, -219.59, 43.67); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 3 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (19.84, -218.75, 45.26) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 2, position (20.89, -219.59, 43.79); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 2 Log: Batches: 1 Log: Amount in batch #0: 3 Log: GetWeedPositionInMatrixList Returning: (0, 2) Log: KillingCadaverPlant returned: (0, 2, 0) Log: planttype:1, batchnum:0, index:2 Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: DPosition: (20.89, -219.59, 43.79) Log: Checking nearby cadaver plant positions to position (20.89, -219.59, 43.79) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (21.21, -219.59, 44.06); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (20.89, -219.59, 43.79); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 3, position (20.82, -219.59, 43.67); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (20.89, -219.59, 43.79) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (21.21, -219.59, 44.06) Log: moldPositions[1,0]: 2 -- corresponding to batchedPosition: (36.78, -219.59, 59.16) Log: moldPositions[0,2]: 3 -- corresponding to batchedPosition: (35.51, -219.59, 59.79) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:0, index:1 Log: Destroying: planttype:2, index:0 Log: Input: 2 -- (20.89, -219.59, 43.79) Log: Batches: 1 Log: Amount in batch #0: 3 Log: GetWeedPositionInMatrixList Returning: Batches[0][2] Log: Destroying position: (20.89, -219.59, 43.79) Log: Input: 0 -- (21.21, -219.59, 44.06) Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (21.21, -219.59, 44.06) Log: Input: 3 -- (20.82, -219.59, 43.67) Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: Batches[0][3] Log: Destroying position: (20.82, -219.59, 43.67) Log: Checking nearby cadaver plant positions to position (18.77, -218.60, 44.50) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: Checking nearby cadaver plant positions to position (18.51, -218.61, 44.30) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: Stop using spray Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (19.61, -218.82, 45.13) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (33.10, -219.54, 61.12) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (33.10, -219.54, 61.12); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (34.39, -219.59, 61.47); addToArrayIndex: 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (33.10, -219.54, 61.12) Log: moldPositions[0,1]: 0 -- corresponding to batchedPosition: (33.10, -219.54, 61.12) Log: moldPositions[1,1]: 2 -- corresponding to batchedPosition: (35.19, -219.59, 58.73) Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:1, index:1 Log: Input: 2 -- (34.39, -219.59, 61.47) Log: Batches: 1 Log: Amount in batch #0: 3 Log: GetWeedPositionInMatrixList Returning: Batches[0][2] Log: Destroying position: (34.39, -219.59, 61.47) Log: Input: 0 -- (33.10, -219.54, 61.12) Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (33.10, -219.54, 61.12) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Checking nearby cadaver plant positions to position (21.19, -218.92, 43.68) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Checking nearby cadaver plant positions to position (21.29, -218.73, 42.63) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (21.54, -218.72, 42.33) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 2, position (23.28, -219.59, 42.65); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 2 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 2) Log: KillingCadaverPlant returned: (0, 2, 2) Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:2 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:2 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (22.57, -218.53, 43.32) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 2, position (23.28, -219.59, 42.65); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 2 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 2) Log: KillingCadaverPlant returned: (0, 2, 2) Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:2 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: Checking nearby cadaver plant positions to position (22.94, -218.38, 43.23) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 2, position (23.28, -219.59, 42.65); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 2 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 2) Log: KillingCadaverPlant returned: (0, 2, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: planttype:2, batchnum:0, index:2 Log: Checking nearby cadaver plant positions to position (23.39, -217.85, 43.18) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 2, position (23.28, -219.59, 42.65); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 2 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 2) Log: KillingCadaverPlant returned: (0, 2, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: Checking nearby cadaver plant positions to position (23.77, -217.76, 43.51) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (23.99, -218.59, 43.91) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (25.30, -219.59, 44.74); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (23.28, -219.59, 42.65); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 2 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 2) Log: KillingCadaverPlant returned: (0, 2, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:2 Log: DPosition: (23.28, -219.59, 42.65) Log: Checking nearby cadaver plant positions to position (23.28, -219.59, 42.65) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 2, position (23.28, -219.59, 42.65); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (23.28, -219.59, 42.65) Log: moldPositions[0,2]: 2 -- corresponding to batchedPosition: (35.51, -219.59, 59.79) Log: Destroying: planttype:2, index:0 Log: Input: 2 -- (23.28, -219.59, 42.65) Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: Batches[0][2] Log: Destroying position: (23.28, -219.59, 42.65) Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (24.32, -218.79, 43.97) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (25.30, -219.59, 44.74); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 3 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (24.48, -218.75, 44.14) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (25.30, -219.59, 44.74); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 3 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (35.51, -219.59, 59.79) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (36.78, -219.59, 59.16); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (35.19, -219.59, 58.73); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (35.51, -219.59, 59.79); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (35.51, -219.59, 59.79) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (36.78, -219.59, 59.16) Log: moldPositions[0,1]: 0 -- corresponding to batchedPosition: (35.19, -219.59, 58.73) Log: moldPositions[0,2]: 0 -- corresponding to batchedPosition: (35.51, -219.59, 59.79) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:2, index:0 Log: Input: 0 -- (36.78, -219.59, 59.16) Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (36.78, -219.59, 59.16) Log: Input: 0 -- (35.19, -219.59, 58.73) Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (35.19, -219.59, 58.73) Log: Input: 0 -- (35.51, -219.59, 59.79) Log: Batches: 1 Log: Amount in batch #0: 3 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (35.51, -219.59, 59.79) Log: planttype:2, batchnum:0, index:1 Log: DPosition: (37.01, -212.58, 56.66) Log: Checking nearby cadaver plant positions to position (37.01, -212.58, 56.66) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (37.01, -212.58, 56.66); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (37.01, -212.58, 56.66) Log: moldPositions[0,2]: 1 -- corresponding to batchedPosition: (25.30, -219.59, 44.74) Log: Destroying: planttype:2, index:0 Log: Input: 1 -- (37.01, -212.58, 56.66) Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: Batches[0][1] Log: Destroying position: (37.01, -212.58, 56.66) Log: Checking nearby cadaver plant positions to position (24.54, -218.73, 44.43) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (25.30, -219.59, 44.74); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (25.00, -218.69, 44.50) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (25.30, -219.59, 44.74); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (24.88, -218.82, 44.40) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (25.30, -219.59, 44.74); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:2, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (24.94, -218.83, 44.07) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (25.30, -219.59, 44.74); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: DPosition: (25.30, -219.59, 44.74) Log: Checking nearby cadaver plant positions to position (25.30, -219.59, 44.74) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (25.30, -219.59, 44.74); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (25.30, -219.59, 44.74) Log: moldPositions[0,2]: 0 -- corresponding to batchedPosition: (25.30, -219.59, 44.74) Log: Destroying: planttype:2, index:0 Log: Input: 0 -- (25.30, -219.59, 44.74) Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (25.30, -219.59, 44.74) Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (24.99, -218.82, 43.74) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Warning: PlayOneShot was called with a null AudioClip. Log: Stop using spray [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: clip index: 3; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (22.10, -219.41, 51.19) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (22.77, -219.43, 51.09) Warning: PlayOneShot was called with a null AudioClip. Log: Target player: 0; is dead?: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:20:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (16.71, -219.48, 48.68) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (16.47, -219.45, 50.17) Log: Butler: pinged attention to position Log: On local player talk! Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (16.42, -219.44, 50.12) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (16.43, -219.44, 50.12) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (19.70, -217.47, 50.80) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (19.59, -217.71, 51.26) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Checking nearby cadaver plant positions to position (19.60, -217.86, 51.47) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (18.96, -217.83, 51.10) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (19.08, -217.87, 51.09) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (19.08, -217.89, 51.12) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (19.25, -217.88, 51.17) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Checking nearby cadaver plant positions to position (19.51, -217.86, 51.25) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (19.51, -217.86, 51.25) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (19.51, -217.86, 51.25) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (19.51, -217.86, 51.25) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (20.03, -219.49, 50.93) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Target player: 3; is dead?: False Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: On local player talk! Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning [Info] Console: 2026-04-23 오후 10:20:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Butler: pinged attention to position Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy ButlerEnemy(Clone) with force of 1. Log: Butler: pinged attention to position Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: Butler Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 14; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: Starting ignition!!! [Info] Console: 2026-04-23 오후 10:20:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: Starting ignition!!! Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Starting ignition!!! Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Starting ignition!!! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:20:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (21.93, -210.13, 49.29) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (21.98, -210.32, 49.26) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (22.00, -210.38, 49.26) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (22.00, -210.39, 49.26) [Info] Console: 2026-04-23 오후 10:21:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: pausing lock picker audio Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:21:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (26.55, -212.47, 117.12) Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: interact True ; False; False Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Shotgun was not in the normal places; reparenting it now Log: Picked up scrap Shotgun is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: r/l activate: True Log: not reloading [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 10:21:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 0; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! [Info] Console: 2026-04-23 오후 10:21:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:22:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:22:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: On local player talk! Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to False by RPC Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (27.23, -219.37, 49.16) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position [Info] Console: 2026-04-23 오후 10:22:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: Is being used set to False by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. Log: Butler: pinged attention to position Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: Butler [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: clip index: 0; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use A Log: secondary use A Log: secondary use A Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use A Log: secondary use A Log: secondary use A Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh [Info] Console: 2026-04-23 오후 10:22:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: r/l activate: True Log: not reloading Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: r/l activate: True Log: not reloading Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Set isUnderwater RPC to false for player 'Player (3)' Log: Set isUnderwater RPC to false for player 'Player (3)' Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Set isUnderwater RPC to false for player 'Player (3)' Log: On local player talk! Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: discard held object called from placeobject Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! [Info] Console: 2026-04-23 오후 10:23:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: On local player talk! Log: On local player talk! Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: On local player talk! [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: On local player talk! [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.36, 2.22, -12.90), Rot: (1.13, 90.00, 360.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.36, 2.22, -12.90), Rot: (1.13, 90.00, 0.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.36, 2.22, -12.90), Rot: (1.13, 90.00, 0.00), Player: 0 Warning: [Dissonance:Network] (13:23:17.245) EventQueue: Large number of received packets pending dispatch (14). Possibly due to network congestion (last frame was 12.166ms) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 8; current planet: 7 Dine Log: Current ship ambience clips length: 12 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: On local player talk! [Info] Console: 2026-04-23 오후 10:23:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 25.65894 meters Log: Mouth dog targetPos 1: (-94.47, -11.64, 1.07); distanceToNoise: 25.65894 Log: Mouth dog targetPos 2: (-96.87, -12.03, 0.07) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Dog lastheardnoisePosition: (-96.87, -12.03, 0.07) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-75.57, -8.35, 8.17) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Player is not targetable Log: Player is not targetable Log: Player is not targetable Log: Kill player rpc Log: killing player A [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: killing player B Log: KILL LOCAL PLAYER! Log: Cadaver growth: Unable to burst from dying player 'panic'. Reason B (eyeless dog). Time:0.9727825 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Running kill player function for LOCAL client, player object: Player (1) Log: Switch camera to 'SpectateCamera' Log: Override drop items : False; overridedontspawnbody: False Log: DropAllHeldItems called on player 'panic'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (-81.76, -9.36, 3.58) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: PlayerScript set for body with id 1 PlayerRagdoll(Clone) Log: !!!! DISABLING CAMERA FOR PLAYER: Player (1) Log: !!!! connectedPlayersAmount: 3 [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. [Warning] Unity Log: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Log: A player died. player object: Player (1) Log: Setting living players minus one. Log: 3 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Spectate next player; Playerscripts length : 4 Log: closest player i: 0 Log: B!! Log: closest player i: 0 Log: closest player i: 1 Log: closest player i: 2 Log: B!! Log: closest player i: 2 Log: closest player i: 3 Log: B!! Log: closest player i: 3 Log: Spectate player at index 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: A player died. player object: Player (2) Log: Setting living players minus one. Log: 2 Log: clip index: 2; current planet: 7 Dine Log: Current ship ambience clips length: 12 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:23:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 3 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: clip index: 10; current planet: 7 Dine Log: Current ship ambience clips length: 12 Log: SET SPECTATED PLAYER EFFECTS; True Log: Enable sun direct light Log: All players dead; set reverb to preset #3 [Info] Console: 2026-04-23 오후 10:23:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is in elevator D?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 1 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] chboo1.lethalcompany.hqfixes: Ship is leaving! Is in ship from car? No Log: Interact trigger destroying! name: BreakerSwitch1 Log: Interact trigger destroying! name: BreakerSwitch2 Log: Interact trigger destroying! name: BreakerSwitch3 Log: Interact trigger destroying! name: BreakerSwitch4 Log: Interact trigger destroying! name: BreakerSwitch5 Log: Interact trigger destroying! name: PowerBoxDoor Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DoorLeftTrigger Log: Interact trigger destroying! name: DoorRightTrigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: CarHood Log: Interact trigger destroying! name: GarbageBin Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportAManor(Clone) Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: StoryLogCollectable (5) Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: EntranceTeleportB Log: Interact trigger destroying! name: EntranceTeleportA Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportB(Clone) Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (3) Log: Interact trigger destroying! name: KillTrigger (4) Log: Interact trigger destroying! name: KillTrigger (5) Log: Interact trigger destroying! name: KillTrigger (6) Log: Interact trigger destroying! name: KillTrigger (7) Log: Interact trigger destroying! name: Cube Log: Scrap collected: 2708 [Info] Console: 2026-04-23 오후 10:24:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 9; current planet: 7 Dine Log: Current ship ambience clips length: 12 Log: XP gain before scaling to scrap returned: 12 Log: 0.9766103 Log: 0.9766103 Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players E2 Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Found a match for voice object #0 and player object #3 Log: player voice chat audiosource: Player 0ae9618a-effe-44f3-9a1a-fdd06e45d05e voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer3 (UnityEngine.AudioMixerGroup) ; VoicePlayer3 (UnityEngine.AudioMixerGroup) ; 3 Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players H Log: Taking control of player Player (1) and enabling camera! Log: Switch camera to 'MainCamera' Log: !!!! ENABLING CAMERA FOR PLAYER: Player (1) Log: !!!! connectedPlayersAmount: 3 Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Weather chance: 0.3644105; 1 [Info] Console: 2026-04-23 오후 10:24:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: [Dissonance:Network] (13:24:28.025) EventQueue: Large number of received packets pending dispatch (42). Possibly due to network congestion (last frame was 7.9792ms) Warning: [Dissonance:Network] (13:24:28.033) EventQueue: Large number of received packets pending dispatch (54). Possibly due to network congestion (last frame was 7.9787ms) Warning: [Dissonance:Playback] (13:24:28.033) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:28.043) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (13:24:28.050) EncodedAudioBuffer: Encoded audio heap is getting very large (60 items) Warning: [Dissonance:Playback] (13:24:28.050) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:28.059) EncodedAudioBuffer: Encoded audio heap is getting very large (70 items) Warning: [Dissonance:Playback] (13:24:28.060) EncodedAudioBuffer: Encoded audio heap is getting very large (80 items) Warning: [Dissonance:Playback] (13:24:28.067) EncodedAudioBuffer: Encoded audio heap is getting very large (90 items) Warning: [Dissonance:Playback] (13:24:28.067) EncodedAudioBuffer: Encoded audio heap is getting very large (100 items) Warning: [Dissonance:Playback] (13:24:28.075) EncodedAudioBuffer: Encoded audio heap is getting very large (110 items) Warning: [Dissonance:Playback] (13:24:28.191) EncodedAudioBuffer: Encoded audio heap is getting very large (120 items) Warning: [Dissonance:Playback] (13:24:28.370) EncodedAudioBuffer: Encoded audio heap is getting very large (130 items) Warning: [Dissonance:Playback] (13:24:28.552) EncodedAudioBuffer: Encoded audio heap is getting very large (140 items) Warning: [Dissonance:Playback] (13:24:28.777) SpeechSession: Beginning playback with very large network jitter: 0.6252377s 1confidence Warning: [Dissonance:Playback] (13:24:28.777) SpeechSession: Detected oversized buffer before playback started. Jitter:0.6252377ms (1) Buffered:2920ms Expected:750ms. Discarding 2170ms of audio... Log: pausing lock picker audio Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: [Dissonance:Playback] (13:24:29.616) SpeechSession: Beginning playback with very large network jitter: 0.864077s 1confidence Warning: [Dissonance:Playback] (13:24:30.312) SpeechSession: Beginning playback with very large network jitter: 1.057758s 1confidence Warning: [Dissonance:Playback] (13:24:33.481) SpeechSession: Beginning playback with very large network jitter: 0.9440376s 1confidence Warning: [Dissonance:Playback] (13:24:33.826) SpeechSession: Beginning playback with very large network jitter: 0.6338046s 1confidence Warning: [Dissonance:Playback] (13:24:33.927) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:33.947) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:34.156) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:34.281) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:34.323) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:34.385) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:34.469) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:34.719) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:35.033) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:35.097) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:35.285) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:35.370) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:36.309) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:36.393) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:36.498) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:36.686) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:36.958) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:37.125) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:37.293) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:37.313) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:37.564) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:37.919) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:38.129) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:38.234) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:38.296) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:38.568) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:38.631) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:39.049) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:39.215) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) [Info] Console: 2026-04-23 오후 10:24:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: [Dissonance:Playback] (13:24:39.445) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:39.529) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 [Info] Console: 2026-04-23 오후 10:24:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:25:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 10:25:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Log: Setting animation on client Log: Loading scene Log: Scene that began loading: Level6Dine Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.002 (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: RANDOM MAP SEED - 46249313 Client #1 Moon: 7 Dine Log: Now listening to dungeon generator status. [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.36, 2.22, -12.90), Rot: (1.13, 90.00, 0.00), Player: 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Log: Dungeon has finished generating on this client after multiple frames Warning: [Dissonance:Recording] (13:25:36.160) BasicMicrophoneCapture: Insufficient buffer space, requested 16800, clamped to 16383 (dropping 417 samples) Warning: [Dissonance:Recording] (13:25:36.160) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:25:36.160) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:25:36.160) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:25:36.160) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:25:36.160) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:25:36.160) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:25:36.160) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:25:36.160) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:25:36.160) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:25:36.293) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.3766951) [Info] Console: 2026-04-23 오후 10:25:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: [Dissonance:Network] (13:25:39.534) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 20.0735ms) Warning: [Dissonance:Playback] (13:25:39.703) EncodedAudioBuffer: Received a very late packet (44 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:25:39.703) EncodedAudioBuffer: Received a very late packet (43 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:25:39.703) EncodedAudioBuffer: Received a very late packet (42 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:25:39.703) EncodedAudioBuffer: Received a very late packet (41 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:25:39.703) EncodedAudioBuffer: Received a very late packet (40 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:25:39.703) EncodedAudioBuffer: Received a very late packet (39 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:25:39.703) EncodedAudioBuffer: Received a very late packet (38 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:25:39.933) EncodedAudioBuffer: Received a very late packet (49 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:25:39.933) EncodedAudioBuffer: Received a very late packet (48 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:25:39.933) EncodedAudioBuffer: Received a very late packet (47 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:25:39.933) EncodedAudioBuffer: Received a very late packet (46 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:25:39.933) EncodedAudioBuffer: Received a very late packet (45 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:25:39.933) EncodedAudioBuffer: Received a very late packet (44 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:25:39.933) EncodedAudioBuffer: Received a very late packet (43 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:25:40.708) EncodedAudioBuffer: Received a very late packet (80 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Network] (13:25:40.943) EventQueue: Large number of received packets pending dispatch (59). Possibly due to network congestion (last frame was 23.936ms) Warning: [Dissonance:Playback] (13:25:40.944) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:25:40.944) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:25:41.277) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:25:41.462) SpeechSession: Beginning playback with very large network jitter: 0.4118883s 1confidence Warning: [Dissonance:Playback] (13:25:41.705) SpeechSession: Beginning playback with very large network jitter: 0.4118883s 1confidence Warning: [Dissonance:Network] (13:25:42.444) EventQueue: Large number of received packets pending dispatch (18). Possibly due to network congestion (last frame was 23.903ms) Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (13:25:45.753) EventQueue: Large number of received packets pending dispatch (16). Possibly due to network congestion (last frame was 22.9096ms) Warning: [Dissonance:Playback] (13:25:46.070) SpeechSession: Beginning playback with very large network jitter: 0.4118841s 1confidence Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Playback] (13:25:46.500) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (13:25:47.849) EventQueue: Large number of received packets pending dispatch (18). Possibly due to network congestion (last frame was 22.9399ms) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Playback] (13:25:50.268) SpeechSession: Beginning playback with very large network jitter: 0.4118066s 1confidence Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:25:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (13:25:55.153) EventQueue: Large number of received packets pending dispatch (16). Possibly due to network congestion (last frame was 22.9417ms) Warning: [Dissonance:Playback] (13:25:55.186) SpeechSession: Beginning playback with very large network jitter: 0.4116553s 1confidence Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (13:25:57.403) EventQueue: Large number of received packets pending dispatch (16). Possibly due to network congestion (last frame was 19.9799ms) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:26:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBBottom/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBBottom/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBBottom/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniC/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniC/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniC/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: [Dissonance:Recording] (13:26:14.940) BasicMicrophoneCapture: Insufficient buffer space, requested 31200, clamped to 16383 (dropping 14817 samples) Warning: [Dissonance:Recording] (13:26:14.940) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:14.940) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:14.940) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:14.940) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:14.940) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:14.940) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:14.940) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:14.940) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:14.940) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:14.940) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: [Dissonance:Network] (13:26:15.001) EventQueue: Large number of received packets pending dispatch (33). Possibly due to network congestion (last frame was 60.8203ms) [Warning] Unity Log: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: [Dissonance:Recording] (13:26:15.214) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:15.214) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:15.214) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.6243741) Warning: [Dissonance:Recording] (13:26:15.451) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.2562836) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: startofround: 7; 0 Log: Setting animation on client Log: Turning lights on at start [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:26:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clientRPC scrap values length: 210 Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Picked up scrap Belt bag was not in the normal places; reparenting it now Log: Picked up scrap Belt bag is not in the elevator; parenting it to spawnedScrapContainer Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:26:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:26:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-38.19, -219.35, 48.93) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-37.44, -219.48, 49.09) Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: interact True ; False; False Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 10:27:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-37.97, -219.45, 47.48) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-36.15, -219.40, 47.63) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-35.96, -219.40, 47.65) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-35.96, -219.40, 47.67) Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-37.88, -219.58, 50.95) Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:27:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to False Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-47.25, -219.36, 70.91) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-37.88, -219.40, 48.07) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-36.14, -219.43, 47.81) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-36.02, -219.40, 48.15) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-35.79, -219.46, 47.97) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:27:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-35.45, -219.49, 48.15) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-35.68, -219.47, 48.21) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-35.66, -219.48, 48.17) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-35.63, -219.48, 48.19) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-38.35, -219.40, 48.14) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-36.06, -219.46, 47.80) Log: clip index: 12; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-38.48, -219.39, 47.96) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:27:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-35.41, -219.53, 47.40) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 [Info] Console: 2026-04-23 오후 10:28:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-36.43, -212.43, 42.02) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.47, -210.58, 48.73) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.52, -211.58, 48.70) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-41.04, -211.33, 48.38) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.65, -210.46, 48.49) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Info] Console: 2026-04-23 오후 10:28:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-43.10, -210.44, 48.45) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.85, -210.59, 48.50) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-36.93, -212.45, 41.80) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-37.95, -212.39, 42.35) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.72, -210.17, 48.49) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.79, -208.93, 48.29) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:28:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer [Info] Console: 2026-04-23 오후 10:28:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #3 hit enemy Crawler(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #3 hit enemy Crawler(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #3 hit enemy Crawler(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Kill enemy client rpc called; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Playing death sound for enemy: Crawler Log: Client #3 hit enemy Crawler(Clone) with force of 1. Log: Is being used set to True by RPC Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.36, -210.55, 48.24) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.36, -210.55, 48.24) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.55, -210.24, 48.18) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.58, -210.18, 48.16) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:29:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: clip index: 4; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: State 2, Switching to state 0, found another player or multiple players 2 Log: Target player: 1; is dead?: False [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: clip index: 15; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.18, -210.29, 48.13) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.19, -210.47, 47.97) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.20, -210.46, 47.97) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.26, -210.34, 47.97) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 10:29:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: clip index: 1; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:29:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Butler: pinged attention to position [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.91, -211.00, 47.73) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.92, -211.01, 47.72) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.92, -211.01, 47.72) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.92, -211.01, 47.72) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Target player: 1; is dead?: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Info] Console: 2026-04-23 오후 10:29:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Target player: 2; is dead?: False Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Butler: pinged attention to position Log: clip index: 12; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:30:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Easter egg was not in the normal places; reparenting it now Log: Picked up scrap Easter egg is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: clip index: 11; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-43.10, -211.18, 47.88) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-43.11, -211.18, 47.93) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-43.11, -211.18, 47.92) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-43.11, -211.18, 47.92) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 10:30:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-75.17, -212.19, 29.19) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-76.18, -212.13, 27.77) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: clip index: 4; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-77.59, -212.40, 25.67) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True [Info] Console: 2026-04-23 오후 10:30:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Butler: pinged attention to position Log: Triggering animated object trigger bool: setting to True Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: Triggering animated object trigger bool: setting to True Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.78, -210.57, 47.85) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.83, -211.13, 47.86) [Info] Console: 2026-04-23 오후 10:30:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.84, -211.13, 47.85) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.87, -210.98, 47.76) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: Target player: 2; is dead?: False Log: Starting ignition!!! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Starting ignition!!! Log: Starting ignition!!! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Butler: pinged attention to position Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:31:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Cadaver bloom growth ai spawning bloomEnemy array; Players length: 4; 4 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Butler: pinged attention to position Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.90, -210.44, 48.33) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-43.03, -211.30, 48.33) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-43.03, -211.30, 48.33) Log: On local player talk! Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.60, -209.82, 47.61) Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 10:31:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Is being used set to False by RPC Log: Stop using spray Log: Start using spray Log: Spray empty Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Stop using spray Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-28.63, -211.62, 45.72) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (-27.60, -212.55, 44.29); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 2) Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-28.44, -211.63, 45.54) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (-27.60, -212.55, 44.29); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 2) Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-27.99, -211.68, 45.59) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (-27.60, -212.55, 44.29); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 2) Log: planttype:2, batchnum:0, index:1 Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-27.06, -211.47, 46.88) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-27.99, -212.55, 43.68) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-27.99, -212.55, 43.68); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-27.44, -212.55, 42.52); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-27.60, -212.55, 44.29); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (-27.99, -212.55, 43.68) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (-27.99, -212.55, 43.68) Log: moldPositions[0,2]: 0 -- corresponding to batchedPosition: (-27.44, -212.55, 42.52) Log: moldPositions[1,2]: 1 -- corresponding to batchedPosition: (-27.60, -212.55, 44.29) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:2, index:0 Log: Destroying: planttype:2, index:1 Log: Input: 0 -- (-27.99, -212.55, 43.68) Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-27.99, -212.55, 43.68) Log: Input: 1 -- (-27.60, -212.55, 44.29) Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: Batches[0][1] Log: Destroying position: (-27.60, -212.55, 44.29) Log: Input: 0 -- (-27.44, -212.55, 42.52) Log: Batches: 1 Log: Amount in batch #0: 3 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-27.44, -212.55, 42.52) Log: Checking nearby cadaver plant positions to position (-26.60, -210.87, 47.14) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (-26.04, -210.55, 47.30) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Checking nearby cadaver plant positions to position (-25.52, -210.51, 47.45) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:1 Log: planttype:1, batchnum:0, index:1 Log: planttype:1, batchnum:0, index:1 Log: planttype:1, batchnum:0, index:1 Log: planttype:1, batchnum:0, index:1 Log: planttype:1, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-25.07, -211.63, 47.79) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-23.47, -212.55, 48.38); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-24.61, -211.63, 47.61) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-23.47, -212.55, 48.38); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-24.37, -211.55, 46.50) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-23.42, -212.55, 45.53); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:1, batchnum:0, index:1 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:1, batchnum:0, index:1 Log: planttype:1, batchnum:0, index:1 Log: planttype:1, batchnum:0, index:1 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:1 Log: planttype:1, batchnum:0, index:1 Log: planttype:1, batchnum:0, index:1 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-24.06, -211.50, 46.83) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-23.42, -212.55, 45.53); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-23.47, -212.55, 48.38); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-23.98, -211.50, 47.34) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-23.47, -212.55, 48.38); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-28.82, -212.55, 42.16) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 1, position (-28.82, -212.55, 42.16); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (-28.82, -212.55, 42.16) Log: moldPositions[0,1]: 1 -- corresponding to batchedPosition: (-23.39, -210.86, 42.11) Log: Destroying: planttype:1, index:0 Log: Input: 1 -- (-28.82, -212.55, 42.16) Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: Batches[0][1] Log: Destroying position: (-28.82, -212.55, 42.16) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-23.89, -211.56, 47.26) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-23.47, -212.55, 48.38); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:2, batchnum:0, index:0 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-23.75, -211.59, 46.98) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-23.42, -212.55, 45.53); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-23.47, -212.55, 48.38); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: On local player talk! Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-23.60, -211.78, 46.37) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-23.42, -212.55, 45.53); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:2, batchnum:0, index:1 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-23.69, -211.81, 45.99) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-23.42, -212.55, 45.53); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: On local player talk! Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-23.64, -211.81, 45.94) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-23.42, -212.55, 45.53); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-24.20, -211.71, 46.62) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-23.42, -212.55, 45.53); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: DPosition: (-23.42, -212.55, 45.53) Log: Checking nearby cadaver plant positions to position (-23.42, -212.55, 45.53) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-23.42, -212.55, 45.53); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (-23.42, -212.55, 45.53) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (-23.42, -212.55, 45.53) Log: Destroying: planttype:0, index:0 Log: Input: 0 -- (-23.42, -212.55, 45.53) Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-23.42, -212.55, 45.53) Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-23.99, -211.70, 46.93) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-23.47, -212.55, 48.38); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: DPosition: (-23.47, -212.55, 48.38) Log: Checking nearby cadaver plant positions to position (-23.47, -212.55, 48.38) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-23.47, -212.55, 48.38); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (-23.47, -212.55, 48.38) Log: moldPositions[0,2]: 0 -- corresponding to batchedPosition: (-23.47, -212.55, 48.38) Log: Destroying: planttype:2, index:0 Log: Input: 0 -- (-23.47, -212.55, 48.38) Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-23.47, -212.55, 48.38) Log: planttype:2, batchnum:0, index:1 Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <1071a2cb0cb3433aae80a793c277a048>:0 at SprayPaintItem.LateUpdate () [0x000c2] in :0 Log: planttype:2, batchnum:0, index:1 Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <1071a2cb0cb3433aae80a793c277a048>:0 at SprayPaintItem.LateUpdate () [0x000c2] in :0 Log: planttype:2, batchnum:0, index:1 Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <1071a2cb0cb3433aae80a793c277a048>:0 at SprayPaintItem.LateUpdate () [0x000c2] in :0 Log: planttype:2, batchnum:0, index:1 Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <1071a2cb0cb3433aae80a793c277a048>:0 at SprayPaintItem.LateUpdate () [0x000c2] in :0 Log: planttype:2, batchnum:0, index:1 Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <1071a2cb0cb3433aae80a793c277a048>:0 at SprayPaintItem.LateUpdate () [0x000c2] in :0 Log: planttype:2, batchnum:0, index:1 Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <1071a2cb0cb3433aae80a793c277a048>:0 at SprayPaintItem.LateUpdate () [0x000c2] in :0 Log: planttype:2, batchnum:0, index:1 Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <1071a2cb0cb3433aae80a793c277a048>:0 at SprayPaintItem.LateUpdate () [0x000c2] in :0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:2, batchnum:0, index:1 Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <1071a2cb0cb3433aae80a793c277a048>:0 at SprayPaintItem.LateUpdate () [0x000c2] in :0 Log: Checking nearby cadaver plant positions to position (-23.83, -211.73, 47.29) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: planttype:2, batchnum:0, index:1 Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <1071a2cb0cb3433aae80a793c277a048>:0 at SprayPaintItem.LateUpdate () [0x000c2] in :0 Log: planttype:2, batchnum:0, index:1 Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <1071a2cb0cb3433aae80a793c277a048>:0 at SprayPaintItem.LateUpdate () [0x000c2] in :0 Log: planttype:2, batchnum:0, index:1 Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <1071a2cb0cb3433aae80a793c277a048>:0 at SprayPaintItem.LateUpdate () [0x000c2] in :0 Log: planttype:2, batchnum:0, index:1 Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <1071a2cb0cb3433aae80a793c277a048>:0 at SprayPaintItem.LateUpdate () [0x000c2] in :0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:1 Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <1071a2cb0cb3433aae80a793c277a048>:0 at SprayPaintItem.LateUpdate () [0x000c2] in :0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:1 Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <1071a2cb0cb3433aae80a793c277a048>:0 at SprayPaintItem.LateUpdate () [0x000c2] in :0 Log: planttype:2, batchnum:0, index:1 Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <1071a2cb0cb3433aae80a793c277a048>:0 at SprayPaintItem.LateUpdate () [0x000c2] in :0 Log: planttype:2, batchnum:0, index:1 Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <1071a2cb0cb3433aae80a793c277a048>:0 at SprayPaintItem.LateUpdate () [0x000c2] in :0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-26.72, -212.55, 40.85) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-25.87, -212.55, 40.03); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-26.72, -212.55, 40.85); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (-26.72, -212.55, 40.85) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (-25.87, -212.55, 40.03) Log: moldPositions[0,2]: 0 -- corresponding to batchedPosition: (-26.72, -212.55, 40.85) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:2, index:0 Log: Input: 0 -- (-25.87, -212.55, 40.03) Log: Batches: 1 Log: Amount in batch #0: 3 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-25.87, -212.55, 40.03) Log: Input: 0 -- (-26.72, -212.55, 40.85) Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-26.72, -212.55, 40.85) Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-22.56, -211.32, 47.18) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (-21.75, -210.82, 46.08) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (-21.34, -210.96, 46.00) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:1 Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-20.67, -211.80, 43.43) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-21.03, -211.67, 43.52) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:1 Log: Is being used set to False by RPC Log: Stop using spray Log: Checking nearby cadaver plant positions to position (-21.08, -211.70, 43.56) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-30.86, -212.55, 39.45) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-29.97, -212.55, 39.71); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-30.86, -212.55, 39.45); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (-30.86, -212.55, 39.45) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (-29.97, -212.55, 39.71) Log: moldPositions[1,0]: 1 -- corresponding to batchedPosition: (-30.86, -212.55, 39.45) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:0, index:1 Log: Input: 1 -- (-30.86, -212.55, 39.45) Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: Batches[0][1] Log: Destroying position: (-30.86, -212.55, 39.45) Log: Input: 0 -- (-29.97, -212.55, 39.71) Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-29.97, -212.55, 39.71) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-21.58, -211.73, 41.62) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (-21.64, -211.64, 41.34) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (-21.51, -211.63, 40.99) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: On local player talk! Log: Checking nearby cadaver plant positions to position (-21.81, -211.19, 40.62) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-22.37, -211.23, 40.16) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (-22.15, -211.56, 40.20) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (-22.04, -211.75, 40.19) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Checking nearby cadaver plant positions to position (-22.07, -211.56, 40.16) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Warning: PlayOneShot was called with a null AudioClip. Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-22.76, -209.55, 40.30) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (-23.23, -208.81, 40.57) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (-23.26, -209.00, 40.59) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (-23.29, -209.27, 40.55) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Warning: PlayOneShot was called with a null AudioClip. Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-23.74, -210.09, 41.00) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (-23.39, -210.86, 42.11); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 1) Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-23.70, -210.42, 41.29) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (-23.39, -210.86, 42.11); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 1) Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-23.74, -210.41, 41.51) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (-23.39, -210.86, 42.11); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 1) Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-23.85, -210.27, 41.58) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (-23.39, -210.86, 42.11); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 1) Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-23.68, -210.27, 41.84) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (-23.39, -210.86, 42.11); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 1) Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: DPosition: (-23.39, -210.86, 42.11) Log: Checking nearby cadaver plant positions to position (-23.39, -210.86, 42.11) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (-23.39, -210.86, 42.11); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (-23.39, -210.86, 42.11) Log: moldPositions[0,1]: 0 -- corresponding to batchedPosition: (-23.39, -210.86, 42.11) Log: Destroying: planttype:1, index:0 Log: Input: 0 -- (-23.39, -210.86, 42.11) Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-23.39, -210.86, 42.11) Log: Checking nearby cadaver plant positions to position (-23.76, -210.23, 41.57) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Checking nearby cadaver plant positions to position (-23.87, -210.25, 41.19) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Checking nearby cadaver plant positions to position (-23.67, -210.24, 40.74) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! [Info] Console: 2026-04-23 오후 10:31:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: interact True ; False; False Log: On local player talk! Log: Target player: 2; is dead?: False Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: interact True ; False; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: interact True ; False; False Log: interact True ; False; False Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Setting gun scrap value Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:31:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-38.52, -212.25, 36.32) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: On local player talk! [Info] Console: 2026-04-23 오후 10:32:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.89, -211.07, 48.30) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.91, -211.12, 48.30) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.94, -210.87, 48.23) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 15; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Target player: 1; is dead?: False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: On local player talk! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-43.23, -210.66, 48.48) Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:32:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 4; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Butler: pinged attention to position Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:32:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: Target player: 1; is dead?: False Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.33, -210.19, 48.29) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.34, -210.39, 48.16) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.37, -210.38, 48.12) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.61, -210.12, 47.84) Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 10:32:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 0; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: On local player talk! Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-34.11, -212.34, -19.13) Log: Triggering animated object trigger bool: setting to True Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Info] Console: 2026-04-23 오후 10:33:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-30.97, -212.47, -21.27) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Butler: pinged attention to position Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 10:33:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! Log: On local player talk! [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.98, -211.17, 48.51) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.95, -211.28, 48.52) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.95, -211.28, 48.52) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! [Info] Console: 2026-04-23 오후 10:33:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Client #2 hit enemy NutcrackerEnemy(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #2 hit enemy NutcrackerEnemy(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #2 hit enemy NutcrackerEnemy(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #2 hit enemy NutcrackerEnemy(Clone) with force of 1. Log: Is being used set to False by RPC Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #2 hit enemy NutcrackerEnemy(Clone) with force of 1. Log: Kill enemy client rpc called; False Log: Playing death sound for enemy: Nutcracker Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: clip index: 10; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Shotgun was not in the normal places; reparenting it now Log: Picked up scrap Shotgun is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: r/l activate: False [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:33:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-10.73, -212.48, 4.11) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 6; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:34:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: On local player talk! Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC [Info] Console: 2026-04-23 오후 10:34:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Is being used set to False by RPC Log: clip index: 1; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: On local player talk! Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC Log: Is being used set to True by RPC Log: On local player talk! Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: On local player talk! Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC Log: Kill enemy client rpc called; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Playing death sound for enemy: Hoarding bug Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC Log: Kill enemy client rpc called; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Playing death sound for enemy: Hoarding bug Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Target player: 3; is dead?: False Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC Log: Is being used set to True by RPC Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:34:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Butler: pinged attention to position Log: On local player talk! Log: Butler: pinged attention to position Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC Log: Kill enemy client rpc called; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Playing death sound for enemy: Hoarding bug Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: On local player talk! Log: clip index: 15; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! [Info] Console: 2026-04-23 오후 10:34:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-12.11, -226.35, 1.66) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: On local player talk! Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:35:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: On local player talk! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:35:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:35:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:35:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 7; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: r/l activate: True Log: not reloading Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:36:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 1; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Set isUnderwater RPC to false for player 'Player (2)' [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 10:36:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Set isUnderwater RPC to false for player 'Player (2)' Log: On local player talk! Log: On local player talk! Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: On local player talk! Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) Log: Set isUnderwater RPC to false for player 'Player (2)' Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 10; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: On local player talk! Log: On local player talk! Log: On local player talk! Log: On local player talk! Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:36:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True Log: On local player talk! Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to False Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to False Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-22.17, -226.39, -30.37) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 10:36:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: On local player talk! Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: On local player talk! Log: clip index: 8; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 7; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: On local player talk! [Info] Console: 2026-04-23 오후 10:37:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: On local player talk! [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: On local player talk! Log: On local player talk! Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: Starting ignition!!! Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Starting ignition!!! Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:37:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Setting gun scrap value [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:37:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (3) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Set enemy stunned called! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Set enemy stunned called! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:37:54|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: A player died. player object: Player Log: Setting living players minus one. Log: 3 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'ChickenMcGingerBugerPastaMan'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (-38.16, 18.77, -20.03) Log: Item slot #0 null?: False Log: Setting DropHeldItem on item #0: 'StunGrenade(Clone) Log: Drop item 'StunGrenade(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-21.06, 12.13, -4.10); item parent: Props (UnityEngine.Transform); (-21.06, 12.13, -4.10); (-38.49, 19.74, -20.57) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #1 null?: False Log: Setting DropHeldItem on item #1: 'StunGrenade(Clone) Log: Drop item 'StunGrenade(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-21.06, 12.13, -4.10); item parent: Props (UnityEngine.Transform); (-21.06, 12.13, -4.10); (-38.49, 19.74, -20.57) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: Drop item 'WeedKillerItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-21.02, 12.23, -4.21); item parent: Props (UnityEngine.Transform); (-21.02, 12.23, -4.21); (-38.46, 19.84, -20.68) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Warning: PlayOneShot was called with a null AudioClip. Log: Destroy truck Warning: PlayOneShot was called with a null AudioClip. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 0 PlayerRagdoll(Clone) Log: Is in elevator D?: False Log: HA [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: HA Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 2 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'hanyaa'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (-10.62, -226.44, -13.62) Log: Item slot #0 null?: False Log: Setting DropHeldItem on item #0: 'Bone(Clone) Log: Drop item 'Bone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (6.92, -233.40, 3.08); item parent: Props (UnityEngine.Transform); (6.92, -233.40, 3.08); (-10.52, -225.79, -13.39) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 3 PlayerRagdoll(Clone) Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! [Info] chboo1.lethalcompany.hqfixes: Ship is leaving! Is in ship from car? No Log: Killing player obj #1, they were not in the ship when it left. Log: KILL LOCAL PLAYER! Log: Cadaver growth: Unable to burst from dying player 'panic'. Reason A (incompatible cause of death). Time:1 Log: Running kill player function for LOCAL client, player object: Player (1) Log: Switch camera to 'SpectateCamera' Log: Override drop items : False; overridedontspawnbody: False Log: DropAllHeldItems called on player 'panic'; itemsFall: False; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (-150.06, -12.67, -21.28) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: !!!! DISABLING CAMERA FOR PLAYER: Player (1) Log: !!!! connectedPlayersAmount: 3 Log: A player died. player object: Player (1) Log: Setting living players minus one. Log: 1 Log: A player died. player object: Player (2) Log: Setting living players minus one. Log: 0 Log: Player is not targetable Log: Player is not targetable Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: EntranceTeleportAManor(Clone) Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (3) Log: Interact trigger destroying! name: KillTrigger (4) Log: Interact trigger destroying! name: KillTrigger (5) Log: Interact trigger destroying! name: KillTrigger (6) Log: Interact trigger destroying! name: KillTrigger (7) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: CarHood Log: Interact trigger destroying! name: GarbageBin Log: Interact trigger destroying! name: BreakerSwitch1 Log: Interact trigger destroying! name: BreakerSwitch2 Log: Interact trigger destroying! name: BreakerSwitch3 Log: Interact trigger destroying! name: BreakerSwitch4 Log: Interact trigger destroying! name: BreakerSwitch5 Log: Interact trigger destroying! name: PowerBoxDoor Log: Interact trigger destroying! name: EntranceTeleportB(Clone) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: StoryLogCollectable (5) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportA Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportB Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube [Info] Console: 2026-04-23 오후 10:38:09|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Scrap collected: 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Log: Interact trigger destroying! name: HoodTrigger Log: Interact trigger destroying! name: DoorTrigger Log: Interact trigger destroying! name: DoorTrigger Log: Interact trigger destroying! name: ClosedTrigger Log: Interact trigger destroying! name: OpenTrigger Log: Interact trigger destroying! name: ShiftToReverseTrigger Log: Interact trigger destroying! name: ShiftToDriveTrigger Log: Interact trigger destroying! name: ShiftToParkTrigger Log: Interact trigger destroying! name: StartIgnition Log: Interact trigger destroying! name: StopIgnition Log: Interact trigger destroying! name: ChangeChannel (1) Log: Interact trigger destroying! name: HonkHorn Log: Interact trigger destroying! name: ChangeChannel (2) Log: Interact trigger destroying! name: ChangeChannel (3) Log: Interact trigger destroying! name: RedButton Log: Interact trigger destroying! name: ButtonGlass Log: Interact trigger destroying! name: DriverSeatTrigger Log: This trigger sets vehicle animation! Log: Disable vehicle animation... lockedPlayer null?: True Log: Interact trigger destroying! name: PassengerSeatTrigger Log: This trigger sets vehicle animation! Log: Disable vehicle animation... lockedPlayer null?: True Log: Interact trigger destroying! name: ChangeChannel Log: Interact trigger destroying! name: TurnOnRadio Log: Interact trigger destroying! name: RightShelfPlacementCollider Log: Interact trigger destroying! name: LeftShelfPlacementCollider Log: Interact trigger destroying! name: CenterShelfPlacementCollider Log: Interact trigger destroying! name: PushTrigger Log: Interact trigger destroying! name: InteractTrigger Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: XP gain before scaling to scrap returned: 7 Log: 0 Log: 0 Log: Gained no XP Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players E2 Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Found a match for voice object #0 and player object #3 Log: player voice chat audiosource: Player 0ae9618a-effe-44f3-9a1a-fdd06e45d05e voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer3 (UnityEngine.AudioMixerGroup) ; VoicePlayer3 (UnityEngine.AudioMixerGroup) ; 3 Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players H Log: Taking control of player Player (1) and enabling camera! Log: Switch camera to 'MainCamera' Log: !!!! ENABLING CAMERA FOR PLAYER: Player (1) Log: !!!! connectedPlayersAmount: 3 Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client [Info] Console: 2026-04-23 오후 10:38:24|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Weather chance: 0.7283861; 1 Warning: [Dissonance:Network] (13:38:28.612) EventQueue: Large number of received packets pending dispatch (18). Possibly due to network congestion (last frame was 5.9597ms) Warning: [Dissonance:Network] (13:38:33.711) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 5.9783ms) [Info] Console: 2026-04-23 오후 10:38:39|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Calling OnPlayerDC! playerObjectNumber: 3; clientId: 3 Log: Player DC'ing 2 Log: Player DC'ing 3 Log: DropAllHeldItems called on player 'hanyaa'; itemsFall: True; disconnecting: True; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (7.03, 1.98, -15.37) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: Teleporting disconnected player out Log: Is networkmanager in shutdown?: False Log: Current players after dc: 2 Log: Calling OnPlayerDC! playerObjectNumber: 2; clientId: 2 Log: Player DC'ing 2 Log: Player DC'ing 3 Log: DropAllHeldItems called on player 'SaeSsak'; itemsFall: True; disconnecting: True; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (6.16, 0.47, -14.12) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: Teleporting disconnected player out Log: Is networkmanager in shutdown?: False Log: Current players after dc: 1 Log: Disconnect callback called Log: Is server: False; ishost: False; isConnectedClient: True Log: Leaving current lobby Log: Disconnecting and setting networkobjects to destroy with owner [Error] com.github.zehsteam.StreamOverlays: Failed to get the storage value from HQoL. System.Exception: Unexpected state. HQoL is loaded but not initialized yet. at com.github.zehsteam.StreamOverlays.Dependencies.HQoLProxy.GetTotalStorageValue () [0x00036] in ./Dependencies/HQoLProxy.cs:40 at com.github.zehsteam.StreamOverlays.Dependencies.HQoLProxy.GetLootTotal () [0x00000] in ./Dependencies/HQoLProxy.cs:48 Log: Shutting down and disconnecting from server. Is host?: False Log: Interact trigger destroying! name: ChangableSuit(Clone) Log: Resetting unlockables list! Log: Scene manager is null Log: Terminal disabled, disabling ESC key listener Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (3) Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: TerminalScript Log: Interact trigger destroying! name: StartGameLever Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (3) Log: Interact trigger destroying! name: LightSwitch Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: MagnetLever Log: DISABLING connection callbacks in round manager Log: Displaying menu notification: Disconnected due to host shutting down. Log: file vers: 69 not compatible; 81 Log: file vers: 56 not compatible; 81 Log: Displaying menu notification: Some of your save files may not be compatible with version 81 and may be corrupted if you play them. Log: Returning week num: 123 Log: week num: 123 Log: Positioning based on 3 saves. Log: Found file: LCSaveFile1 Log: Found file: LCSaveFile2 Log: Found file: LCSaveFile3 Log: Renamed LCSaveFile1 to TempFile1 Log: Renamed LCSaveFile2 to TempFile2 Log: Renamed LCSaveFile3 to TempFile3 Log: Renamed TempFile1 to LCSaveFile1 Log: Renamed TempFile2 to LCSaveFile2 Log: Renamed TempFile3 to LCSaveFile3 [Info] com.github.zehsteam.StreamOverlays: Server stopped. Log: unsubscribing from steam callbacks